123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596 |
- #ifndef __JA2_SGP_ALL_H
- #define __JA2_SGP_ALL_H
- #pragma message("GENERATED PCH FOR JA2 SGP PROJECT.")
- //#ifndef INITGUID
- // #define INITGUID
- //#endif
- #include "WordWrap.h"
- #include "video.h"
- #include "Button Sound Control.h"
- #include "Sound Control.h"
- #ifdef _JA2_RENDER_DIRTY
- #include "\JA2\Build\utils\Font Control.h"
- #include "Render Dirty.h"
- #include "utilities.h"
- #endif
- #include "input.h"
- #include "memman.h"
- #include "english.h"
- #include "vobject.h"
- #include "vobject_blitters.h"
- #include "soundman.h"
- #include "Button System.h"
- #include "line.h"
- #include <stdarg.h>
- #include "debug.h"
- #ifndef NO_ZLIB_COMPRESSION
- #include "zlib.h"
- #include "Compression.h"
- #endif
- #include "types.h"
- #include <stdlib.h>
- #include <malloc.h>
- #include <stdio.h>
- #include "Container.h"
- #include <iostream.h>
- #include "Cursor Control.h"
- #include "wcheck.h"
- #include "FileMan.h"
- #include "DbMan.h"
- #include <windows.h>
- #include <ddeml.h>
- #include "TopicIDs.h"
- #include "TopicOps.h"
- #include "WizShare.h"
- #include "screenids.h"
- #include "Sys Globals.h"
- #include "jascreens.h"
- #include "gameloop.h"
- #include "DirectX Common.h"
- #include "DirectDraw Calls.h"
- #include "video_private.h"
- #include <direct.h>
- #include "RegInst.h"
- #include "LibraryDataBase.h"
- #include "io.h"
- #include <wchar.h>
- #include "sgp.h"
- #include "pcx.h"
- #include "Font.h"
- #include "himage.h"
- #include <math.h>
- #include <string.h>
- #include "impTGA.h"
- #include "STCI.h"
- #include <memory.h>
- #include "local.h"
- #include <tchar.h>
- #include <assert.h>
- #include "Install.h"
- #include "GameSettings.h"
- #ifdef _DEBUG
- #include <crtdbg.h>
- #endif
- #include "mousesystem.h"
- #include "Mutex Manager.h"
- #include "Random.h"
- #include <windowsx.h>
- #include "vobject_private.h"
- #include "shading.h"
- #include "mss.h"
- #include "imgfmt.h"
- #include "timer.h"
- #include "renderworld.h"
- #include "Isometric utils.h"
- #include "fade screen.h"
- #include "timer control.h"
- #include "vsurface.h"
- #include "vsurface_private.h"
- #include "Timer Control.h"
- #endif
|