#ifndef __HANDLEUIPLAN_H
#define __HANDLEUIPLAN_H

#include "types.h"
#include "Soldier Control.h"

#define		UIPLAN_ACTION_MOVETO			1
#define		UIPLAN_ACTION_FIRE				2


BOOLEAN BeginUIPlan( SOLDIERTYPE *pSoldier );
BOOLEAN AddUIPlan( UINT16 sGridNo, UINT8 ubPlanID );
void EndUIPlan(  );
BOOLEAN InUIPlanMode( );


#endif