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- //**************************************************************************
- //**
- //** p_plats.c : Heretic 2 : Raven Software, Corp.
- //**
- //** $RCSfile: p_plats.c,v $
- //** $Revision: 1.11 $
- //** $Date: 95/09/11 22:06:30 $
- //** $Author: cjr $
- //**
- //**************************************************************************
- #include "h2def.h"
- #include "p_local.h"
- #include "soundst.h"
- plat_t *activeplats[MAXPLATS];
- //==================================================================
- //
- // Move a plat up and down
- //
- //==================================================================
- void T_PlatRaise(plat_t *plat)
- {
- result_e res;
- switch(plat->status)
- {
- case PLAT_UP:
- res = T_MovePlane(plat->sector, plat->speed,
- plat->high, plat->crush, 0, 1);
- if (res == RES_CRUSHED && (!plat->crush))
- {
- plat->count = plat->wait;
- plat->status = PLAT_DOWN;
- SN_StartSequence((mobj_t *)&plat->sector->soundorg,
- SEQ_PLATFORM+plat->sector->seqType);
- }
- else
- if (res == RES_PASTDEST)
- {
- plat->count = plat->wait;
- plat->status = PLAT_WAITING;
- SN_StopSequence((mobj_t *)&plat->sector->soundorg);
- switch(plat->type)
- {
- case PLAT_DOWNWAITUPSTAY:
- case PLAT_DOWNBYVALUEWAITUPSTAY:
- P_RemoveActivePlat(plat);
- break;
- default:
- break;
- }
- }
- break;
- case PLAT_DOWN:
- res = T_MovePlane(plat->sector,plat->speed,plat->low,false,0,-1);
- if (res == RES_PASTDEST)
- {
- plat->count = plat->wait;
- plat->status = PLAT_WAITING;
- switch(plat->type)
- {
- case PLAT_UPWAITDOWNSTAY:
- case PLAT_UPBYVALUEWAITDOWNSTAY:
- P_RemoveActivePlat(plat);
- break;
- default:
- break;
- }
- SN_StopSequence((mobj_t *)&plat->sector->soundorg);
- }
- break;
- case PLAT_WAITING:
- if (!--plat->count)
- {
- if (plat->sector->floorheight == plat->low)
- plat->status = PLAT_UP;
- else
- plat->status = PLAT_DOWN;
- SN_StartSequence((mobj_t *)&plat->sector->soundorg,
- SEQ_PLATFORM+plat->sector->seqType);
- }
- // case PLAT_IN_STASIS:
- // break;
- }
- }
- //==================================================================
- //
- // Do Platforms
- // "amount" is only used for SOME platforms.
- //
- //==================================================================
- int EV_DoPlat(line_t *line, byte *args, plattype_e type, int amount)
- {
- plat_t *plat;
- int secnum;
- int rtn;
- sector_t *sec;
- secnum = -1;
- rtn = 0;
- /*
- //
- // Activate all <type> plats that are in_stasis
- //
- switch(type)
- {
- case PLAT_PERPETUALRAISE:
- P_ActivateInStasis(args[0]);
- break;
- default:
- break;
- }
- */
- while ((secnum = P_FindSectorFromTag(args[0], secnum)) >= 0)
- {
- sec = §ors[secnum];
- if (sec->specialdata)
- continue;
- //
- // Find lowest & highest floors around sector
- //
- rtn = 1;
- plat = Z_Malloc( sizeof(*plat), PU_LEVSPEC, 0);
- P_AddThinker(&plat->thinker);
- plat->type = type;
- plat->sector = sec;
- plat->sector->specialdata = plat;
- plat->thinker.function = T_PlatRaise;
- plat->crush = false;
- plat->tag = args[0];
- plat->speed = args[1]*(FRACUNIT/8);
- switch(type)
- {
- case PLAT_DOWNWAITUPSTAY:
- plat->low = P_FindLowestFloorSurrounding(sec)+8*FRACUNIT;
- if (plat->low > sec->floorheight)
- plat->low = sec->floorheight;
- plat->high = sec->floorheight;
- plat->wait = args[2];
- plat->status = PLAT_DOWN;
- break;
- case PLAT_DOWNBYVALUEWAITUPSTAY:
- plat->low = sec->floorheight-args[3]*8*FRACUNIT;
- if (plat->low > sec->floorheight)
- plat->low = sec->floorheight;
- plat->high = sec->floorheight;
- plat->wait = args[2];
- plat->status = PLAT_DOWN;
- break;
- case PLAT_UPWAITDOWNSTAY:
- plat->high = P_FindHighestFloorSurrounding(sec);
- if (plat->high < sec->floorheight)
- plat->high = sec->floorheight;
- plat->low = sec->floorheight;
- plat->wait = args[2];
- plat->status = PLAT_UP;
- break;
- case PLAT_UPBYVALUEWAITDOWNSTAY:
- plat->high = sec->floorheight+args[3]*8*FRACUNIT;
- if (plat->high < sec->floorheight)
- plat->high = sec->floorheight;
- plat->low = sec->floorheight;
- plat->wait = args[2];
- plat->status = PLAT_UP;
- break;
- case PLAT_PERPETUALRAISE:
- plat->low = P_FindLowestFloorSurrounding(sec)+8*FRACUNIT;
- if (plat->low > sec->floorheight)
- plat->low = sec->floorheight;
- plat->high = P_FindHighestFloorSurrounding(sec);
- if (plat->high < sec->floorheight)
- plat->high = sec->floorheight;
- plat->wait = args[2];
- plat->status = P_Random()&1;
- break;
- }
- P_AddActivePlat(plat);
- SN_StartSequence((mobj_t *)&sec->soundorg, SEQ_PLATFORM+sec->seqType);
- }
- return rtn;
- }
- #if 0
- void P_ActivateInStasis(int tag)
- {
- int i;
- for (i = 0;i < MAXPLATS;i++)
- if (activeplats[i] &&
- (activeplats[i])->tag == tag &&
- (activeplats[i])->status == PLAT_IN_STASIS)
- {
- (activeplats[i])->status = (activeplats[i])->oldstatus;
- (activeplats[i])->thinker.function = T_PlatRaise;
- }
- }
- #endif
- void EV_StopPlat(line_t *line, byte *args)
- {
- int i;
- for(i = 0; i < MAXPLATS; i++)
- {
- if((activeplats[i])->tag = args[0])
- {
- (activeplats[i])->sector->specialdata = NULL;
- P_TagFinished((activeplats[i])->sector->tag);
- P_RemoveThinker(&(activeplats[i])->thinker);
- activeplats[i] = NULL;
- return;
- }
- }
- /*
- int j;
- for (j = 0;j < MAXPLATS;j++)
- {
- if (activeplats[j] && ((activeplats[j])->status != PLAT_IN_STASIS) &&
- ((activeplats[j])->tag == args[0]))
- {
- (activeplats[j])->oldstatus = (activeplats[j])->status;
- (activeplats[j])->status = PLAT_IN_STASIS;
- (activeplats[j])->thinker.function = NULL;
- SN_StopSequence((mobj_t *)&(activeplats[j])->sector->soundorg);
- }
- }
- */
- }
- void P_AddActivePlat(plat_t *plat)
- {
- int i;
- for (i = 0;i < MAXPLATS;i++)
- if (activeplats[i] == NULL)
- {
- activeplats[i] = plat;
- return;
- }
- I_Error ("P_AddActivePlat: no more plats!");
- }
- void P_RemoveActivePlat(plat_t *plat)
- {
- int i;
- for (i = 0;i < MAXPLATS;i++)
- if (plat == activeplats[i])
- {
- (activeplats[i])->sector->specialdata = NULL;
- P_TagFinished(plat->sector->tag);
- P_RemoveThinker(&(activeplats[i])->thinker);
- activeplats[i] = NULL;
- return;
- }
- I_Error ("P_RemoveActivePlat: can't find plat!");
- }
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