HEX.LNK 1.2 KB

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  1. # HEX.EXE Linker directive file
  2. option quiet
  3. option map
  4. option statics
  5. option stack=65536
  6. option stub=wstub
  7. debug all
  8. libpath %WATCOM%\lib386
  9. libpath %WATCOM%\lib386\dos
  10. lib noemu387.lib
  11. lib dmx
  12. format os2 le
  13. name hex
  14. file i_cyber.obj
  15. file i_ibm.obj
  16. file i_ibm_a.obj
  17. file i_sound.obj
  18. file i_cdmus.obj
  19. file linear.obj
  20. file am_map.obj
  21. file a_action.obj
  22. file ct_chat.obj
  23. file d_net.obj
  24. file f_finale.obj
  25. file g_game.obj
  26. file h2_main.obj
  27. file info.obj
  28. file in_lude.obj
  29. file mn_menu.obj
  30. file m_misc.obj
  31. file p_acs.obj
  32. file p_anim.obj
  33. file p_ceilng.obj
  34. file p_doors.obj
  35. file p_enemy.obj
  36. file p_floor.obj
  37. file p_inter.obj
  38. file p_lights.obj
  39. file p_map.obj
  40. file p_maputl.obj
  41. file p_mobj.obj
  42. file p_plats.obj
  43. file p_pspr.obj
  44. file p_setup.obj
  45. file p_sight.obj
  46. file p_spec.obj
  47. file p_switch.obj
  48. file p_telept.obj
  49. file p_tick.obj
  50. file p_things.obj
  51. file p_user.obj
  52. file po_man.obj
  53. file r_bsp.obj
  54. file r_data.obj
  55. file r_draw.obj
  56. file r_main.obj
  57. file r_plane.obj
  58. file r_segs.obj
  59. file r_things.obj
  60. file sb_bar.obj
  61. file sc_man.obj
  62. file sn_sonix.obj
  63. file st_start.obj
  64. file sv_save.obj
  65. file sounds.obj
  66. file tables.obj
  67. file v_video.obj
  68. file w_wad.obj
  69. file z_zone.obj