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- /********************************************************************** <BR>
- This file is part of Crack dot Com's free source code release of
- Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
- information about compiling & licensing issues visit this URL</a>
- <PRE> If that doesn't help, contact Jonathan Clark at
- golgotha_source@usa.net (Subject should have "GOLG" in it)
- ***********************************************************************/
- #ifndef M1_TUDATE_HH
- #define M1_TUDATE_HH
- #include "string/string.hh"
- #include "status/status.hh"
- // this function checks the times of the textures with the
- // compressed mip version and updates it if it is newer
- // return true if texture was updated
- i4_bool m1_update_texture(const i4_const_str &texture_filename,
- i4_bool force_all,
- i4_status_class *stat,
- float start, float end);
- // this calls m1_update_texture on all the textures in an object model file
- // returns true if one or more textures were updated
- i4_bool m1_update_object_textures(const i4_const_str &object_filename,
- i4_bool force_all=i4_F,
- const i4_const_str *copy_to=0);
- void m1_convert_all_in_dir(const i4_const_str &dir);
- #endif
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