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- default_xres 640
- default_yres 480
- res_name_format = "%s_name = \"%S\"\n"
- array_format1 = "%s_array = {\n"
- array_format2 = "\t%S\n"
- array_format3 = "} \n\n"
- i4_resources = "i4_res"
- g1_resources = "res"
- #include "resource/i4.res"
- #include "g1.res"
- name_format = "%s"
- slot_name = "\\\\.\\mailslot\\maxtool"
- fly_name = "c:/tmp/fly.gmod"
- texture "x:/kevin/mortership/toptank6.tga"
- screen_shot_filename "maxtshot.tga"
- frame_name "Frame #%d"
- model_resource_file "x:/crack/golgotha/models.res"
- buildings Buildings
- objects Objects
- sprites Sprites
- warn_title "Warnings..."
- loaded_model "Loaded model '%S'"
- warning_window_fore "127 127 0"
- warning_window_back "0 0 128"
- no_load_2 "Could not load the models %S and %S"
- poly_mismatch "Cannot insert animation : polygon counts differ"
- vertex_mismatch "Cannot insert animation : vertex counts differ"
- write_open_fail "Could not open file %S for writing"
- no_animations "Object %S has no animations, please add some"
- cannot_rename_obj "Cannot rename object %S to %S because file already exsist"
- no_write_resource "Cannot write to resource fle %S"
- player_number_buttons = { "Team 1" "Team 2" "Team 3" "Team 4" "default" "quit"}
- m1_tcalc "Recalc Obj Texts"
- m1_recalc "Recalc textures"
- m1_quit "Quit"
- m1_dir "Create tdir"
- m1_next "Next"
- m1_last "Last"
- m1_recenter "Recenter"
- m1_copy_update "Update Textures"
- m1_axis "Axis"
- m1_wireframe "Wire frame"
- back_bitmap "x:/crack/golgotha/bitmaps/darkcracked2.tga"
- default_animation_name "still"
- obj_missing "Object model missing : %S"
- updating_obj "Updating object textures : %S"
- generating_texture_list "Generating Texture List"
- copying_textures "Copying Textures"
- updating_textures "Updating all textures that need updating"
- toggle_z_write "Toggle z write"
- default_tga_dir x:/crack/golgotha/textures
- model_stats "Model %S has %d faces and %d verts"
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