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- /********************************************************************** <BR>
- This file is part of Crack dot Com's free source code release of
- Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
- information about compiling & licensing issues visit this URL</a>
- <PRE> If that doesn't help, contact Jonathan Clark at
- golgotha_source@usa.net (Subject should have "GOLG" in it)
- ***********************************************************************/
- #ifndef G1_SOLVEMAP_BREADTH_HH
- #define G1_SOLVEMAP_BREADTH_HH
- #include "arch.hh"
- #include "memory/array.hh"
- #include "math/num_type.hh"
- #include "map_cell.hh"
- #include <string.h>
- class g1_block_map_class;
- class g1_astar_map_solver_class
- {
- public:
- class cell
- {
- public:
- w16 x,y;
- i4_float length;
- i4_float hint;
- cell() {}
- cell(w16 x, w16 y, i4_float length, i4_float hint) : x(x), y(y), length(length), hint(hint) {}
- cell(const cell &a) : x(a.x), y(a.y), length(a.length), hint(a.hint) {}
- };
- protected:
- w16 wx, wy;
- w16 dest_x, dest_y;
- // Breadth first Queue
- i4_array<cell> heap;
- void clear_heap() { heap.clear(); }
- i4_bool add_link(w16 from_x,w16 from_y, w16 x,w16 y, i4_float length);
- i4_bool add_step_link(w16 from_x,w16 from_y, w16 x,w16 y, i4_float length);
- i4_bool add_path_link(w16 from_x,w16 from_y, w16 x,w16 y, i4_float length);
- i4_bool get_next_cell(w16 &x,w16 &y,i4_float &length);
- void clear_solve();
- public:
- enum { VISITED=g1_map_cell_class::SCRATCH1, OK=g1_map_cell_class::SCRATCH2 };
- g1_astar_map_solver_class() : heap(2048,1024) {}
- virtual i4_bool path_solve(i4_float startx, i4_float starty, i4_float destx, i4_float desty,
- i4_float *point, w16 &points);
- };
- #endif
- //{{{ Emacs Locals
- // Local Variables:
- // folded-file: t
- // End:
- //}}}
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