sfx_id.cc 2.4 KB

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  1. /********************************************************************** <BR>
  2. This file is part of Crack dot Com's free source code release of
  3. Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
  4. information about compiling & licensing issues visit this URL</a>
  5. <PRE> If that doesn't help, contact Jonathan Clark at
  6. golgotha_source@usa.net (Subject should have "GOLG" in it)
  7. ***********************************************************************/
  8. // Automatically generated file. DO NOT EDIT.
  9. // To update run the 'enumer' program
  10. #include "sfx_id.hh"
  11. #include "string/string.hh"
  12. #include "file/file.hh"
  13. static char *g1_sfx[g1_sfx_last] =
  14. {
  15. "sfx/misc/purchase_button_click.wav",
  16. "sfx/misc/production_pad_click.wav",
  17. "sfx/select/m01.wav",
  18. "sfx/select/m02.wav",
  19. "sfx/select/m03.wav",
  20. "sfx/select/m04.wav",
  21. "sfx/select/f01.wav",
  22. "sfx/select/f02.wav",
  23. "sfx/select/f03.wav",
  24. "sfx/select/f04.wav",
  25. "sfx/deploy/m01.wav",
  26. "sfx/deploy/m02.wav",
  27. "sfx/deploy/m03.wav",
  28. "sfx/deploy/f01.wav",
  29. "sfx/deploy/f02.wav",
  30. "sfx/deploy/f03.wav",
  31. "sfx/misc/ricochet_1.wav",
  32. "sfx/explosion/generic.wav",
  33. "sfx/explosion/ground_vehicle.wav",
  34. "sfx/explosion/super_mortar.wav",
  35. "sfx/misc/turbine1_lp.wav",
  36. "sfx/assembled/jet.wav",
  37. "sfx/rumble/jet_lp.wav",
  38. "sfx/assembled/kamikaze_trike.wav",
  39. "sfx/assembled/engineering_vehicle.wav",
  40. "sfx/rumble/engineering_vehicle_lp.wav",
  41. "sfx/assembled/helicopter.wav",
  42. "sfx/rumble/helicopter_lp.wav",
  43. "sfx/assembled/peon_tank.wav",
  44. "sfx/rumble/peon_tank_lp.wav",
  45. "sfx/fire/peon_tank.wav",
  46. "sfx/assembled/missile_truck.wav",
  47. "sfx/rumble/missile_truck_lp.wav",
  48. "sfx/fire/missile_truck.wav",
  49. "sfx/misc/missile_truck_lower.wav",
  50. "sfx/misc/missile_truck_raise.wav",
  51. "sfx/assembled/electric_car.wav",
  52. "sfx/rumble/electric_car_lp.wav",
  53. "sfx/misc/electric_car_charged_lp.wav",
  54. "sfx/fire/supergun.wav",
  55. "sfx/rumble/supertank_lp.wav",
  56. "sfx/misc/supertank_refuel_lp.wav",
  57. "sfx/misc/supertank_main_gun_refuel.wav",
  58. "sfx/misc/supertank_chain_gun_refuel.wav",
  59. "sfx/misc/supertank_missile_refuel.wav",
  60. "sfx/fire/supertank/main1.wav",
  61. "sfx/fire/supertank/auto1_lp.wav",
  62. "sfx/fire/supertank/auto2_lp.wav",
  63. "sfx/fire/supertank/auto3.lp.wav",
  64. "sfx/misc/supertank_main_gun_charge_lp.wav"
  65. };
  66. i4_file_class *g1_open_sfx(w32 enum_value)
  67. {
  68. return i4_open(i4_const_str(g1_sfx[enum_value]));
  69. }