verybiggun.hh 985 B

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  1. /********************************************************************** <BR>
  2. This file is part of Crack dot Com's free source code release of
  3. Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
  4. information about compiling & licensing issues visit this URL</a>
  5. <PRE> If that doesn't help, contact Jonathan Clark at
  6. golgotha_source@usa.net (Subject should have "GOLG" in it)
  7. ***********************************************************************/
  8. #ifndef G1_VERY_BIG_GUN_HH
  9. #define G1_VERY_BIG_GUN_HH
  10. #include "sound/sound.hh"
  11. #include "objs/map_piece.hh"
  12. class g1_very_big_gun_class : public g1_map_piece_class
  13. {
  14. public:
  15. enum {DATA_VERSION=1};
  16. g1_very_big_gun_class(g1_object_type id, g1_loader_class *fp);
  17. virtual void save(g1_saver_class *fp);
  18. enum { ORIGNAL_RUMBLE_VOLUME=I4_SOUND_VOLUME_LEVELS/8 };
  19. virtual g1_fire_range_type range();
  20. virtual void fire();
  21. virtual void think();
  22. };
  23. #endif