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- /********************************************************************** <BR>
- This file is part of Crack dot Com's free source code release of
- Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
- information about compiling & licensing issues visit this URL</a>
- <PRE> If that doesn't help, contact Jonathan Clark at
- golgotha_source@usa.net (Subject should have "GOLG" in it)
- ***********************************************************************/
- #ifndef G1_SPRITE_OBJECT_HH
- #define G1_SPRITE_OBJECT_HH
- #include "g1_object.hh"
- #include "objs/sprite.hh"
- class g1_sprite_object_class : public g1_object_class
- {
- public:
- w16 model_id;
- w16 frame;
- w32 anim_length;
- g1_sprite_object_class(g1_object_type id, g1_loader_class *fp);
- virtual void init();
- virtual void think();
- virtual i4_float occupancy_radius() const
- {
- return g1_sprite_list_man.get_sprite(model_id)->extent;
- }
- };
- #endif
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