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- /********************************************************************** <BR>
- This file is part of Crack dot Com's free source code release of
- Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
- information about compiling & licensing issues visit this URL</a>
- <PRE> If that doesn't help, contact Jonathan Clark at
- golgotha_source@usa.net (Subject should have "GOLG" in it)
- ***********************************************************************/
- #ifndef G1_MODEL_COLLIDE_HH
- #define G1_MODEL_COLLIDE_HH
- #include "objs/model_draw.hh"
- #include "math/point.hh"
- i4_bool g1_model_collide_polygonal(g1_object_class *_this,
- g1_model_draw_parameters ¶ms,
- const i4_3d_vector &start,
- i4_3d_vector &ray,
- i4_3d_vector &hit_normal,
- i4_float *minimum_t=0);
- i4_bool g1_model_collide_radial(g1_object_class *_this,
- g1_model_draw_parameters ¶ms,
- const i4_3d_vector &start,
- i4_3d_vector &ray);
- #endif
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