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- /********************************************************************** <BR>
- This file is part of Crack dot Com's free source code release of
- Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
- information about compiling & licensing issues visit this URL</a>
- <PRE> If that doesn't help, contact Jonathan Clark at
- golgotha_source@usa.net (Subject should have "GOLG" in it)
- ***********************************************************************/
- #ifndef G1_BOMBER_HH
- #define G1_BOMBER_HH
- #include "objs/map_piece.hh"
- class g1_bomber_class : public g1_map_piece_class
- {
- protected:
- // internal modes for bomber
- w8 mode;
- i4_float target_height;
- w32 sway;
- public:
- g1_bomber_class(g1_object_type id, g1_loader_class *fp);
- virtual void save(g1_saver_class *fp);
- i4_bool move(i4_float x_amount, i4_float y_amount);
- virtual void fire();
- virtual void think();
-
- void damage(g1_object_class *obj, int hp, i4_3d_vector _damage_dir);
- };
- #endif
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