História revízii

Autor SHA1 Správa Dátum
  benblan fa08136b23 Rework action for police : finished. 10 rokov pred
  benblan 18c08a774a Rework action for police 10 rokov pred
  benblan fc71d550dd Finished work on the persuaded peds. 10 rokov pred
  benblan f6765344cb Changed the way panic is activated. 10 rokov pred
  benblan 012d20cb61 Persuasion work 10 rokov pred
  benblan d09af74ec4 Persuasion work 10 rokov pred
  benblan 16f886d333 Rework of scripted actions and reset 10 rokov pred
  benblan 2abec6acb6 start rework on persuasion. 10 rokov pred
  benblan 1ddf858286 Panic is active only when a ped gets his weapon out 10 rokov pred
  benblan b2d5559374 Added PanicComponent to manage panic for civilian 10 rokov pred
  benblan e41e5ff078 - Rework Behaviour and added BehaviourComponent 10 rokov pred
  benblan b4636baebb - Added ResetAction but no fully implemented 10 rokov pred
  benblan 6425509a8d debugId is now a regular field of mapobject and has been renamed in id 10 rokov pred
  benblan 3f677caee1 - Added new EscapeAction for scenario type 7 10 rokov pred
  benblan 0bc8a2c4c6 Working on Civilian actions 10 rokov pred
  benblan 9784fd0cb8 Refactoring of majorType, maintype and subType 10 rokov pred
  benblan b98ea95add - Fixed mission statistics 10 rokov pred
  benblan fb183a7f3e - some refactoring around inRangeCPos 10 rokov pred
  benblan af6f7dced7 Flamer almost finished 10 rokov pred
  benblan 6b726bcbe8 - fixed bug where walking and burning was not working 10 rokov pred
  benblan 59bf9fd6c3 Flamer : still buggy but animation is better 10 rokov pred
  benblan 6aed973788 Still working on Flamer 10 rokov pred
  benblan f378f55db5 reRework Actions 10 rokov pred
  benblan e9b214210b Rework Actions 10 rokov pred
  benblan 2549af0bbe Implemented GaussGun 10 rokov pred
  benblan 0f0657e6fe Website update 11 rokov pred
  benblan cc22fbb9ef rework-actions 11 rokov pred
  benblan da6e0bae91 Web site 11 rokov pred
  benblan 80cc70c6cb rework-actions 11 rokov pred
  benblan f59b31cf95 - Removed ShotAttributes. Merged with ShootableMapObject::DamageInflictType 11 rokov pred