USER.CON 44 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966
  1. // -------------------------------------------------------------------------
  2. /*
  3. Copyright (C) 1996, 2003 - 3D Realms Entertainment
  4. This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
  5. Duke Nukem 3D is free software; you can redistribute it and/or
  6. modify it under the terms of the GNU General Public License
  7. as published by the Free Software Foundation; either version 2
  8. of the License, or (at your option) any later version.
  9. This program is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  12. See the GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with this program; if not, write to the Free Software
  15. Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  16. Original Source: 1996 - Todd Replogle
  17. Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
  18. */
  19. // -------------------------------------------------------------------------
  20. /*
  21. ---------------------------------------------------------------------------
  22. IMPORTANT NOTICE IF YOU USE MODIFIED .CON FILES
  23. If you are playing a MULTIPLAY game (Dukematch or Co-op) and you are
  24. using *modified* .CON files (USER.CON, GAME.CON, DEFS.CON), then each
  25. multiplayer must be using the EXACT SAME .CON files, or the game will
  26. get out of sync and/or develop interesting problems.
  27. 3D Realms encourages you to experiment freely with the parameters
  28. contained in this file, and to share your discoveries with the rest
  29. of the world. However, BE ADVISED that 3D Realms does NOT offer
  30. any technical support on how to use this file or other user-modifiable
  31. features of this game. Do NOT call 3D Realms or Apogee Software
  32. for advice or help with this subject.
  33. You make modifications to this and other files at your own risk.
  34. It is recommended that you first make a backup copy of this, or
  35. any .CON files before making any changes.
  36. ---------------------------------------------------------------------------
  37. */
  38. // ******************
  39. // MISC GAME SETTINGS
  40. // ******************
  41. define CAMERASDESTRUCTABLE NO // YES
  42. define FREEZERHURTOWNER YES
  43. define MAXPLAYERHEALTH 100
  44. define MAXWATERFOUNTAINHEALTH 50
  45. define YELLHURTSOUNDSTRENGTH 40
  46. define YELLHURTSOUNDSTRENGTHMP 50
  47. define MAXXSTRETCH 70
  48. define MAXYSTRETCH 70
  49. define MINXSTRETCH 9
  50. define MINYSTRETCH 8
  51. define MAXPLAYERATOMICHEALTH 200 // doubles as maxarmor.
  52. define DOUBLEMAXPLAYERHEALTH MAXPLAYERATOMICHEALTH
  53. define STARTARMORHEALTH 0
  54. define RETRIEVEDISTANCE 844
  55. define SQUISHABLEDISTANCE 1024 // For actors only!
  56. define DEFAULTVISIBILITY 512
  57. define FROZENQUICKKICKDIST 980
  58. define GENERICIMPACTDAMAGE 10
  59. define SWEARFREQUENCY 100
  60. define MAXPISTOLAMMO 200
  61. define MAXSHOTGUNAMMO 50
  62. define MAXCHAINGUNAMMO 200
  63. define MAXRPGAMMO 50
  64. define MAXHANDBOMBAMMO 50
  65. define MAXSHRINKERAMMO 50
  66. define MAXGROWAMMO 50
  67. define MAXDEVISTATORAMMO 99
  68. define MAXFREEZEAMMO 99
  69. define MAXTRIPBOMBAMMO 10
  70. define TRIPBOMBLASERMODE 0 // 0 = always visable
  71. // 1 = transluscense
  72. // 2 = invisible w/o IR goggles
  73. // 3 = totally invisable
  74. define RESPAWNACTORTIME 768
  75. define RESPAWNITEMTIME 768
  76. define QSIZE 64 // total number of active
  77. // bullet holes, blood,
  78. // footprints, money, ect...
  79. // (max 1024)
  80. // The BLIMP has a high respawn time (any value smaller runs the risk
  81. // of spawning too many sprites, resulting in "Bog City")
  82. define BLIMPRESPAWNTIME 2048
  83. define NUMFREEZEBOUNCES 3 // 0 - 255
  84. define RUNNINGSPEED 53200
  85. define GRAVITATIONALCONSTANT 176
  86. define PLAYDEADTIME 120
  87. define SHRUNKCOUNT 270
  88. define SHRUNKDONECOUNT 304
  89. define FROZENDRIPTIME 90
  90. define THAWTIME 138
  91. // Various blast radius distances
  92. define RPGBLASTRADIUS 1780
  93. define PIPEBOMBRADIUS 2500
  94. define SHRINKERBLASTRADIUS 680
  95. define TRIPBOMBBLASTRADIUS 3880
  96. define MORTERBLASTRADIUS 2500
  97. define BOUNCEMINEBLASTRADIUS 2500
  98. define SEENINEBLASTRADIUS 2048
  99. gamestartup DEFAULTVISIBILITY GENERICIMPACTDAMAGE MAXPLAYERHEALTH
  100. STARTARMORHEALTH RESPAWNACTORTIME RESPAWNITEMTIME
  101. RUNNINGSPEED GRAVITATIONALCONSTANT RPGBLASTRADIUS
  102. PIPEBOMBRADIUS SHRINKERBLASTRADIUS TRIPBOMBBLASTRADIUS
  103. MORTERBLASTRADIUS BOUNCEMINEBLASTRADIUS SEENINEBLASTRADIUS
  104. MAXPISTOLAMMO MAXSHOTGUNAMMO MAXCHAINGUNAMMO
  105. MAXRPGAMMO MAXHANDBOMBAMMO MAXSHRINKERAMMO
  106. MAXDEVISTATORAMMO MAXTRIPBOMBAMMO MAXFREEZEAMMO
  107. MAXGROWAMMO CAMERASDESTRUCTABLE NUMFREEZEBOUNCES
  108. FREEZERHURTOWNER QSIZE TRIPBOMBLASERMODE
  109. // Weapon Strengths
  110. define KNEE_WEAPON_STRENGTH 10
  111. define PISTOL_WEAPON_STRENGTH 6
  112. define HANDBOMB_WEAPON_STRENGTH 140
  113. // For direct hits with the rocket launcher,
  114. // this amount is actually doubled. Otherwise,
  115. // damage values depend on distance. The
  116. // further, the weaker.
  117. define RPG_WEAPON_STRENGTH 140
  118. define SHRINKER_WEAPON_STRENGTH 0
  119. define GROWSPARK_WEAPON_STRENGTH 15
  120. define SHOTGUN_WEAPON_STRENGTH 10
  121. define CHAINGUN_WEAPON_STRENGTH 9
  122. define FREEZETHROWER_WEAPON_STRENGTH 20
  123. define COOL_EXPLOSION_STRENGTH 38
  124. define TRIPBOMB_STRENGTH 100
  125. define FIRELASER_WEAPON_STRENGTH 7
  126. define MORTER_WEAPON_STRENGTH 50
  127. define BOUNCEMINE_WEAPON_STRENGTH 150
  128. define SPIT_WEAPON_STRENGTH 8
  129. define BULLET_WEAPON_STRENGTH 30
  130. // Enemy strengths (hit points).
  131. define TROOPSTRENGTH 30
  132. define PIGCOPSTRENGTH 100
  133. define PIG_SHIELD_AMOUNT1 75
  134. define PIG_SHIELD_AMOUNT2 50
  135. define LIZSTRENGTH 100
  136. define LIZGETTINGDAZEDAT 15
  137. define LIZEATINGPLAYER -2
  138. define OCTASTRENGTH 175
  139. define OCTASCRATCHINGPLAYER -11
  140. define RECONSTRENGTH 50
  141. define TURRETSTRENGTH 30
  142. define ROTTURRETSTRENGTH 40
  143. define DRONESTRENGTH 150
  144. define CAPTAINSTRENGTH 50
  145. define CAPTSPINNINGPLAYER -11
  146. define COMMANDERSTRENGTH 350
  147. define SHARKSTRENGTH 35
  148. define SHARKBITESTRENGTH -9
  149. define NEWBEASTSTRENGTH 300
  150. define NEWBEASTSCRATCHAMOUNT -22
  151. define DOLPHINSTRENGTH 50
  152. define PISTOLAMMOAMOUNT 12
  153. define SHOTGUNAMMOAMOUNT 10
  154. define CHAINGUNAMMOAMOUNT 50
  155. define RPGAMMOBOX 5
  156. define CRYSTALAMMOAMOUNT 5
  157. define GROWCRYSTALAMMOAMOUNT 20
  158. define DEVISTATORAMMOAMOUNT 15
  159. define FREEZEAMMOAMOUNT 25
  160. define HANDBOMBBOX 5
  161. define BOSS1STRENGTH 4500
  162. define BOSS1PALSTRENGTH 1000
  163. define BOSS2STRENGTH 4500
  164. define BOSS3STRENGTH 4500
  165. define BOSS4STRENGTH 6000
  166. // Miscellaneous strengths.
  167. define WEAKEST 1
  168. define WEAK 5
  169. define MEDIUMSTRENGTH 10
  170. define TOUGH 20
  171. define REALLYTOUGH 30
  172. define ROBOTMOUSESTRENGTH 45
  173. define GOTTASMART 90
  174. define PIRATEGALSTRENGTH 200
  175. define MANWOMANSTRENGTH 100
  176. // Players' inventory amounts.
  177. define STEROID_AMOUNT 400
  178. define SHIELD_AMOUNT 100
  179. define SCUBA_AMOUNT 6400
  180. define HOLODUKE_AMOUNT 2400
  181. define JETPACK_AMOUNT 1600
  182. define HEAT_AMOUNT 1200
  183. define FIRSTAID_AMOUNT MAXPLAYERHEALTH
  184. define BOOT_AMOUNT 200
  185. define SPAWNAMMOODDS 96
  186. // Maximum quote size is 64 characters.
  187. // Maximum quotes is 192 slots.
  188. definequote 0 AUTO AIMING
  189. definequote 1 SHOW MAP: OFF
  190. definequote 2 ACTIVATED
  191. definequote 3 PORTABLE MEDKIT
  192. definequote 4 LOCKED
  193. definequote 5 GIVING EVERYTHING!
  194. definequote 6 BOOTS
  195. definequote 7 WASTED!
  196. definequote 8 UNLOCKED
  197. definequote 9 A SECRET PLACE!
  198. definequote 10 SQUISH!
  199. definequote 11 ALL DOORS UNLOCKED
  200. definequote 12 USED STEROIDS
  201. definequote 13 PRESS SPACE TO RESTART LEVEL
  202. definequote 14 AMMO FOR DEVASTATOR
  203. definequote 15 DEACTIVATED
  204. definequote 16 SWITCH OPERATED ONLY!
  205. definequote 17 GOD MODE: ON
  206. definequote 18 GOD MODE: OFF
  207. definequote 19 ATOMIC HEALTH!
  208. definequote 20 CROSSHAIR: ON
  209. definequote 21 CROSSHAIR: OFF
  210. definequote 22 YOU'RE TOO GOOD TO BE CHEATING!
  211. definequote 23 MESSAGES: ON
  212. definequote 24 MESSAGES: OFF
  213. definequote 25 TYPE THE CHEAT CODE:
  214. definequote 26 DETAIL: LOW
  215. definequote 27 DETAIL: HIGH
  216. definequote 28 WILL ALWAYS HAVE NO FUTURE
  217. definequote 29 BRIGHTNESS LEVEL: ONE
  218. definequote 30 BRIGHTNESS LEVEL: TWO
  219. definequote 31 BRIGHTNESS LEVEL: THREE
  220. definequote 32 BRIGHTNESS LEVEL: FOUR
  221. definequote 33 BRIGHTNESS LEVEL: FIVE
  222. definequote 34 SOUND: ON
  223. definequote 35 SOUND: OFF
  224. definequote 36 SCREEN CAPTURED
  225. definequote 37 STEROIDS
  226. definequote 38 ARMOR
  227. definequote 39 SCUBA GEAR
  228. definequote 40 Press F1 for Help
  229. definequote 41 JETPACK
  230. definequote 42 BODY SUIT
  231. definequote 43 ACCESS CARD
  232. definequote 44 MOUSE AIMING OFF
  233. definequote 45 MOUSE AIMING ON
  234. definequote 46 CHEAT CODE: UNRECOGNIZED
  235. definequote 47 HOLODUKE ON
  236. definequote 48 HOLODUKE OFF
  237. definequote 49 HOLODUKE NOT FOUND YET!
  238. definequote 50 JETPACK NOT FOUND YET!
  239. definequote 51 HOLODUKE
  240. definequote 52 JETPACK ON
  241. definequote 53 JETPACK OFF
  242. definequote 54 CHAINGUN CANNON!
  243. definequote 55 PIPEBOMB!
  244. definequote 56 RPG!
  245. definequote 57 SHOTGUN
  246. definequote 58 LASER TRIPBOMB!
  247. definequote 59 FREEZETHROWER!
  248. definequote 60 GOT SHRINKER/EXPANDER!
  249. definequote 61 SMALL MEDKIT: +10
  250. definequote 62 LARGE MEDKIT: +30
  251. definequote 63 AMMO FOR CHAINGUN CANNON!
  252. definequote 64 AMMO FOR RPG!
  253. definequote 65 AMMO FOR PISTOL!
  254. definequote 66 AMMO FOR FREEZETHROWER!
  255. definequote 67 BOOTS OFF
  256. definequote 68 BOOTS ON
  257. definequote 69 AMMO FOR SHOTGUN
  258. definequote 70 BLUE ACCESS CARD REQUIRED
  259. definequote 71 RED ACCESS CARD REQUIRED
  260. definequote 72 YELLOW ACCESS CARD REQUIRED
  261. definequote 73 WEAPON LOWERED
  262. definequote 74 WEAPON RAISED
  263. definequote 75 PROTECTIVE BOOTS ON
  264. definequote 76 SCUBA GEAR ON
  265. definequote 77 SPACE SUIT ON
  266. definequote 78 AMMO FOR SHRINKER
  267. definequote 79 BUY MAJOR STRYKER
  268. definequote 80 MIGHTY FOOT ENGAGED
  269. definequote 81 WEAPON MODE ON
  270. definequote 82 WEAPON MODE OFF
  271. definequote 83 FOLLOW MODE OFF
  272. definequote 84 FOLLOW MODE ON
  273. definequote 85 RUN MODE OFF
  274. definequote 86 RUN MODE ON
  275. definequote 87 DEVASTATOR WEAPON
  276. definequote 88 JET PACK
  277. definequote 89 AIRTANK
  278. definequote 90 STEROIDS
  279. definequote 91 HOLODUKE
  280. definequote 92 MUSIC: ON
  281. definequote 93 MUSIC: OFF
  282. definequote 94 SCROLL MODE: ON
  283. definequote 95 SCROLL MODE: OFF
  284. definequote 96 BRIGHTNESS LEVEL: SIX
  285. definequote 97 BRIGHTNESS LEVEL: SEVEN
  286. definequote 98 BRIGHTNESS LEVEL: EIGHT
  287. definequote 99 REGISTER COSMO TODAY!
  288. definequote 100 ALL LOCKS TOGGLED
  289. definequote 101 NIGHT VISION GOGGLES
  290. definequote 102 WE'RE GONNA FRY YOUR ASS, NUKEM!
  291. definequote 103 SCREEN SAVED
  292. definequote 104 GOT USED ARMOR
  293. definequote 105 PIRATES SUCK!
  294. definequote 106 NIGHT VISION ON
  295. definequote 107 NIGHT VISION OFF
  296. definequote 108 YOU'RE BURNING!
  297. definequote 109 VIEW MODE OFF
  298. definequote 110 VIEW MODE ON
  299. definequote 111 SHOW MAP: ON
  300. definequote 112 CLIPPING: ON
  301. definequote 113 CLIPPING: OFF
  302. definequote 114 !!! INCORRECT VERSION !!!
  303. definequote 115 <Please Leave Blank>
  304. definequote 116 <Please Leave Blank>
  305. definequote 117 <Please Leave Blank>
  306. definequote 118 YOU CANNOT "QUICK SAVE" WHEN DEAD
  307. definequote 119 GOT ALL WEAPONS/AMMO
  308. definequote 120 GOT ALL INVENTORY
  309. definequote 121 GOT ALL KEYS
  310. definequote 122 <Please Leave Blank>
  311. definequote 123 AMMO FOR EXPANDER
  312. definequote 124 MAP HAS A DIFFERENT NUMBER OF PLAYERS
  313. // Volume titles cannot excede 32 characters.
  314. definevolumename 0 L.A. MELTDOWN
  315. definevolumename 1 LUNAR APOCALYPSE
  316. definevolumename 2 SHRAPNEL CITY
  317. definevolumename 3 THE BIRTH
  318. // Skill titles cannot excede 32 characters.
  319. defineskillname 0 PIECE OF CAKE
  320. defineskillname 1 LET'S ROCK
  321. defineskillname 2 COME GET SOME
  322. defineskillname 3 DAMN I'M GOOD
  323. // Level file names cannot excede 128 characters.
  324. // Level par cannot excede 5 characters (min:sec)
  325. // Level titles cannot excede 32 characters.
  326. definelevelname 0 0 E1L1.map 01:45 00:53 HOLLYWOOD HOLOCAUST
  327. definelevelname 0 1 E1L2.map 05:10 03:21 RED LIGHT DISTRICT
  328. definelevelname 0 2 E1L3.map 05:35 03:41 DEATH ROW
  329. definelevelname 0 3 E1L4.map 07:20 04:40 TOXIC DUMP
  330. definelevelname 0 4 E1L5.map 09:10 05:00 THE ABYSS
  331. definelevelname 0 5 E1L6.map 05:15 02:58 LAUNCH FACILITY
  332. definelevelname 0 6 E1L7.map 00:00 00:00 FACES OF DEATH
  333. definelevelname 0 7 E1L8.map 99:99 99:99 USER MAP
  334. definelevelname 0 8 E1L9.map 12:48 16:32 VOID ZONE
  335. definelevelname 0 9 E1L10.map 0T:HX 11:38 ROACH CONDO
  336. definelevelname 0 10 E1L11.map 08:67 53:09 ANTIPROFIT
  337. definelevelname 1 0 E2L1.map 02:30 01:19 SPACEPORT
  338. definelevelname 1 1 E2L2.map 02:30 01:26 INCUBATOR
  339. definelevelname 1 2 E2L3.map 05:00 02:26 WARP FACTOR
  340. definelevelname 1 3 E2L4.map 04:30 02:14 FUSION STATION
  341. definelevelname 1 4 E2L5.map 03:00 01:26 OCCUPIED TERRITORY
  342. definelevelname 1 5 E2L6.map 02:30 01:04 TIBERIUS STATION
  343. definelevelname 1 6 E2L7.map 04:45 02:15 LUNAR REACTOR
  344. definelevelname 1 7 E2L8.map 11:30 04:59 DARK SIDE
  345. definelevelname 1 8 E2L9.map 05:00 02:26 OVERLORD
  346. definelevelname 1 9 E2L10.map 03:00 01:19 SPIN CYCLE
  347. definelevelname 1 10 E2L11.map 03:00 00:52 LUNATIC FRINGE
  348. definelevelname 2 0 E3L1.map 02:30 01:11 RAW MEAT
  349. definelevelname 2 1 E3L2.map 04:45 02:18 BANK ROLL
  350. definelevelname 2 2 E3L3.map 03:00 01:57 FLOOD ZONE
  351. definelevelname 2 3 E3L4.map 03:15 01:46 L.A. RUMBLE
  352. definelevelname 2 4 E3L5.map 02:30 01:04 MOVIE SET
  353. definelevelname 2 5 E3L6.map 03:30 01:30 RABID TRANSIT
  354. definelevelname 2 6 E3L7.map 02:00 00:55 FAHRENHEIT
  355. definelevelname 2 7 E3L8.map 02:15 01:09 HOTEL HELL
  356. definelevelname 2 8 E3L9.map 02:45 01:17 STADIUM
  357. definelevelname 2 9 E3L10.map 00:45 00:10 TIER DROPS
  358. definelevelname 2 10 E3L11.map 02:00 01:07 FREEWAY
  359. definelevelname 3 0 E4L1.map 03:04 01:32 IT'S IMPOSSIBLE
  360. definelevelname 3 1 E4L2.map 04:00 02:00 DUKE-BURGER
  361. definelevelname 3 2 E4L3.map 03:30 01:45 SHOP-N-BAG
  362. definelevelname 3 3 E4L4.map 06:32 03:16 BABE LAND
  363. definelevelname 3 4 E4L5.map 02:02 01:01 PIGSTY
  364. definelevelname 3 5 E4L6.map 03:04 01:52 GOING POSTAL
  365. definelevelname 3 6 E4L7.map 01:24 00:42 XXX-STACY
  366. definelevelname 3 7 E4L8.map 03:18 01:59 CRITICAL MASS
  367. definelevelname 3 8 E4L9.map 05:02 02:51 DERELICT
  368. definelevelname 3 9 E4L10.map 10:50 05:25 THE QUEEN
  369. definelevelname 3 10 E4L11.map 04:20 02:10 AREA 51
  370. // Music will not play if the .MID file excedes 72000 bytes.
  371. // If you are an owner of a Gravis Ultrasound and wish to change the
  372. // MIDI files, you may want to delete the ULTRAMID.INI file that we
  373. // supply since it does not contain a full General MIDI patch set.
  374. // Deleting the ULTRAMID.INI will cause the game to use the file found
  375. // in your Ultrasound directory. Remember to keep a backup of ours,
  376. // or the music might not sound as good!
  377. // Music for title and end
  378. music 0 GRABBAG.MID BRIEFING.MID
  379. // Music for the individual levels
  380. music 1 stalker.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid
  381. thecall.mid ahgeez.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid
  382. music 2 futurmil.mid storm.mid gutwrnch.mid robocrep.mid stalag.mid
  383. pizzed.mid alienz.mid xplasma.mid alfredh.mid gloomy.mid intents.mid
  384. music 3 inhiding.mid FATCMDR.mid NAMES.MID subway.mid invader.mid gotham.mid
  385. 233c.mid lordofla.mid urban.mid spook.mid whomp.mid
  386. music 4 missimp.mid prepd.mid bakedgds.mid cf.mid lemchill.mid
  387. pob.mid warehaus.mid layers.mid floghorn.mid depart.mid restrict.mid
  388. /*
  389. --------------------------------------------------------------------------------
  390. ABOUT CHANGING SOUND FX
  391. The sound fx section follows this explanation.
  392. 1. The program expects to find any sound file that is in a
  393. .VOC or .WAV file format.
  394. 2. You can either change the VOC name listed below to match your new
  395. sound, or you can rename your file to match the name here.
  396. 3. New sound files should be added to the game directory. Though
  397. all sound files shipped with the game are included inside the
  398. .GRP file, the program will know if there are sound files outside
  399. the .GRP file, and will use them instead.
  400. 4. The numbers that are to the right of the sound file name are technical
  401. parameters which will not be explained here, except as follows...
  402. - The first 2 numbers define a random pitch variation range. They
  403. can be positive or negative numbers.
  404. - The 3rd number is a priority flag.
  405. - The 4th number is a bit parsed set of technical variables that identify
  406. the type of sound it is in the game.
  407. - The 5th number is volume adjustment.
  408. 5. Duke may have up to 400 total sound definitions.
  409. --------------------------------------------------------------------------------
  410. */
  411. // *****************************************
  412. // ACTOR SOUNDS
  413. // *****************************************
  414. // BIT 0 (1) Repeat
  415. // BIT 1 (2) MUSICANDSFX (used for)
  416. // BIT 2 (4) A Duke Voice
  417. // BIT 3 (8) Par. Lockout
  418. // BIT 4 (16) Glob. Heard (sndist = 0)
  419. // Predator Trooper
  420. definesound PRED_ROAM roam06.voc 0 0 3 0 0
  421. definesound PRED_ROAM2 roam58.voc 0 0 3 0 0
  422. definesound PRED_RECOG predrg.voc 0 0 3 0 0
  423. definesound PRED_ATTACK gblasr01.voc 256 256 3 0 7680
  424. definesound PRED_PAIN predpn.voc 200 500 3 0 0
  425. definesound PRED_DYING preddy.voc 0 400 3 0 0
  426. // Lizard Captain
  427. definesound CAPT_ROAM predrm.voc 0 200 3 0 0
  428. definesound CAPT_RECOG predrg.voc -400 0 3 0 0
  429. definesound CAPT_ATTACK chaingun.voc 0 0 3 0 -200
  430. definesound CAPT_PAIN predpn.voc -200 100 3 0 0
  431. definesound CAPT_DYING preddy.voc -200 100 3 0 0
  432. definesound LIZARD_SPIT lizspit.voc 0 0 0 0 0
  433. definesound LIZARD_BEG chokn12.voc 0 0 3 0 0
  434. // Newbeast
  435. definesound NEWBEAST_ROAM blroam2a.voc -128 128 3 0 0
  436. definesound NEWBEAST_RECOG blrec4b.voc 1400 0 3 0 0
  437. definesound NEWBEAST_ATTACK blrip1a.voc -150 150 3 0 0
  438. definesound NEWBEAST_ATTACKMISS blrip1b.voc -256 256 3 0 0
  439. definesound NEWBEAST_PAIN blpain1b.voc -256 256 3 0 0
  440. definesound NEWBEAST_DYING bldie3a.voc 1200 100 3 0 0
  441. definesound NEWBEAST_SPIT blspit1a.voc -128 128 0 0 0
  442. // Pig Cop
  443. definesound PIG_ROAM roam29.voc -200 400 3 0 0
  444. definesound PIG_ROAM2 roam67.voc -200 400 3 0 0
  445. definesound PIG_ROAM3 pigrm.voc -200 400 3 0 0
  446. definesound PIG_RECOG pigrg.voc -200 400 3 0 0
  447. definesound PIG_ATTACK shotgun7.voc -256 256 4 0 0
  448. definesound PIG_PAIN pigpn.voc 100 800 3 0 0
  449. definesound PIG_DYING pigdy.voc -800 100 3 0 0
  450. definesound PIG_CAPTURE_DUKE !pig.voc 0 0 255 8 0
  451. // Recon car
  452. definesound RECO_ROAM jetpaki.voc 0 0 3 0 0
  453. definesound RECO_RECOG pigrg.voc 0 0 3 0 0
  454. definesound RECO_ATTACK gblasr01.voc 256 256 3 0 7680
  455. definesound RECO_PAIN pigpn.voc 0 0 3 0 0
  456. definesound RECO_DYING pigdy.voc 0 0 3 0 0
  457. // Drone drone
  458. definesound DRON_ROAM snakrm.voc 0 0 3 0 0
  459. definesound DRON_RECOG snakrg.voc 0 0 3 0 0
  460. definesound DRON_ATTACK1 snakatA.voc 0 0 3 0 0
  461. definesound DRON_ATTACK2 snakatB.voc 0 0 3 0 0
  462. definesound DRON_PAIN snakpn.voc 0 0 3 0 0
  463. definesound DRON_DYING snakdy.voc 0 0 3 0 0
  464. definesound DRON_JETSND ENGHUM.VOC 1300 1300 0 0 0
  465. // Fat Commander
  466. definesound COMM_ROAM commrm.voc 0 0 3 0 0
  467. definesound COMM_RECOG commrg.voc 0 0 3 0 0
  468. definesound COMM_ATTACK commat.voc 0 0 3 0 0
  469. definesound COMM_PAIN commpn.voc 0 0 3 0 0
  470. definesound COMM_DYING commdy.voc 0 0 3 0 0
  471. definesound COMM_SPIN commsp.voc 0 0 3 0 0
  472. // Octabrain
  473. definesound OCTA_ROAM octarm.voc -200 0 3 0 0
  474. definesound OCTA_RECOG octarg.voc 0 0 3 0 0
  475. definesound OCTA_ATTACK1 octaat1.voc 0 0 3 0 0
  476. definesound OCTA_ATTACK2 octaat2.voc 0 600 3 0 0
  477. definesound OCTA_PAIN octapn.voc -400 0 3 0 0
  478. definesound OCTA_DYING octady.voc -400 -100 3 0 0
  479. definesound WIERDSHOT_FLY octaat1.voc 0 0 3 0 0
  480. // Organic turret
  481. definesound TURR_ROAM turrrm.voc 0 0 3 0 0
  482. definesound TURR_RECOG turrrg.voc 0 0 3 0 0
  483. definesound TURR_ATTACK turrat.voc 0 0 3 0 0
  484. definesound TURR_PAIN turrpn.voc 0 0 3 0 0
  485. definesound TURR_DYING turrdy.voc 0 0 3 0 0
  486. // Green slimer
  487. definesound SLIM_HATCH slhtch01.voc -256 256 3 0 0
  488. definesound SLIM_ROAM sliroa02.voc -256 256 3 0 0
  489. definesound SLIM_RECOG slirec06.voc -256 256 3 0 0
  490. definesound SLIM_ATTACK slimat.voc -256 256 3 0 0
  491. // definesound SLIM_PAIN slimpn.voc -256 256 3 0 0
  492. definesound SLIM_DYING slidie03.voc -256 256 3 0 0
  493. // BOSS2
  494. definesound BOS2_ROAM b2atk01.voc 0 0 3 0 0
  495. definesound BOS2_RECOG b2rec03.voc 0 0 3 0 0
  496. definesound BOS2_ATTACK b2atk02.voc 0 0 3 0 0
  497. definesound BOS2_PAIN b2pain03.voc 0 0 3 0 0
  498. definesound BOS2_DYING b2die03.voc 0 0 3 0 0
  499. // BOSS3
  500. definesound BOS3_ROAM b3roam01.voc 0 0 3 0 0
  501. definesound BOS3_RECOG b3pain04.voc 0 0 3 0 0
  502. definesound BOS3_ATTACK1 b3atk01.voc 0 0 3 0 0
  503. definesound BOS3_ATTACK2 b3atk01.voc 0 0 3 0 0
  504. definesound BOS3_PAIN b3rec03g.voc 0 0 3 0 0
  505. definesound BOS3_DYING b3die03g.voc 0 0 3 0 0
  506. // BOSS4
  507. definesound BOS4_ROAM bqroam2a.voc 1024 1024 255 0 0
  508. definesound BOS4_RECOG bqrec2a.voc 1024 1024 255 0 3084
  509. definesound BOS4_ATTACK bqshock3.voc 1024 1024 255 0 0
  510. definesound BOS4_PAIN bqpain2a.voc 1024 1024 255 0 0
  511. definesound BOS4_DYING bqdie1a.voc 1024 1024 255 0 0
  512. definesound BOS4_LAY bqegg1a.voc 1024 1024 255 0 0
  513. // BOSS1
  514. definesound BOS1_ROAM bos1rm.voc 0 0 3 0 0
  515. definesound BOS1_RECOG bos1rg.voc 0 0 5 0 0
  516. definesound BOS1_ATTACK1 chaingun.voc 0 0 3 0 0
  517. definesound BOS1_ATTACK2 rpgfire.voc 0 0 3 0 0
  518. definesound BOS1_PAIN bos1pn.voc 0 0 3 0 0
  519. definesound BOS1_DYING bos1dy.voc 0 0 3 0 0
  520. definesound BOS1_WALK thud.voc 0 0 3 0 0
  521. // *************
  522. // WEAPON SOUNDS
  523. // *************
  524. definesound KICK_HIT kickhit.voc 0 0 4 0 0
  525. definesound PISTOL_RICOCHET ricochet.voc 0 0 0 0 4096
  526. definesound PISTOL_BODYHIT bulithit.voc 0 0 0 0 0
  527. definesound PISTOL_FIRE pistol.voc -64 0 254 0 0
  528. definesound EJECT_CLIP clipout.voc 0 0 3 0 0
  529. definesound INSERT_CLIP clipin.voc 512 512 3 0 0
  530. definesound CHAINGUN_FIRE chaingun.voc -204 -204 254 0 512
  531. definesound SHOTGUN_FIRE shotgun7.voc 0 512 254 0 0
  532. definesound SHOTGUN_COCK shotgnck.voc 96 192 3 0 0
  533. definesound RPG_SHOOT rpgfire.voc -32 0 4 0 0
  534. definesound FLY_BY flyby.voc -256 256 3 0 0
  535. definesound RPG_EXPLODE bombexpl.voc -1024 1024 128 0 0
  536. definesound CAT_FIRE catfire.voc 512 768 4 0 0
  537. definesound SHRINKER_FIRE shrinker.voc -512 0 5 0 0
  538. definesound ACTOR_SHRINKING shrink.voc 0 0 2 0 0
  539. definesound ACTOR_GROWING enlarge.voc 1024 0 2 0 0
  540. definesound PIPEBOMB_BOUNCE pbombbnc.voc 0 0 2 0 6144
  541. definesound PIPEBOMB_EXPLODE bombexpl.voc -512 0 128 0 0
  542. definesound LASERTRIP_ONWALL lsrbmbpt.voc 0 0 3 0 0
  543. definesound LASERTRIP_ARMING lsrbmbwn.voc 0 0 3 0 0
  544. definesound LASERTRIP_EXPLODE bombexpl.voc -512 0 4 0 0
  545. definesound NITEVISION_ONOFF goggle12.voc 0 0 0 0 0
  546. definesound SELECT_WEAPON WPNSEL21.VOC 128 128 3 0 0
  547. // Affect Environment Sounds
  548. definesound VENT_BUST ventbust.voc -32 32 2 0 0
  549. definesound GLASS_BREAKING glass.voc -412 0 3 0 8192
  550. definesound GLASS_HEAVYBREAK glashevy.voc -412 0 3 0 8192
  551. definesound SHORT_CIRCUIT shorted.voc 0 0 0 0 6500
  552. definesound ITEM_SPLASH splash.voc 0 0 2 0 0
  553. definesound BONUSMUSIC bonus.voc 0 0 255 1 0
  554. // Duke's Body Sounds
  555. definesound DUKE_BREATHING hlminhal.voc 0 0 255 4 0
  556. definesound DUKE_EXHALING hlmexhal.voc 0 0 255 4 0
  557. definesound DUKE_GASP gasp.voc 0 0 255 4 0
  558. definesound DUKE_URINATE pissing.voc 0 0 4 0 0
  559. definesound DUKE_CRACK2 COMEON02.voc 0 0 255 4 0
  560. definesound DUKE_CRACK WAITIN03.voc 0 0 255 4 0
  561. definesound DUKE_TALKTOBOSSFALL DIESOB03.voc 0 0 255 12 0
  562. definesound DUKE_CRACK_FIRST knuckle.voc 0 0 3 0 0
  563. definesound DUKE_GET getitm19.voc -64 64 255 0 0
  564. definesound DUKE_GETWEAPON1 cool01.voc 0 0 255 4 0
  565. definesound DUKE_GETWEAPON2 getsom1a.voc 0 0 255 4 0
  566. definesound DUKE_GETWEAPON3 groovy02.voc 0 0 255 4 0
  567. definesound DUKE_GETWEAPON4 wansom4a.voc 0 0 255 4 0
  568. definesound DUKE_GETWEAPON6 HAIL01.VOC 0 0 255 4 0
  569. definesound DUKE_GOTHEALTHATLOW needed03.voc 0 0 255 4 0
  570. definesound DUKE_SEARCH pain87.VOC 0 0 2 4 0
  571. definesound DUKE_SEARCH2 whrsit05.voc 0 0 255 4 0
  572. definesound DUKE_LONGTERM_PAIN gasps07.voc -192 0 255 4 0
  573. definesound DUKE_LONGTERM_PAIN2 dscrem15.voc 0 0 255 4 0
  574. definesound DUKE_LONGTERM_PAIN3 dscrem16.voc 0 0 255 4 0
  575. definesound DUKE_LONGTERM_PAIN4 dscrem17.voc 0 0 255 4 0
  576. definesound DUKE_LONGTERM_PAIN5 pain54.voc 0 0 255 4 0
  577. definesound DUKE_LONGTERM_PAIN6 pain75.voc 0 0 255 4 0
  578. definesound DUKE_LONGTERM_PAIN7 pain93.voc 0 0 255 4 0
  579. definesound DUKE_LONGTERM_PAIN8 pain68.voc 0 0 255 4 0
  580. definesound DUKE_PISSRELIEF ahmuch03.voc 0 0 255 4 0
  581. // Duke Health Sounds
  582. definesound SOMETHINGHITFORCE teleport.voc 0 0 2 0 8192
  583. definesound DUKE_DRINKING drink18.voc -128 128 2 4 0
  584. definesound DUKE_KILLED1 damn03.voc 0 0 255 12 0
  585. definesound DUKE_KILLED2 damnit04.voc 0 0 255 12 0
  586. definesound DUKE_KILLED3 thsuk13a.voc 0 0 255 12 0
  587. definesound DUKE_KILLED4 dscrem18.voc 0 0 255 4 0
  588. definesound DUKE_KILLED5 pisses01.voc 0 0 255 12 0
  589. definesound DUKE_GRUNT exert.voc 0 0 2 4 0
  590. definesound DUKE_DEAD DMDEATH.VOC -64 64 255 4 0
  591. definesound DUKE_HARTBEAT hartbeat.voc 0 0 0 0 0
  592. definesound DUKE_STEPONFECES happen01.voc 0 0 0 12 0
  593. // Duke Movement Sounds
  594. definesound DUKE_ONWATER wetfeet.voc 0 0 4 0 0
  595. definesound DUKE_LAND land02.voc 0 0 2 0 0
  596. definesound DUKE_LAND_HURT pain39.voc 0 0 255 4 0
  597. definesound DUKE_WALKINDUCTS ductwlk.voc -64 128 2 0 0
  598. definesound DUKE_LOOKINTOMIRROR lookin01.voc 0 0 255 4 0
  599. definesound DUKE_TIP1 dance01.voc 0 0 255 4 0
  600. definesound DUKE_TIP2 shake2a.voc 0 0 255 4 0
  601. definesound DUKE_BOOBY BOOBY04.voc 0 0 255 4 0
  602. definesound DUKE_HIT_STRIPPER1 damnit04.voc 0 0 255 12 0
  603. definesound DUKE_HIT_STRIPPER2 damn03.voc 0 0 255 12 0
  604. definesound ALIEN_TALK1 MUSTDIE.voc 0 0 255 12 0
  605. definesound ALIEN_TALK2 DEFEATED.VOC 0 0 255 12 0
  606. definesound BONUS_SPEECH1 letsrk03.voc 0 0 255 4 0
  607. definesound BONUS_SPEECH2 ready2a.voc 0 0 255 4 0
  608. definesound BONUS_SPEECH3 ripem08.voc 0 0 255 4 0
  609. definesound BONUS_SPEECH4 rockin02.voc 0 0 255 4 0
  610. definesound DUKE_YES yes.voc 0 0 255 4 0
  611. definesound DUKE_USEMEDKIT ahh04.voc 0 0 255 4 0
  612. definesound DUKE_TAKEPILLS gulp01.voc 0 0 255 4 0
  613. definesound DUKETALKTOBOSS duknuk14.voc 0 0 255 12 0
  614. definesound BOSSTALKTODUKE !boss.voc 0 0 255 0 0
  615. definesound SHRINKER_HIT thud.voc 0 0 3 0 0
  616. definesound SOMETHINGFROZE freeze.voc 0 0 3 0 0
  617. // Duke Equipment Sounds
  618. definesound DUKE_UNDERWATER scuba.voc 0 0 2 0 0
  619. definesound DUKE_JETPACK_ON jetpakon.voc 0 0 4 0 0
  620. definesound DUKE_JETPACK_IDLE jetpaki.voc 0 0 1 0 0
  621. definesound DUKE_JETPACK_OFF jetpakof.voc 0 0 2 0 0
  622. // Common Death Sounds
  623. definesound FLESH_BURNING fire09.voc -256 0 0 0 6100
  624. definesound THUD thud.voc 0 0 0 0 0
  625. definesound SQUISHED squish.voc -128 0 3 0 0
  626. // Equipment Sounds
  627. definesound TELEPORTER teleport.voc 0 0 0 0 0
  628. definesound ELEVATOR_ON gbelev01.voc 0 0 0 0 0
  629. definesound ELEVATOR_OFF gbelev02.voc 0 0 0 0 0
  630. definesound ALIEN_ELEVATOR1 hydro43.voc 0 0 0 0 0
  631. definesound SUBWAY subway.voc 0 0 0 0 0
  632. definesound SWITCH_ON switch.voc 0 0 0 0 0
  633. definesound FAN fan.voc 0 0 0 0 0
  634. definesound FLUSH_TOILET flush.voc 0 0 3 2 0
  635. definesound HOVER_CRAFT hover.voc 0 0 0 0 0
  636. definesound EARTHQUAKE quake.voc 0 0 0 0 0
  637. // Warning Sounds
  638. definesound INTRUDER_ALERT alert.voc 0 0 0 0 0
  639. definesound END_OF_LEVEL_WARN monitor.voc 0 0 0 0 0
  640. definesound POOLBALLHIT poolbal1.voc 0 0 0 0 0
  641. // Ambience Sounds
  642. definesound ENGINE_OPERATING onboard.voc 0 0 0 2 0
  643. definesound REACTOR_ON reactor.voc 0 0 0 2 0
  644. definesound COMPUTER_AMBIENCE compamb.voc 0 0 0 2 0
  645. definesound GEARS_GRINDING geargrnd.voc 0 0 0 2 0
  646. definesound BUBBLE_AMBIENCE bubblamb.voc -256 0 0 2 0
  647. definesound MACHINE_AMBIENCE machamb.voc 0 0 0 2 0
  648. definesound SEWER_AMBIENCE drip3.voc 0 0 0 0 0
  649. definesound WIND_AMBIENCE wind54.voc 0 0 0 2 0
  650. definesound WIND_REPEAT wind54.voc 0 0 0 2 0
  651. definesound SOMETHING_DRIPPING drip3.voc 0 0 0 0 9000
  652. definesound STEAM_HISSING steamhis.voc 0 0 0 0 10240
  653. definesound BAR_MUSIC barmusic.voc 0 0 254 2 0
  654. definesound STORE_MUSIC muzak028.voc 0 0 254 0 6144
  655. definesound STORE_MUSIC_BROKE muzakdie.voc 0 0 0 0 6144
  656. definesound DUKE_SCREAM DSCREM04.voc 0 0 0 0 0
  657. definesound KILLME killme.voc -128 0 0 0 0
  658. // Miscellaneous Sounds
  659. definesound GETATOMICHEALTH teleport.voc 2048 2048 255 0 0
  660. definesound DOOR_OPERATE1 slidoor.voc -256 0 0 0 0
  661. definesound DOOR_OPERATE2 opendoor.voc -256 0 0 0 0
  662. definesound DOOR_OPERATE3 edoor10.voc -256 0 0 0 0
  663. definesound DOOR_OPERATE4 edoor11.voc -256 0 0 0 0
  664. definesound BORNTOBEWILDSND 2bwild.voc 0 0 254 2 0
  665. definesound KTIT ktitx.voc 0 0 254 2 0
  666. definesound LADY_SCREAM FSCRM10.voc -256 0 254 8 0
  667. definesound MONITOR_ACTIVE monitor.voc 0 0 0 0 0
  668. definesound WATER_GURGLE h2ogrgl2.voc 0 0 1 2 9000
  669. definesound EXITMENUSOUND item15.voc 0 0 0 0 0
  670. definesound RATTY mice3.voc 0 0 0 0 0
  671. definesound INTO_MENU bulithit.voc 1024 1024 0 0 0
  672. // Six misc ambience city sounds
  673. definesound GENERIC_AMBIENCE1 grind.voc 0 0 0 1 0
  674. definesound GENERIC_AMBIENCE2 enghum.voc 0 0 0 2 0
  675. definesound GENERIC_AMBIENCE3 lava06.voc 0 0 0 2 0
  676. definesound GENERIC_AMBIENCE4 bubblamb.voc -256 0 0 2 0
  677. definesound GENERIC_AMBIENCE5 phonbusy.voc 0 0 0 0 0
  678. definesound GENERIC_AMBIENCE6 roam22.voc 0 0 0 2 0
  679. definesound SECRETLEVELSND secret.voc 0 0 255 0 0
  680. definesound GENERIC_AMBIENCE8 amb81b.voc 0 0 0 2 0
  681. definesound GENERIC_AMBIENCE9 roam98b.voc 0 0 0 2 0
  682. definesound GENERIC_AMBIENCE10 h2orush2.voc 0 0 0 3 0
  683. definesound GENERIC_AMBIENCE11 projrun.voc 0 0 0 3 0
  684. definesound GENERIC_AMBIENCE12 drip3.voc 0 0 0 0 0
  685. definesound GENERIC_AMBIENCE13 pay02.voc 0 0 255 12 0
  686. definesound GENERIC_AMBIENCE14 onlyon03.voc 0 0 255 4 0
  687. definesound GENERIC_AMBIENCE15 rides09.voc 0 0 255 4 0
  688. definesound GENERIC_AMBIENCE16 doomed16.voc 0 0 255 4 0
  689. definesound GENERIC_AMBIENCE17 myself3a.voc 0 0 255 4 0
  690. definesound GENERIC_AMBIENCE18 monolith.voc 0 0 0 2 0
  691. definesound GENERIC_AMBIENCE19 hydro50.voc 0 0 0 2 0
  692. definesound GENERIC_AMBIENCE20 con03.voc 0 0 0 4 0
  693. definesound GENERIC_AMBIENCE21 !prison.voc 0 0 255 4 0
  694. definesound GENERIC_AMBIENCE22 vpiss2.voc 0 0 255 4 0
  695. definesound GENERIC_AMBIENCE23 2ride06.voc 0 0 255 4 0
  696. definesound SUPERMARKET aisle402.voc 0 0 0 4 0
  697. definesound FIRE_CRACKLE fire09.voc 0 0 254 2 0
  698. definesound DUMPSTER_MOVE grind.voc 0 0 0 0 0
  699. definesound JIBBED_ACTOR1 AMESS06.voc 0 0 255 4 0
  700. definesound JIBBED_ACTOR2 BITCHN04.voc 0 0 255 12 0
  701. definesound JIBBED_ACTOR3 HOLYCW01.voc 0 0 255 4 0
  702. definesound JIBBED_ACTOR4 HOLYSH02.voc 0 0 255 12 0
  703. definesound JIBBED_ACTOR5 IMGOOD12.voc 0 0 255 12 0
  704. definesound JIBBED_ACTOR6 PIECE02.voc 0 0 255 4 0
  705. definesound JIBBED_ACTOR7 GOTHRT01.voc 0 0 255 4 0
  706. definesound JIBBED_ACTOR8 BLOWIT01.VOC 0 0 255 12 0
  707. definesound JIBBED_ACTOR9 EATSHT01.VOC 0 0 255 12 0
  708. definesound JIBBED_ACTOR10 FACE01.VOC 0 0 255 12 0
  709. definesound JIBBED_ACTOR11 INHELL01.VOC 0 0 255 12 0
  710. definesound WHIPYOURASS WHIPYU01.VOC 0 0 255 4 0
  711. definesound JIBBED_ACTOR12 SUKIT01.VOC 0 0 255 4 0
  712. definesound JIBBED_ACTOR13 LETGOD01.VOC 0 0 255 12 0
  713. definesound JIBBED_ACTOR14 getcrap1.voc 0 0 0 12 0
  714. definesound JIBBED_ACTOR15 guysuk01.voc 0 0 0 12 0
  715. definesound WAR_AMBIENCE1 WARAMB13.VOC -512 0 255 16 0
  716. definesound WAR_AMBIENCE2 WARAMB21.VOC -512 0 254 16 0
  717. definesound WAR_AMBIENCE3 WARAMB23.VOC -512 0 254 16 0
  718. definesound WAR_AMBIENCE4 WARAMB29.VOC -512 0 254 16 0
  719. definesound WAR_AMBIENCE5 FORCE01.VOC 0 0 0 4 0
  720. definesound WAR_AMBIENCE6 QUAKE06.VOC 0 0 0 4 0
  721. definesound WAR_AMBIENCE7 TERMIN01.VOC 0 0 0 4 0
  722. definesound WAR_AMBIENCE8 BORN01.VOC 0 0 254 20 0
  723. definesound WAR_AMBIENCE9 NOBODY01.VOC 0 0 0 4 0
  724. definesound WAR_AMBIENCE10 CHEW05.VOC 0 0 0 12 0
  725. definesound SPACE_DOOR1 hydro22.voc 0 0 0 0 8192
  726. definesound SPACE_DOOR2 hydro24.voc 0 0 0 0 0
  727. definesound SPACE_DOOR3 hydro27.voc 0 0 0 0 8192
  728. definesound SPACE_DOOR4 hydro34.voc 0 0 0 0 0
  729. definesound SPACE_DOOR5 hydro40.voc 0 0 0 0 0
  730. definesound SPACE_AMBIENCE1 monolith.voc 0 0 0 16 0
  731. definesound SPACE_AMBIENCE2 hydro50.voc 0 0 0 16 0
  732. definesound VAULT_DOOR vault04.voc 0 0 0 0 0
  733. definesound ALIEN_ELEVATOR1 hydro43.voc 0 0 0 0 0
  734. definesound ALIEN_DOOR1 adoor1.voc 0 0 0 0 0
  735. definesound ALIEN_DOOR2 adoor2.voc 0 0 0 0 0
  736. definesound ALIEN_SWITCH1 aswtch23.voc 0 0 0 0 0
  737. definesound COMPANB2 CTRLRM25.VOC 0 0 0 2 0
  738. definesound HELICOP_IDLE hlidle03.voc 0 0 255 3 0
  739. definesound FOUNDJONES jones04.voc 0 0 0 4 0
  740. definesound STEPNIT LIZSHIT3.VOC 0 0 254 12 0
  741. definesound RIPHEADNECK rip01.voc 0 0 254 12 0
  742. definesound ENDSEQVOL2SND1 gunhit2.voc 0 0 249 0 0
  743. definesound ENDSEQVOL2SND2 headrip3.VOC 0 0 250 0 0
  744. definesound ENDSEQVOL2SND3 buckle.VOC 0 0 251 0 0
  745. definesound ENDSEQVOL2SND4 jetp2.VOC 0 0 252 0 0
  746. definesound ENDSEQVOL2SND5 zipper2.voc 0 0 253 0 0
  747. definesound ENDSEQVOL2SND6 news.voc 0 0 254 0 0
  748. definesound ENDSEQVOL2SND7 whistle.voc 0 0 255 0 0
  749. // definesound ENDSEQVOL3SND1 KICKHEAD.VOC 0 0 254 0 0
  750. definesound ENDSEQVOL3SND2 GMEOVR05.VOC 0 0 254 0 0
  751. definesound ENDSEQVOL3SND3 CHEER.VOC 0 0 254 0 0
  752. definesound ENDSEQVOL3SND4 GRABBAG.VOC 0 0 254 1 0
  753. definesound ENDSEQVOL3SND5 name01.voc 0 0 250 0 0
  754. definesound ENDSEQVOL3SND6 r&r01.voc 0 0 251 0 0
  755. definesound ENDSEQVOL3SND7 lani05.voc 0 0 252 0 0
  756. definesound ENDSEQVOL3SND8 lani08.voc 0 0 253 0 0
  757. definesound ENDSEQVOL3SND9 laniduk2.voc 0 0 254 0 0
  758. definesound SUPERMARKET aisle402.voc 0 0 0 4 0
  759. definesound MOUSEANNOY annoy03.voc 0 0 0 4 0
  760. definesound BOOKEM bookem03.voc 0 0 0 4 0
  761. definesound SUPERMARKETCRY cry01.voc 0 0 0 4 0
  762. definesound DESTRUCT detruct2.voc 0 0 255 0 0
  763. definesound EATFOOD eat08.voc 0 0 0 12 0
  764. definesound MAKEMYDAY makeday1.voc 0 0 0 4 0
  765. definesound WITNESSSTAND sohelp02.voc 0 0 0 4 0
  766. definesound VACATIONSPEECH vacatn01.voc 0 0 0 12 0
  767. definesound YIPPEE1 yippie01.voc 0 0 255 12 0
  768. definesound YOHOO1 yohoho01.voc 0 0 128 4 0
  769. definesound YOHOO2 yohoho09.voc 0 0 128 4 0
  770. definesound DOLPHINSND dolphin.voc -512 512 0 0 0
  771. definesound TOUGHGALSND1 dom03.voc 0 0 0 0 0
  772. definesound TOUGHGALSND2 dom09.voc 0 0 0 0 0
  773. definesound TOUGHGALSND3 dom11.voc 0 0 0 0 0
  774. definesound TOUGHGALSND4 dom12.voc 0 0 0 0 0
  775. definesound TANK_ROAM tank3a.voc 0 0 255 0 6000
  776. definesound VOL4_1 jacuzzi2.voc 0 0 0 1 0
  777. definesound VOL4_2 typing.voc 0 0 0 1 0
  778. definesound COOKINGDEEPFRIER deepfry1.voc 0 0 0 0 0
  779. definesound WHINING_DOG dogwhine.voc 0 0 0 0 0
  780. definesound DEAD_DOG dogyelp.voc 0 0 0 0 0
  781. definesound LIGHTNING_SLAP tclap2a.voc -256 256 0 0 0
  782. definesound THUNDER trumble.voc -512 256 0 0 0
  783. definesound HAPPYMOUSESND1 sweet03.voc 0 0 0 0 0
  784. definesound HAPPYMOUSESND2 sweet04.voc 0 0 0 0 0
  785. definesound HAPPYMOUSESND3 sweet05.voc 0 0 0 0 0
  786. definesound HAPPYMOUSESND4 sweet16.voc 0 0 0 0 0
  787. definesound ALARM alarm1a.voc -128 128 255 2 0
  788. definesound RAIN rain3a.voc -128 128 0 2 0
  789. definesound DTAG_GREENRUN GRUN.VOC -128 128 255 128 0
  790. definesound DTAG_BROWNRUN BRUN.VOC -128 128 255 128 0
  791. definesound DTAG_GREENSCORE GSCORE.VOC -128 128 255 128 0
  792. definesound DTAG_BROWNSCORE BSCORE.VOC -128 128 255 128 0
  793. definesound SCREECH skidcr1.voc -128 128 4 0 0
  794. definesound INTRO4_1 intro4h1.voc 0 0 255 0 0
  795. definesound INTRO4_B intro4h2.voc 0 0 255 0 0
  796. definesound INTRO4_2 typing.voc 0 0 255 0 0
  797. definesound INTRO4_3 introa.voc 0 0 255 0 0
  798. definesound INTRO4_4 introb.voc 0 0 255 0 0
  799. definesound INTRO4_5 clang1.voc 0 0 255 0 0
  800. definesound INTRO4_6 introc.voc 0 0 255 0 0
  801. definesound BOSS4_DEADSPEECH abort01.voc 0 0 255 4 0
  802. definesound BOSS4_FIRSTSEE kick01-i.voc 0 0 255 12 0
  803. definesound PARTY_SPEECH party03.voc 0 0 255 12 0
  804. definesound POSTAL_SPEECH postal01.voc 0 0 255 4 0
  805. definesound TGSPEECH vocal02.voc 0 0 254 8 0
  806. definesound DOGROOMSPEECH meat04-n.voc 0 0 255 4 0
  807. definesound SMACKED smack02.voc 0 0 255 12 0
  808. definesound MDEVSPEECH mdevl01.voc 0 0 255 12 0
  809. definesound AREA51SPEECH indpnc01.voc 0 0 255 4 0
  810. definesound JEEPSOUND jeep2a.voc 0 0 0 2 0
  811. definesound BIGDOORSLAM cdoor1b.voc 0 0 129 0 0
  812. definesound WAVESOUND wave1a.voc 0 0 129 3 0
  813. definesound ILLBEBACK beback01.voc 0 0 255 4 0
  814. definesound VOL4ENDSND1 sbr1c.voc 0 0 255 0 0
  815. definesound VOL4ENDSND2 squish1a.voc 0 0 254 0 0
  816. definesound EXPANDERSHOOT exshot3b.voc -32 80 128 0 0
  817. definesound EXPANDERHIT deepfry1.voc 0 0 128 0 0
  818. definesound SNAKESPEECH escape01.voc 0 0 255 4 0
  819. definesound GETBACKTOWORK slacker1.voc 0 0 255 0 0
  820. definesound BIGBANG bang1.voc 0 0 255 0 0
  821. definesound HORNSND shorn1.voc 0 0 255 2 0
  822. definesound BELLSND sbell1a.voc 0 0 255 2 0
  823. definesound GOAWAY goaway.voc 0 0 4 0 0
  824. definesound JOKE joke.voc 0 0 128 0 0