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- ; THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
- ; SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
- ; END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
- ; ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
- ; IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
- ; SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
- ; FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
- ; CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
- ; AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
- ; COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
- ifndef _3D_INC
- _3D_INC equ 1
- MAX_POINTS_IN_POLY = 100
- include fix.inc
- include vecmat.inc
- ;Structures
- ;Stucture to store clipping codes in a word
- g3s_codes STRUCT 2t
- cc_or ubyte ? ;or is low byte
- cc_and ubyte ? ;and is high byte
- g3s_codes ENDS
- ;Used to store rotated points for mines. Has frame count to indictate
- ;if rotated, and flag to indicate if projected.
- g3s_point struct
- union
- p3_vec vms_vector <>
- struct
- x fix ?
- y fix ?
- z fix ?
- ends
- xyz fix 3t DUP (?)
- ends ;end of union
- p3_u fix ? ;u & v for this point
- p3_v fix ?
- p3_l fix ?
- p3_sx fix ? ;screen x & y
- p3_sy fix ?
- p3_codes db ? ;clipping codes
- p3_flags db ? ;projected?
- p3_pad dw ? ;keep longword aligned
- g3s_point ends
- ;Flags
- ;for g3_flags field of g3s_point
- PF_PROJECTED equ 1 ;has been projected
- PF_OVERFLOW equ 2 ;can't project
- PF_TEMP_POINT equ 4 ;created during clip
- PF_UVS equ 8 ;has uv values set
- PF_LVS equ 16 ;has lighting values set
- ;for clipping codes
- CC_OFF_LEFT equ 1
- CC_OFF_RIGHT equ 2
- CC_OFF_BOT equ 4
- CC_OFF_TOP equ 8
- CC_BEHIND equ 80h
- _DATA segment dword public USE32 'DATA'
- ;Global variables
- extdef vms_vector,View_position,Matrix_scale,Window_scale
- extdef vms_matrix,View_matrix,Unscaled_matrix
- extf View_zoom
- extd Vbuf0,Vbuf1,Num_points
- extd Canvas_width,Canvas_height ;the actual width & height
- extf Canv_w2,Canv_h2 ;fixed-point width,height/2
- extf Vertex_list
- ;Variables local to 3d library
- extd free_point_num
- _DATA ends
- _TEXT segment dword public USE32 'CODE'
- ;Routines
- ;from setup.asm
- extn g3_init ;eax=point list, edx=vec list
- extn g3_close ;takes nothing, ret nothing
- extn g3_start_frame ;takes nothing, ret nothing
- extn g3_end_frame ;takes nothing, ret nothing
- ;from matrix.asm
- extn g3_set_view_angles ;esi=angvec,esi=pos,eax=zoom
- extn g3_set_view_matrix ;esi=matrix,edi=pos,eax=zoom
- ;from points.asm
- ;;extn g3_set_points ;eax=point list, edx=vec list
- extn g3_rotate_point ;edi=dest point, esi=src vec
- extn g3_project_point ;esi=point
- extn g3_point_2_vec ;esi=vec, eax,ebx = 2d point (shorts)
- extn g3_code_point ;eax=point, fill in code, ret bl=code
- extn g3_rotate_delta_x ;edi=dest vec, ebx=delta
- extn g3_rotate_delta_y ;edi=dest vec, ebx=delta
- extn g3_rotate_delta_z ;edi=dest vec, ebx=delta
- extn g3_rotate_delta_vec ;edi=dest vec, esi=delta vec
- extn g3_add_delta_vec ;eax=dest pnt, esi=src pnt, edi=delta vec. ret bl=codes
- extn g3_calc_point_depth ;esi=point, ret eax=depth
- extn proj_div0,proj_div1,div_overflow_handler,code_point
- extn blob_div0,blob_div1,blob_overflow_handler
- extn sphere_proj_div,sphere_div_overflow_handler
- ;from draw.asm
- extn g3_draw_line ;esi,edi=points
- extn g3_draw_poly ;ecx=cnt, esi=point nums, al=ret: 1 off screen, 0 drew
- extn g3_check_and_draw_poly ;ecx=cnt, esi=point nums, edi=normal, al=ret: -1 not facing, 1 off screen, 0 drew
- extn g3_draw_tmap ;ecx=cnt, esi=point nums, ebx=uvs, edx=bitmap, al=ret: 1 off screen, 0 drew
- extn g3_check_and_draw_tmap ;ecx=cnt, esi=point nums, ebx=uvs, edx=bitmap, edi=normal, al=ret: -1 not facing, 1 off screen, 0 drew
- extn g3_check_normal_facing ;esi=vec, edi=norm, ret al
- ;;extn g3_compute_lighting_value ;ecx=surface normal scale, esi=rotated point, ret ecx
- extn g3_draw_sphere ;esi=pos (rotated), ecx=radius
- extn g3_set_special_render ;eax=tmap draw, edx=flat drawer, ebx=line drawer
- ;from clipper.asm
- extn clip_line ;esi,edi=points (ptrs)
- extn reset_temp_points ;(takes nothing)
- extn free_temp_point ;esi=point (ptr)
- extn clip_polygon ;esi=src list,edi=dest list,ecx=n, al=codes_or
- ;from objects.asm
- extn g3_draw_object ;esi=pos,edi=mat,eax=size,ebx=obj_id
- ;from horizon.asm
- extn g3_draw_horizon ;eax=sky_color, edx=ground_color
- extn g3_compute_sky_polygon ;ebx=2d points, ecx=vecs
- ;from instance.asm
- extn g3_start_instance_matrix ;esi=pos,edi=matrix. trashes esi,edi
- extn g3_start_instance_angles ;esi=pos,edi=angvec. trashes esi,edi
- extn g3_done_instance ;no parms
- ;from rod.asm
- extn g3_draw_rod_tmap ;esi,edi=bot,top points,eax,edx=bot,top width, ebx=bitmap, ecx=lightval
- extn g3_draw_rod_flat ;esi,edi=bot,top points,eax,edx=bot,top width
- extn g3_draw_bitmap ;esi=pos,ebx=width3d,ecx=height3d,eax=bm, trashes eax,ecx,esi
- ;from interp.asm
- extn g3_set_interp_points ;eax=ptr to list
- extn g3_draw_polygon_model ;esi=model ptr, edi=bitmap list ptr, eax=anim angles, edx=light, ebx=ptr to glow values (or NULL)
- extn g3_init_polygon_model ;esi=model ptr
- extn g3_uninit_polygon_model ;esi=model ptr
- extn g3_draw_morphing_model ;esi=model ptr, edi=bitmap list ptr, eax=anim angles, edx=light, ebx=new points
- extn g3_remap_interp_colors ;(void)
- _TEXT ends
- ;check for overflow before doing divide.
- ;assume numerator is in edx:eax. Denominator and label to jump to if
- ;overflow are passed.
- divcheck macro den,lbl
- local not_neg1,not_neg2
- push ecx
- mov ecx,edx
- or ecx,ecx
- jns not_neg1
- neg ecx
- not_neg1: shld ecx,eax,1 ;num * 2
- cmp ecx,den
- pop ecx
- jae lbl
- endm
- ;see if any free points left unfreed, and if so, reset the free point list
- check_free_points macro
- local free_points_ok
- test free_point_num,-1
- jz free_points_ok
- debug_brk "Error: free_point_num != 0 after draw"
- call reset_temp_points
- free_points_ok:
- endm
- endif
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