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- /*
- THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
- SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
- END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
- ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
- IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
- SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
- FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
- CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
- AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
- COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
- */
- /*
- * $Source: f:/miner/source/ui/rcs/menu.c $
- * $Revision: 1.5 $
- * $Author: john $
- * $Date: 1994/11/18 23:07:19 $
- *
- * Routines for doing popup menus.
- *
- * $Log: menu.c $
- * Revision 1.5 1994/11/18 23:07:19 john
- * Changed a bunch of shorts to ints.
- *
- * Revision 1.4 1993/12/07 12:30:24 john
- * new version.
- *
- * Revision 1.3 1993/10/26 13:46:18 john
- * *** empty log message ***
- *
- * Revision 1.2 1993/10/05 17:31:25 john
- * *** empty log message ***
- *
- * Revision 1.1 1993/09/20 10:35:16 john
- * Initial revision
- *
- *
- */
- #pragma off (unreferenced)
- static char rcsid[] = "$Id: menu.c 1.5 1994/11/18 23:07:19 john Exp $";
- #pragma on (unreferenced)
- #include <stdlib.h>
- #include "mem.h"
- #include "fix.h"
- #include "types.h"
- #include "gr.h"
- #include "ui.h"
- #define MENU_BORDER 2
- #define MENU_VERT_SPACING 2
- int MenuX( int x, int y, int NumButtons, char * text[] )
- {
- UI_WINDOW * wnd;
- UI_GADGET_BUTTON ** ButtonG;
- char ** Button;
- int button_width, button_height, width, height;
- int i;
- int w, h;
- int choice;
- ButtonG = (UI_GADGET_BUTTON **)malloc( sizeof(UI_GADGET_BUTTON *)*NumButtons );
- Button = (char **)malloc( sizeof(char *)*NumButtons );
- button_width = button_height = 0;
- for (i=0; i<NumButtons; i++ )
- {
- Button[i] = text[i];
- ui_get_button_size( Button[i], &width, &height );
- if ( width > button_width ) button_width = width;
- if ( height > button_height ) button_height = height;
- }
- width = button_width + 2*(MENU_BORDER+3);
- height = (button_height*NumButtons) + (MENU_VERT_SPACING*(NumButtons-1)) ;
- height += (MENU_BORDER+3) * 2;
- w = grd_curscreen->sc_w;
- h = grd_curscreen->sc_h;
- if ( x == -1 ) x = Mouse.x - width/2;
- if ( y == -1 ) y = Mouse.y;
- if (x < 0 ) {
- x = 0;
- }
- if ( (x+width-1) >= w ) {
- x = w - width;
- }
- if (y < 0 ) {
- y = 0;
- }
- if ( (y+height-1) >= h ) {
- y = h - height;
- }
- wnd = ui_open_window( x, y, width, height, WIN_FILLED | WIN_SAVE_BG );
- x = MENU_BORDER+3;
- y = MENU_BORDER+3;
- for (i=0; i<NumButtons; i++ )
- {
- ButtonG[i] = ui_add_gadget_button( wnd, x, y, button_width, button_height, Button[i], NULL );
- y += button_height+MENU_VERT_SPACING;
- }
- choice = 0;
- while(choice==0)
- {
- ui_mega_process();
- ui_window_do_gadgets(wnd);
- for (i=0; i<NumButtons; i++ )
- {
- if (ButtonG[i]->pressed) {
- choice = i+1;
- break;
- }
- }
- if ( (choice==0) && B1_JUST_RELEASED ) {
- choice = -1;
- break;
- }
- }
- ui_close_window(wnd);
- free(Button);
- free(ButtonG);
- return choice;
- }
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