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- /* Catacomb Armageddon Source Code
- * Copyright (C) 1993-2014 Flat Rock Software
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- ///////////////////////////////////////
- //
- // TED5 Map Header for ARM
- //
- ///////////////////////////////////////
- //
- // Map Names
- //
- typedef enum {
- TOWN_MORBIDITY_MAP, // 0
- DARK_FOREST_MAP, // 1
- GARDEN_OF_SOULS_MAP, // 2
- LOST_CITY_DAMND_MAP, // 3
- TEMPLE_OF_VIPER_MAP, // 4
- TORTURE_CHAMBER_MAP, // 5
- DEMONS_HOLD_MAP, // 6
- COLONY_FIRE_ANT_MAP, // 7
- HALL_WRETCH_POX_MAP, // 8
- LAIR_OF_SUCUBUS_MAP, // 9
- BLOOD_CHAMB_EYE_MAP, // 10
- FLAMING_INFERNO_MAP, // 11
- SUBTERR_RIVER_MAP, // 12
- CRYSTAL_MAZE_MG_MAP, // 13
- RAMPARTS_OF_NEM_MAP, // 14
- FORTRESS_OF_NEM_MAP, // 15
- PASSAGE_TO_SURF_MAP, // 16
- LASTMAP
- } mapnames;
- //
- // TILEINFO offsets
- //
- #define ANIM 402
- #define FLAGS (ANIM+NUMTILE16)
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