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- /* Catacomb Armageddon Source Code
- * Copyright (C) 1993-2014 Flat Rock Software
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
- /////////////////////////////////////////////////
- //
- // MUSE Header for .ARM
- // Created Mon Jun 08 16:14:17 1992
- //
- /////////////////////////////////////////////////
- #define NUMSOUNDS 35
- #define NUMSNDCHUNKS 106
- //
- // Sound names & indexes
- //
- typedef enum {
- HITWALLSND, // 0
- WARPUPSND, // 1
- WARPDOWNSND, // 2
- GETBOLTSND, // 3
- GETNUKESND, // 4
- GETPOTIONSND, // 5
- GETKEYSND, // 6
- GETSCROLLSND, // 7
- GETPOINTSSND, // 8
- USEBOLTSND, // 9
- USENUKESND, // 10
- USEPOTIONSND, // 11
- USEKEYSND, // 12
- NOITEMSND, // 13
- WALK1SND, // 14
- WALK2SND, // 15
- TAKEDAMAGESND, // 16
- MONSTERMISSSND, // 17
- GAMEOVERSND, // 18
- SHOOTSND, // 19
- BIGSHOOTSND, // 20
- SHOOTWALLSND, // 21
- SHOOTMONSTERSND, // 22
- TAKEDMGHURTSND, // 23
- BALLBOUNCESND, // 24
- NOWAYSND, // 25
- WARPSND, // 26
- HIT_GATESND, // 27
- GETGEMSND, // 28
- BOOMSND, // 29
- GRELM_DEADSND, // 30
- FREEZETIMESND, // 31
- TIMERETURNSND, // 32
- TICKSND, // 33
- BODY_EXPLODESND, // 34
- LASTSOUND
- } soundnames;
- //
- // Base offsets
- //
- #define STARTPCSOUNDS 0
- #define STARTADLIBSOUNDS 35
- #define STARTDIGISOUNDS 70
- #define STARTMUSIC 105
- //
- // Music names & indexes
- //
- typedef enum {
- TOOHOT_MUS, // 0
- LASTMUSIC
- } musicnames;
- /////////////////////////////////////////////////
- //
- // Thanks for playing with MUSE!
- //
- /////////////////////////////////////////////////
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