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|
- void HLineTDGlass50( void )
- {
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
-
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- push ebp
- add edi,esi
- mov ebp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
-
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
-
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- push ebp
- add edi,esi
- mov ebp,lpTextureAddr
-
- } }
- L9:
- __asm {
- mov eax,edx
- mov esi,ebx
- shr eax,18
- shr esi,18
- shl esi,5
- add esi,eax
- mov si,word ptr[ebp + esi*2]
- and esi,0x7bde
- mov ax,word ptr [edi]
- and eax,0x7bde
- add eax,esi
- shr eax,1
-
- add edx,ctdx
- add ebx,ctdy
- mov word ptr[edi],ax
- add edi,2
-
- dec ecx
- jnz L9
- pop ebp
- }
- END_PAINT: ;
- }
- void HLineTDGlass25( void )
- {
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
-
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- push ebp
- add edi,esi
- mov ebp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
-
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
-
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- push ebp
- add edi,esi
- mov ebp,lpTextureAddr
-
- } }
- L9:
- __asm {
- mov eax,edx
- mov esi,ebx
- shr eax,18
- shr esi,18
- shl esi,5
- add esi,eax
- mov ax,word ptr[ebp + esi*2]
- and eax,0x739c
- shr eax,2
- mov si,word ptr [edi]
- and esi,0x739c
- shr esi,2
- sub si,word ptr [edi]
- sub eax,esi
-
- add edx,ctdx
- add ebx,ctdy
- mov word ptr[edi],ax
- add edi,2
-
- dec ecx
- jnz L9
- pop ebp
- }
- END_PAINT: ;
- }
- void HLineTDGlass75( void )
- {
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
-
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- push ebp
- add edi,esi
- mov ebp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
-
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
-
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- push ebp
- add edi,esi
- mov ebp,lpTextureAddr
-
- } }
-
- L9:
- __asm {
- mov eax,edx
- mov esi,ebx
- shr eax,18
- shr esi,18
- shl esi,5
- add esi,eax
- mov ax,word ptr[ebp + esi*2]
- and eax,0x739c
- shr eax,2
- neg ax
- add ax,word ptr[ebp + esi*2]
-
- mov si,word ptr [edi]
- and esi,0x739c
- shr esi,2
- add eax,esi
-
- add edx,ctdx
- add ebx,ctdy
- mov word ptr[edi],ax
- add edi,2
-
- dec ecx
- jnz L9
- pop ebp
- }
- END_PAINT: ;
- }
- void HLineTBGlass25( void )
- {
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
-
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- push ebp
- add edi,esi
- mov ebp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
-
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
-
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- push ebp
- add edi,esi
- mov ebp,lpTextureAddr
- } }
- L9:
- __asm {
- mov eax,edx
- mov esi,ebx
- shr eax,17
- and eax,63
- shr esi,17
- and esi,63
- shl esi,6
- add esi,eax
- mov ax,word ptr[ebp + esi*2]
- and eax,0x739c*2
- shr eax,3
- mov si,word ptr [edi]
- and esi,0x739c
- shr esi,2
- sub si,word ptr [edi]
- sub eax,esi
-
- add edx,ctdx
- add ebx,ctdy
- mov word ptr[edi],ax
- add edi,2
-
- dec ecx
- jnz L9
- pop ebp
- }
- END_PAINT: ;
- }
- void HLineTxGOURAUD( void )
- {
- __asm push ebp
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- dec edi
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- inc eax
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
-
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
- mov eax,ltb;
- sub eax,lta;
- imul ebx;
- mov cdlt,edx
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
- mov ebp,lta
- cmp xa16,0;
- jge L011
- mov eax,cdlt;
- imul xa16
- sub ebp,eax
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- dec edi
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- inc eax
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
- mov eax,lta;
- sub eax,ltb;
- imul ebx;
- mov cdlt,edx
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
- mov ebp,ltb
- cmp xb16,0;
- jge L021
- mov eax,cdlt;
- imul xb16
- sub ebp,eax
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
- } }
- __asm sal ctdy,7
- __asm nop
- __asm shl ebx,7
- L9:
- __asm {
- mov esi,ebx
- mov eax,ebp
- and esi,0x3F800000
- add esi,edx
-
- shr esi,16
-
- mov ax,word ptr[esp + esi*2]
- add edx,ctdx
-
- mov ax,word ptr[offset FadeTab + eax]
- add ebx,ctdy
- add ebp,cdlt
-
- mov word ptr[edi], ax
- add edi,2
-
-
- dec ecx
- jnz L9
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
-
-
- } // HLineTxA //
- void HLineTxB( void )
- {
- __asm push ebp
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- dec edi
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- inc eax
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
- mov eax,ltb;
- sub eax,lta;
- imul ebx;
- mov cdlt,edx
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
- mov ebp,lta
- cmp xa16,0;
- jge L011
- mov eax,cdlt;
- imul xa16
- sub ebp,eax
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- dec edi
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- inc eax
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
- mov eax,lta;
- sub eax,ltb;
- imul ebx;
- mov cdlt,edx
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
- mov ebp,ltb
- cmp xb16,0;
- jge L021
- mov eax,cdlt;
- imul xb16
- sub ebp,eax
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
- } }
- __asm sal ctdy,6
- __asm nop
- __asm shl ebx,6
- L9:
- __asm {
- mov esi,ebx
- mov eax,ebp
- and esi,0x3F800000
- add esi,edx
- shr esi,17
-
- mov ax,word ptr[esp + esi*2]
- add edx,ctdx
-
- mov ax,word ptr[offset FadeTab + eax]
- add ebx,ctdy
- add ebp,cdlt
-
- mov word ptr[edi],ax
- add edi,2
-
- dec ecx
- jnz L9
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
-
-
- } // HLineTxA //
- void HLineTxC( void )
- {
- __asm push ebp
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
- mov eax,ltb;
- sub eax,lta;
- imul ebx;
- mov cdlt,edx
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
- mov ebp,lta
- cmp xa16,0;
- jge L011
- mov eax,cdlt;
- imul xa16
- sub ebp,eax
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
- mov eax,lta;
- sub eax,ltb;
- imul ebx;
- mov cdlt,edx
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
- mov ebp,ltb
- cmp xb16,0;
- jge L021
- mov eax,cdlt;
- imul xb16
- sub ebp,eax
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
- } }
- __asm {
- shl ebx,5
- nop
- sal ctdy,5
- }
-
- L9:
- __asm {
- mov esi,ebx
- mov eax,ebp
- and esi,0xFF800000
- add esi,edx
- shr esi,18
- mov ax,word ptr[esp + esi*2]
- add edx,ctdx
- mov ax,word ptr[offset FadeTab + eax]
- add ebx,ctdy
- add ebp,cdlt
- mov word ptr[edi],ax
- add edi,2
-
- dec ecx
- jnz L9
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
- } // HLineTxC //
- void HLineTxModel( void )
- {
- __asm push ebp
- if ( xa < xb ) {
- _asm {
- movsx edi,word ptr[offset xa + 2]
- movsx ecx,word ptr[offset xb + 2]
- mov xa16,edi
- mov xb16,ecx
- sub ecx,edi
- jz END_PAINT
-
- mov ebx,WinEX
- xor edx,edx
- cmp edi,ebx
- jg END_PAINT;
- cmp xb16,edx
- jl END_PAINT;
- mov ebx,ecx
- cmp ebx,1
- jle L01
- mov ebx,[offset DivTbl + ebx*4]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- } } else {
- __asm {
- movsx ecx,word ptr[offset xa + 2]
- movsx edi,word ptr[offset xb + 2]
- mov xa16,ecx
- mov xb16,edi
-
- sub ecx,edi;
- jz END_PAINT
- mov ebx,WinEX
- xor edx,edx
- cmp edi,ebx;
- jg END_PAINT;
-
- cmp xa16,edx
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
-
- mov ebx,[offset DivTbl + ebx*4]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
- } }
- __asm {
- mov ebp, iModelFade
- sub edi,2
- shl ctdy,8
- shl ebx,8
- xor eax,eax
- cmp OpacityMode,0
- jz L9
- test OpacityMode,sfTransparent
- jnz L11
- jmp L10
- }
- //================ normal loop ==========================//
- L9:
- __asm {
- mov esi,ebx
- add edi,2
- and esi,0xFF000000
- add esi,edx
- shr esi,16
-
- mov ax,word ptr[esp + esi*2]
- mov ax,word ptr[ebp + eax]
- mov word ptr[edi], ax
- add edx,ctdx
- add ebx,ctdy
-
- dec ecx
- jnz L9
- mov esp,_sp
- jmp END_PAINT
- }
- //================ opacity loop ==========================//
- L10:
- __asm {
- mov esi,ebx
- add edi,2
- and esi,0xFF000000
- add esi,edx
- shr esi,16
-
- mov ax,word ptr[esp + esi*2]
- cmp eax,0
- jz LSKIP
- mov ax,word ptr[ebp + eax]
- mov word ptr[edi], ax
- } LSKIP: __asm {
- add edx,ctdx
- add ebx,ctdy
-
- dec ecx
- jnz L10
- mov esp,_sp
- jmp END_PAINT
- }
- //================ opacity loop ==========================//
- L11:
- __asm {
- mov esi,ebx
- add edi,2
- and esi,0xFF000000
- add esi,edx
- shr esi,16
-
- mov ax,word ptr[esp + esi*2]
- cmp eax,0
- jz LSKIP2
- mov ax,word ptr[ebp + eax]
- mov si,word ptr[edi]
- and eax,0x7bde
- and esi,0x7bde
- add eax,esi
- shr eax,1
- mov word ptr[edi], ax
- } LSKIP2: __asm {
- add edx,ctdx
- add ebx,ctdy
-
- dec ecx
- jnz L11
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
- } // HLineTxModel //
- void HLineTxModel2( void )
- {
- __asm push ebp
- if ( xa < xb ) {
- _asm {
- movsx edi,word ptr[offset xa + 2]
- movsx ecx,word ptr[offset xb + 2]
- mov xa16,edi
- mov xb16,ecx
- sub ecx,edi
- jz END_PAINT
-
- mov ebx,WinEX
- xor edx,edx
- cmp edi,ebx
- jg END_PAINT;
- cmp xb16,edx
- jl END_PAINT;
- mov ebx,ecx
- cmp ebx,1
- jle L01
- mov ebx,[offset DivTbl + ebx*4]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- } } else {
- __asm {
- movsx ecx,word ptr[offset xa + 2]
- movsx edi,word ptr[offset xb + 2]
- mov xa16,ecx
- mov xb16,edi
-
- sub ecx,edi;
- jz END_PAINT
- mov ebx,WinEX
- xor edx,edx
- cmp edi,ebx;
- jg END_PAINT;
-
- cmp xa16,edx
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
-
- mov ebx,[offset DivTbl + ebx*4]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
- } }
- __asm {
- mov ebp, iModelFade
- sub edi,2
- shl ctdy,7
- shl ebx,7
- xor eax,eax
- cmp OpacityMode,0
- jnz L10
- }
- //================ normal loop ==========================//
- L9:
- __asm {
- mov esi,ebx
- add edi,2
- and esi,0xFF000000
- add esi,edx
- shr esi,17
-
- mov ax,word ptr[esp + esi*2]
- mov ax,word ptr[ebp + eax]
- mov word ptr[edi], ax
- add edx,ctdx
- add ebx,ctdy
-
- dec ecx
- jnz L9
- mov esp,_sp
- jmp END_PAINT
- }
- //================ opacity loop ==========================//
- L10:
- __asm {
- mov esi,ebx
- add edi,2
- and esi,0xFF000000
- add esi,edx
- shr esi,17
-
- mov ax,word ptr[esp + esi*2]
- cmp eax,0
- jz LSKIP
- mov ax,word ptr[ebp + eax]
- mov word ptr[edi], ax
- } LSKIP: __asm {
- add edx,ctdx
- add ebx,ctdy
-
- dec ecx
- jnz L10
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
- } // HLineTxModel //
- void HLineTxModel3( void )
- {
- __asm push ebp
- if ( xa < xb ) {
- _asm {
- movsx edi,word ptr[offset xa + 2]
- movsx ecx,word ptr[offset xb + 2]
- mov xa16,edi
- mov xb16,ecx
- sub ecx,edi
- jz END_PAINT
-
- mov ebx,WinEX
- xor edx,edx
- cmp edi,ebx
- jg END_PAINT;
- cmp xb16,edx
- jl END_PAINT;
- mov ebx,ecx
- cmp ebx,1
- jle L01
- mov ebx,[offset DivTbl + ebx*4]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- } } else {
- __asm {
- movsx ecx,word ptr[offset xa + 2]
- movsx edi,word ptr[offset xb + 2]
- mov xa16,ecx
- mov xb16,edi
-
- sub ecx,edi;
- jz END_PAINT
- mov ebx,WinEX
- xor edx,edx
- cmp edi,ebx;
- jg END_PAINT;
-
- cmp xa16,edx
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
-
- mov ebx,[offset DivTbl + ebx*4]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
- } }
- __asm {
- mov ebp, iModelFade
- sub edi,2
- shl ctdy,6
- shl ebx,6
- xor eax,eax
- cmp OpacityMode,0
- jnz L10
- }
- //================ normal loop ==========================//
- L9:
- __asm {
- mov esi,ebx
- add edi,2
- and esi,0xFF000000
- add esi,edx
- shr esi,18
-
- mov ax,word ptr[esp + esi*2]
- mov ax,word ptr[ebp + eax]
- mov word ptr[edi], ax
- add edx,ctdx
- add ebx,ctdy
-
- dec ecx
- jnz L9
- mov esp,_sp
- jmp END_PAINT
- }
- //================ opacity loop ==========================//
- L10:
- __asm {
- mov esi,ebx
- add edi,2
- and esi,0xFF000000
- add esi,edx
- shr esi,18
-
- mov ax,word ptr[esp + esi*2]
- cmp eax,0
- jz LSKIP
- mov ax,word ptr[ebp + eax]
- mov word ptr[edi], ax
- } LSKIP: __asm {
- add edx,ctdx
- add ebx,ctdy
-
- dec ecx
- jnz L10
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
- } // HLineTxModel //
- void HLineTxModelBMP( void )
- {
- _asm {
- push ebp
- movsx edi,word ptr[offset xa + 2]
- movsx ecx,word ptr[offset xb + 2]
- mov xa16,edi
- mov xb16,ecx
- sub ecx,edi
- jz END_PAINT
-
- mov ebx,WinEX
- xor edx,edx
- cmp edi,ebx
- jg END_PAINT;
- cmp xb16,edx
- jl END_PAINT;
- mov ebx,ecx
- cmp ebx,1
- jle L01
- mov ebx,[offset DivTbl + ebx*4]
- mov eax,128*256*256
- imul ebx
- mov ctdx,edx
-
- }L01: __asm {
-
- mov ebx,0
- cmp xa16,0;
- jge L011
-
- mov eax,ctdx;
- imul xa16
- sub ebx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012: __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- mov ebp, iModelFade
- sub edi,2
- //shl ebx,7
- xor eax,eax
- mov edx, ctdx
- }
- //================ opacity loop ==========================//
- L10:
- __asm {
- mov esi,ebx
- add edi,2
- shr esi,16
-
- mov ax,word ptr[esp + esi*2]
- cmp eax,0
- jz LSKIP
- mov ax,word ptr[ebp + eax]
- mov word ptr[edi], ax
- } LSKIP: __asm {
- add ebx,edx
-
- dec ecx
- jnz L10
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
- }
- void HLineTxModel25( void )
- {
- __asm push ebp
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
- } }
- __asm mov ebp, iModelFade
- __asm sub edi,2
- L9:
- __asm {
- mov eax,edx
- mov esi,ebx
- shr eax,18
- and esi,0xFFFC0000
- shr esi,12
- add edi,2
- add esi,eax
- mov ax,word ptr[esp + esi*2]
- cmp eax,0
- je L10
-
- and eax,0x739c*2
- shr eax,3
- mov si,word ptr [edi]
- and esi,0x739c
- shr esi,2
- sub si,word ptr [edi]
- sub eax,esi
-
- mov word ptr[edi], ax
- } L10: __asm {
- add edx,ctdx
- add ebx,ctdy
-
-
- dec ecx
- jnz L9
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
- } // HLineTxModel //
- void HLineTxModel50( void )
- {
- __asm push ebp
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
- } }
- __asm mov ebp, iModelFade
- __asm sub edi,2
- L9:
- __asm {
- mov eax,edx
- mov esi,ebx
- shr eax,18
- and esi,0xFFFC0000
- shr esi,12
- add edi,2
- add esi,eax
- mov ax,word ptr[esp + esi*2]
- cmp eax,0
- je L10
-
-
- and eax,0x7bde*2
- mov si,word ptr [edi]
- shr eax,1
- and esi,0x7bde
- add eax,esi
- shr eax,1
-
- mov word ptr[edi], ax
- } L10: __asm {
- add edx,ctdx
- add ebx,ctdy
-
-
- dec ecx
- jnz L9
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
- } // HLineTxModel //
- void HLineTxModel75( void )
- {
- __asm push ebp
- if ( xa < xb ) {
- _asm {
- mov edi,xa
- sar edi, 16
- mov xa16,edi
- mov eax,xb;
- sar eax, 16
- mov xb16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xb16,ebx;
- jl END_PAINT;
- mov ebx,ecx;
- cmp ebx,1;
- jle L01
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txb;
- sub eax,txa;
- imul ebx;
- mov ctdx,edx
- mov eax,tyb;
- sub eax,tya;
- imul ebx;
- mov ctdy,edx
-
- }L01: __asm {
- mov ebx,tya
- mov edx,txa
- cmp xa16,0;
- jge L011
-
- mov eax,ctdy;
- imul xa16
- sub ebx,eax
- mov eax,ctdx
- imul xa16
- mov edx,txa;
- sub edx,eax
- add ecx,xa16
- jz END_PAINT
- mov xa16,0
- } L011: __asm {
- mov eax,WinW
- cmp xb16,eax
- jl L012
- sub xb16,eax
- sub ecx,xb16
- jz END_PAINT
- } L012:
-
- __asm {
- mov edi, Y1
- mov esi,xa16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
-
-
- } } else {
- __asm {
- mov edi,xb
- sar edi, 16
- mov xb16,edi
- mov eax,xa;
- sar eax, 16
- mov xa16,eax
- sub eax,edi;
- jz END_PAINT
- mov ecx,eax
- mov ebx,WinEX;
- cmp edi,ebx;
- jg END_PAINT;
- mov ebx,0;
- cmp xa16,ebx;
- jl END_PAINT;
-
- mov ebx,ecx;
- cmp ebx,1;
- jle L02
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,txa;
- sub eax,txb;
- imul ebx;
- mov ctdx,edx
-
- mov eax,tya;
- sub eax,tyb;
- imul ebx;
- mov ctdy,edx
- } L02: __asm {
- mov ebx,tyb;
- mov edx,txb;
- cmp xb16,0;
- jge L021
-
- mov eax,ctdy;
- imul xb16
- sub ebx,eax
- mov eax,ctdx
- imul xb16
- mov edx,txb;
- sub edx,eax
- add ecx,xb16
- jz END_PAINT
- mov xb16,0
- }L021: __asm{
- mov eax,WinW
- cmp xa16,eax
- jl L022
- sub xa16,eax
- sub ecx,xa16
- jz END_PAINT
- }L022:
-
- __asm{
- mov edi, Y1
- mov esi,xb16
- shl edi, 11
- lea esi,[esi*2]
- add edi, lpVideoBuf
- mov _sp,esp
- add edi,esi
- mov esp,lpTextureAddr
- } }
- __asm mov ebp, iModelFade
- __asm sub edi,2
- L9:
- __asm {
- mov eax,edx
- mov esi,ebx
- shr eax,18
- and esi,0xFFFC0000
- shr esi,12
- add edi,2
- add esi,eax
- mov ax,word ptr[esp + esi*2]
- cmp eax,0
- je L10
-
- and eax,(0x739c*2)
- shr eax,2
- neg eax
- add ax,word ptr[esp + esi*2]
- shr eax,1
-
- mov si,word ptr [edi]
- and esi,0x739c
- shr esi,2
- add eax,esi
-
- mov word ptr[edi], ax
- } L10: __asm {
- add edx,ctdx
- add ebx,ctdy
-
-
- dec ecx
- jnz L9
- mov esp,_sp
- }
- END_PAINT:
- __asm pop ebp
- } // HLineTxModel //
- void DrawTexturedFace()
- {
- __asm {
- inc dFacesCount
- mov ebx, dword ptr[offset scrp + 4]
- mov ecx, dword ptr[offset scrp + 4 + 32]
- mov edx, dword ptr[offset scrp + 4 + 64]
-
- cmp ebx,ecx
- jge L20 // == if BX<CX then ==}
- // === if ebx<edx then v1:=0 else v1:=2; ====}
- cmp ebx,edx
- jge L11
- mov v1,0
- jmp L12 }
- L11: v1 = 2;
- L12:
- //== if ecx>=edx then v3:=1 else v3:=2; ====}
- __asm {
- cmp ecx,edx
- jl L13
- mov v3,1
- jmp L14 }
- L13: v3 = 2;
- L14:
- __asm {
- jmp L30 }
- L20:
- //=============================================================}
- //==== if ecx<edx then v1:=1 else v1:=2; ====}
- __asm {
- cmp ecx,edx
- jge L21
- mov v1,1
- jmp L22 }
- L21: v1 = 2;
- L22:
- //==== if ebx>=edx then v3:=0 else v3:=2; ====}
- __asm {
- cmp ebx,edx
- jl L23
- mov v3,0
- jmp L24 }
- L23: v3 = 2;
- L24:
- //==== End find v1,v3 ==================================================}
- // ;{=== find v2 ====}
- L30:
- __asm {
- mov eax,0
- cmp eax,v1
- je L31
- cmp eax,v3
- je L31
- jmp L39 }
- L31:
- __asm {
- inc eax
- cmp eax,v1
- je L32
- cmp eax,v3
- je L32
- jmp L39 }
- L32:
- __asm {
- inc eax }
- L39:
- __asm {
- mov v2,eax }
- __asm {
- //================== fill x,y,tx,ty ====================//
- mov ebx,v1
- shl ebx,5
- mov eax,dword ptr[offset scrp + ebx]
- mov x1,eax
- mov eax,dword ptr[offset scrp + 4 + ebx]
- mov Y1,eax
- mov eax,dword ptr[offset scrp + 8 + ebx]
- mov tx1,eax
- mov eax,dword ptr[offset scrp + 12 + ebx]
- mov ty1,eax
- mov eax,dword ptr[offset scrp + 16 + ebx]
- shl eax,16
- add eax,8000h
- mov lt1,eax
-
- mov ebx,v2
- shl ebx,5
- mov eax,dword ptr[offset scrp + ebx]
- mov x2,eax;
- mov eax,dword ptr[offset scrp + 4 + ebx]
- mov y2,eax
- mov eax,dword ptr[offset scrp + 8 + ebx]
- mov tx2,eax
- mov eax,dword ptr[offset scrp + 12 + ebx]
- mov ty2,eax
- mov eax,dword ptr[offset scrp + 16 + ebx]
- shl eax,16
- add eax,8000h
- mov lt2,eax
-
-
- mov ebx,v3
- shl ebx,5
- mov eax,dword ptr[offset scrp + ebx]
- mov x3,eax;
- mov eax,dword ptr[offset scrp + 4 + ebx]
- mov y3,eax
- mov eax,dword ptr[offset scrp + 8 + ebx]
- mov tx3,eax
- mov eax,dword ptr[offset scrp + 12 + ebx]
- mov ty3,eax
- mov eax,dword ptr[offset scrp + 16 + ebx]
- shl eax,16
- add eax,8000h
- mov lt3,eax
-
-
-
- //======================================== calc l1,l2,l3 =============//
- mov eax,y2
- sub eax,Y1
- mov l1,eax
- mov eax,y3
- sub eax,y2
- mov l2,eax
- mov eax,y3
- sub eax,Y1
- mov l3,eax
- //======================================== calc dx,dtx,dty ===========}
- //============================================= 1->2 =================}
- mov eax,tx1
- mov txa,eax
- mov txb,eax
- mov eax,ty1
- mov tya,eax
- mov tyb,eax
- mov eax,lt1
- mov lta,eax
- mov ltb,eax
- mov eax,x1
- shl eax,16
- add eax,8000h
- mov xa,eax
- mov xb,eax
- mov ebx,l1
- cmp ebx,0
- je L101
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx, [ebx]
- mov eax,lt2
- sub eax,lt1
- imul ebx
- mov dlt1,edx
- mov eax,tx2
- sub eax,tx1
- imul ebx
- mov dtx1,edx
- mov eax,ty2
- sub eax,ty1
- imul ebx
- mov dty1,edx
-
- mov eax,x2
- sub eax,x1
- sal eax,16
- imul ebx
- mov dx1,edx
- }
- //;{============================================= 2->3 ===========}
- L101:
- __asm {
- mov ebx,l2
- cmp ebx,0
- je L102
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
-
- mov eax,lt3
- sub eax,lt2
- imul ebx
- mov dlt2,edx
-
- mov eax,tx3
- sub eax,tx2
- imul ebx
- mov dtx2,edx
- mov eax,ty3
- sub eax,ty2
- imul ebx
- mov dty2,edx
- mov eax,x3
- sub eax,x2
- sal eax,16
- imul ebx
- mov dx2,edx
- }
- //;{============================================= 1->3 ===========}
- L102:
- __asm {
- mov ebx,l3
- cmp ebx,0
- je L103
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
- mov eax,lt3
- sub eax,lt1
- imul ebx
- mov dlt3,edx
-
- mov eax,tx3
- sub eax,tx1
- imul ebx
- mov dtx3,edx
- mov eax,ty3
- sub eax,ty1
- imul ebx
- mov dty3,edx
- mov eax,x3
- sub eax,x1
- sal eax,16
- imul ebx
- mov dx3,edx
- }
- L103:
- L201:
- _asm {
- mov eax,Y1
- cmp eax,y2
- jge L205
-
- cmp eax,0
- jl L203
- cmp eax,WinEY
- jg L400
- call HLineT
- }
- L203:
- __asm {
- mov eax,dlt3
- add lta,eax
- mov eax,dtx3
- add txa,eax
- mov eax,dty3
- add tya,eax
- mov eax,dx3
- add xa,eax
-
- ;{====}
- mov eax,dlt1
- add ltb,eax
- mov eax,dtx1
- add txb,eax
- mov eax,dty1
- add tyb,eax
- mov eax,dx1
- add xb,eax
- inc Y1
- jmp L201
- }
- //=============== 2->3 =================}
- L205:
- __asm {
- mov eax,lt2
- mov ltb,eax
- mov eax,tx2
- mov txb,eax
- mov eax,ty2
- mov tyb,eax
- mov eax,x2
- sal eax,16
- add eax,8000h
- mov xb,eax
- }
- L301:
- __asm {
- mov eax,Y1
- cmp eax,y3
- jge L400
- cmp eax,0
- jl L303
- cmp eax,WinEY
- jg L400
- call HLineT }
- L303:
- __asm {
- mov eax,dlt3
- add lta,eax
- mov eax,dtx3
- add txa,eax
- mov eax,dty3
- add tya,eax
- mov eax,dx3
- add xa,eax
- mov eax,dlt2
- add ltb,eax
- mov eax,dtx2
- add txb,eax
- mov eax,dty2
- add tyb,eax
- mov eax,dx2
- add xb,eax
-
- inc Y1;
- jmp L301
- }
- L400: ;
- }
- void DrawModelFace()
- {
- __asm {
- inc dFacesCount
- mov ebx, dword ptr[offset mscrp + 4]
- mov ecx, dword ptr[offset mscrp + 4 + 16]
- mov edx, dword ptr[offset mscrp + 4 + 32]
-
- cmp ebx,ecx
- jge L20 // == if BX<CX then ==}
- // === if ebx<edx then v1:=0 else v1:=2; ====}
- cmp ebx,edx
- jge L11
- mov v1,0
- jmp L12 }
- L11: v1 = 2;
- L12:
- //== if ecx>=edx then v3:=1 else v3:=2; ====}
- __asm {
- cmp ecx,edx
- jl L13
- mov v3,1
- jmp L14 }
- L13: v3 = 2;
- L14:
- __asm {
- jmp L30 }
- L20:
- //=============================================================}
- //==== if ecx<edx then v1:=1 else v1:=2; ====}
- __asm {
- cmp ecx,edx
- jge L21
- mov v1,1
- jmp L22 }
- L21: v1 = 2;
- L22:
- //==== if ebx>=edx then v3:=0 else v3:=2; ====}
- __asm {
- cmp ebx,edx
- jl L23
- mov v3,0
- jmp L24 }
- L23: v3 = 2;
- L24:
- //==== End find v1,v3 ==================================================}
- // ;{=== find v2 ====}
- L30:
- __asm {
- mov eax,0
- cmp eax,v1
- je L31
- cmp eax,v3
- je L31
- jmp L39 }
- L31:
- __asm {
- inc eax
- cmp eax,v1
- je L32
- cmp eax,v3
- je L32
- jmp L39 }
- L32:
- __asm {
- inc eax }
- L39:
- __asm {
- mov v2,eax }
- __asm {
- //================== fill x,y,tx,ty ====================//
- mov ebx,v1
- shl ebx,4
- mov eax,dword ptr[offset mscrp + ebx]
- mov x1,eax
- mov eax,dword ptr[offset mscrp + 4 + ebx]
- mov Y1,eax
- mov eax,dword ptr[offset mscrp + 8 + ebx]
- mov tx1,eax
- mov eax,dword ptr[offset mscrp + 12 + ebx]
- mov ty1,eax
-
- mov ebx,v2
- shl ebx,4
- mov eax,dword ptr[offset mscrp + ebx]
- mov x2,eax;
- mov eax,dword ptr[offset mscrp + 4 + ebx]
- mov y2,eax
- mov eax,dword ptr[offset mscrp + 8 + ebx]
- mov tx2,eax
- mov eax,dword ptr[offset mscrp + 12 + ebx]
- mov ty2,eax
-
- mov ebx,v3
- shl ebx,4
- mov eax,dword ptr[offset mscrp + ebx]
- mov x3,eax;
- mov eax,dword ptr[offset mscrp + 4 + ebx]
- mov y3,eax
- mov eax,dword ptr[offset mscrp + 8 + ebx]
- mov tx3,eax
- mov eax,dword ptr[offset mscrp + 12 + ebx]
- mov ty3,eax
-
-
- cmp y3,0
- jl L400
-
-
- //======================================== calc l1,l2,l3 =============//
- mov eax,y2
- sub eax,Y1
- mov l1,eax
- mov eax,y3
- sub eax,y2
- mov l2,eax
- mov eax,y3
- sub eax,Y1
- mov l3,eax
- //======================================== calc dx,dtx,dty ===========}
- //============================================= 1->2 =================}
- mov eax,tx1
- mov txa,eax
- mov txb,eax
- mov eax,ty1
- mov tya,eax
- mov tyb,eax
-
- mov eax,x1
- shl eax,16
- add eax,8000h
- mov xa,eax
- mov xb,eax
- mov ebx,l1
- cmp ebx,0
- je L101
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx, [ebx]
- mov eax,tx2
- sub eax,tx1
- imul ebx
- mov dtx1,edx
- mov eax,ty2
- sub eax,ty1
- imul ebx
- mov dty1,edx
-
- mov eax,x2
- sub eax,x1
- sal eax,16
- imul ebx
- mov dx1,edx
- }
- //;{============================================= 2->3 ===========}
- L101:
- __asm {
- mov ebx,l2
- cmp ebx,0
- je L102
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
-
-
- mov eax,tx3
- sub eax,tx2
- imul ebx
- mov dtx2,edx
- mov eax,ty3
- sub eax,ty2
- imul ebx
- mov dty2,edx
- mov eax,x3
- sub eax,x2
- sal eax,16
- imul ebx
- mov dx2,edx
- }
- //;{============================================= 1->3 ===========}
- L102:
- __asm {
- mov ebx,l3
- cmp ebx,0
- je L103
- lea ebx,[offset DivTbl + ebx*4]
- mov ebx,[ebx]
-
- mov eax,tx3
- sub eax,tx1
- imul ebx
- mov dtx3,edx
- mov eax,ty3
- sub eax,ty1
- imul ebx
- mov dty3,edx
- mov eax,x3
- sub eax,x1
- sal eax,16
- imul ebx
- mov dx3,edx
- }
- L103:
- L201:
- _asm {
- mov eax,Y1
- cmp eax,y2
- jge L205
-
- cmp eax,0
- jl L203
- cmp eax,WinEY
- jg L400
- call HLineT
- }
- L203:
- __asm {
- mov eax,dtx3
- add txa,eax
- mov eax,dty3
- add tya,eax
- mov eax,dx3
- add xa,eax
-
- ;{====}
- mov eax,dtx1
- add txb,eax
- mov eax,dty1
- add tyb,eax
- mov eax,dx1
- add xb,eax
- inc Y1
- jmp L201
- }
- //=============== 2->3 =================}
- L205:
- __asm {
- mov eax,tx2
- mov txb,eax
- mov eax,ty2
- mov tyb,eax
- mov eax,x2
- sal eax,16
- add eax,8000h
- mov xb,eax
- }
- L301:
- __asm {
- mov eax,Y1
- cmp eax,y3
- jge L400
- cmp eax,0
- jl L303
- cmp eax,WinEY
- jg L400
- call HLineT }
- L303:
- __asm {
- mov eax,dtx3
- add txa,eax
- mov eax,dty3
- add tya,eax
- mov eax,dx3
- add xa,eax
-
- mov eax,dtx2
- add txb,eax
- mov eax,dty2
- add tyb,eax
- mov eax,dx2
- add xb,eax
-
- inc Y1;
- jmp L301
- }
- L400: ;
- }
- void DrawModelFaces()
- {
- LBEGIN:
- __asm {
- inc dFacesCount
-
- mov edi, Current
- shl edi, 6
- add edi, mptr
- add edi, 0x4010
- mov eax, [edi+0x2C]
- mov Current, eax
-
- //mov ebx, iModelBaseFade
- mov eax, [edi + 0x24]
- /*test eax, sfDark
- jz DSKIP
- add ebx, 12*256*256
- } DSKIP: __asm {*/
- and eax, (0x0004+0x0008)
- mov OpacityMode,eax
- //mov iModelFade,ebx
-
- mov eax, [edi+0]
- mov ebx, dword ptr[offset gScrp + 4 + eax*8]
- mov eax, [edi+4]
- mov ecx, [offset gScrp + 4 + eax*8]
- mov eax, [edi+8]
- mov edx, [offset gScrp + 4 + eax*8]
-
- cmp ebx,ecx
- jge L20 // == if BX<CX then ==}
- // === if ebx<edx then v1:=0 else v1:=2; ====}
- cmp ebx,edx
- jge L11
- mov v1,0
- jmp L12 }
- L11: v1 = 2;
- L12:
- //== if ecx>=edx then v3:=1 else v3:=2; ====}
- __asm {
- cmp ecx,edx
- jl L13
- mov v3,1
- jmp L14 }
- L13: v3 = 2;
- L14:
- __asm {
- jmp L30 }
- L20:
- //=============================================================}
- //==== if ecx<edx then v1:=1 else v1:=2; ====}
- __asm {
- cmp ecx,edx
- jge L21
- mov v1,1
- jmp L22 }
- L21: v1 = 2;
- L22:
- //==== if ebx>=edx then v3:=0 else v3:=2; ====}
- __asm {
- cmp ebx,edx
- jl L23
- mov v3,0
- jmp L24 }
- L23: v3 = 2;
- L24:
- //==== End find v1,v3 ==================================================}
- // ;{=== find v2 ====}
- L30:
- __asm {
- mov eax,0
- cmp eax,v1
- je L31
- cmp eax,v3
- je L31
- jmp L39 }
- L31:
- __asm {
- inc eax
- cmp eax,v1
- je L32
- cmp eax,v3
- je L32
- jmp L39 }
- L32:
- __asm {
- inc eax }
- L39:
- __asm {
- mov v2,eax }
- __asm {
- //================== fill x,y,tx,ty ====================//
- mov ebx,v1
- mov eax, [edi + ebx*4 + 12]
- mov tx1, eax
- mov eax, [edi + ebx*4 + 12+12]
- mov ty1, eax
- mov ebx,[edi + ebx*4]
- shl ebx,3
- mov eax,dword ptr[offset gScrp + ebx]
- mov x1,eax
- mov eax,dword ptr[offset gScrp + 4 + ebx]
- mov Y1,eax
-
-
- mov ebx,v2
- mov eax, [edi + ebx*4 + 12]
- mov tx2, eax
- mov eax, [edi + ebx*4 + 12+12]
- mov ty2, eax
- mov ebx,[edi + ebx*4]
- shl ebx,3
- mov eax,dword ptr[offset gScrp + ebx]
- mov x2,eax
- mov eax,dword ptr[offset gScrp + 4 + ebx]
- mov y2,eax
-
- mov ebx,v3
- mov eax, [edi + ebx*4 + 12]
- mov tx3, eax
- mov eax, [edi + ebx*4 + 12+12]
- mov ty3, eax
- mov ebx,[edi + ebx*4]
- shl ebx,3
- mov eax,dword ptr[offset gScrp + ebx]
- mov x3,eax
- mov eax,dword ptr[offset gScrp + 4 + ebx]
- mov y3,eax
-
- cmp y3,0
- jl L400
-
-
- //======================================== calc l1,l2,l3 =============//
- mov eax,y2
- sub eax,Y1
- mov l1,eax
- mov eax,y3
- sub eax,y2
- mov l2,eax
- mov eax,y3
- sub eax,Y1
- mov l3,eax
- //======================================== calc dx,dtx,dty ===========}
- //============================================= 1->2 =================}
- mov eax,tx1
- mov txa,eax
- mov txb,eax
- mov eax,ty1
- mov tya,eax
- mov tyb,eax
-
- mov eax,x1
- shl eax,16
- add eax,8000h
- mov xa,eax
- mov xb,eax
- mov ebx,l1
- cmp ebx,0
- jle L101
- mov ebx, [offset DivTbl + ebx*4]
- mov eax,tx2
- sub eax,tx1
- imul ebx
- mov dtx1,edx
- mov eax,ty2
- sub eax,ty1
- imul ebx
- mov dty1,edx
-
- mov eax,x2
- sub eax,x1
- sal eax,16
- imul ebx
- mov dx1,edx
- }
- //;{============================================= 2->3 ===========}
- L101:
- __asm {
- mov ebx,l2
- cmp ebx,0
- jle L102
- mov ebx, [offset DivTbl + ebx*4]
-
-
- mov eax,tx3
- sub eax,tx2
- imul ebx
- mov dtx2,edx
- mov eax,ty3
- sub eax,ty2
- imul ebx
- mov dty2,edx
- mov eax,x3
- sub eax,x2
- sal eax,16
- imul ebx
- mov dx2,edx
- }
- //;{============================================= 1->3 ===========}
- L102:
- __asm {
- mov ebx,l3
- cmp ebx,0
- jle L103
- mov ebx, [offset DivTbl + ebx*4]
-
- mov eax,tx3
- sub eax,tx1
- imul ebx
- mov dtx3,edx
- mov eax,ty3
- sub eax,ty1
- imul ebx
- mov dty3,edx
- mov eax,x3
- sub eax,x1
- sal eax,16
- imul ebx
- mov dx3,edx
- }
- L103:
- L201:
- _asm {
- mov eax,Y1
- cmp eax,y2
- jge L205
-
- cmp eax,0
- jl L203
- cmp eax,WinEY
- jg L400
- call HLineT
- }
- L203:
- __asm {
- mov eax,dtx3
- add txa,eax
- mov eax,dty3
- add tya,eax
- mov eax,dx3
- add xa,eax
-
- ;{====}
- mov eax,dtx1
- add txb,eax
- mov eax,dty1
- add tyb,eax
- mov eax,dx1
- add xb,eax
- inc Y1
- jmp L201
- }
- //=============== 2->3 =================}
- L205:
- __asm {
- mov eax,tx2
- mov txb,eax
- mov eax,ty2
- mov tyb,eax
- mov eax,x2
- sal eax,16
- add eax,8000h
- mov xb,eax
- }
- L301:
- __asm {
- mov eax,Y1
- cmp eax,y3
- jge L400
- cmp eax,0
- jl L303
- cmp eax,WinEY
- jg L400
- call HLineT }
- L303:
- __asm {
- mov eax,dtx3
- add txa,eax
- mov eax,dty3
- add tya,eax
- mov eax,dx3
- add xa,eax
-
- mov eax,dtx2
- add txb,eax
- mov eax,dty2
- add tyb,eax
- mov eax,dx2
- add xb,eax
-
- inc Y1;
- jmp L301
- }
- L400:
-
- if (Current!=-1) goto LBEGIN;
- }
- void RenderSkyLine(int y)
- {
- __asm {
- shl ctdx,8
- shl ctdy,8
- mov ebx,txa
- shl ebx,8
- mov edx,tya
- shl edx,8
- mov ecx,WinW
- mov edi,y
- shl edi,11
- add edi,lpVideoBuf
- push ebp
- mov _sp,esp
- mov ebp,ctdx
- mov esp,ctdy
- } L0: __asm {
- mov eax,ebx
- mov esi,edx
- shr eax,24
- shr esi,24
- shl esi,8
- add esi,eax
- mov ax,word ptr[offset SkyPic + esi*2]
- mov word ptr[edi],ax
- add edi,2
-
- add ebx, ebp
- add edx, esp
- dec cx
- jnz L0
- mov esp,_sp
- pop ebp
- }
- }
- void RenderSkyLineLo(int y)
- {
- __asm {
- shl ctdx,9
- shl ctdy,9
- mov ebx,txa
- shl ebx,8
- mov edx,tya
- shl edx,8
- mov ecx,WinW
- shr ecx,1
- mov edi,y
- shl edi,11
- add edi,lpVideoBuf
- push ebp
- mov _sp,esp
- mov ebp,ctdx
- mov esp,ctdy
- } L0: __asm {
- mov eax,ebx
- mov esi,edx
- shr eax,24
- shr esi,24
- shl esi,8
- add esi,eax
- mov ax,word ptr[offset SkyPic + esi*2]
- mov word ptr[edi],ax
- mov word ptr[edi+2],ax
- add edi,4
-
- add ebx, ebp
- add edx, esp
- dec cx
- jnz L0
- mov esp,_sp
- pop ebp
- }
- }
- void RenderSkyLineFadeLo(int y, int FadeLevel)
- {
- __asm {
- shl ctdx,9
- shl ctdy,9
- mov ebx,txa
- shl ebx,8
- mov edx,tya
- shl edx,8
- mov ecx,WinW
- shr ecx,1
- mov edi,y
- shl edi,11
- add edi,lpVideoBuf
- mov eax,FadeLevel
- shl eax,15
- add eax,offset SkyFade
- push ebp
- mov _sp,esp
- mov ebp,ctdx
- mov esp,eax
- } L0: __asm {
- mov eax,ebx
- mov esi,edx
- shr eax,25
- shr esi,25
- shl esi,7
- add esi,eax
- mov ax,word ptr[esp + esi*2]
- mov word ptr[edi],ax
- mov word ptr[edi+2],ax
- add edi,4
-
- add ebx, ebp
- add edx, ctdy
- dec cx
- jnz L0
- mov esp,_sp
- pop ebp
- }
- }
- void RenderSkyLineFade(int y, int FadeLevel)
- {
- __asm {
- shl ctdx,8
- shl ctdy,8
- mov ebx,txa
- shl ebx,8
- mov edx,tya
- shl edx,8
- mov ecx,WinW
- mov edi,y
- shl edi,11
- add edi,lpVideoBuf
- mov eax,FadeLevel
- shl eax,15
- add eax,offset SkyFade
- push ebp
- mov _sp,esp
- mov ebp,ctdx
- mov esp,eax
- } L0: __asm {
- mov eax,ebx
- mov esi,edx
- shr eax,25
- shr esi,25
- shl esi,7
- add esi,eax
- mov ax,word ptr[esp + esi*2]
- mov word ptr[edi],ax
- add edi,2
-
- add ebx, ebp
- add edx, ctdy
- dec cx
- jnz L0
- mov esp,_sp
- pop ebp
- }
- }
- void DrawCorrectedTexturedFace()
- {
- __asm {
- inc dFacesCount
- mov ebx, dword ptr[offset scrp + 4]
- mov ecx, dword ptr[offset scrp + 4 + 32]
- mov edx, dword ptr[offset scrp + 4 + 64]
-
- cmp ebx,ecx
- jge L20 // == if BX<CX then ==}
- // === if ebx<edx then v1:=0 else v1:=2; ====}
- cmp ebx,edx
- jge L11
- mov v1,0
- jmp L12 }
- L11: v1 = 2;
- L12:
- //== if ecx>=edx then v3:=1 else v3:=2; ====}
- __asm {
- cmp ecx,edx
- jl L13
- mov v3,1
- jmp L14 }
- L13: v3 = 2;
- L14:
- __asm {
- jmp L30 }
- L20:
- //=============================================================}
- //==== if ecx<edx then v1:=1 else v1:=2; ====}
- __asm {
- cmp ecx,edx
- jge L21
- mov v1,1
- jmp L22 }
- L21: v1 = 2;
- L22:
- //==== if ebx>=edx then v3:=0 else v3:=2; ====}
- __asm {
- cmp ebx,edx
- jl L23
- mov v3,0
- jmp L24 }
- L23: v3 = 2;
- L24:
- //==== End find v1,v3 ==================================================}
- // ;{=== find v2 ====}
- L30:
- __asm {
- mov eax,0
- cmp eax,v1
- je L31
- cmp eax,v3
- je L31
- jmp L39 }
- L31:
- __asm {
- inc eax
- cmp eax,v1
- je L32
- cmp eax,v3
- je L32
- jmp L39 }
- L32:
- __asm {
- inc eax }
- L39:
- __asm {
- mov v2,eax }
- __asm {
- //================== fill x,y,tx,ty ====================//
- mov ebx,v1
- shl ebx,5
- mov eax,dword ptr[offset scrp + ebx]
- mov x1,eax
- mov eax,dword ptr[offset scrp + 4 + ebx]
- mov Y1,eax
- mov eax,dword ptr[offset scrp + 8 + ebx]
- mov tx1,eax
- mov eax,dword ptr[offset scrp + 12 + ebx]
- mov ty1,eax
- mov eax,dword ptr[offset scrp + 16 + ebx]
- shl eax,16
- add eax,8000h
- mov lt1,eax
- mov eax,dword ptr[offset scrp + 20 + ebx]
- mov zdepth1,eax
-
- mov ebx,v2
- shl ebx,5
- mov eax,dword ptr[offset scrp + ebx]
- mov x2,eax;
- mov eax,dword ptr[offset scrp + 4 + ebx]
- mov y2,eax
- mov eax,dword ptr[offset scrp + 8 + ebx]
- mov tx2,eax
- mov eax,dword ptr[offset scrp + 12 + ebx]
- mov ty2,eax
- mov eax,dword ptr[offset scrp + 16 + ebx]
- shl eax,16
- add eax,8000h
- mov lt2,eax
- mov eax,dword ptr[offset scrp + 20 + ebx]
- mov zdepth2,eax
-
-
- mov ebx,v3
- shl ebx,5
- mov eax,dword ptr[offset scrp + ebx]
- mov x3,eax;
- mov eax,dword ptr[offset scrp + 4 + ebx]
- mov y3,eax
- mov eax,dword ptr[offset scrp + 8 + ebx]
- mov tx3,eax
- mov eax,dword ptr[offset scrp + 12 + ebx]
- mov ty3,eax
- mov eax,dword ptr[offset scrp + 16 + ebx]
- shl eax,16
- add eax,8000h
- mov lt3,eax
- mov eax,dword ptr[offset scrp + 20 + ebx]
- mov zdepth3,eax
-
-
- //======================================== calc l1,l2,l3 =============//
- mov eax,y2
- sub eax,Y1
- mov l1,eax
- mov eax,y3
- sub eax,y2
- mov l2,eax
- mov eax,y3
- sub eax,Y1
- mov l3,eax
- //======================================== calc dx,dtx,dty ===========}
- //============================================= 1->2 =================}
- mov eax,tx1
- mov txa,eax
- mov txb,eax
- mov eax,ty1
- mov tya,eax
- mov tyb,eax
- mov eax,lt1
- mov lta,eax
- mov ltb,eax
- mov eax,x1
- shl eax,16
- add eax,8000h
- mov xa,eax
- mov xb,eax
- mov ebx,l1
- cmp ebx,0
- je L101
- shl ebx,2
- add ebx,offset DivTbl
- mov ebx, [ebx]
- mov eax,lt2
- sub eax,lt1
- imul ebx
- mov dlt1,edx
- mov eax,tx2
- sub eax,tx1
- imul ebx
- mov dtx1,edx
- mov eax,ty2
- sub eax,ty1
- imul ebx
- mov dty1,edx
-
- mov eax,x2
- sub eax,x1
- sal eax,16
- imul ebx
- mov dx1,edx
- }
- k = (float)(zdepth2 - zdepth1) / (float)(zdepth1 + zdepth2);
-
- k = k*Soft_Persp_K;
- if (k>0.99f) k=0.99f;
- if (k<-0.99f) k= -0.99f;
- ddtx1 = (int)(dtx1 * 2 * k / l1);
- ddty1 = (int)(dty1 * 2 * k / l1);
- dtx1 = (int)(dtx1 * (1-k) * 0.995);
- dty1 = (int)(dty1 * (1-k) * 0.995);
- //;{============================================= 2->3 ===========}
- L101:
- __asm {
- mov ebx,l2
- cmp ebx,0
- je L102
- shl ebx,2
- add ebx, offset DivTbl
- mov ebx,[ebx]
-
- mov eax,lt3
- sub eax,lt2
- imul ebx
- mov dlt2,edx
-
- mov eax,tx3
- sub eax,tx2
- imul ebx
- mov dtx2,edx
- mov eax,ty3
- sub eax,ty2
- imul ebx
- mov dty2,edx
- mov eax,x3
- sub eax,x2
- sal eax,16
- imul ebx
- mov dx2,edx
- }
-
- k = (float)(zdepth3 - zdepth2) / (float)(zdepth2 + zdepth3 );
-
- k = k*Soft_Persp_K;
- if (k>0.99f) k=0.99f;
- if (k<-0.99f) k= -0.99f;
- ddtx2 = (int)(dtx2 * 2 * k / l2);
- ddty2 = (int)(dty2 * 2 * k / l2);
- dtx2 = (int)(dtx2 * (1-k) * 0.995);
- dty2 = (int)(dty2 * (1-k) * 0.995);
- //;{============================================= 1->3 ===========}
- L102:
- __asm {
- mov ebx,l3
- cmp ebx,0
- je L103
- shl ebx,2
- add ebx, offset DivTbl
- mov ebx,[ebx]
- mov eax,lt3
- sub eax,lt1
- imul ebx
- mov dlt3,edx
-
- mov eax,tx3
- sub eax,tx1
- imul ebx
- mov dtx3,edx
- mov eax,ty3
- sub eax,ty1
- imul ebx
- mov dty3,edx
- mov eax,x3
- sub eax,x1
- sal eax,16
- imul ebx
- mov dx3,edx
- }
- k = (float)(zdepth3 - zdepth1) / (float)(zdepth1 + zdepth3 );
- k = k*Soft_Persp_K;
- if (k>0.99f) k=0.99f;
- if (k<-0.99f) k= -0.99f;
- ddtx3 = (int)(dtx3 * 2 * k / l3);
- ddty3 = (int)(dty3 * 2 * k / l3);
- dtx3 = (int)(dtx3 * (1-k) * 0.995);
- dty3 = (int)(dty3 * (1-k) * 0.995);
- L103:
- L201:
- _asm {
- mov eax,Y1
- cmp eax,y2
- jge L205
-
- cmp eax,0
- jl L203
- cmp eax,WinEY
- jg L400
- call HLineT
- }
- L203:
- __asm {
- mov eax,dlt3
- add lta,eax
- mov eax,dtx3
- add txa,eax
- mov eax,dty3
- add tya,eax
- mov eax,ddtx3
- add dtx3,eax
- mov eax,ddty3
- add dty3,eax
- mov eax,dx3
- add xa,eax
-
- ;{====}
- mov eax,dlt1
- add ltb,eax
- mov eax,dtx1
- add txb,eax
- mov eax,dty1
- add tyb,eax
- mov eax,ddtx1
- add dtx1,eax
- mov eax,ddty1
- add dty1,eax
- mov eax,dx1
- add xb,eax
- inc Y1
- jmp L201
- }
-
-
- //=============== 2->3 =================}
- L205:
- __asm {
- mov eax,lt2
- mov ltb,eax
- mov eax,tx2
- mov txb,eax
- mov eax,ty2
- mov tyb,eax
- mov eax,x2
- sal eax,16
- add eax,8000h
- mov xb,eax
- }
- L301:
- __asm {
- mov eax,Y1
- cmp eax,y3
- jge L400
- cmp eax,0
- jl L303
- cmp eax,WinEY
- jg L400
- call HLineT }
- L303:
- __asm {
- mov eax,dlt3
- add lta,eax
- mov eax,dtx3
- add txa,eax
- mov eax,dty3
- add tya,eax
- mov eax,ddtx3
- add dtx3,eax
- mov eax,ddty3
- add dty3,eax
- mov eax,dx3
- add xa,eax
- mov eax,dlt2
- add ltb,eax
- mov eax,dtx2
- add txb,eax
- mov eax,dty2
- add tyb,eax
- mov eax,ddtx2
- add dtx2,eax
- mov eax,ddty2
- add dty2,eax
- mov eax,dx2
- add xb,eax
-
- inc Y1;
- jmp L301
- }
- L400: ;
- }
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