123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663 |
- /*******************************************************************************
- FILE: SETUP.CPP
- DESCRIPTION: Blood setup program
- AUTHOR: Peter M. Freese
- CREATED: 11-18-95
- COPYRIGHT: Copyright (c) 1995 Q Studios Corporation
- *******************************************************************************/
- #include <conio.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- #include <process.h>
- #include "typedefs.h"
- #include "debug4g.h"
- #include "misc.h"
- #include "task_man.h"
- #include "fx_man.h"
- #include "music.h"
- #include "inifile.h"
- #include "textio.h"
- #include "usrhooks.h"
- IniFile config("BLOOD.INI");
- struct MENU_LINE
- {
- int id;
- char *name;
- char *hint;
- };
- MENU_LINE MusicCardMenu[] =
- {
- { -1, "None", "No music card" },
- { SoundBlaster, "SoundBlaster", "Sound Blaster, SB Pro, SB 16, or compatible" },
- { ProAudioSpectrum, "Pro Audio Spectrum", "Media Vision Pro Audio Sprectrum" },
- { SoundMan16, "Sound Man 16", "Logitech Sound Man 16" },
- { Adlib, "Adlib", "Adlib card" },
- { GenMidi, "General Midi", "General MIDI device through MPU-401" },
- { SoundCanvas, "Sound Canvas", "Sound Canvas SCC-1 or daughterboard" },
- { Awe32, "Awe 32", "Sound Blaster Awe 32" },
- { WaveBlaster, "WaveBlaster", "WaveBlaster daughterboard" },
- { SoundScape, "SoundScape", "Ensoniq Sound Scape" },
- { UltraSound, "Gravis UltraSound", "Advanced Gravis UltraSound" },
- { SoundSource, "Disney Sound Source", "Disney Sound Source" },
- { TandySoundSource, "Tandy Sound Source", "Tandy Sound Source" },
- { 0, NULL, NULL },
- };
- MENU_LINE MidiPortMenu[] =
- {
- { 0x300, "300h", "MIDI Port Address at 300h" },
- { 0x310, "310h", "MIDI Port Address at 310h" },
- { 0x320, "320h", "MIDI Port Address at 320h" },
- { 0x330, "330h (default)", "MIDI Port Address at 330h" },
- { 0, NULL, NULL },
- };
- MENU_LINE SoundCardMenu[] =
- {
- { -1, "None", "No sound card" },
- { SoundBlaster, "SoundBlaster", "Sound Blaster, SB Pro, SB 16, or compatible" },
- { ProAudioSpectrum, "Pro Audio Spectrum", "Media Vision Pro Audio Sprectrum" },
- { SoundMan16, "Sound Man 16", "Logitech Sound Man 16" },
- { Awe32, "Awe 32", "Sound Blaster Awe 32" },
- { SoundScape, "SoundScape", "Ensoniq Sound Scape" },
- { UltraSound, "Gravis UltraSound", "Advanced Gravis UltraSound" },
- { SoundSource, "Disney Sound Source", "Disney Sound Source" },
- { TandySoundSource, "Tandy Sound Source", "Tandy Sound Source" },
- { 0, NULL, NULL },
- };
- MENU_LINE BlasterTypeMenu[] =
- {
- { fx_SB, "Sound Blaster or compatible", "Vanilla Sound Blaster Card" },
- { fx_SB20, "Sound Blaster 2.0", "Sound Blaster 2.0 Card" },
- { fx_SBPro, "Sound Blaster Pro (old)", "Original Sound Blaster Pro" },
- { fx_SBPro2, "Sound Blaster Pro (new)", "Newer Sound Blaster Pro" },
- { fx_SB16, "Sound Blaster 16 or AWE32", "Sound Blaster 16 or AWE 32" },
- { 0, NULL, NULL },
- };
- MENU_LINE BlasterAddressMenu[] =
- {
- { 0x210, "210h", "Sound Blaster Port Address at 210h" },
- { 0x220, "220h (default)", "Sound Blaster Port Address at 220h" },
- { 0x230, "230h", "Sound Blaster Port Address at 230h" },
- { 0x240, "240h", "Sound Blaster Port Address at 240h" },
- { 0x250, "250h", "Sound Blaster Port Address at 250h" },
- { 0x260, "260h", "Sound Blaster Port Address at 260h" },
- { 0x270, "270h", "Sound Blaster Port Address at 270h" },
- { 0x280, "280h", "Sound Blaster Port Address at 280h" },
- { 0, NULL, NULL },
- };
- MENU_LINE BlasterIRQMenu[] =
- {
- { 2, "IRQ 2", "Sound Blaster Set to IRQ 2" },
- { 3, "IRQ 3", "Sound Blaster Set to IRQ 3" },
- { 5, "IRQ 5 (default", "Sound Blaster Set to IRQ 5" },
- { 7, "IRQ 7", "Sound Blaster Set to IRQ 7" },
- { 10, "IRQ 10", "Sound Blaster Set to IRQ 10" },
- { 11, "IRQ 11", "Sound Blaster Set to IRQ 11" },
- { 12, "IRQ 12", "Sound Blaster Set to IRQ 12" },
- { 15, "IRQ 15", "Sound Blaster Set to IRQ 15" },
- { 0, NULL, NULL },
- };
- MENU_LINE BlasterDma8Menu[] =
- {
- { 0, "Channel 0", "8 bit DMA on channel 0" },
- { 1, "Channel 1 (default)", "8 bit DMA on channel 1" },
- { 3, "Channel 3", "8 bit DMA on channel 3" },
- { 0, NULL, NULL },
- };
- MENU_LINE BlasterDma16Menu[] =
- {
- { 5, "Channel 5 (default)", "16 bit DMA on channel 5" },
- { 6, "Channel 6", "16 bit DMA on channel 6" },
- { 7, "Channel 7", "16 bit DMA on channel 7" },
- { 0, NULL, NULL },
- };
- MENU_LINE BitMenu[] =
- {
- { 8, "8-bit", "8-bit low quality mixing" },
- { 16, "16-bit", "16-bit high quality mixing" },
- { 0, NULL, NULL },
- };
- MENU_LINE ChannelMenu[] =
- {
- { 1, "Mono", "Mono sound, no stereo imaging" },
- { 2, "Stereo", "Stereo sound, full stereo imaging" },
- { 0, NULL, NULL },
- };
- MENU_LINE VoiceMenu[] =
- {
- { 8, "8", "8 voice mixing" },
- { 16, "16", "16 voice mixing" },
- { 24, "24", "24 voice mixing" },
- { 32, "32", "32 voice mixing" },
- { 0, NULL, NULL },
- };
- MENU_LINE MixRateMenu[] =
- {
- { 11110, "11 KHz", "Mix at 11 KHz" },
- { 22220, "22 KHz", "Mix at 22 KHz" },
- { 44440, "44 KHz", "Mix at 44 KHz" },
- { 0, NULL, NULL },
- };
- enum
- {
- kVModeUnchained = 0,
- kVModeVesa2 = 1,
- kVModeBuffered = 2,
- kVModeTseng = 3,
- kVModeParadise = 4,
- kVModeS3 = 5,
- kVModeCrystal = 6,
- kVModeRedBlue = 7,
- };
- MENU_LINE VModeMenu[] =
- {
- { kVModeUnchained, "Unchained", "Unchained VGA modes (mode X)" },
- { kVModeVesa2, "VESA 2.0", "VESA 2.0 Linear Frame Buffer modes" },
- { kVModeBuffered, "Memory buffered", "Memory buffer VGA and VESA 1.0 modes" },
- { kVModeTseng, "Tseng ET4000", "Specially optimized 320x200 mode for Tseng ET4000 chipsets" },
- { kVModeParadise, "Paradise WD90Cxxx", "Specially optimized 320x200 mode for Paradise WD90Cxx chipsets" },
- { kVModeS3, "S3", "Specially optimized 320x200 mode for S3 chipsets" },
- { kVModeCrystal, "Crystal Eyes Stereo", "320x200 120 Hz Stereo (Crystal Eyes only)" },
- { kVModeRedBlue, "Red-Blue Stereogram", "320x200 Red-Blue Stereogram (VGA Compatible)" },
- { 0, NULL, NULL },
- };
- MENU_LINE UnchainedModes[] =
- {
- { 320 << 16 | 200, "320x200", "320x200" },
- { 320 << 16 | 240, "320x240", "320x240" },
- { 360 << 16 | 270, "360x270", "360x270" },
- { 320 << 16 | 400, "320x400", "320x400" },
- { 0, NULL, NULL },
- };
- MENU_LINE Vesa2Modes[] =
- {
- { 320 << 16 | 200, "320x200", "320x200" },
- { 320 << 16 | 240, "320x240", "320x240" },
- { 320 << 16 | 400, "320x400", "320x400" },
- { 640 << 16 | 400, "640x400", "640x400" },
- { 640 << 16 | 480, "640x480", "640x480" },
- { 800 << 16 | 600, "800x600", "800x600" },
- { 0, NULL, NULL },
- };
- enum
- {
- kMenuSound,
- kMenuMusic,
- kMenuVideo,
- kMenuControl,
- kMenuNetwork,
- kMenuModem,
- kMenuLaunch,
- kMenuSave,
- };
- MENU_LINE MainMenu[] =
- {
- { kMenuSound, "Sound setup", "Setup sound card" },
- { kMenuMusic, "Music setup", "Setup music card" },
- { kMenuVideo, "Video setup", "Setup video mode" },
- { kMenuControl, "Control setup", "Configure input devices" },
- { kMenuNetwork, "Network game", "Play a network game of Blood" },
- { kMenuModem, "Modem game", "Launch a modem game of Blood" },
- { kMenuLaunch, "Save and play", "Save settings and launch Blood" },
- { kMenuSave, "Save and exit", "Save settings and exit" },
- { 0, NULL, NULL },
- };
- int gMusicDevice;
- int gMusicVolume;
- int gMidiPort;
- int gFXDevice;
- int gMixBits;
- int gChannels;
- int gMixVoices;
- int gMixRate;
- int gFXVolume;
- fx_blaster_config gSBConfig;
- int gVideoMode;
- int gVideoXRes;
- int gVideoYRes;
- /*---------------------------------------------------------------------
- Function: USRHOOKS_GetMem
- Allocates the requested amount of memory and returns a pointer to
- its location, or NULL if an error occurs. NOTE: pointer is assumed
- to be dword aligned.
- ---------------------------------------------------------------------*/
- int USRHOOKS_GetMem( void **ptr, unsigned long size )
- {
- void *memory;
- memory = malloc( size );
- if ( memory == NULL )
- {
- return( USRHOOKS_Error );
- }
- *ptr = memory;
- return( USRHOOKS_Ok );
- }
- /*---------------------------------------------------------------------
- Function: USRHOOKS_FreeMem
- Deallocates the memory associated with the specified pointer.
- ---------------------------------------------------------------------*/
- int USRHOOKS_FreeMem( void *ptr )
- {
- if ( ptr == NULL )
- {
- return( USRHOOKS_Error );
- }
- free( ptr );
- return( USRHOOKS_Ok );
- }
- /*---------------------------------------------------------------------
- Function: SelectMenu
- Draws the sound card selection screen and waits for the user to
- select a card.
- ---------------------------------------------------------------------*/
- int SelectMenu( char *title, MENU_LINE list[], int nDefault )
- {
- int cols = 0, rows = 0;
- int pos = 0;
- int nListItems;
- // cols = strlen(title);
- (void)title;
- // find widest menu item text
- for ( int i = 0; list[i].name != NULL; i++)
- {
- int n = strlen(list[i].name);
- if (n > cols)
- cols = n;
- }
- nListItems = i;
- cols += 5;
- rows = nListItems + 3;
- char *saveUnder = (char *)malloc(rows * cols * 2);
- int left = (tioScreenCols - cols) / 2;
- int top = (tioScreenRows - rows) / 2;
- tioSaveWindow(saveUnder, top, left, rows, cols);
- tioFrame(top, left, rows - 1, cols - 1, kFrameSingle, kColorBlue * 16 | kColorCyan);
- tioFill(top + 1, left + 1, rows - 3, cols - 3, ' ', kColorBlue * 16 | kColorYellow);
- tioFillShadow(top + rows - 1, left + 1, 1, cols - 1);
- tioFillShadow(top + 1, left + cols - 1, rows - 2, 1);
- for( i = 0; i < nListItems; i++ )
- {
- tioLeftString(top + i + 1, left + 2, list[i].name, kColorBlue * 16 | kColorYellow);
- if ( list[i].id == nDefault )
- pos = i;
- }
- int ch = 0;
- while( ch != 0x0D && ch != 0x20 )
- {
- // highlight current line and display hint
- tioFillAttr(top + pos + 1, left + 1, 1, cols - 3, kColorLightGray * 16 | kColorBlack);
- tioCenterString(tioScreenRows - 1, 0, tioScreenCols - 1,
- list[pos].hint, kColorRed * 16 | kColorYellow);
- ch = getch();
- if ( ch == 0 )
- {
- ch = 0x100 | getch();
- }
- // Up arrow
- if ( ch == 0x148 )
- {
- tioFillAttr(top + pos + 1, left + 1, 1, cols - 3, kColorBlue * 16 | kColorYellow);
- pos = DecRotate(pos, nListItems);
- }
- // Down arrow
- if ( ch == 0x150 )
- {
- tioFillAttr(top + pos + 1, left + 1, 1, cols - 3, kColorBlue * 16 | kColorYellow);
- pos = IncRotate(pos, nListItems);
- }
- // Esc
- if ( ch == 0x1B )
- {
- tioRestoreWindow(saveUnder, top, left, rows, cols);
- free(saveUnder);
- return -1;
- }
- }
- tioRestoreWindow(saveUnder, top, left, rows, cols);
- free(saveUnder);
- return list[pos].id;
- }
- void DoMusicMenu( void )
- {
- // Get Sound fx card
- gMusicDevice = SelectMenu("Select a device for music",
- MusicCardMenu, gMusicDevice);
- if ( gMusicDevice < 0 )
- return;
- if ( gMusicDevice == SoundCanvas || gMusicDevice == GenMidi )
- {
- gMidiPort = SelectMenu("MIDI Port Address",
- MidiPortMenu, gMidiPort);
- }
- config.PutKeyInt("Sound Setup", "MusicDevice", gMusicDevice);
- config.PutKeyInt("Sound Setup", "MusicVolume", gMusicVolume);
- config.PutKeyHex("Sound Setup", "MidiPort", gMidiPort);
- return;
- }
- void GetSoundSettings( void )
- {
- FX_GetBlasterSettings(&gSBConfig);
- // Read current setup
- gMusicDevice = config.GetKeyInt("Sound Setup", "MusicDevice", -1);
- gMusicVolume = config.GetKeyInt("Sound Setup", "MusicVolume", 200);
- gMidiPort = config.GetKeyHex("Sound Setup", "MidiPort", gSBConfig.Midi);
- gFXDevice = config.GetKeyInt("Sound Setup", "FXDevice", -1);
- gFXVolume = config.GetKeyInt("Sound Setup", "FXVolume", 200);
- gMixBits = config.GetKeyInt("Sound Setup", "Bits", 16);
- gChannels = config.GetKeyInt("Sound Setup", "Channels", 2);
- gMixVoices = config.GetKeyInt("Sound Setup", "Voices", 32);
- gMixRate = config.GetKeyInt("Sound Setup", "MixRate", 22220);
- gSBConfig.Address = config.GetKeyInt("Sound Setup", "BlasterAddress", gSBConfig.Address);
- gSBConfig.Type = config.GetKeyInt("Sound Setup", "BlasterType", gSBConfig.Type);
- gSBConfig.Interrupt = config.GetKeyInt("Sound Setup", "BlasterInterrupt", gSBConfig.Interrupt);
- gSBConfig.Dma8 = config.GetKeyInt("Sound Setup", "BlasterDma8", gSBConfig.Dma8);
- gSBConfig.Dma16 = config.GetKeyInt("Sound Setup", "BlasterDma16", gSBConfig.Dma16);
- gSBConfig.Emu = config.GetKeyInt("Sound Setup", "BlasterEmu", gSBConfig.Emu);
- }
- void DoSoundMenu( void )
- {
- // Get Sound fx card
- gFXDevice = SelectMenu("Select a device for digital sound",
- SoundCardMenu, gFXDevice);
- if ( gFXDevice < 0 )
- return;
- switch ( gFXDevice )
- {
- case SoundBlaster:
- case ProAudioSpectrum:
- case SoundMan16:
- case Awe32:
- case WaveBlaster:
- case SoundScape:
- gMixBits = SelectMenu("Select the number of bits to use for mixing",
- BitMenu, gMixBits);
- if ( gMixBits < 0 )
- return;
- gChannels = SelectMenu("Select the channels mode",
- ChannelMenu, gChannels);
- if ( gChannels < 0 )
- return;
- gMixVoices = SelectMenu("Select the number of voices to use for mixing",
- VoiceMenu, gMixVoices);
- break;
- default:
- gMixBits = 8;
- gChannels = 1;
- gMixVoices = 2;
- break;
- }
- gMixRate = SelectMenu("Select the rate to use for mixing",
- MixRateMenu, gMixRate);
- if ( gMixRate < 0 )
- return;
- if ( gFXDevice == SoundBlaster || gFXDevice == Awe32 )
- {
- gSBConfig.Address = SelectMenu("Base I/O address",
- BlasterAddressMenu, gSBConfig.Address);
- gSBConfig.Type = SelectMenu("Type of Sound Blaster card",
- BlasterTypeMenu, gSBConfig.Type);
- gSBConfig.Interrupt = SelectMenu("Interrupt",
- BlasterIRQMenu, gSBConfig.Interrupt);
- gSBConfig.Dma8 = SelectMenu("8 bit DMA channel",
- BlasterDma8Menu, gSBConfig.Dma8);
- gSBConfig.Dma16 = SelectMenu("16 bit DMA channel",
- BlasterDma16Menu, gSBConfig.Dma16);
- }
- config.PutKeyInt("Sound Setup", "FXDevice", gFXDevice);
- config.PutKeyInt("Sound Setup", "FXVolume", gFXVolume);
- config.PutKeyInt("Sound Setup", "Bits", gMixBits);
- config.PutKeyInt("Sound Setup", "Channels", gChannels);
- config.PutKeyInt("Sound Setup", "Voices", gMixVoices);
- config.PutKeyInt("Sound Setup", "MixRate", gMixRate);
- config.PutKeyHex("Sound Setup", "BlasterAddress", gSBConfig.Address);
- config.PutKeyInt("Sound Setup", "BlasterType", gSBConfig.Type);
- config.PutKeyInt("Sound Setup", "BlasterInterrupt", gSBConfig.Interrupt);
- config.PutKeyInt("Sound Setup", "BlasterDma8", gSBConfig.Dma8);
- config.PutKeyInt("Sound Setup", "BlasterDma16", gSBConfig.Dma16);
- config.PutKeyInt("Sound Setup", "BlasterEmu", gSBConfig.Emu);
- return;
- }
- void InitSoundCard( void )
- {
- int status;
- // Do special Sound Blaster, AWE32 stuff
- if ( gFXDevice == SoundBlaster || gFXDevice == Awe32 )
- {
- int MaxVoices;
- int MaxBits;
- int MaxChannels;
- status = FX_SetupSoundBlaster(gSBConfig, &MaxVoices, &MaxBits, &MaxChannels);
- }
- else
- {
- fx_device device;
- status = FX_SetupCard( gFXDevice, &device );
- }
- if ( status != FX_Ok )
- {
- printf( "%s\n", FX_ErrorString( status ) );
- exit( 1 );
- }
- status = FX_Init( gFXDevice, gMixVoices, gChannels, gMixBits, gMixRate );
- if ( status != FX_Ok )
- {
- printf( "%s\n", FX_ErrorString( status ) );
- exit( 1 );
- }
- }
- void DoVideoMenu( void )
- {
- int packedRes = gVideoXRes << 16 | gVideoYRes;
- gVideoMode = SelectMenu("Select a video mode", VModeMenu, gVideoMode);
- switch ( gVideoMode )
- {
- case -1:
- return;
- case kVModeUnchained:
- packedRes = SelectMenu("Select resolution", UnchainedModes, packedRes);
- if ( packedRes < 0 )
- return;
- gVideoXRes = packedRes >> 16;
- gVideoYRes = packedRes & 0xFFFF;
- break;
- case kVModeVesa2:
- packedRes = SelectMenu("Select resolution", Vesa2Modes, packedRes);
- if ( packedRes < 0 )
- return;
- gVideoXRes = packedRes >> 16;
- gVideoYRes = packedRes & 0xFFFF;
- break;
- case kVModeBuffered:
- case kVModeTseng:
- case kVModeParadise:
- case kVModeS3:
- case kVModeCrystal:
- case kVModeRedBlue:
- gVideoXRes = 320;
- gVideoYRes = 200;
- break;
- }
- config.PutKeyInt("Video", "Mode", gVideoMode);
- config.PutKeyInt("Video", "XRes", gVideoXRes);
- config.PutKeyInt("Video", "YRes", gVideoYRes);
- return;
- }
- void DoMainMenu( void )
- {
- int nMenuItem = 0;
- while (1)
- {
- nMenuItem = SelectMenu("", MainMenu, nMenuItem);
- switch ( nMenuItem )
- {
- case -1:
- return;
- case kMenuSound:
- DoSoundMenu();
- break;
- case kMenuMusic:
- DoMusicMenu();
- break;
- case kMenuVideo:
- DoVideoMenu();
- break;
- case kMenuControl:
- break;
- case kMenuNetwork:
- break;
- case kMenuModem:
- break;
- case kMenuLaunch:
- config.Save();
- tioSetAttribute(kColorLightGray);
- tioClearWindow();
- tioTerm();
- exit(spawnl(P_WAIT, "blood.exe", "blood.exe", NULL));
- case kMenuSave:
- config.Save();
- return;
- }
- }
- }
- /*---------------------------------------------------------------------
- Function: main
- Sets up sound cards, calls the demo, and then cleans up.
- ---------------------------------------------------------------------*/
- void main( void )
- {
- GetSoundSettings();
- gVideoMode = config.GetKeyInt("Video", "Mode", kVModeBuffered);
- gVideoXRes = config.GetKeyInt("Video", "XRes", 320);
- gVideoYRes = config.GetKeyInt("Video", "YRes", 200);
- tioInit(1);
- tioFill( 0, 0, tioScreenRows - 2, tioScreenCols, ' ', kColorBlue * 16 | kColorYellow);
- tioLeftString(0, 1, "Blood Setup Version 1.0", kColorBlue * 16 | kColorYellow);
- tioRightString(0, tioScreenCols - 2, "Copyright (c) 1995 Q Studios", kColorBlue * 16 | kColorYellow);
- tioFill( 1, 0, tioScreenRows - 2, tioScreenCols, '°', kColorBlack * 16 | kColorDarkGray);
- DoMainMenu();
- tioSetAttribute(kColorLightGray);
- tioClearWindow();
- tioTerm();
- }
|