AIZOMBA.H 459 B

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  1. #ifndef __AIZOMBA_H
  2. #define __AIZOMBA_H
  3. #include "ai.h"
  4. #include "player.h"
  5. extern AISTATE zombieAIdle;
  6. extern AISTATE zombieAChase;
  7. extern AISTATE zombieAGoto;
  8. extern AISTATE zombieAHack;
  9. extern AISTATE zombieASearch;
  10. extern AISTATE zombieARecoil;
  11. extern AISTATE zombieEIdle;
  12. extern AISTATE zombieEUp2;
  13. extern AISTATE zombieEUp;
  14. void aiAlertLackey( PLAYER *pPlayer, int nLackey, int nSource, int nDamage );
  15. #endif // __AIZOMBA_H