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- ; *** EXTERNAL SYMBOL by GAME.ABS ***
- ;by GAME
- XREF CH_TABLE
- ;by SYS
- XREF INIT_SORT,INIT_SOUND,SET_BGM,COLOR_SET
- XREF CHARA_SET,R_TYPE,LWORK_INIT,PWORK_INIT
- XREF SORT_SET,SOUND_SEND,SIN_L,NOP_MESS_OUT
- XREF ORDER_SET,PWORK_SET,COS_L,ACTION_SET
- XREF FREE_LWORK,BIT_FLAG_CLEAR,ACTION,RAND8
- XREF MUL32,M_FIX_CLEAR,SET_SPHERO,GET_REL_POS
- XREF SEC_TIME,SEC_TIME_BCD,SYS_FIRST_INIT,ACT_COUNT_SET
- XREF HIT_AREA_SET,NEXT_ACTION,SIN,PLAYABLE
- XREF FREE_PWORK,LPWORK_INIT,COLOR_COMMAND,MAIN_ACTION
- XREF SYS_SECOND_INIT,COS,AFTER_FREE_WORK,RAND16
- XREF SET_SOUND,SET_SOUND_DIRECT,BYTE_FLAG_CLEAR,SOUND_CODE_TBL
- XREF OBJ_MAP_SET
- ;by VECTOR
- ;by PHASE
- XREF PHASE_ALL_INIT,PHASE_CTRL,HOME_IN_CHECK,ACTIVE_TRIGER
- XREF PLAYER_INIT_VS,PLAYER_START
- ;by EASY
- XREF GEN_PCHILD,MONO_SET,GEN_LCHILD,COLOR_COM_SET
- XREF BASE_MONO_SET,INIT_MONO_SET
- ;by GAME_DSP
- XREF DEMO_TITLE_SET,GAME_START_CL,GAME_START_DISP,STORY_CONTINUE
- XREF INIT_VS_CONTINUE,WINNER_DISP,VS_CONTINUE,PM_HERO_DISP
- XREF DKO_DISP,LM_HITAREA,PM_HITAREA,SCORE_DISP
- XREF PM_FIGHT,INIT_STORY_CONTINUE,TIME_OVER_CL,TIME_OVER_DISP
- XREF INIT_GAME_OVER,GAME_OVER,NUMBER_MESS,GAME_TIME_DISP
- XREF BCD_BIN
- ;by MAIN
- XREF FIRST_WORK_INIT,DEMO_END,AFTER_MAIN,INT1
- XREF INT2,COIN_SOUND,BEFOR_MAIN,USER
- XREF MAIN,SECOND_WORK_INIT,LP_MAIN
- ;by PAUSE
- XREF PAUSE
- ;by STORY
- XREF STORY_GAME,LEVER_SET_GAME,DEMO_LEVER_SET,STAGE_TIME_DEC
- XREF DIST_SET,GAME_OBJ_MAP,INIT_STORY_GAME,STAGE_ENEMY
- XREF LM_PAL_ACT
- ;by START
- XREF INIT_START_DEMO,START_DEMO
- ;by BACK
- XREF GL,BACK2_CENTOR,BACK2_INIT,BEFOR_SCROLL
- XREF BACK2_SCROLL_SET,BACK2_SCROLL_WRITE
- ;by SELECT
- XREF INIT_VS_SELECT,VS_SELECT,STORY_SELECT,GAME_SELECT
- XREF INIT_STORY_SELECT,INIT_GAME_SELECT
- ;by DUMMY
- XREF LM_AHO,PM_AHO,LM_HAKO,PM_F_TREE
- XREF PM_HAKO,BOMB_INIT,B1_BUFFER_INIT,BK_OBJECT_SET
- XREF LM_KUBIFURI,PM_KUBIFURI,PM_MAN,BK_CHR_INIT
- XREF BK_SET_LOOP,LM_HAHEN,PM_HAHEN
- ;by DM_TBL
- XREF B_HAKO_TBL,BK_OBJ1_DATA,KANBAN_DATA,EPR_HAKO1
- XREF BK_OBJ2_DATA
- ;by DEMO_CML
- XREF LM_EASY,PM_EASY,INIT_TITLE,INIT_TITLE_ONLY
- XREF INIT_TI_DEMO,INIT_TI_DEMO_ONLY,TITLE,DEMO_GAME
- XREF DEMO_OBJ_MAP,INIT_DEMO_GAME,TITLE_ONLY,MASTER_CHECK
- ;by RANK
- XREF INIT_NAMING,RANKING_DISP,NAMING
- ;by CARD
- XREF STORY_SAVE,INIT_STORY_LOAD,INIT_STORY_SAVE,STORY_LOAD
- ;by BONUS
- XREF BONUS2_LEVEL_JUDGE,INIT_BONUS1,INIT_BONUS2,INIT_BONUS_STG0
- XREF BEER_NECK,PM_BEER,BONUS_STG,PM_ICE
- XREF ICE_MAKE
- ;by BSEL
- XREF INIT_BONUS3,INIT_BONUS_STG,PM_MATO,START_MAKE
- XREF AFTER_BONUS_0
- ;by MOVE
- XREF INIT_OVER_DEMO,ALL_COLOR_COM2,END_IN,MOVING_DEMO
- XREF OVER_DEMO,INIT_MOVING_DEMO
- ;by HOW
- XREF INIT_HOW_TO_STORY,INIT_HOW_TO_VS,HOW_TO_STORY,HOW_TO_VS
- ;by HIT
- XREF HERO1_HIT_JUDGE,HERO2_HIT_JUDGE
- ;by ACT_SUB
- XREF USER_HIT,USER_HIT2,USER_HITD,USER_HIT_OFF
- XREF SET_HIT_AREA,SET_HIT_AREA_HERO,REDUCTION_MOVE
- ;by GAME_SUB
- XREF RANDOM_EFFECT,RANDOM_EFFECT_ACT,MESS_SET,MESS_SET_INNER
- XREF DEAD_BAN,LWORK_DEAD,FREE_OBJ_WORK,FREE_OBJ_WORK_SUB
- XREF FLAME_CLR,FLAME_CLRD,LANG_SET,LANG_SET_INNER
- XREF FREE_HERO_PWORK,LANG_SOUND,FLAME_WRITE,FLAME_WRITED
- XREF GET_OBJ_BACK_ADRS
- ;by MESSAGE
- XREF MESS_SETP,MESS_SET_INNERP,FLAME_CLRP,FLAME_CLRPD
- XREF FLAME_WRITEP,FLAME_WRITEPD
- ;by LANG
- XREF LANG_SETP,LANG_SET_INNERP
- ;by WORK
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