HERO_TBL.SRC 642 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950
  1. ;
  2. ; *** HERO section jump table ***
  3. ;
  4. SECT HERO,,C
  5. TBL MACRO NAME
  6. XREF NAME
  7. JMP.L NAME
  8. ENDM
  9. TBL HERO_1st
  10. TBL LM_HERO
  11. TBL PM_HERO
  12. TBL PM_HERO_HEAD
  13. TBL PM_HERO_ATTACK
  14. TBL PM_HERO_BODY
  15. TBL PM_HERO_SHADOW
  16. TBL PM_STAR
  17. TBL PM_SP2
  18. TBL PM_SP3
  19. TBL PM_HERO_WEAK
  20. TBL JUMP_SET0
  21. TBL JUMP_SET1
  22. TBL JUMP_SET2
  23. TBL JUMP_SET3
  24. TBL DEAD_NEXT
  25. TBL PWORK_HIT
  26. TBL ADC_SET
  27. TBL TAMA_SET
  28. TBL KAGE_CHG
  29. TBL BLOD_SET
  30. TBL PM_HERO_AREA
  31. TBL CTRL_CHANGE
  32. TBL BONUS_LIFE
  33. TBL JUMP_SET4
  34. TBL JUMP_OFF
  35. TBL RET100
  36. TBL RET100_OFF
  37. TBL HIT_LOCK_OFF
  38. TBL GETA_MAKE
  39. TBL PM_GETA
  40. TBL PM_DESI
  41. TBL MEGANE
  42.