HERO.SYM 2.6 KB

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  1. $$ HERO
  2. ?A5 $00108000
  3. $$ HERO_TBL
  4. $$ HERO
  5. GET_DAMAGE_LEVEL $00013480 LM_HERO $00012498 HERO_1st $000120C6
  6. Z_MINIMUM $00030000 DIR_CHANGE $00013350 ADC_SET $0001311C
  7. $$ MOVE_CHG
  8. LOCK_JUDGE $00013C74 RET100_OFF $00013922 SPECIAL_CHECK $00013F66
  9. RUN_SPA_SET $000139A8 RET100 $00013912 TO_JUMP $00013C06 MOVE_CHANGE $00013B6A
  10. CTRL_CHANGE $0001396A JUMP_SET0 $00013DB6 JUMP_SET1 $00013E04
  11. JUMP_SET2 $00013E3C JUMP_SET3 $00013DCE JUMP_SET4 $00013E18 JUMP_OFF $00013EC8
  12. ATTACK_A_CHG $00013C1A ATTACK_B_CHG $00013D3A ATTACK_LEVEL_SUB $00013B30
  13. ATTACK_OFF $00013F3E ATTACK_OFF_LM $00013F3C ATTACK_SET $00013A74
  14. ATTACK_SETA $00013A6E ATTACK_SETB $00013A66 ATTACK_SET_HAOH $00013A1A
  15. ATTACK_SET_RIKI $000139C6 ATTACK_SET_RIKI2 $000139F0 HIT_LOCK_OFF $0001394A
  16. SPC_LEV_TBL $0001403E
  17. $$ HERO_SET
  18. RUN_BACK_SET $0001462C FALL_SET $000146EE LANDING_SET $0001470A
  19. JATTACK_SETA $00014726 JATTACK_SETB $00014734 STARTC_SET $00014758
  20. SIT_GARD_SET $000146B6 JUMP_ACT_SET $000146CC LOS_CH_SET $00014792
  21. RUN_SET $000145E0 TO_UP_SET $00014698 TO_SIT_SET $00014656
  22. STARTD_SET $000147B8 FURA_SET $000147E0 WIN_CH_SET $00014782
  23. SET_TABLE $0001489E GARD_SET $00014742 RIKI_SET $000147A2 WALK_SET $000145A0
  24. SIT_SET $00014674 COM_SET $000147C2 WALKB_SET $000145D0 NAGERARE_SET $0001480A
  25. STOP_SET $00014558
  26. $$ HERO_ST2
  27. ENEMY7_CHG $00015BB0 ENEMY7_CONV $00015CF8 ENEMY5_CHG $00015784
  28. ENEMY5_CONV $000158F4 ENEMY8_CHG $00015D78 ENEMY8_CONV $00015FA0
  29. ENEMY6_CHG $00015974 ENEMY6_CONV $00015B30 ENEMY4_CHG $0001553E
  30. ENEMY4_CONV $00015704
  31. $$ DMG_SET
  32. E8_DEAD_SET $00016CE2 E1_DAMAGE_SET $00016796 E4_DAMAGE_SET $00016988
  33. E7_DAMAGE_SET $00016C02 E1_DEAD_SET $000167D0 E4_DEAD_SET $000169C2
  34. E7_DEAD_SET $00016C3C H2_DAMAGE_SET $000166F2 ALL_DEAD_SOUND $0001667A
  35. H2_DEAD_SET $0001672A E3_DAMAGE_SET $000168E2 E6_DAMAGE_SET $00016B5C
  36. E3_DEAD_SET $0001691C E6_DEAD_SET $00016B96 H1_DAMAGE_SET $000165A8
  37. RIKI_SOUND_CUT $00016034 H1_DEAD_SET $000165E2 E2_DAMAGE_SET $0001683C
  38. E5_DAMAGE_SET $00016AB6 E8_DAMAGE_SET $00016CA8 E2_DEAD_SET $00016876
  39. E5_DEAD_SET $00016AF0
  40. $$ HERO_PM
  41. SPIRIT_RANK $00017404 STAR_MAKE $00016EEC KAGE_CHG $000171D4 PM_HERO $00016F36
  42. PM_HERO_AREA $000172AA PM_HERO_ATTACK $00017238 PM_HERO_BODY $00017306
  43. PM_HERO_HEAD $0001722E PM_HERO_SHADOW $000172DC PM_HERO_WEAK $00017310
  44. PM_DESI $00017560 MEGANE $000170E2 PM_SP2 $000174B0 PWORK_HIT $00016D5A
  45. DEAD_NEXT $00017016 GETA_MAKE $000170F4 PM_STAR $00017074 PM_GETA $000171A6
  46. TAMA_SET $0001731A BLOD_SET $0001708C PM_SP3 $0001755E
  47. $$ HERO_CML
  48. HERO_STATE_DISP $000175F4 BONUS_LIFE $0001761E
  49. $$ ATTACK
  50. ATTACK_DATA $000178A4
  51. $$