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- #
- # Makefile for ZLib.lib
- #
- # Environment variable Requirements:
- #
- # INCLUDE=foo // can be set to anything, must be set
- # PATH= // must have proper nmake on path
- # FEDROOT=<path> // MUST point to base of fed src enlistment
- #
- # nmake args:
- #
- # Clean // will delete all files in destination dir
- # Full // will Clean, then build all derived files
- # Shell // opens os-specific cmd/command shell (helps to debug build)
- # RETAIL= // builds a retail build (default is DEBUG)
- # // no argument is used for debug builds
- #
- #
- # All derived files (temp files, .res, output of midl, *.obj, *.exe/.dll...
- # are placed directly into the appropriate tree under $(FEDROOT)\Objs.
- # The $(FEDROOT)\Objs tree is created on demand.
- # Since no derived files are placed in the source tree, multiple builds
- # can be run SIMULTANEOUSLY.
- MAINTARGROOT=ZLib
- MAINTARGEXT=lib
- INCLUDELOCAL=$(FEDSRC)\ZLib
- PCHROOT=pch
- NODEPENDENCIES=1
- !include "..\makefile.inc"
- OBJS= $(DESTDIR)\zlib.obj \
- $(DESTDIR)\ztime.obj \
- $(DESTDIR)\token.obj \
- $(DESTDIR)\zstring.obj \
- $(DESTDIR)\window.obj \
- !IFDEF DREAMCAST
- $(DESTDIR)\dcbase.obj \
- !ELSE
- # $(DESTDIR)\dialog.obj \
- $(DESTDIR)\base.obj \
- !ENDIF
- $(DESTDIR)\win32app.obj \
- $(DESTDIR)\tlist.obj \
- $(DESTDIR)\matrix.obj \
- $(DESTDIR)\matrix2.obj \
- $(DESTDIR)\orientation.obj \
- $(DESTDIR)\quaternion.obj \
- $(DESTDIR)\color.obj \
- $(DESTDIR)\event.obj \
- $(DESTDIR)\input.obj \
- $(DESTDIR)\vector.obj \
- $(DESTDIR)\VersionInfo.obj \
- $(DESTDIR)\FTPSession.obj \
- $(DESTDIR)\pch.obj
- #
- # Dependecies start here
- #
- $(MAINTARGFULLPATH): $(DESTDIR) $(OBJS)
- $(LIB) $(LIBARGS) $(OBJS)
- $(DESTDIR)\zlib.obj: $(PCHFILE)
- $(DESTDIR)\ztime.obj: $(PCHFILE)
- $(DESTDIR)\token.obj: $(PCHFILE)
- $(DESTDIR)\zstring.obj: $(PCHFILE)
- $(DESTDIR)\tlist.obj: $(PCHFILE)
- $(DESTDIR)\window.obj: $(PCHFILE)
- $(DESTDIR)\dialog.obj: $(PCHFILE)
- $(DESTDIR)\win32app.obj: $(PCHFILE)
- $(DESTDIR)\matrix.obj: $(PCHFILE)
- $(DESTDIR)\matrix2.obj: $(PCHFILE)
- $(DESTDIR)\orientation.obj: $(PCHFILE)
- $(DESTDIR)\quaternion.obj: $(PCHFILE)
- $(DESTDIR)\color.obj: $(PCHFILE)
- $(DESTDIR)\event.obj: $(PCHFILE)
- $(DESTDIR)\base.obj: $(PCHFILE)
- $(DESTDIR)\input.obj: $(PCHFILE)
- $(DESTDIR)\VersionInfo.obj: $(PCHFILE)
- $(DESTDIR)\FTPSession.obj: $(PCHFILE)
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