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- #ifndef _dialog_h_
- #define _dialog_h_
- //////////////////////////////////////////////////////////////////////////////
- //
- // Dialog
- //
- //////////////////////////////////////////////////////////////////////////////
- class Dialog : public Window
- {
- public:
- Dialog(Window* pwndParent, int nResourceID);
- ~Dialog();
- virtual BOOL Create();
- virtual void Destroy();
- protected:
- static BOOL CALLBACK Win32DlgProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
- virtual DWORD WndProc(UINT message, WPARAM wParam, LPARAM lParam);
- // overridable message handles
- virtual BOOL OnInitDialog();
- virtual BOOL OnNotify(HWND hwndFrom, UINT idFrom, UINT code, LPARAM lParam, LRESULT* pResult);
- virtual void OnDrawItem(UINT nCtrlID, LPDRAWITEMSTRUCT lpdis);
- // Dialog Hook functions
- static LRESULT CALLBACK DialogCreationHook(int code, WPARAM wParam, LPARAM lParam);
- void HookDialogCreate();
- BOOL UnhookDialogCreate();
- protected:
- int m_nResourceID;
- };
- #endif
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