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- #include "image24.hpp"
- #include "image.hpp"
- image24::image24(unsigned short width, unsigned short height,
- unsigned char *buffer)
- {
- w=width;
- h=height;
-
- data=(unsigned char *)jmalloc(width*height*3,"image24");
- CONDITION(data,"unable to alloc enough memory for 24 bit image");
- }
- void image24::clear(unsigned char r, unsigned char g,
- unsigned char b)
- {
- int x,y;
- unsigned char *p=data;
- for (y=0;y<h;y++)
- {
- for (x=0;x<w;x++)
- {
- *(p++)=r;
- *(p++)=g;
- *(p++)=b;
- }
- }
- }
- void image24::add_error(int x, int y, int r_error, int g_error, int b_error, int error_mult)
- {
- if (x>=w || x<0 || y>=h || y<0) // check to make sure this pixel is in the image
- return ;
- unsigned char *pix=data+(y*w*3+x*3);
- int result;
-
- result=(int)(*pix)+r_error*error_mult/32;
- if (result>255)
- *pix=255;
- else if (result<0) *pix=0;
- else *pix=result;
- pix++;
- result=(int)(*pix)+g_error*error_mult/32;
- if (result>255)
- *pix=255;
- else if (result<0) *pix=0;
- else *pix=result;
- pix++;
-
- result=(int)(*pix)+b_error*error_mult/32;
- if (result>255)
- *pix=255;
- else if (result<0) *pix=0;
- else *pix=result;
- }
- image *image24::dither(palette *pal)
- {
- int i,j,closest;
- unsigned char r,g,b,*cur_pixel=data,ar,ag,ab;
- image *dest=new image(w,h);
- for (j=0;j<h;j++)
- {
- for (i=0;i<w;i++)
- {
- r=(*cur_pixel); cur_pixel++;
- g=(*cur_pixel); cur_pixel++;
- b=(*cur_pixel); cur_pixel++;
- closest=pal->find_closest(r,g,b); // find the closest match in palette
- dest->putpixel(i,j,closest); // set the pixel to this color
- pal->get(closest,ar,ag,ab); // see what the actual color we used was
-
- add_error(i+1,j,ar-r,ag-g,ab-b,8);
- add_error(i+2,j,ar-r,ag-g,ab-b,4);
- add_error(i-2,j+1,ar-r,ag-g,ab-b,2);
- add_error(i-1,j+1,ar-r,ag-g,ab-b,4);
- add_error(i,j+1,ar-r,ag-g,ab-b,8);
- add_error(i+1,j+1,ar-r,ag-g,ab-b,4);
- add_error(i+2,j+1,ar-r,ag-g,ab-b,2);
- }
- }
- return dest;
- }
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