12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273 |
- /*
- * Copyright © 2011-2020 Frictional Games
- *
- * This file is part of Amnesia: A Machine For Pigs.
- *
- * Amnesia: A Machine For Pigs is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- * Amnesia: A Machine For Pigs is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Amnesia: A Machine For Pigs. If not, see <https://www.gnu.org/licenses/>.
- */
- #ifndef HPL_GUI_SET_ENTITY_H
- #define HPL_GUI_SET_ENTITY_H
- #include "math/MathTypes.h"
- #include "graphics/GraphicsTypes.h"
- #include "system/SystemTypes.h"
- #include "scene/Entity3D.h"
- #include "graphics/Renderable.h"
- namespace hpl {
- class cResources;
- class cGraphics;
- class cGui;
- class cGuiSet;
- //------------------------------------------
- class cGuiSetEntity : public iRenderable
- {
- #ifdef __GNUC__
- typedef iRenderable __super;
- #endif
- public:
- cGuiSetEntity(const tString asName,cGuiSet *apSet);
- ~cGuiSetEntity();
- void SetGuiSet(cGuiSet *apSet);
- cGuiSet* GetGuiSet(){ return mpGuiSet;}
-
- /////////////////////////////////
- //Entity implementation
- tString GetEntityType(){ return "GuiSetEntity";}
- /////////////////////////////////
- //Renderable implementations
- cMaterial *GetMaterial(){ return NULL;}
- iVertexBuffer* GetVertexBuffer(){return NULL;}
- eRenderableType GetRenderType(){ return eRenderableType_GuiSet;}
- cMatrixf* GetModelMatrix(cFrustum *apFrustum);
- int GetMatrixUpdateCount();
- private:
- cGuiSet *mpGuiSet;
- cMatrixf m_mtxTemp;
- };
- };
- #endif // HPL_GUI_SET_ENTITY_H
|