/*
 * Copyright © 2011-2020 Frictional Games
 * 
 * This file is part of Amnesia: A Machine For Pigs.
 * 
 * Amnesia: A Machine For Pigs is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version. 

 * Amnesia: A Machine For Pigs is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with Amnesia: A Machine For Pigs.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "EditorEditModeJoints.h"

#include "EditorBaseClasses.h"
#include "EditorActionHandler.h"

#include "EditorWindowFactory.h"

#include "EditorWindowJoints.h"

#include "EditorActionsBodies.h"

#include "EntityWrapperJointBall.h"
#include "EntityWrapperJointHinge.h"
#include "EntityWrapperJointScrew.h"
#include "EntityWrapperJointSlider.h"

//-----------------------------------------------------------------

///////////////////////////////////////////////////////////////////
// CONSTRUCTORS
///////////////////////////////////////////////////////////////////

//-----------------------------------------------------------------

cEditorEditModeJoints::cEditorEditModeJoints(iEditorBase* apEditor,
											 iEditorWorld* apEditorWorld) : iEditorEditModeObjectCreator(apEditor,"Joints", apEditorWorld)
{
	mpEditorWorld = apEditorWorld;
}

//-----------------------------------------------------------------

///////////////////////////////////////////////////////////////////
// PUBLIC METHODS
///////////////////////////////////////////////////////////////////

//-----------------------------------------------------------------

//-----------------------------------------------------------------

//-----------------------------------------------------------------

///////////////////////////////////////////////////////////////////
// PROTECTED METHODS
///////////////////////////////////////////////////////////////////

//-----------------------------------------------------------------

iEditorWindow* cEditorEditModeJoints::CreateSpecificWindow()
{
	return hplNew(cEditorWindowJoints,(this));
}

//-----------------------------------------------------------------

void cEditorEditModeJoints::CreateTypes()
{
	mvTypes.push_back(hplNew(cEntityWrapperTypeJointBall,()));
	mvTypes.push_back(hplNew(cEntityWrapperTypeJointHinge,()));
	mvTypes.push_back(hplNew(cEntityWrapperTypeJointScrew,()));
	mvTypes.push_back(hplNew(cEntityWrapperTypeJointSlider,()));
}

//-----------------------------------------------------------------


