/*
 * Copyright © 2011-2020 Frictional Games
 * 
 * This file is part of Amnesia: A Machine For Pigs.
 * 
 * Amnesia: A Machine For Pigs is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version. 

 * Amnesia: A Machine For Pigs is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with Amnesia: A Machine For Pigs.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "resources/VideoLoaderHandler.h"

#include "resources/VideoLoader.h"
#include "system/String.h"
#include "system/LowLevelSystem.h"
#include "resources/Resources.h"
#include "graphics/Graphics.h"

#include "scene/Scene.h"

namespace hpl {

	//////////////////////////////////////////////////////////////////////////
	// CONSTRUCTORS
	//////////////////////////////////////////////////////////////////////////

	//-----------------------------------------------------------------------
	
	cVideoLoaderHandler::cVideoLoaderHandler(cResources* apResources,cGraphics *apGraphics)
	{
		mpResources = apResources;
		mpGraphics = apGraphics;
	}
	
	//-----------------------------------------------------------------------

	cVideoLoaderHandler::~cVideoLoaderHandler()
	{
		
	}

	//-----------------------------------------------------------------------

	//////////////////////////////////////////////////////////////////////////
	// PUBLIC METHODS
	//////////////////////////////////////////////////////////////////////////

	//-----------------------------------------------------------------------
	
	iVideoStream* cVideoLoaderHandler::LoadVideo(const tWString& asFile)
	{
		iVideoLoader *pVideoLoader = static_cast<iVideoLoader*>(GetLoaderForFile(asFile));

		if(pVideoLoader)
		{
				return pVideoLoader->LoadVideo(asFile);
		}
		
		return NULL;
	}

	//-----------------------------------------------------------------------

	
	//////////////////////////////////////////////////////////////////////////
	// PRIVATE METHODS
	//////////////////////////////////////////////////////////////////////////

	//-----------------------------------------------------------------------

	
	void cVideoLoaderHandler::SetupLoader(iResourceLoader *apLoader)
	{
		iVideoLoader *pVideoLoader = static_cast<iVideoLoader*>(apLoader);
		
		pVideoLoader->mpLowLevelGraphics = mpGraphics->GetLowLevel();
	}

	//-----------------------------------------------------------------------
}
