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- /*
- * Seven Kingdoms: Ancient Adversaries
- *
- * Copyright 1997,1998 Enlight Software Ltd.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- // Filename : OSNOW2.CPP
- // Description : Class Snow
- // Ownership : Gilbert
- #include <OSNOW.h>
- #include <OVGABUF.h>
- #include <ALL.h>
- //------------ Begin of function Snow::set_bound ---------//
- void Snow::set_bound(int x1, int y1, int x2, int y2)
- {
- for(int i = 0; i < SNOW_LAYERS; ++i)
- {
- layer[i].set_bound(x1, y1, x2, y2);
- }
- }
- //------------ End of function Snow::set_bound ---------//
- //------------ Begin of function Snow::init ---------//
- void Snow::init(double s, char animSpeed)
- {
- for(int i = 0; i < SNOW_LAYERS; ++i)
- {
- // slower the snow, denser
- layer[i].init( 15 + 10*i + animSpeed, 20 + 10*i + animSpeed, 3+i*2, i+2, i/2, s, animSpeed);
- }
- }
- //------------ End of function Snow::init ---------//
- //------------ Begin of function Snow::fall ---------//
- void Snow::fall()
- {
- for(int i = 0; i < SNOW_LAYERS; ++i)
- {
- layer[i].fall();
- }
- }
- //------------ End of function Snow::fall ---------//
- //------------ Begin of function Snow::draw_step ---------//
- void Snow::draw_step(VgaBuf *vgabuf)
- {
- for(int i = 0; i < SNOW_LAYERS; ++i)
- {
- layer[i].draw_step(vgabuf);
- }
- }
- //------------ End of function Snow::draw_step ---------//
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