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- ;;; Equal?
- ;;; Copyright (C) 2024 Igalia, S.L.
- ;;;
- ;;; Licensed under the Apache License, Version 2.0 (the "License");
- ;;; you may not use this file except in compliance with the License.
- ;;; You may obtain a copy of the License at
- ;;;
- ;;; http://www.apache.org/licenses/LICENSE-2.0
- ;;;
- ;;; Unless required by applicable law or agreed to in writing, software
- ;;; distributed under the License is distributed on an "AS IS" BASIS,
- ;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ;;; See the License for the specific language governing permissions and
- ;;; limitations under the License.
- ;;; Commentary:
- ;;;
- ;;; Implementation of 'equal?' based on the interleaved union-find and
- ;;; tree equality with precheck algorithm from "Efficient
- ;;; Nondestructive Equality Checking for Trees and Graphs"
- ;;;
- ;;; See: https://cs.indiana.edu/~dyb/pubs/equal.pdf
- ;;;
- ;;; Code:
- (library (hoot equal)
- (export equal?)
- (import (hoot bitvectors)
- (hoot bytevectors)
- (hoot boxes)
- (hoot eq)
- (hoot match)
- (hoot numbers)
- (hoot not)
- (hoot pairs)
- (hoot primitives)
- (hoot records)
- (hoot strings)
- (hoot values)
- (hoot vectors))
- (define (equal? x y)
- ;; TODO: Add pseudorandom number generator
- (define (random x) x)
- ;; Use low-level wasm hashq tables to avoid a cycle with (hoot
- ;; hashtables).
- (define (make-eq-hashtable)
- (%inline-wasm
- '(func (result (ref eq))
- (call $make-hash-table))))
- (define (hashtable-ref table key)
- (%inline-wasm
- '(func (param $table (ref eq))
- (param $key (ref eq))
- (result (ref eq))
- (call $hashq-ref
- (ref.cast $hash-table (local.get $table))
- (local.get $key)
- (ref.i31 (i32.const 1))))
- table key))
- (define (hashtable-set! table key value)
- (%inline-wasm
- '(func (param $table (ref eq))
- (param $key (ref eq))
- (param $value (ref eq))
- (call $hashq-set!
- (ref.cast $hash-table (local.get $table))
- (local.get $key)
- (local.get $value)))
- table key value))
- (define (record-type-compare vtable)
- (%struct-ref vtable 7))
- (define (bytevector=? x y)
- (let ((n (bytevector-length x)))
- (and (= n (bytevector-length y))
- (let lp ((i 0))
- (or (= i n)
- (and (eqv? (bytevector-u8-ref x i)
- (bytevector-u8-ref y i))
- (lp (+ i 1))))))))
- (define (bitvector=? x y)
- (let ((n (bitvector-length x)))
- (and (= n (bitvector-length y))
- (let lp ((i 0))
- (or (= i n)
- (and (eqv? (bitvector-ref x i)
- (bitvector-ref y i))
- (lp (+ i 1))))))))
- ;; Bounds for precheck and fast/slow interleave paths. These
- ;; magic numbers are taken straight out of the aforementioned
- ;; paper.
- (define k0 400)
- (define kb -40)
- ;; The precheck does a simple tree equality test with a bound on
- ;; the number of checks, recurring up to k times. This means that
- ;; the precheck will terminate even when given cyclic inputs.
- (define (pre? x y k)
- (cond
- ((eq? x y) k)
- ((pair? x)
- (and (pair? y)
- (if (<= k 0)
- k
- (let ((k (pre? (car x) (car y) (- k 1))))
- (and k (pre? (cdr x) (cdr y) k))))))
- ((vector? x)
- (and (vector? y)
- (let ((n (vector-length x)))
- (and (= n (vector-length y))
- (let lp ((i 0) (k k))
- (if (or (= i n) (<= k 0))
- k
- (let ((k (pre? (vector-ref x i) (vector-ref y i) (- k 1))))
- (and k (lp (+ i 1) k)))))))))
- ((record? x)
- (and (record? y)
- (let ((vtable (%struct-vtable x)))
- (and (eq? vtable (%struct-vtable y))
- (match (record-type-compare vtable)
- (#f #f)
- (compare
- ;; Since the record type comparison procedure
- ;; is external to 'equal?', we need to create a
- ;; wrapper that updates the counter after each
- ;; call. Opaque records will never call
- ;; 'equal?*', so 'k*' is lazily initialized to
- ;; detect this case.
- (let ((k* #f))
- (define (equal?* x y)
- (unless k* (set! k* k))
- (and (> k* 0)
- (match (pre? x y k*)
- (#f
- (set! k* #f)
- #f)
- (k
- (set! k* (- k 1))
- ;; The values were equal, but if
- ;; the precheck has reached its
- ;; bound we will lie and say the
- ;; values were not equal so
- ;; 'compare' will stop.
- (> k 0)))))
- (compare x y equal?*)
- k*)))))
- k))
- ((string? x)
- (and (string? y) (string=? x y) k))
- ((bytevector? x)
- (and (bytevector? y) (bytevector=? x y) k))
- ((bitvector? x)
- (and (bitvector? y) (bitvector=? x y) k))
- (else (and (eqv? x y) k))))
- (define (interleave? ht x y k)
- ;; Union-find algorithm with splitting path compression.
- (define (union-find x y)
- (define (find b)
- (let ((n (box-ref b)))
- (if (number? n)
- b
- ;; Equivalence classes form chains of boxes. To
- ;; reduce pointer chasing as the set grows, the path
- ;; is compressed during lookup via the "splitting"
- ;; technique. Each box in the chain becomes linked to
- ;; the one two beyond it.
- (let loop ((b b) (n n))
- (let ((nn (box-ref n)))
- (if (number? nn)
- n
- (begin
- (box-set! b nn)
- (loop n nn))))))))
- (let ((bx (hashtable-ref ht x))
- (by (hashtable-ref ht y)))
- (if (not bx)
- (if (not by)
- ;; Neither value has been visited before. Create a
- ;; new equivalence class for them to share.
- (let ((b (make-box 1)))
- (hashtable-set! ht x b)
- (hashtable-set! ht y b)
- #f)
- ;; x hasn't been visited before, but y has. Use y's
- ;; equivalence class.
- (let ((ry (find by)))
- (hashtable-set! ht x ry)
- #f))
- (if (not by)
- ;; y hasn't been visited before, but x has. Use x's
- ;; equivalence class.
- (let ((rx (find bx)))
- (hashtable-set! ht y rx)
- #f)
- ;; Both x and y have been visited before.
- (let ((rx (find bx))
- (ry (find by)))
- ;; If x and y share an equivalance class then they
- ;; are equal and we're done. Otherwise, the
- ;; representative of the smaller class is linked
- ;; to the representative of the larger class and
- ;; the size is updated to reflect the size of the
- ;; new class.
- (or (eq? rx ry)
- (let ((nx (box-ref rx))
- (ny (box-ref ry)))
- (if (> nx ny)
- (begin
- (box-set! ry rx)
- (box-set! rx (+ nx ny))
- #f)
- (begin
- (box-set! rx ry)
- (box-set! ry (+ ny nx))
- #f)))))))))
- (define (e? x y k)
- (if (<= k 0)
- (if (= k kb)
- ;; The fast path is taken when k hits the lower bound,
- ;; resetting k in the process. The random k value
- ;; "reduces the likelihood of repeatedly tripping on
- ;; worst-case behavior in cases where sizes of the
- ;; input graphs happen to be related to the chosen
- ;; bounds in a bad way."
- (fast? x y (random (* 2 k0)))
- (slow? x y k))
- (fast? x y k)))
- (define (slow? x y k)
- (cond
- ((eq? x y) k)
- ((pair? x)
- (and (pair? y)
- (if (union-find x y)
- ;; Reset k back to zero to re-enter slow? on the
- ;; basis that if one equivalence is found then it
- ;; is likely that more will be found.
- 0
- (let ((k (e? (car x) (car y) (- k 1))))
- (and k (e? (cdr x) (cdr y) k))))))
- ((vector? x)
- (and (vector? y)
- (let ((length (vector-length x)))
- (and (= length (vector-length y))
- (if (union-find x y)
- 0
- (let lp ((i 0) (k (- k 1)))
- (if (= i length)
- k
- (let ((k (e? (vector-ref x i) (vector-ref y i) k)))
- (and k (lp (+ i 1) k))))))))))
- ((record? x)
- (and (record? y)
- (let ((vtable (%struct-vtable x)))
- (and (eq? vtable (%struct-vtable y))
- (match (record-type-compare vtable)
- (#f #f)
- (compare
- (let ((k* #f))
- (define (equal?* x y)
- (unless k* (set! k* k))
- (if (union-find x y)
- (begin
- (set! k* 0)
- #t)
- (match (e? x y k*)
- (#f
- (set! k* #f)
- #f)
- (k
- (set! k* (- k 1))
- (> k 0)))))
- k*)))))))
- ((string? x)
- (and (string? y) (string=? x y) k))
- ((bytevector? x)
- (and (bytevector? y) (bytevector=? x y) k))
- ((bitvector? x)
- (and (bitvector? y) (bitvector=? x y) k))
- (else (and (eqv? x y) k))))
- (define (fast? x y k)
- (let ((k (- k 1)))
- (cond
- ((eq? x y) k)
- ((pair? x)
- (and (pair? y)
- (let ((k (e? (car x) (car y) k)))
- (and k (e? (cdr x) (cdr y) k)))))
- ((vector? x)
- (and (vector? y)
- (let ((length (vector-length x)))
- (and (= length (vector-length y))
- (let lp ((i 0) (k k))
- (if (= i length)
- k
- (let ((k (e? (vector-ref x i) (vector-ref y i) k)))
- (and k (lp (+ i 1) k)))))))))
- ((record? x)
- (and (record? y)
- (let ((vtable (%struct-vtable x)))
- (and (eq? vtable (%struct-vtable y))
- (match (record-type-compare vtable)
- (#f #f)
- (compare
- (let ((k* #f))
- (define (equal?* x y)
- (unless k* (set! k* k))
- (match (e? x y k*)
- (#f
- (set! k* #f)
- #f)
- (k
- (set! k* (- k 1))
- (> k 0))))
- (and (compare x y equal?*) k))))))))
- ((string? x)
- (and (string? y) (string=? x y) k))
- ((bytevector? x)
- (and (bytevector? y) (bytevector=? x y) k))
- ((bitvector? x)
- (and (bitvector? y) (bitvector=? x y) k))
- (else (and (eqv? x y) k)))))
- (and (e? x y k) #t))
- ;; Perform the precheck before falling back to the slower
- ;; interleave method. For atoms and small trees, the precheck
- ;; will be sufficient to determine equality.
- (let ((k (pre? x y k0)))
- ;; The precheck returns #f if not equal, a number greater than
- ;; zero if equal, or 0 if it couldn't determine equality within
- ;; k0 checks. For the first two cases, we can return
- ;; immediately. For the last case, we proceed to the
- ;; interleaved algorithm.
- (and k (or (> k 0) (interleave? (make-eq-hashtable) x y 0))))))
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