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- # THIS FILE IS A PART OF VCStudio
- # PYTHON 3
- import os
- from subprocess import *
- def get_update_info(win):
-
- # In the GTK version you could make updates by downloading new versions of
- # the files from the GIT repository. But it's not an easy thing to set up
- # seamlessly for the user. IK because similar system is already in place
- # for the Blender-Organizer.
-
- # This system will be somewhat simplified in the UI side of things. But a
- # tiny bit more complex from the underliying system. For example. In the old
- # release there was no notification of the update.
-
- # So this function here will check for updates.
-
- # Now I have no idea how to implement update notifications. And whether I
- # should in the first place. In the old update system I had often made
- # easy to fix mistakes. But I was relying a little bit on the fact that
- # people don't see immediatly that the update is available. Which I could
- # use to fix all the mistakes I found without calling a whole another
- # version. Maybe it's a good thing here too.
-
- # I think that since VCStudio Project-Manager is going to be ran as a kind
- # of launcher thingy... People will more often use the VCStudio it self and
- # rearly the launcher. And so, some kind of automatic update check could be
- # done. And no nasty notification. Just a number on the update icon.
-
- # Now to make it work. I need to separate the reading of network to a separate
- # python file. update_request.py . That I gonna run as a subprocess to this
- # file.
-
- # The updating it self will have to be confirmed by the user. For which will
- # need a UI layer. pm_updateLayer.py and a update download file for actually
- # donloading and saving those files. update_download.py
-
- # So let's start already.
-
-
- if "request" not in win.update:
-
- # This is going to open a SUBPROCESS for the getting of the update info
- # I'm doing it like this so there will not be lag.
- win.update["request"] = Popen(['stdbuf', '-o0', "python3", \
- os.getcwd()+"/project_manager/update_request.py"],\
- stdout=PIPE, universal_newlines=True)
- win.update["versions"] = {}
- win.update["get_files"] = []
- win.update["get_all_files"] = []
-
- while "END" not in win.update:
- # This going to read lines returned by the process on every frame.
- line = win.update["request"].stdout.readline()[:-1]
-
- if line:
- if line.startswith("VERSION "):
- try:
- now_version = float(line.replace("VERSION ", ""))
-
- if "count" not in win.update:
- win.update["count"] = 0
-
- if now_version > win.version:
- win.update["count"] += 1
-
- win.update["now_version"] = now_version
-
- if now_version not in win.update["versions"]:
- win.update["versions"][now_version] = {
- "open":False,
- "files":[],
- "link":"https://notabug.org/troler/foo"
- }
- except:
- raise()
- pass
-
- elif line.startswith("["):
- try:
- win.update["versions"][win.update["now_version"]]["link"] = \
- line[1:-1]
- except:
- pass
- elif line != "END":
- try:
- win.update["versions"][win.update["now_version"]]["files"]\
- .append(line)
-
- if win.update["now_version"] > win.version:
- if line not in win.update["get_files"]:
- win.update["get_files"].append(line)
-
- # All files. In case the user wants to update everything
- # or I made a mistake somewhere. There will be an option
- # in the update UI to download everything.
-
- if line not in win.update["get_all_files"]:
- win.update["get_all_files"].append(line)
-
-
-
- except:
- pass
-
- # To end the reading non-sense
- if line == "END":
- win.update["END"] = True
-
-
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