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- /*
- * Server-side window handling
- *
- * Copyright (C) 2001 Alexandre Julliard
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #include "config.h"
- #include "wine/port.h"
- #include <assert.h>
- #include <stdarg.h>
- #include "windef.h"
- #include "winbase.h"
- #include "wingdi.h"
- #include "winuser.h"
- #include "object.h"
- #include "request.h"
- #include "thread.h"
- #include "process.h"
- #include "user.h"
- #include "unicode.h"
- /* a window property */
- struct property
- {
- unsigned short type; /* property type (see below) */
- atom_t atom; /* property atom */
- obj_handle_t handle; /* property handle (user-defined storage) */
- };
- enum property_type
- {
- PROP_TYPE_FREE, /* free entry */
- PROP_TYPE_STRING, /* atom that was originally a string */
- PROP_TYPE_ATOM /* plain atom */
- };
- struct window
- {
- struct window *parent; /* parent window */
- user_handle_t owner; /* owner of this window */
- struct window *first_child; /* first child in Z-order */
- struct window *last_child; /* last child in Z-order */
- struct window *first_unlinked; /* first child not linked in the Z-order list */
- struct window *next; /* next window in Z-order */
- struct window *prev; /* prev window in Z-order */
- user_handle_t handle; /* full handle for this window */
- struct thread *thread; /* thread owning the window */
- struct window_class *class; /* window class */
- atom_t atom; /* class atom */
- user_handle_t last_active; /* last active popup */
- rectangle_t window_rect; /* window rectangle (relative to parent client area) */
- rectangle_t client_rect; /* client rectangle (relative to parent client area) */
- struct region *win_region; /* region for shaped windows (relative to window rect) */
- struct region *update_region; /* update region (relative to window rect) */
- unsigned int style; /* window style */
- unsigned int ex_style; /* window extended style */
- unsigned int id; /* window id */
- void* instance; /* creator instance */
- void* user_data; /* user-specific data */
- WCHAR *text; /* window caption text */
- unsigned int paint_flags; /* various painting flags */
- int prop_inuse; /* number of in-use window properties */
- int prop_alloc; /* number of allocated window properties */
- struct property *properties; /* window properties array */
- int nb_extra_bytes; /* number of extra bytes */
- char extra_bytes[1]; /* extra bytes storage */
- };
- #define PAINT_INTERNAL 0x01 /* internal WM_PAINT pending */
- #define PAINT_ERASE 0x02 /* needs WM_ERASEBKGND */
- #define PAINT_NONCLIENT 0x04 /* needs WM_NCPAINT */
- /* growable array of user handles */
- struct user_handle_array
- {
- user_handle_t *handles;
- int count;
- int total;
- };
- static struct window *top_window; /* top-level (desktop) window */
- /* global window pointers */
- static struct window *shell_window;
- static struct window *shell_listview;
- static struct window *progman_window;
- static struct window *taskman_window;
- /* retrieve a pointer to a window from its handle */
- inline static struct window *get_window( user_handle_t handle )
- {
- struct window *ret = get_user_object( handle, USER_WINDOW );
- if (!ret) set_error( STATUS_INVALID_HANDLE );
- return ret;
- }
- /* unlink a window from the tree */
- static void unlink_window( struct window *win )
- {
- struct window *parent = win->parent;
- assert( parent );
- if (win->next) win->next->prev = win->prev;
- else if (parent->last_child == win) parent->last_child = win->prev;
- if (win->prev) win->prev->next = win->next;
- else if (parent->first_child == win) parent->first_child = win->next;
- else if (parent->first_unlinked == win) parent->first_unlinked = win->next;
- }
- /* link a window into the tree (or unlink it if the new parent is NULL) */
- static void link_window( struct window *win, struct window *parent, struct window *previous )
- {
- unlink_window( win ); /* unlink it from the previous location */
- if (parent)
- {
- win->parent = parent;
- if ((win->prev = previous))
- {
- if ((win->next = previous->next)) win->next->prev = win;
- else if (win->parent->last_child == previous) win->parent->last_child = win;
- win->prev->next = win;
- }
- else
- {
- if ((win->next = parent->first_child)) win->next->prev = win;
- else win->parent->last_child = win;
- parent->first_child = win;
- }
- }
- else /* move it to parent unlinked list */
- {
- parent = win->parent;
- if ((win->next = parent->first_unlinked)) win->next->prev = win;
- win->prev = NULL;
- parent->first_unlinked = win;
- }
- }
- /* append a user handle to a handle array */
- static int add_handle_to_array( struct user_handle_array *array, user_handle_t handle )
- {
- if (array->count >= array->total)
- {
- int new_total = max( array->total * 2, 32 );
- user_handle_t *new_array = realloc( array->handles, new_total * sizeof(*new_array) );
- if (!new_array)
- {
- free( array->handles );
- set_error( STATUS_NO_MEMORY );
- return 0;
- }
- array->handles = new_array;
- array->total = new_total;
- }
- array->handles[array->count++] = handle;
- return 1;
- }
- /* set a window property */
- static void set_property( struct window *win, atom_t atom, obj_handle_t handle,
- enum property_type type )
- {
- int i, free = -1;
- struct property *new_props;
- /* check if it exists already */
- for (i = 0; i < win->prop_inuse; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE)
- {
- free = i;
- continue;
- }
- if (win->properties[i].atom == atom)
- {
- win->properties[i].type = type;
- win->properties[i].handle = handle;
- return;
- }
- }
- /* need to add an entry */
- if (!grab_global_atom( atom )) return;
- if (free == -1)
- {
- /* no free entry */
- if (win->prop_inuse >= win->prop_alloc)
- {
- /* need to grow the array */
- if (!(new_props = realloc( win->properties,
- sizeof(*new_props) * (win->prop_alloc + 16) )))
- {
- set_error( STATUS_NO_MEMORY );
- release_global_atom( atom );
- return;
- }
- win->prop_alloc += 16;
- win->properties = new_props;
- }
- free = win->prop_inuse++;
- }
- win->properties[free].atom = atom;
- win->properties[free].type = type;
- win->properties[free].handle = handle;
- }
- /* remove a window property */
- static obj_handle_t remove_property( struct window *win, atom_t atom )
- {
- int i;
- for (i = 0; i < win->prop_inuse; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE) continue;
- if (win->properties[i].atom == atom)
- {
- release_global_atom( atom );
- win->properties[i].type = PROP_TYPE_FREE;
- return win->properties[i].handle;
- }
- }
- /* FIXME: last error? */
- return 0;
- }
- /* find a window property */
- static obj_handle_t get_property( struct window *win, atom_t atom )
- {
- int i;
- for (i = 0; i < win->prop_inuse; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE) continue;
- if (win->properties[i].atom == atom) return win->properties[i].handle;
- }
- /* FIXME: last error? */
- return 0;
- }
- /* destroy all properties of a window */
- inline static void destroy_properties( struct window *win )
- {
- int i;
- if (!win->properties) return;
- for (i = 0; i < win->prop_inuse; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE) continue;
- release_global_atom( win->properties[i].atom );
- }
- free( win->properties );
- }
- /* destroy a window */
- static void destroy_window( struct window *win )
- {
- assert( win != top_window );
- /* destroy all children */
- while (win->first_child) destroy_window( win->first_child );
- while (win->first_unlinked) destroy_window( win->first_unlinked );
- if (win->thread->queue)
- {
- if (win->update_region) inc_queue_paint_count( win->thread, -1 );
- if (win->paint_flags & PAINT_INTERNAL) inc_queue_paint_count( win->thread, -1 );
- queue_cleanup_window( win->thread, win->handle );
- }
- /* reset global window pointers, if the corresponding window is destroyed */
- if (win == shell_window) shell_window = NULL;
- if (win == shell_listview) shell_listview = NULL;
- if (win == progman_window) progman_window = NULL;
- if (win == taskman_window) taskman_window = NULL;
- free_user_handle( win->handle );
- destroy_properties( win );
- unlink_window( win );
- if (win->win_region) free_region( win->win_region );
- if (win->update_region) free_region( win->update_region );
- release_class( win->class );
- if (win->text) free( win->text );
- memset( win, 0x55, sizeof(*win) + win->nb_extra_bytes - 1 );
- free( win );
- }
- /* create a new window structure (note: the window is not linked in the window tree) */
- static struct window *create_window( struct window *parent, struct window *owner,
- atom_t atom, void *instance )
- {
- int extra_bytes;
- struct window *win;
- struct window_class *class = grab_class( current->process, atom, instance, &extra_bytes );
- if (!class) return NULL;
- win = mem_alloc( sizeof(*win) + extra_bytes - 1 );
- if (!win)
- {
- release_class( class );
- return NULL;
- }
- if (!(win->handle = alloc_user_handle( win, USER_WINDOW )))
- {
- release_class( class );
- free( win );
- return NULL;
- }
- win->parent = parent;
- win->owner = owner ? owner->handle : 0;
- win->first_child = NULL;
- win->last_child = NULL;
- win->first_unlinked = NULL;
- win->thread = current;
- win->class = class;
- win->atom = atom;
- win->last_active = win->handle;
- win->win_region = NULL;
- win->update_region = NULL;
- win->style = 0;
- win->ex_style = 0;
- win->id = 0;
- win->instance = NULL;
- win->user_data = NULL;
- win->text = NULL;
- win->paint_flags = 0;
- win->prop_inuse = 0;
- win->prop_alloc = 0;
- win->properties = NULL;
- win->nb_extra_bytes = extra_bytes;
- memset( win->extra_bytes, 0, extra_bytes );
- if (parent) /* put it on parent unlinked list */
- {
- if ((win->next = parent->first_unlinked)) win->next->prev = win;
- win->prev = NULL;
- parent->first_unlinked = win;
- }
- else win->next = win->prev = NULL;
- /* if parent belongs to a different thread, attach the two threads */
- if (parent && parent->thread && parent->thread != current)
- attach_thread_input( current, parent->thread );
- return win;
- }
- /* destroy all windows belonging to a given thread */
- void destroy_thread_windows( struct thread *thread )
- {
- user_handle_t handle = 0;
- struct window *win;
- while ((win = next_user_handle( &handle, USER_WINDOW )))
- {
- if (win->thread != thread) continue;
- destroy_window( win );
- }
- }
- /* check whether child is a descendant of parent */
- int is_child_window( user_handle_t parent, user_handle_t child )
- {
- struct window *child_ptr = get_user_object( child, USER_WINDOW );
- struct window *parent_ptr = get_user_object( parent, USER_WINDOW );
- if (!child_ptr || !parent_ptr) return 0;
- while (child_ptr->parent)
- {
- if (child_ptr->parent == parent_ptr) return 1;
- child_ptr = child_ptr->parent;
- }
- return 0;
- }
- /* check whether window is a top-level window */
- int is_top_level_window( user_handle_t window )
- {
- struct window *win = get_user_object( window, USER_WINDOW );
- return (win && win->parent == top_window);
- }
- /* make a window active if possible */
- int make_window_active( user_handle_t window )
- {
- struct window *owner, *win = get_window( window );
- if (!win) return 0;
- /* set last active for window and its owner */
- win->last_active = win->handle;
- if ((owner = get_user_object( win->owner, USER_WINDOW ))) owner->last_active = win->handle;
- return 1;
- }
- /* increment (or decrement) the window paint count */
- static inline void inc_window_paint_count( struct window *win, int incr )
- {
- if (win->thread) inc_queue_paint_count( win->thread, incr );
- }
- /* check if window and all its ancestors are visible */
- static int is_visible( const struct window *win )
- {
- while (win && win != top_window)
- {
- if (!(win->style & WS_VISIBLE)) return 0;
- win = win->parent;
- /* if parent is minimized children are not visible */
- if (win && (win->style & WS_MINIMIZE)) return 0;
- }
- return 1;
- }
- /* same as is_visible but takes a window handle */
- int is_window_visible( user_handle_t window )
- {
- struct window *win = get_user_object( window, USER_WINDOW );
- if (!win) return 0;
- return is_visible( win );
- }
- /* check if point is inside the window */
- static inline int is_point_in_window( struct window *win, int x, int y )
- {
- if (!(win->style & WS_VISIBLE)) return 0; /* not visible */
- if ((win->style & (WS_POPUP|WS_CHILD|WS_DISABLED)) == (WS_CHILD|WS_DISABLED))
- return 0; /* disabled child */
- if ((win->ex_style & (WS_EX_LAYERED|WS_EX_TRANSPARENT)) == (WS_EX_LAYERED|WS_EX_TRANSPARENT))
- return 0; /* transparent */
- if (x < win->window_rect.left || x >= win->window_rect.right ||
- y < win->window_rect.top || y >= win->window_rect.bottom)
- return 0; /* not in window */
- if (win->win_region &&
- !point_in_region( win->win_region, x - win->window_rect.left, y - win->window_rect.top ))
- return 0; /* not in window region */
- return 1;
- }
- /* find child of 'parent' that contains the given point (in parent-relative coords) */
- static struct window *child_window_from_point( struct window *parent, int x, int y )
- {
- struct window *ptr;
- for (ptr = parent->first_child; ptr; ptr = ptr->next)
- {
- if (!is_point_in_window( ptr, x, y )) continue; /* skip it */
- /* if window is minimized or disabled, return at once */
- if (ptr->style & (WS_MINIMIZE|WS_DISABLED)) return ptr;
- /* if point is not in client area, return at once */
- if (x < ptr->client_rect.left || x >= ptr->client_rect.right ||
- y < ptr->client_rect.top || y >= ptr->client_rect.bottom)
- return ptr;
- return child_window_from_point( ptr, x - ptr->client_rect.left, y - ptr->client_rect.top );
- }
- return parent; /* not found any child */
- }
- /* find all children of 'parent' that contain the given point */
- static int get_window_children_from_point( struct window *parent, int x, int y,
- struct user_handle_array *array )
- {
- struct window *ptr;
- for (ptr = parent->first_child; ptr; ptr = ptr->next)
- {
- if (!is_point_in_window( ptr, x, y )) continue; /* skip it */
- /* if point is in client area, and window is not minimized or disabled, check children */
- if (!(ptr->style & (WS_MINIMIZE|WS_DISABLED)) &&
- x >= ptr->client_rect.left && x < ptr->client_rect.right &&
- y >= ptr->client_rect.top && y < ptr->client_rect.bottom)
- {
- if (!get_window_children_from_point( ptr, x - ptr->client_rect.left,
- y - ptr->client_rect.top, array ))
- return 0;
- }
- /* now add window to the array */
- if (!add_handle_to_array( array, ptr->handle )) return 0;
- }
- return 1;
- }
- /* find window containing point (in absolute coords) */
- user_handle_t window_from_point( int x, int y )
- {
- struct window *ret;
- if (!top_window) return 0;
- ret = child_window_from_point( top_window, x, y );
- return ret->handle;
- }
- /* return list of all windows containing point (in absolute coords) */
- static int all_windows_from_point( struct window *top, int x, int y, struct user_handle_array *array )
- {
- struct window *ptr;
- /* make point relative to top window */
- for (ptr = top->parent; ptr && ptr != top_window; ptr = ptr->parent)
- {
- x -= ptr->client_rect.left;
- y -= ptr->client_rect.top;
- }
- if (!is_point_in_window( top, x, y )) return 1;
- /* if point is in client area, and window is not minimized or disabled, check children */
- if (!(top->style & (WS_MINIMIZE|WS_DISABLED)) &&
- x >= top->client_rect.left && x < top->client_rect.right &&
- y >= top->client_rect.top && y < top->client_rect.bottom)
- {
- if (!get_window_children_from_point( top, x - top->client_rect.left,
- y - top->client_rect.top, array ))
- return 0;
- }
- /* now add window to the array */
- if (!add_handle_to_array( array, top->handle )) return 0;
- return 1;
- }
- /* return the thread owning a window */
- struct thread *get_window_thread( user_handle_t handle )
- {
- struct window *win = get_user_object( handle, USER_WINDOW );
- if (!win || !win->thread) return NULL;
- return (struct thread *)grab_object( win->thread );
- }
- /* check if any area of a window needs repainting */
- static inline int win_needs_repaint( struct window *win )
- {
- return win->update_region || (win->paint_flags & PAINT_INTERNAL);
- }
- /* find a child of the specified window that needs repainting */
- static struct window *find_child_to_repaint( struct window *parent, struct thread *thread )
- {
- struct window *ptr, *ret = NULL;
- for (ptr = parent->first_child; ptr && !ret; ptr = ptr->next)
- {
- if (!(ptr->style & WS_VISIBLE)) continue;
- if (ptr->thread == thread && win_needs_repaint( ptr ))
- ret = ptr;
- else if (!(ptr->style & WS_MINIMIZE)) /* explore its children */
- ret = find_child_to_repaint( ptr, thread );
- }
- if (ret && (ret->ex_style & WS_EX_TRANSPARENT))
- {
- /* transparent window, check for non-transparent sibling to paint first */
- for (ptr = ret->next; ptr; ptr = ptr->next)
- {
- if (!(ptr->style & WS_VISIBLE)) continue;
- if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
- if (ptr->thread != thread) continue;
- if (win_needs_repaint( ptr )) return ptr;
- }
- }
- return ret;
- }
- /* find a window that needs to receive a WM_PAINT */
- user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread )
- {
- struct window *ptr, *win = find_child_to_repaint( top_window, thread );
- if (win)
- {
- if (!parent) return win->handle;
- /* check that it is a child of the specified parent */
- for (ptr = win; ptr; ptr = ptr->parent)
- if (ptr->handle == parent) return win->handle;
- /* otherwise don't return any window, we don't repaint a child before its parent */
- }
- return 0;
- }
- /* intersect the window region with the specified region, relative to the window parent */
- static struct region *intersect_window_region( struct region *region, struct window *win )
- {
- /* make region relative to window rect */
- offset_region( region, -win->window_rect.left, -win->window_rect.top );
- if (!intersect_region( region, region, win->win_region )) return NULL;
- /* make region relative to parent again */
- offset_region( region, win->window_rect.left, win->window_rect.top );
- return region;
- }
- /* clip all children of a given window out of the visible region */
- static struct region *clip_children( struct window *parent, struct window *last,
- struct region *region, int offset_x, int offset_y )
- {
- struct window *ptr;
- struct region *tmp = create_empty_region();
- if (!tmp) return NULL;
- for (ptr = parent->first_child; ptr && ptr != last; ptr = ptr->next)
- {
- if (!(ptr->style & WS_VISIBLE)) continue;
- if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
- set_region_rect( tmp, &ptr->window_rect );
- if (ptr->win_region && !intersect_window_region( tmp, ptr ))
- {
- free_region( tmp );
- return NULL;
- }
- offset_region( tmp, offset_x, offset_y );
- if (!(region = subtract_region( region, region, tmp ))) break;
- if (is_region_empty( region )) break;
- }
- free_region( tmp );
- return region;
- }
- /* compute the visible region of a window */
- static struct region *get_visible_region( struct window *win, struct window *top,
- unsigned int flags )
- {
- struct region *tmp, *region;
- int offset_x, offset_y;
- if (!(region = create_empty_region())) return NULL;
- /* first check if all ancestors are visible */
- if (!is_visible( win )) return region; /* empty region */
- /* create a region relative to the window itself */
- if ((flags & DCX_PARENTCLIP) && win != top && win->parent)
- {
- rectangle_t rect;
- rect.left = rect.top = 0;
- rect.right = win->parent->client_rect.right - win->parent->client_rect.left;
- rect.bottom = win->parent->client_rect.bottom - win->parent->client_rect.top;
- set_region_rect( region, &rect );
- offset_x = win->client_rect.left;
- offset_y = win->client_rect.top;
- }
- else if (flags & DCX_WINDOW)
- {
- set_region_rect( region, &win->window_rect );
- if (win->win_region && !intersect_window_region( region, win )) goto error;
- offset_x = win->window_rect.left;
- offset_y = win->window_rect.top;
- }
- else
- {
- set_region_rect( region, &win->client_rect );
- if (win->win_region && !intersect_window_region( region, win )) goto error;
- offset_x = win->client_rect.left;
- offset_y = win->client_rect.top;
- }
- offset_region( region, -offset_x, -offset_y );
- /* clip children */
- if (flags & DCX_CLIPCHILDREN)
- {
- if (!clip_children( win, NULL, region,
- offset_x - win->client_rect.left,
- offset_y - win->client_rect.top )) goto error;
- }
- /* clip siblings of ancestors */
- if (top && top != win && (tmp = create_empty_region()) != NULL)
- {
- offset_region( region, offset_x, offset_y ); /* make it relative to parent */
- while (win != top && win->parent)
- {
- if (win->style & WS_CLIPSIBLINGS)
- {
- if (!clip_children( win->parent, win, region, 0, 0 )) goto error;
- if (is_region_empty( region )) break;
- }
- /* clip to parent client area */
- win = win->parent;
- offset_x += win->client_rect.left;
- offset_y += win->client_rect.top;
- offset_region( region, win->client_rect.left, win->client_rect.top );
- set_region_rect( tmp, &win->client_rect );
- if (win->win_region && !intersect_window_region( tmp, win ))
- {
- free_region( tmp );
- goto error;
- }
- if (!intersect_region( region, region, tmp ))
- {
- free_region( tmp );
- goto error;
- }
- if (is_region_empty( region )) break;
- }
- offset_region( region, -offset_x, -offset_y ); /* make it relative to target window again */
- free_region( tmp );
- }
- return region;
- error:
- free_region( region );
- return NULL;
- }
- /* get the window class of a window */
- struct window_class* get_window_class( user_handle_t window )
- {
- struct window *win;
- if (!(win = get_window( window ))) return NULL;
- return win->class;
- }
- /* return a copy of the specified region cropped to the window client or frame rectangle, */
- /* and converted from client to window coordinates. Helper for (in)validate_window. */
- static struct region *crop_region_to_win_rect( struct window *win, struct region *region, int frame )
- {
- rectangle_t rect;
- struct region *tmp = create_empty_region();
- if (!tmp) return NULL;
- /* get bounding rect in client coords */
- if (frame)
- {
- rect.left = win->window_rect.left - win->client_rect.left;
- rect.top = win->window_rect.top - win->client_rect.top;
- rect.right = win->window_rect.right - win->client_rect.left;
- rect.bottom = win->window_rect.bottom - win->client_rect.top;
- }
- else
- {
- rect.left = 0;
- rect.top = 0;
- rect.right = win->client_rect.right - win->client_rect.left;
- rect.bottom = win->client_rect.bottom - win->client_rect.top;
- }
- set_region_rect( tmp, &rect );
- /* intersect specified region with bounding rect */
- if (region && !intersect_region( tmp, region, tmp )) goto done;
- if (is_region_empty( tmp )) goto done;
- /* map it to window coords */
- offset_region( tmp, win->client_rect.left - win->window_rect.left,
- win->client_rect.top - win->window_rect.top );
- return tmp;
- done:
- free_region( tmp );
- return NULL;
- }
- /* set a region as new update region for the window */
- static void set_update_region( struct window *win, struct region *region )
- {
- if (region && !is_region_empty( region ))
- {
- if (!win->update_region) inc_window_paint_count( win, 1 );
- else free_region( win->update_region );
- win->update_region = region;
- }
- else
- {
- if (win->update_region) inc_window_paint_count( win, -1 );
- win->paint_flags &= ~(PAINT_ERASE | PAINT_NONCLIENT);
- win->update_region = NULL;
- if (region) free_region( region );
- }
- }
- /* add a region to the update region; the passed region is freed or reused */
- static int add_update_region( struct window *win, struct region *region )
- {
- if (win->update_region && !union_region( region, win->update_region, region ))
- {
- free_region( region );
- return 0;
- }
- set_update_region( win, region );
- return 1;
- }
- /* validate the non client area of a window */
- static void validate_non_client( struct window *win )
- {
- struct region *tmp;
- rectangle_t rect;
- if (!win->update_region) return; /* nothing to do */
- /* get client rect in window coords */
- rect.left = win->client_rect.left - win->window_rect.left;
- rect.top = win->client_rect.top - win->window_rect.top;
- rect.right = win->client_rect.right - win->window_rect.left;
- rect.bottom = win->client_rect.bottom - win->window_rect.top;
- if ((tmp = create_region( &rect, 1 )))
- {
- if (intersect_region( tmp, win->update_region, tmp ))
- set_update_region( win, tmp );
- else
- free_region( tmp );
- }
- win->paint_flags &= ~PAINT_NONCLIENT;
- }
- /* validate a window completely so that we don't get any further paint messages for it */
- static void validate_whole_window( struct window *win )
- {
- set_update_region( win, NULL );
- if (win->paint_flags & PAINT_INTERNAL)
- {
- win->paint_flags &= ~PAINT_INTERNAL;
- inc_window_paint_count( win, -1 );
- }
- }
- /* validate the update region of a window on all parents; helper for redraw_window */
- static void validate_parents( struct window *child )
- {
- int offset_x = 0, offset_y = 0;
- struct window *win = child;
- struct region *tmp = NULL;
- if (!child->update_region) return;
- while (win->parent && win->parent != top_window)
- {
- /* map to parent client coords */
- offset_x += win->window_rect.left;
- offset_y += win->window_rect.top;
- win = win->parent;
- /* and now map to window coords */
- offset_x += win->client_rect.left - win->window_rect.left;
- offset_y += win->client_rect.top - win->window_rect.top;
- if (win->update_region && !(win->style & WS_CLIPCHILDREN))
- {
- if (!tmp && !(tmp = create_empty_region())) return;
- offset_region( child->update_region, offset_x, offset_y );
- if (subtract_region( tmp, win->update_region, child->update_region ))
- {
- set_update_region( win, tmp );
- tmp = NULL;
- }
- /* restore child coords */
- offset_region( child->update_region, -offset_x, -offset_y );
- }
- }
- if (tmp) free_region( tmp );
- }
- /* add/subtract a region (in client coordinates) to the update region of the window */
- static void redraw_window( struct window *win, struct region *region, int frame, unsigned int flags )
- {
- struct region *tmp;
- struct window *child;
- if (flags & RDW_INVALIDATE)
- {
- if (!(tmp = crop_region_to_win_rect( win, region, frame ))) return;
- if (!add_update_region( win, tmp )) return;
- if (flags & RDW_FRAME) win->paint_flags |= PAINT_NONCLIENT;
- if (flags & RDW_ERASE) win->paint_flags |= PAINT_ERASE;
- }
- else if (flags & RDW_VALIDATE)
- {
- if (!region && (flags & RDW_NOFRAME)) /* shortcut: validate everything */
- {
- set_update_region( win, NULL );
- }
- else if (win->update_region)
- {
- if ((tmp = crop_region_to_win_rect( win, region, frame )))
- {
- if (!subtract_region( tmp, win->update_region, tmp ))
- {
- free_region( tmp );
- return;
- }
- set_update_region( win, tmp );
- }
- if (flags & RDW_NOFRAME) validate_non_client( win );
- if (flags & RDW_NOERASE) win->paint_flags &= ~PAINT_ERASE;
- }
- }
- if ((flags & RDW_INTERNALPAINT) && !(win->paint_flags & PAINT_INTERNAL))
- {
- win->paint_flags |= PAINT_INTERNAL;
- inc_window_paint_count( win, 1 );
- }
- else if ((flags & RDW_NOINTERNALPAINT) && (win->paint_flags & PAINT_INTERNAL))
- {
- win->paint_flags &= ~PAINT_INTERNAL;
- inc_window_paint_count( win, -1 );
- }
- if (flags & RDW_UPDATENOW)
- {
- validate_parents( win );
- flags &= ~RDW_UPDATENOW;
- }
- /* now process children recursively */
- if (flags & RDW_NOCHILDREN) return;
- if (win->style & WS_MINIMIZE) return;
- if ((win->style & WS_CLIPCHILDREN) && !(flags & RDW_ALLCHILDREN)) return;
- if (!(tmp = crop_region_to_win_rect( win, region, 0 ))) return;
- /* map to client coordinates */
- offset_region( tmp, win->window_rect.left - win->client_rect.left,
- win->window_rect.top - win->client_rect.top );
- if (flags & RDW_INVALIDATE) flags |= RDW_FRAME | RDW_ERASE;
- for (child = win->first_child; child; child = child->next)
- {
- if (!(child->style & WS_VISIBLE)) continue;
- if (!rect_in_region( tmp, &child->window_rect )) continue;
- offset_region( tmp, -child->client_rect.left, -child->client_rect.top );
- redraw_window( child, tmp, 1, flags );
- offset_region( tmp, child->client_rect.left, child->client_rect.top );
- }
- free_region( tmp );
- }
- /* retrieve the update flags for a window depending on the state of the update region */
- static unsigned int get_update_flags( struct window *win, unsigned int flags )
- {
- unsigned int ret = 0;
- if (flags & UPDATE_NONCLIENT)
- {
- if ((win->paint_flags & PAINT_NONCLIENT) && win->update_region) ret |= UPDATE_NONCLIENT;
- }
- if (flags & UPDATE_ERASE)
- {
- if ((win->paint_flags & PAINT_ERASE) && win->update_region) ret |= UPDATE_ERASE;
- }
- if (flags & UPDATE_PAINT)
- {
- if (win->update_region) ret |= UPDATE_PAINT;
- }
- if (flags & UPDATE_INTERNALPAINT)
- {
- if (win->paint_flags & PAINT_INTERNAL) ret |= UPDATE_INTERNALPAINT;
- }
- return ret;
- }
- /* iterate through the children of the given window until we find one with some update flags */
- static unsigned int get_child_update_flags( struct window *win, unsigned int flags,
- struct window **child )
- {
- struct window *ptr;
- unsigned int ret = 0;
- for (ptr = win->first_child; ptr && !ret; ptr = ptr->next)
- {
- if (!(ptr->style & WS_VISIBLE)) continue;
- if ((ret = get_update_flags( ptr, flags )) != 0)
- {
- *child = ptr;
- break;
- }
- if (ptr->style & WS_MINIMIZE) continue;
- /* Note: the WS_CLIPCHILDREN test is the opposite of the invalidation case,
- * here we only want to repaint children of windows that clip them, others
- * need to wait for WM_PAINT to be done in the parent first.
- */
- if (!(flags & UPDATE_NOCHILDREN) &&
- ((flags & UPDATE_ALLCHILDREN) || (ptr->style & WS_CLIPCHILDREN)))
- ret = get_child_update_flags( ptr, flags, child );
- }
- return ret;
- }
- /* expose a region of a window, looking for the top most parent that needs to be exposed */
- /* the region is in window coordinates */
- static void expose_window( struct window *win, struct window *top, struct region *region )
- {
- struct window *parent, *ptr;
- int offset_x, offset_y;
- /* find the top most parent that doesn't clip either siblings or children */
- for (parent = ptr = win; ptr != top; ptr = ptr->parent)
- {
- if (!(ptr->style & WS_CLIPCHILDREN)) parent = ptr;
- if (!(ptr->style & WS_CLIPSIBLINGS)) parent = ptr->parent;
- }
- if (parent == win && parent != top && win->parent)
- parent = win->parent; /* always go up at least one level if possible */
- offset_x = win->window_rect.left - win->client_rect.left;
- offset_y = win->window_rect.top - win->client_rect.top;
- for (ptr = win; ptr != parent; ptr = ptr->parent)
- {
- offset_x += ptr->client_rect.left;
- offset_y += ptr->client_rect.top;
- }
- offset_region( region, offset_x, offset_y );
- redraw_window( parent, region, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN );
- offset_region( region, -offset_x, -offset_y );
- }
- /* validate that the specified window and client rects are valid */
- static int validate_window_rectangles( const rectangle_t *window_rect, const rectangle_t *client_rect )
- {
- /* rectangles must be ordered properly */
- if (window_rect->right < window_rect->left) return 0;
- if (window_rect->bottom < window_rect->top) return 0;
- if (client_rect->right < client_rect->left) return 0;
- if (client_rect->bottom < client_rect->top) return 0;
- /* client rect must be inside window rect */
- if (client_rect->left < window_rect->left) return 0;
- if (client_rect->right > window_rect->right) return 0;
- if (client_rect->top < window_rect->top) return 0;
- if (client_rect->bottom > window_rect->bottom) return 0;
- return 1;
- }
- /* set the window and client rectangles, updating the update region if necessary */
- static void set_window_pos( struct window *win, struct window *top, struct window *previous,
- unsigned int swp_flags, const rectangle_t *window_rect,
- const rectangle_t *client_rect, const rectangle_t *valid_rects )
- {
- struct region *old_vis_rgn, *new_vis_rgn;
- const rectangle_t old_window_rect = win->window_rect;
- const rectangle_t old_client_rect = win->client_rect;
- /* if the window is not visible, everything is easy */
- if ((win->parent && !is_visible( win->parent )) ||
- (!(win->style & WS_VISIBLE) && !(swp_flags & SWP_SHOWWINDOW)))
- {
- win->window_rect = *window_rect;
- win->client_rect = *client_rect;
- if (!(swp_flags & SWP_NOZORDER)) link_window( win, win->parent, previous );
- if (swp_flags & SWP_SHOWWINDOW) win->style |= WS_VISIBLE;
- else if (swp_flags & SWP_HIDEWINDOW) win->style &= ~WS_VISIBLE;
- return;
- }
- if (!(old_vis_rgn = get_visible_region( win, top, DCX_WINDOW ))) return;
- /* set the new window info before invalidating anything */
- win->window_rect = *window_rect;
- win->client_rect = *client_rect;
- if (!(swp_flags & SWP_NOZORDER)) link_window( win, win->parent, previous );
- if (swp_flags & SWP_SHOWWINDOW) win->style |= WS_VISIBLE;
- else if (swp_flags & SWP_HIDEWINDOW) win->style &= ~WS_VISIBLE;
- if (!(new_vis_rgn = get_visible_region( win, top, DCX_WINDOW )))
- {
- free_region( old_vis_rgn );
- clear_error(); /* ignore error since the window info has been modified already */
- return;
- }
- /* expose anything revealed by the change */
- if (!(swp_flags & SWP_NOREDRAW))
- {
- offset_region( old_vis_rgn, old_window_rect.left - window_rect->left,
- old_window_rect.top - window_rect->top );
- if (xor_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ))
- expose_window( win, top, new_vis_rgn );
- }
- free_region( old_vis_rgn );
- if (!(win->style & WS_VISIBLE))
- {
- /* clear the update region since the window is no longer visible */
- validate_whole_window( win );
- goto done;
- }
- if (swp_flags & SWP_NOREDRAW) goto done; /* do not repaint anything */
- /* expose the whole non-client area if it changed in any way */
- if ((swp_flags & SWP_FRAMECHANGED) ||
- memcmp( window_rect, &old_window_rect, sizeof(old_window_rect) ) ||
- memcmp( client_rect, &old_client_rect, sizeof(old_client_rect) ))
- {
- struct region *tmp;
- /* subtract the valid portion of client rect from the total region */
- if (!memcmp( client_rect, &old_client_rect, sizeof(old_client_rect) ))
- tmp = create_region( client_rect, 1 );
- else if (valid_rects)
- tmp = create_region( &valid_rects[0], 1 );
- else
- tmp = create_empty_region();
- if (tmp)
- {
- set_region_rect( new_vis_rgn, window_rect );
- if (subtract_region( tmp, new_vis_rgn, tmp ))
- {
- offset_region( tmp, -client_rect->left, -client_rect->top );
- redraw_window( win, tmp, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
- }
- free_region( tmp );
- }
- }
- done:
- free_region( new_vis_rgn );
- clear_error(); /* we ignore out of memory errors once the new rects have been set */
- }
- /* create a window */
- DECL_HANDLER(create_window)
- {
- struct window *win;
- reply->handle = 0;
- if (!req->parent) /* return desktop window */
- {
- if (!top_window)
- {
- if (!(top_window = create_window( NULL, NULL, req->atom, req->instance ))) return;
- top_window->thread = NULL; /* no thread owns the desktop */
- top_window->style = WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
- }
- win = top_window;
- }
- else
- {
- struct window *parent, *owner = NULL;
- if (!(parent = get_window( req->parent ))) return;
- if (req->owner && !(owner = get_window( req->owner ))) return;
- if (owner == top_window) owner = NULL;
- else if (owner && parent != top_window)
- {
- /* an owned window must be created as top-level */
- set_error( STATUS_ACCESS_DENIED );
- return;
- }
- if (!(win = create_window( parent, owner, req->atom, req->instance ))) return;
- }
- reply->handle = win->handle;
- reply->extra = win->nb_extra_bytes;
- reply->class_ptr = get_class_client_ptr( win->class );
- }
- /* link a window into the tree */
- DECL_HANDLER(link_window)
- {
- struct window *win, *parent = NULL, *previous = NULL;
- if (!(win = get_window( req->handle ))) return;
- if (req->parent && !(parent = get_window( req->parent ))) return;
- if (win == top_window)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- reply->full_parent = parent ? parent->handle : 0;
- if (parent && req->previous)
- {
- if (req->previous == (user_handle_t)1) /* special case: HWND_BOTTOM */
- {
- previous = parent->last_child;
- if (previous == win) return; /* nothing to do */
- }
- else
- {
- if (!(previous = get_window( req->previous ))) return;
- /* previous must be a child of parent, and not win itself */
- if (previous->parent != parent || previous == win)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- }
- }
- link_window( win, parent, previous );
- }
- /* destroy a window */
- DECL_HANDLER(destroy_window)
- {
- struct window *win = get_window( req->handle );
- if (win)
- {
- if (win != top_window) destroy_window( win );
- else set_error( STATUS_ACCESS_DENIED );
- }
- }
- /* set a window owner */
- DECL_HANDLER(set_window_owner)
- {
- struct window *win = get_window( req->handle );
- struct window *owner = NULL;
- if (!win) return;
- if (req->owner && !(owner = get_window( req->owner ))) return;
- if (win == top_window)
- {
- set_error( STATUS_ACCESS_DENIED );
- return;
- }
- reply->prev_owner = win->owner;
- reply->full_owner = win->owner = owner ? owner->handle : 0;
- }
- /* get information from a window handle */
- DECL_HANDLER(get_window_info)
- {
- struct window *win = get_window( req->handle );
- reply->full_handle = 0;
- reply->tid = reply->pid = 0;
- if (win)
- {
- reply->full_handle = win->handle;
- reply->last_active = win->handle;
- if (get_user_object( win->last_active, USER_WINDOW )) reply->last_active = win->last_active;
- if (win->thread)
- {
- reply->tid = get_thread_id( win->thread );
- reply->pid = get_process_id( win->thread->process );
- reply->atom = get_class_atom( win->class );
- }
- }
- }
- /* set some information in a window */
- DECL_HANDLER(set_window_info)
- {
- struct window *win = get_window( req->handle );
- if (!win) return;
- if (req->flags && win == top_window)
- {
- set_error( STATUS_ACCESS_DENIED );
- return;
- }
- if (req->extra_size > sizeof(req->extra_value) ||
- req->extra_offset < -1 ||
- req->extra_offset > win->nb_extra_bytes - (int)req->extra_size)
- {
- set_win32_error( ERROR_INVALID_INDEX );
- return;
- }
- if (req->extra_offset != -1)
- {
- memcpy( &reply->old_extra_value, win->extra_bytes + req->extra_offset, req->extra_size );
- }
- else if (req->flags & SET_WIN_EXTRA)
- {
- set_win32_error( ERROR_INVALID_INDEX );
- return;
- }
- reply->old_style = win->style;
- reply->old_ex_style = win->ex_style;
- reply->old_id = win->id;
- reply->old_instance = win->instance;
- reply->old_user_data = win->user_data;
- if (req->flags & SET_WIN_STYLE) win->style = req->style;
- if (req->flags & SET_WIN_EXSTYLE) win->ex_style = req->ex_style;
- if (req->flags & SET_WIN_ID) win->id = req->id;
- if (req->flags & SET_WIN_INSTANCE) win->instance = req->instance;
- if (req->flags & SET_WIN_USERDATA) win->user_data = req->user_data;
- if (req->flags & SET_WIN_EXTRA) memcpy( win->extra_bytes + req->extra_offset,
- &req->extra_value, req->extra_size );
- /* changing window style triggers a non-client paint */
- if (req->flags & SET_WIN_STYLE) win->paint_flags |= PAINT_NONCLIENT;
- }
- /* get a list of the window parents, up to the root of the tree */
- DECL_HANDLER(get_window_parents)
- {
- struct window *ptr, *win = get_window( req->handle );
- int total = 0;
- user_handle_t *data;
- size_t len;
- if (win) for (ptr = win->parent; ptr; ptr = ptr->parent) total++;
- reply->count = total;
- len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
- if (len && ((data = set_reply_data_size( len ))))
- {
- for (ptr = win->parent; ptr && len; ptr = ptr->parent, len -= sizeof(*data))
- *data++ = ptr->handle;
- }
- }
- /* get a list of the window children */
- DECL_HANDLER(get_window_children)
- {
- struct window *ptr, *parent = get_window( req->parent );
- int total = 0;
- user_handle_t *data;
- size_t len;
- if (parent)
- for (ptr = parent->first_child, total = 0; ptr; ptr = ptr->next)
- {
- if (req->atom && get_class_atom(ptr->class) != req->atom) continue;
- if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
- total++;
- }
- reply->count = total;
- len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
- if (len && ((data = set_reply_data_size( len ))))
- {
- for (ptr = parent->first_child; ptr && len; ptr = ptr->next)
- {
- if (req->atom && get_class_atom(ptr->class) != req->atom) continue;
- if (req->tid && get_thread_id(ptr->thread) != req->tid) continue;
- *data++ = ptr->handle;
- len -= sizeof(*data);
- }
- }
- }
- /* get a list of the window children that contain a given point */
- DECL_HANDLER(get_window_children_from_point)
- {
- struct user_handle_array array;
- struct window *parent = get_window( req->parent );
- size_t len;
- if (!parent) return;
- array.handles = NULL;
- array.count = 0;
- array.total = 0;
- if (!all_windows_from_point( parent, req->x, req->y, &array )) return;
- reply->count = array.count;
- len = min( get_reply_max_size(), array.count * sizeof(user_handle_t) );
- if (len) set_reply_data_ptr( array.handles, len );
- else free( array.handles );
- }
- /* get window tree information from a window handle */
- DECL_HANDLER(get_window_tree)
- {
- struct window *win = get_window( req->handle );
- if (!win) return;
- if (win->parent)
- {
- struct window *parent = win->parent;
- reply->parent = parent->handle;
- reply->owner = win->owner;
- reply->next_sibling = win->next ? win->next->handle : 0;
- reply->prev_sibling = win->prev ? win->prev->handle : 0;
- reply->first_sibling = parent->first_child ? parent->first_child->handle : 0;
- reply->last_sibling = parent->last_child ? parent->last_child->handle : 0;
- }
- else
- {
- reply->parent = 0;
- reply->owner = 0;
- reply->next_sibling = 0;
- reply->prev_sibling = 0;
- reply->first_sibling = 0;
- reply->last_sibling = 0;
- }
- reply->first_child = win->first_child ? win->first_child->handle : 0;
- reply->last_child = win->last_child ? win->last_child->handle : 0;
- }
- /* set the position and Z order of a window */
- DECL_HANDLER(set_window_pos)
- {
- const rectangle_t *valid_rects = NULL;
- struct window *previous = NULL;
- struct window *top = top_window;
- struct window *win = get_window( req->handle );
- unsigned int flags = req->flags;
- if (!win) return;
- if (!win->parent) flags |= SWP_NOZORDER; /* no Z order for the desktop */
- if (req->top_win)
- {
- if (!(top = get_window( req->top_win ))) return;
- }
- if (!(flags & SWP_NOZORDER))
- {
- if (!req->previous) /* special case: HWND_TOP */
- {
- if (win->parent->first_child == win) flags |= SWP_NOZORDER;
- }
- else if (req->previous == (user_handle_t)1) /* special case: HWND_BOTTOM */
- {
- previous = win->parent->last_child;
- }
- else
- {
- if (!(previous = get_window( req->previous ))) return;
- /* previous must be a sibling */
- if (previous->parent != win->parent)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- }
- if (previous == win) flags |= SWP_NOZORDER; /* nothing to do */
- }
- if (!validate_window_rectangles( &req->window, &req->client ))
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- if (get_req_data_size() >= 2 * sizeof(rectangle_t)) valid_rects = get_req_data();
- set_window_pos( win, top, previous, flags, &req->window, &req->client, valid_rects );
- reply->new_style = win->style;
- }
- /* get the window and client rectangles of a window */
- DECL_HANDLER(get_window_rectangles)
- {
- struct window *win = get_window( req->handle );
- if (win)
- {
- reply->window = win->window_rect;
- reply->client = win->client_rect;
- }
- }
- /* get the window text */
- DECL_HANDLER(get_window_text)
- {
- struct window *win = get_window( req->handle );
- if (win && win->text)
- {
- size_t len = strlenW( win->text ) * sizeof(WCHAR);
- if (len > get_reply_max_size()) len = get_reply_max_size();
- set_reply_data( win->text, len );
- }
- }
- /* set the window text */
- DECL_HANDLER(set_window_text)
- {
- struct window *win = get_window( req->handle );
- if (win)
- {
- WCHAR *text = NULL;
- size_t len = get_req_data_size() / sizeof(WCHAR);
- if (len)
- {
- if (!(text = mem_alloc( (len+1) * sizeof(WCHAR) ))) return;
- memcpy( text, get_req_data(), len * sizeof(WCHAR) );
- text[len] = 0;
- }
- if (win->text) free( win->text );
- win->text = text;
- }
- }
- /* get the coordinates offset between two windows */
- DECL_HANDLER(get_windows_offset)
- {
- struct window *win;
- reply->x = reply->y = 0;
- if (req->from)
- {
- if (!(win = get_window( req->from ))) return;
- while (win)
- {
- reply->x += win->client_rect.left;
- reply->y += win->client_rect.top;
- win = win->parent;
- }
- }
- if (req->to)
- {
- if (!(win = get_window( req->to ))) return;
- while (win)
- {
- reply->x -= win->client_rect.left;
- reply->y -= win->client_rect.top;
- win = win->parent;
- }
- }
- }
- /* get the visible region of a window */
- DECL_HANDLER(get_visible_region)
- {
- struct region *region;
- struct window *win = get_window( req->window );
- struct window *top = NULL;
- if (!win) return;
- if (req->top_win && !(top = get_window( req->top_win ))) return;
- if ((region = get_visible_region( win, top, req->flags )))
- {
- rectangle_t *data = get_region_data_and_free( region, get_reply_max_size(), &reply->total_size );
- if (data) set_reply_data_ptr( data, reply->total_size );
- }
- }
- /* get the window region */
- DECL_HANDLER(get_window_region)
- {
- struct window *win = get_window( req->window );
- if (!win) return;
- if (win->win_region)
- {
- rectangle_t *data = get_region_data( win->win_region, get_reply_max_size(), &reply->total_size );
- if (data) set_reply_data_ptr( data, reply->total_size );
- }
- }
- /* set the window region */
- DECL_HANDLER(set_window_region)
- {
- struct region *region = NULL;
- struct window *win = get_window( req->window );
- if (!win) return;
- if (get_req_data_size()) /* no data means remove the region completely */
- {
- if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() )))
- return;
- }
- if (win->win_region) free_region( win->win_region );
- win->win_region = region;
- }
- /* get a window update region */
- DECL_HANDLER(get_update_region)
- {
- rectangle_t *data;
- unsigned int flags = req->flags;
- struct window *win = get_window( req->window );
- reply->flags = 0;
- if (!win || !is_visible( win )) return;
- if ((flags & UPDATE_NONCLIENT) && !(flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)))
- {
- /* non-client painting must be delayed if one of the parents is going to
- * be repainted and doesn't clip children */
- struct window *ptr;
- for (ptr = win->parent; ptr && ptr != top_window; ptr = ptr->parent)
- {
- if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr ))
- return;
- }
- }
- if (!(reply->flags = get_update_flags( win, flags )))
- {
- /* if window doesn't need any repaint, check the children */
- if (!(flags & UPDATE_NOCHILDREN) &&
- ((flags & UPDATE_ALLCHILDREN) || (win->style & WS_CLIPCHILDREN)))
- {
- reply->flags = get_child_update_flags( win, flags, &win );
- }
- }
- reply->child = win->handle;
- if (flags & UPDATE_NOREGION) return;
- if (win->update_region)
- {
- if (!(data = get_region_data( win->update_region, get_reply_max_size(),
- &reply->total_size ))) return;
- set_reply_data_ptr( data, reply->total_size );
- }
- if (reply->flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)) /* validate everything */
- {
- validate_whole_window( win );
- }
- else
- {
- if (reply->flags & UPDATE_NONCLIENT) validate_non_client( win );
- if (reply->flags & UPDATE_ERASE)
- {
- win->paint_flags &= ~PAINT_ERASE;
- /* desktop window only gets erased, not repainted */
- if (win == top_window) validate_whole_window( win );
- }
- }
- }
- /* mark parts of a window as needing a redraw */
- DECL_HANDLER(redraw_window)
- {
- struct region *region = NULL;
- struct window *win = get_window( req->window );
- if (!win) return;
- if (!is_visible( win )) return; /* nothing to do */
- if (req->flags & (RDW_VALIDATE|RDW_INVALIDATE))
- {
- if (get_req_data_size()) /* no data means whole rectangle */
- {
- if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() )))
- return;
- }
- }
- redraw_window( win, region, (req->flags & RDW_INVALIDATE) && (req->flags & RDW_FRAME),
- req->flags );
- if (region) free_region( region );
- }
- /* set a window property */
- DECL_HANDLER(set_window_property)
- {
- struct window *win = get_window( req->window );
- if (win) set_property( win, req->atom, req->handle,
- req->string ? PROP_TYPE_STRING : PROP_TYPE_ATOM );
- }
- /* remove a window property */
- DECL_HANDLER(remove_window_property)
- {
- struct window *win = get_window( req->window );
- reply->handle = 0;
- if (win) reply->handle = remove_property( win, req->atom );
- }
- /* get a window property */
- DECL_HANDLER(get_window_property)
- {
- struct window *win = get_window( req->window );
- reply->handle = 0;
- if (win) reply->handle = get_property( win, req->atom );
- }
- /* get the list of properties of a window */
- DECL_HANDLER(get_window_properties)
- {
- property_data_t *data;
- int i, count, max = get_reply_max_size() / sizeof(*data);
- struct window *win = get_window( req->window );
- reply->total = 0;
- if (!win) return;
- for (i = count = 0; i < win->prop_inuse; i++)
- if (win->properties[i].type != PROP_TYPE_FREE) count++;
- reply->total = count;
- if (count > max) count = max;
- if (!count || !(data = set_reply_data_size( count * sizeof(*data) ))) return;
- for (i = 0; i < win->prop_inuse && count; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE) continue;
- data->atom = win->properties[i].atom;
- data->string = (win->properties[i].type == PROP_TYPE_STRING);
- data->handle = win->properties[i].handle;
- data++;
- count--;
- }
- }
- /* get the new window pointer for a global window, checking permissions */
- /* helper for set_global_windows request */
- static int get_new_global_window( struct window **win, user_handle_t handle )
- {
- if (!handle)
- {
- *win = NULL;
- return 1;
- }
- else if (*win)
- {
- set_error( STATUS_ACCESS_DENIED );
- return 0;
- }
- *win = get_window( handle );
- return (*win != NULL);
- }
- /* Set/get the global windows */
- DECL_HANDLER(set_global_windows)
- {
- struct window *new_shell_window = shell_window;
- struct window *new_shell_listview = shell_listview;
- struct window *new_progman_window = progman_window;
- struct window *new_taskman_window = taskman_window;
- reply->old_shell_window = shell_window ? shell_window->handle : 0;
- reply->old_shell_listview = shell_listview ? shell_listview->handle : 0;
- reply->old_progman_window = progman_window ? progman_window->handle : 0;
- reply->old_taskman_window = taskman_window ? taskman_window->handle : 0;
- if (req->flags & SET_GLOBAL_SHELL_WINDOWS)
- {
- if (!get_new_global_window( &new_shell_window, req->shell_window )) return;
- if (!get_new_global_window( &new_shell_listview, req->shell_listview )) return;
- }
- if (req->flags & SET_GLOBAL_PROGMAN_WINDOW)
- {
- if (!get_new_global_window( &new_progman_window, req->progman_window )) return;
- }
- if (req->flags & SET_GLOBAL_TASKMAN_WINDOW)
- {
- if (!get_new_global_window( &new_taskman_window, req->taskman_window )) return;
- }
- shell_window = new_shell_window;
- shell_listview = new_shell_listview;
- progman_window = new_progman_window;
- taskman_window = new_taskman_window;
- }
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