123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287 |
- /*
- * Server-side objects
- *
- * Copyright (C) 1998 Alexandre Julliard
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #include "config.h"
- #include "wine/port.h"
- #include <assert.h>
- #include <limits.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- #include <unistd.h>
- #include "file.h"
- #include "thread.h"
- #include "unicode.h"
- struct object_name
- {
- struct list entry; /* entry in the hash list */
- struct object *obj;
- size_t len;
- WCHAR name[1];
- };
- struct namespace
- {
- unsigned int hash_size; /* size of hash table */
- int case_sensitive; /* are names case sensitive? */
- struct list names[1]; /* array of hash entry lists */
- };
- #ifdef DEBUG_OBJECTS
- static struct list object_list = LIST_INIT(object_list);
- void dump_objects(void)
- {
- struct list *p;
- LIST_FOR_EACH( p, &object_list )
- {
- struct object *ptr = LIST_ENTRY( p, struct object, obj_list );
- fprintf( stderr, "%p:%d: ", ptr, ptr->refcount );
- ptr->ops->dump( ptr, 1 );
- }
- }
- #endif
- /*****************************************************************/
- /* malloc replacement */
- void *mem_alloc( size_t size )
- {
- void *ptr = malloc( size );
- if (ptr) memset( ptr, 0x55, size );
- else set_error( STATUS_NO_MEMORY );
- return ptr;
- }
- /* duplicate a block of memory */
- void *memdup( const void *data, size_t len )
- {
- void *ptr = malloc( len );
- if (ptr) memcpy( ptr, data, len );
- else set_error( STATUS_NO_MEMORY );
- return ptr;
- }
- /*****************************************************************/
- static int get_name_hash( const struct namespace *namespace, const WCHAR *name, size_t len )
- {
- WCHAR hash = 0;
- len /= sizeof(WCHAR);
- if (namespace->case_sensitive) while (len--) hash ^= *name++;
- else while (len--) hash ^= tolowerW(*name++);
- return hash % namespace->hash_size;
- }
- /* allocate a name for an object */
- static struct object_name *alloc_name( const WCHAR *name, size_t len )
- {
- struct object_name *ptr;
- if ((ptr = mem_alloc( sizeof(*ptr) + len - sizeof(ptr->name) )))
- {
- ptr->len = len;
- memcpy( ptr->name, name, len );
- }
- return ptr;
- }
- /* free the name of an object */
- static void free_name( struct object *obj )
- {
- struct object_name *ptr = obj->name;
- list_remove( &ptr->entry );
- free( ptr );
- }
- /* set the name of an existing object */
- static void set_object_name( struct namespace *namespace,
- struct object *obj, struct object_name *ptr )
- {
- int hash = get_name_hash( namespace, ptr->name, ptr->len );
- list_add_head( &namespace->names[hash], &ptr->entry );
- ptr->obj = obj;
- obj->name = ptr;
- }
- /* allocate and initialize an object */
- void *alloc_object( const struct object_ops *ops )
- {
- struct object *obj = mem_alloc( ops->size );
- if (obj)
- {
- obj->refcount = 1;
- obj->ops = ops;
- obj->head = NULL;
- obj->tail = NULL;
- obj->name = NULL;
- #ifdef DEBUG_OBJECTS
- list_add_head( &object_list, &obj->obj_list );
- #endif
- return obj;
- }
- return NULL;
- }
- void *create_named_object( struct namespace *namespace, const struct object_ops *ops,
- const WCHAR *name, size_t len )
- {
- struct object *obj;
- struct object_name *name_ptr;
- if (!name || !len) return alloc_object( ops );
- if ((obj = find_object( namespace, name, len )))
- {
- if (obj->ops == ops)
- {
- set_error( STATUS_OBJECT_NAME_COLLISION );
- return obj;
- }
- set_error( STATUS_OBJECT_TYPE_MISMATCH );
- return NULL;
- }
- if (!(name_ptr = alloc_name( name, len ))) return NULL;
- if ((obj = alloc_object( ops )))
- {
- set_object_name( namespace, obj, name_ptr );
- clear_error();
- }
- else free( name_ptr );
- return obj;
- }
- /* dump the name of an object to stderr */
- void dump_object_name( struct object *obj )
- {
- if (!obj->name) fprintf( stderr, "name=\"\"" );
- else
- {
- fprintf( stderr, "name=L\"" );
- dump_strW( obj->name->name, obj->name->len/sizeof(WCHAR), stderr, "\"\"" );
- fputc( '\"', stderr );
- }
- }
- /* grab an object (i.e. increment its refcount) and return the object */
- struct object *grab_object( void *ptr )
- {
- struct object *obj = (struct object *)ptr;
- assert( obj->refcount < INT_MAX );
- obj->refcount++;
- return obj;
- }
- /* release an object (i.e. decrement its refcount) */
- void release_object( void *ptr )
- {
- struct object *obj = (struct object *)ptr;
- assert( obj->refcount );
- if (!--obj->refcount)
- {
- /* if the refcount is 0, nobody can be in the wait queue */
- assert( !obj->head );
- assert( !obj->tail );
- obj->ops->destroy( obj );
- if (obj->name) free_name( obj );
- #ifdef DEBUG_OBJECTS
- list_remove( &obj->obj_list );
- memset( obj, 0xaa, obj->ops->size );
- #endif
- free( obj );
- }
- }
- /* find an object by its name; the refcount is incremented */
- struct object *find_object( const struct namespace *namespace, const WCHAR *name, size_t len )
- {
- const struct list *list, *p;
- if (!name || !len) return NULL;
- list = &namespace->names[ get_name_hash( namespace, name, len ) ];
- if (namespace->case_sensitive)
- {
- LIST_FOR_EACH( p, list )
- {
- const struct object_name *ptr = LIST_ENTRY( p, const struct object_name, entry );
- if (ptr->len != len) continue;
- if (!memcmp( ptr->name, name, len )) return grab_object( ptr->obj );
- }
- }
- else
- {
- LIST_FOR_EACH( p, list )
- {
- const struct object_name *ptr = LIST_ENTRY( p, const struct object_name, entry );
- if (ptr->len != len) continue;
- if (!strncmpiW( ptr->name, name, len/sizeof(WCHAR) )) return grab_object( ptr->obj );
- }
- }
- return NULL;
- }
- /* allocate a namespace */
- struct namespace *create_namespace( unsigned int hash_size, int case_sensitive )
- {
- struct namespace *namespace;
- unsigned int i;
- namespace = mem_alloc( sizeof(*namespace) + (hash_size - 1) * sizeof(namespace->names[0]) );
- if (namespace)
- {
- namespace->hash_size = hash_size;
- namespace->case_sensitive = case_sensitive;
- for (i = 0; i < hash_size; i++) list_init( &namespace->names[i] );
- }
- return namespace;
- }
- /* functions for unimplemented/default object operations */
- int no_add_queue( struct object *obj, struct wait_queue_entry *entry )
- {
- set_error( STATUS_OBJECT_TYPE_MISMATCH );
- return 0;
- }
- int no_satisfied( struct object *obj, struct thread *thread )
- {
- return 0; /* not abandoned */
- }
- struct fd *no_get_fd( struct object *obj )
- {
- set_error( STATUS_OBJECT_TYPE_MISMATCH );
- return NULL;
- }
- void no_destroy( struct object *obj )
- {
- }
|