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- /*
- * Copyright (C) 1998-1999 François Gouget
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #include <rpc.h>
- #include <rpcndr.h>
- #ifndef _OBJBASE_H_
- #define _OBJBASE_H_
- /*****************************************************************************
- * Macros to define a COM interface
- */
- /*
- * The goal of the following set of definitions is to provide a way to use the same
- * header file definitions to provide both a C interface and a C++ object oriented
- * interface to COM interfaces. The type of interface is selected automatically
- * depending on the language but it is always possible to get the C interface in C++
- * by defining CINTERFACE.
- *
- * It is based on the following assumptions:
- * - all COM interfaces derive from IUnknown, this should not be a problem.
- * - the header file only defines the interface, the actual fields are defined
- * separately in the C file implementing the interface.
- *
- * The natural approach to this problem would be to make sure we get a C++ class and
- * virtual methods in C++ and a structure with a table of pointer to functions in C.
- * Unfortunately the layout of the virtual table is compiler specific, the layout of
- * g++ virtual tables is not the same as that of an egcs virtual table which is not the
- * same as that generated by Visual C+. There are workarounds to make the virtual tables
- * compatible via padding but unfortunately the one which is imposed to the WINE emulator
- * by the Windows binaries, i.e. the Visual C++ one, is the most compact of all.
- *
- * So the solution I finally adopted does not use virtual tables. Instead I use inline
- * non virtual methods that dereference the method pointer themselves and perform the call.
- *
- * Let's take Direct3D as an example:
- *
- * #define INTERFACE IDirect3D
- * DECLARE_INTERFACE_(IDirect3D,IUnknown)
- * {
- * // *** IUnknown methods *** //
- * STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID, void**) PURE;
- * STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- * STDMETHOD_(ULONG,Release)(THIS) PURE;
- * // *** IDirect3D methods *** //
- * STDMETHOD(Initialize)(THIS_ REFIID) PURE;
- * STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK, LPVOID) PURE;
- * STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *, IUnknown *) PURE;
- * STDMETHOD(CreateMaterial)(THIS_ LPDIRECT3DMATERIAL *, IUnknown *) PURE;
- * STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DVIEWPORT *, IUnknown *) PURE;
- * STDMETHOD(FindDevice)(THIS_ LPD3DFINDDEVICESEARCH, LPD3DFINDDEVICERESULT) PURE;
- * };
- * #undef INTERFACE
- *
- * #ifdef COBJMACROS
- * // *** IUnknown methods *** //
- * #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
- * #define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
- * #define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
- * // *** IDirect3D methods *** //
- * #define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
- * #define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevice(p,a,b)
- * #define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
- * #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
- * #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
- * #define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
- * #endif
- *
- * Comments:
- * - The INTERFACE macro is used in the STDMETHOD macros to define the type of the 'this'
- * pointer. Defining this macro here saves us the trouble of having to repeat the interface
- * name everywhere. Note however that because of the way macros work, a macro like STDMETHOD
- * cannot use 'INTERFACE##_VTABLE' because this would give 'INTERFACE_VTABLE' and not
- * 'IDirect3D_VTABLE'.
- * - The DECLARE_INTERFACE declares all the structures necessary for the interface. We have to
- * explicitly use the interface name for macro expansion reasons again. It defines the list of
- * methods that are inheritable from this interface. It must be written manually (rather than
- * using a macro to generate the equivalent code) to avoid macro recursion (which compilers
- * don't like). It must start with the methods definition of the parent interface so that
- * method inheritance works properly.
- * - The 'undef INTERFACE' is here to remind you that using INTERFACE in the following macros
- * will not work.
- * - Finally the set of 'IDirect3D_Xxx' macros is a standard set of macros defined to ease access
- * to the interface methods in C. Unfortunately I don't see any way to avoid having to duplicate
- * the inherited method definitions there. This time I could have used a trick to use only one
- * macro whatever the number of parameters but I prefered to have it work the same way as above.
- * - You probably have noticed that we don't define the fields we need to actually implement this
- * interface: reference count, pointer to other resources and miscellaneous fields. That's
- * because these interfaces are just that: interfaces. They may be implemented more than once, in
- * different contexts and sometimes not even in Wine. Thus it would not make sense to impose
- * that the interface contains some specific fields.
- *
- *
- * In C this gives:
- * typedef struct IDirect3DVtbl IDirect3DVtbl;
- * struct IDirect3D {
- * IDirect3DVtbl* lpVtbl;
- * };
- * struct IDirect3DVtbl {
- * HRESULT (*QueryInterface)(IDirect3D* me, REFIID riid, LPVOID* ppvObj);
- * ULONG (*QueryInterface)(IDirect3D* me);
- * ULONG (*QueryInterface)(IDirect3D* me);
- * HRESULT (*Initialize)(IDirect3D* me, REFIID a);
- * HRESULT (*EnumDevices)(IDirect3D* me, LPD3DENUMDEVICESCALLBACK a, LPVOID b);
- * HRESULT (*CreateLight)(IDirect3D* me, LPDIRECT3DLIGHT* a, IUnknown* b);
- * HRESULT (*CreateMaterial)(IDirect3D* me, LPDIRECT3DMATERIAL* a, IUnknown* b);
- * HRESULT (*CreateViewport)(IDirect3D* me, LPDIRECT3DVIEWPORT* a, IUnknown* b);
- * HRESULT (*FindDevice)(IDirect3D* me, LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b);
- * };
- *
- * #ifdef COBJMACROS
- * // *** IUnknown methods *** //
- * #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
- * #define IDirect3D_AddRef(p) (p)->lpVtbl->AddRef(p)
- * #define IDirect3D_Release(p) (p)->lpVtbl->Release(p)
- * // *** IDirect3D methods *** //
- * #define IDirect3D_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
- * #define IDirect3D_EnumDevices(p,a,b) (p)->lpVtbl->EnumDevice(p,a,b)
- * #define IDirect3D_CreateLight(p,a,b) (p)->lpVtbl->CreateLight(p,a,b)
- * #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
- * #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
- * #define IDirect3D_FindDevice(p,a,b) (p)->lpVtbl->FindDevice(p,a,b)
- * #endif
- *
- * Comments:
- * - IDirect3D only contains a pointer to the IDirect3D virtual/jump table. This is the only thing
- * the user needs to know to use the interface. Of course the structure we will define to
- * implement this interface will have more fields but the first one will match this pointer.
- * - The code generated by DECLARE_INTERFACE defines both the structure representing the interface and
- * the structure for the jump table.
- * - Each method is declared as a pointer to function field in the jump table. The implementation
- * will fill this jump table with appropriate values, probably using a static variable, and
- * initialize the lpVtbl field to point to this variable.
- * - The IDirect3D_Xxx macros then just derefence the lpVtbl pointer and use the function pointer
- * corresponding to the macro name. This emulates the behavior of a virtual table and should be
- * just as fast.
- * - This C code should be quite compatible with the Windows headers both for code that uses COM
- * interfaces and for code implementing a COM interface.
- *
- *
- * And in C++ (with gcc's g++):
- *
- * typedef struct IDirect3D: public IUnknown {
- * virtual HRESULT Initialize(REFIID a) = 0;
- * virtual HRESULT EnumDevices(LPD3DENUMDEVICESCALLBACK a, LPVOID b) = 0;
- * virtual HRESULT CreateLight(LPDIRECT3DLIGHT* a, IUnknown* b) = 0;
- * virtual HRESULT CreateMaterial(LPDIRECT3DMATERIAL* a, IUnknown* b) = 0;
- * virtual HRESULT CreateViewport(LPDIRECT3DVIEWPORT* a, IUnknown* b) = 0;
- * virtual HRESULT FindDevice(LPD3DFINDDEVICESEARCH a, LPD3DFINDDEVICERESULT b) = 0;
- * };
- *
- * Comments:
- * - Of course in C++ we use inheritance so that we don't have to duplicate the method definitions.
- * - Finally there is no IDirect3D_Xxx macro. These are not needed in C++ unless the CINTERFACE
- * macro is defined in which case we would not be here.
- *
- *
- * Implementing a COM interface.
- *
- * This continues the above example. This example assumes that the implementation is in C.
- *
- * typedef struct IDirect3DImpl {
- * void* lpVtbl;
- * // ...
- *
- * } IDirect3DImpl;
- *
- * static IDirect3DVtbl d3dvt;
- *
- * // implement the IDirect3D methods here
- *
- * int IDirect3D_QueryInterface(IDirect3D* me)
- * {
- * IDirect3DImpl *This = (IDirect3DImpl *)me;
- * // ...
- * }
- *
- * // ...
- *
- * static IDirect3DVtbl d3dvt = {
- * IDirect3D_QueryInterface,
- * IDirect3D_Add,
- * IDirect3D_Add2,
- * IDirect3D_Initialize,
- * IDirect3D_SetWidth
- * };
- *
- * Comments:
- * - We first define what the interface really contains. This is the IDirect3DImpl structure. The
- * first field must of course be the virtual table pointer. Everything else is free.
- * - Then we predeclare our static virtual table variable, we will need its address in some
- * methods to initialize the virtual table pointer of the returned interface objects.
- * - Then we implement the interface methods. To match what has been declared in the header file
- * they must take a pointer to a IDirect3D structure and we must cast it to an IDirect3DImpl so
- * that we can manipulate the fields.
- * - Finally we initialize the virtual table.
- */
- #if defined(__cplusplus) && !defined(CINTERFACE)
- /* C++ interface */
- #define STDMETHOD(method) virtual HRESULT STDMETHODCALLTYPE method
- #define STDMETHOD_(type,method) virtual type STDMETHODCALLTYPE method
- #define STDMETHODV(method) virtual HRESULT STDMETHODVCALLTYPE method
- #define STDMETHODV_(type,method) virtual type STDMETHODVCALLTYPE method
- #define PURE = 0
- #define THIS_
- #define THIS void
- #define interface struct
- #define DECLARE_INTERFACE(iface) interface iface
- #define DECLARE_INTERFACE_(iface,ibase) interface iface : public ibase
- #define BEGIN_INTERFACE
- #define END_INTERFACE
- #else /* __cplusplus && !CINTERFACE */
- /* C interface */
- #define STDMETHOD(method) HRESULT (STDMETHODCALLTYPE *method)
- #define STDMETHOD_(type,method) type (STDMETHODCALLTYPE *method)
- #define STDMETHODV(method) HRESULT (STDMETHODVCALLTYPE *method)
- #define STDMETHODV_(type,method) type (STDMETHODVCALLTYPE *method)
- #define PURE
- #define THIS_ INTERFACE *This,
- #define THIS INTERFACE *This
- #define interface struct
- #ifdef CONST_VTABLE
- #undef CONST_VTBL
- #define CONST_VTBL const
- #define DECLARE_INTERFACE(iface) \
- /*typedef*/ interface iface { const struct iface##Vtbl *lpVtbl; } /*iface*/; \
- typedef const struct iface##Vtbl iface##Vtbl; \
- const struct iface##Vtbl
- #else
- #undef CONST_VTBL
- #define CONST_VTBL
- #define DECLARE_INTERFACE(iface) \
- /*typedef*/ interface iface { struct iface##Vtbl *lpVtbl; } /*iface*/; \
- typedef struct iface##Vtbl iface##Vtbl; \
- struct iface##Vtbl
- #endif
- #define DECLARE_INTERFACE_(iface,ibase) DECLARE_INTERFACE(iface)
- #define BEGIN_INTERFACE
- #define END_INTERFACE
- #endif /* __cplusplus && !CINTERFACE */
- #include <objidl.h>
- #ifndef RC_INVOKED
- /* For compatibility only, at least for now */
- #include <stdlib.h>
- #endif
- #ifndef INITGUID
- #include <cguid.h>
- #endif
- #ifdef __cplusplus
- extern "C" {
- #endif
- #ifndef NONAMELESSSTRUCT
- #define LISet32(li, v) ((li).HighPart = (v) < 0 ? -1 : 0, (li).LowPart = (v))
- #define ULISet32(li, v) ((li).HighPart = 0, (li).LowPart = (v))
- #else
- #define LISet32(li, v) ((li).u.HighPart = (v) < 0 ? -1 : 0, (li).u.LowPart = (v))
- #define ULISet32(li, v) ((li).u.HighPart = 0, (li).u.LowPart = (v))
- #endif
- /*****************************************************************************
- * Standard API
- */
- DWORD WINAPI CoBuildVersion(void);
- typedef enum tagCOINIT
- {
- COINIT_APARTMENTTHREADED = 0x2, /* Apartment model */
- COINIT_MULTITHREADED = 0x0, /* OLE calls objects on any thread */
- COINIT_DISABLE_OLE1DDE = 0x4, /* Don't use DDE for Ole1 support */
- COINIT_SPEED_OVER_MEMORY = 0x8 /* Trade memory for speed */
- } COINIT;
- HRESULT WINAPI CoInitialize(LPVOID lpReserved);
- HRESULT WINAPI CoInitializeEx(LPVOID lpReserved, DWORD dwCoInit);
- void WINAPI CoUninitialize(void);
- DWORD WINAPI CoGetCurrentProcess(void);
- HINSTANCE WINAPI CoLoadLibrary(LPOLESTR lpszLibName, BOOL bAutoFree);
- void WINAPI CoFreeAllLibraries(void);
- void WINAPI CoFreeLibrary(HINSTANCE hLibrary);
- void WINAPI CoFreeUnusedLibraries(void);
- HRESULT WINAPI CoCreateInstance(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID iid, LPVOID *ppv);
- HRESULT WINAPI CoCreateInstanceEx(REFCLSID rclsid,
- LPUNKNOWN pUnkOuter,
- DWORD dwClsContext,
- COSERVERINFO* pServerInfo,
- ULONG cmq,
- MULTI_QI* pResults);
- HRESULT WINAPI CoGetInstanceFromFile(COSERVERINFO* pServerInfo, CLSID* pClsid, IUnknown* punkOuter, DWORD dwClsCtx, DWORD grfMode, OLECHAR* pwszName, DWORD dwCount, MULTI_QI* pResults);
- HRESULT WINAPI CoGetInstanceFromIStorage(COSERVERINFO* pServerInfo, CLSID* pClsid, IUnknown* punkOuter, DWORD dwClsCtx, IStorage* pstg, DWORD dwCount, MULTI_QI* pResults);
- HRESULT WINAPI CoGetMalloc(DWORD dwMemContext, LPMALLOC* lpMalloc);
- LPVOID WINAPI CoTaskMemAlloc(ULONG size);
- void WINAPI CoTaskMemFree(LPVOID ptr);
- LPVOID WINAPI CoTaskMemRealloc(LPVOID ptr, ULONG size);
- HRESULT WINAPI CoRegisterMallocSpy(LPMALLOCSPY pMallocSpy);
- HRESULT WINAPI CoRevokeMallocSpy(void);
- /* class registration flags; passed to CoRegisterClassObject */
- typedef enum tagREGCLS
- {
- REGCLS_SINGLEUSE = 0,
- REGCLS_MULTIPLEUSE = 1,
- REGCLS_MULTI_SEPARATE = 2,
- REGCLS_SUSPENDED = 4
- } REGCLS;
- HRESULT WINAPI CoGetClassObject(REFCLSID rclsid, DWORD dwClsContext, COSERVERINFO *pServerInfo, REFIID iid, LPVOID *ppv);
- HRESULT WINAPI CoRegisterClassObject(REFCLSID rclsid,LPUNKNOWN pUnk,DWORD dwClsContext,DWORD flags,LPDWORD lpdwRegister);
- HRESULT WINAPI CoRevokeClassObject(DWORD dwRegister);
- HRESULT WINAPI CoGetPSClsid(REFIID riid,CLSID *pclsid);
- HRESULT WINAPI CoRegisterPSClsid(REFIID riid, REFCLSID rclsid);
- HRESULT WINAPI CoSuspendClassObjects(void);
- HRESULT WINAPI CoResumeClassObjects(void);
- ULONG WINAPI CoAddRefServerProcess(void);
- ULONG WINAPI CoReleaseServerProcess(void);
- /* marshalling */
- HRESULT WINAPI CoCreateFreeThreadedMarshaler(LPUNKNOWN punkOuter, LPUNKNOWN* ppunkMarshal);
- HRESULT WINAPI CoGetInterfaceAndReleaseStream(LPSTREAM pStm, REFIID iid, LPVOID* ppv);
- HRESULT WINAPI CoGetMarshalSizeMax(ULONG* pulSize, REFIID riid, LPUNKNOWN pUnk, DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags);
- HRESULT WINAPI CoGetStandardMarshal(REFIID riid, LPUNKNOWN pUnk, DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags, LPMARSHAL* ppMarshal);
- HRESULT WINAPI CoMarshalHresult(LPSTREAM pstm, HRESULT hresult);
- HRESULT WINAPI CoMarshalInterface(LPSTREAM pStm, REFIID riid, LPUNKNOWN pUnk, DWORD dwDestContext, LPVOID pvDestContext, DWORD mshlflags);
- HRESULT WINAPI CoMarshalInterThreadInterfaceInStream(REFIID riid, LPUNKNOWN pUnk, LPSTREAM* ppStm);
- HRESULT WINAPI CoReleaseMarshalData(LPSTREAM pStm);
- HRESULT WINAPI CoDisconnectObject(LPUNKNOWN lpUnk, DWORD reserved);
- HRESULT WINAPI CoUnmarshalHresult(LPSTREAM pstm, HRESULT* phresult);
- HRESULT WINAPI CoUnmarshalInterface(LPSTREAM pStm, REFIID riid, LPVOID* ppv);
- HRESULT WINAPI CoLockObjectExternal(LPUNKNOWN pUnk, BOOL fLock, BOOL fLastUnlockReleases);
- BOOL WINAPI CoIsHandlerConnected(LPUNKNOWN pUnk);
- /* security */
- HRESULT WINAPI CoInitializeSecurity(PSECURITY_DESCRIPTOR pSecDesc, LONG cAuthSvc, SOLE_AUTHENTICATION_SERVICE* asAuthSvc, void* pReserved1, DWORD dwAuthnLevel, DWORD dwImpLevel, void* pReserved2, DWORD dwCapabilities, void* pReserved3);
- HRESULT WINAPI CoGetCallContext(REFIID riid, void** ppInterface);
- HRESULT WINAPI CoQueryAuthenticationServices(DWORD* pcAuthSvc, SOLE_AUTHENTICATION_SERVICE** asAuthSvc);
- HRESULT WINAPI CoQueryProxyBlanket(IUnknown* pProxy, DWORD* pwAuthnSvc, DWORD* pAuthzSvc, OLECHAR** pServerPrincName, DWORD* pAuthnLevel, DWORD* pImpLevel, RPC_AUTH_IDENTITY_HANDLE* pAuthInfo, DWORD* pCapabilites);
- HRESULT WINAPI CoSetProxyBlanket(IUnknown* pProxy, DWORD dwAuthnSvc, DWORD dwAuthzSvc, OLECHAR* pServerPrincName, DWORD dwAuthnLevel, DWORD dwImpLevel, RPC_AUTH_IDENTITY_HANDLE pAuthInfo, DWORD dwCapabilities);
- HRESULT WINAPI CoCopyProxy(IUnknown* pProxy, IUnknown** ppCopy);
- HRESULT WINAPI CoImpersonateClient(void);
- HRESULT WINAPI CoQueryClientBlanket(DWORD* pAuthnSvc, DWORD* pAuthzSvc, OLECHAR** pServerPrincName, DWORD* pAuthnLevel, DWORD* pImpLevel, RPC_AUTHZ_HANDLE* pPrivs, DWORD* pCapabilities);
- HRESULT WINAPI CoRevertToSelf(void);
- /* misc */
- HRESULT WINAPI CoGetTreatAsClass(REFCLSID clsidOld, LPCLSID pClsidNew);
- HRESULT WINAPI CoTreatAsClass(REFCLSID clsidOld, REFCLSID clsidNew);
- HRESULT WINAPI CoCreateGuid(GUID* pguid);
- BOOL WINAPI CoIsOle1Class(REFCLSID rclsid);
- BOOL WINAPI CoDosDateTimeToFileTime(WORD nDosDate, WORD nDosTime, FILETIME* lpFileTime);
- BOOL WINAPI CoFileTimeToDosDateTime(FILETIME* lpFileTime, WORD* lpDosDate, WORD* lpDosTime);
- HRESULT WINAPI CoFileTimeNow(FILETIME* lpFileTime);
- HRESULT WINAPI CoRegisterMessageFilter(LPMESSAGEFILTER lpMessageFilter,LPMESSAGEFILTER *lplpMessageFilter);
- /*****************************************************************************
- * GUID API
- */
- HRESULT WINAPI StringFromCLSID(REFCLSID id, LPOLESTR*);
- HRESULT WINAPI CLSIDFromString(LPOLESTR, CLSID *);
- HRESULT WINAPI CLSIDFromProgID(LPCOLESTR progid, LPCLSID riid);
- HRESULT WINAPI ProgIDFromCLSID(REFCLSID clsid, LPOLESTR *lplpszProgID);
- INT WINAPI StringFromGUID2(REFGUID id, LPOLESTR str, INT cmax);
- /*****************************************************************************
- * COM Server dll - exports
- */
- HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID * ppv);
- HRESULT WINAPI DllCanUnloadNow(void);
- /*****************************************************************************
- * Data Object
- */
- HRESULT WINAPI CreateDataAdviseHolder(LPDATAADVISEHOLDER* ppDAHolder);
- HRESULT WINAPI CreateDataCache(LPUNKNOWN pUnkOuter, REFCLSID rclsid, REFIID iid, LPVOID* ppv);
- /*****************************************************************************
- * Moniker API
- */
- HRESULT WINAPI BindMoniker(LPMONIKER pmk, DWORD grfOpt, REFIID iidResult, LPVOID* ppvResult);
- HRESULT WINAPI CoGetObject(LPCWSTR pszName, BIND_OPTS *pBindOptions, REFIID riid, void **ppv);
- HRESULT WINAPI CreateAntiMoniker(LPMONIKER * ppmk);
- HRESULT WINAPI CreateBindCtx(DWORD reserved, LPBC* ppbc);
- HRESULT WINAPI CreateClassMoniker(REFCLSID rclsid, LPMONIKER* ppmk);
- HRESULT WINAPI CreateFileMoniker(LPCOLESTR lpszPathName, LPMONIKER* ppmk);
- HRESULT WINAPI CreateGenericComposite(LPMONIKER pmkFirst, LPMONIKER pmkRest, LPMONIKER* ppmkComposite);
- HRESULT WINAPI CreateItemMoniker(LPCOLESTR lpszDelim, LPCOLESTR lpszItem, LPMONIKER* ppmk);
- HRESULT WINAPI CreateObjrefMoniker(LPUNKNOWN punk, LPMONIKER * ppmk);
- HRESULT WINAPI CreatePointerMoniker(LPUNKNOWN punk, LPMONIKER * ppmk);
- HRESULT WINAPI GetClassFile(LPCOLESTR filePathName,CLSID *pclsid);
- HRESULT WINAPI GetRunningObjectTable(DWORD reserved, LPRUNNINGOBJECTTABLE *pprot);
- HRESULT WINAPI MkParseDisplayName(LPBC pbc, LPCOLESTR szUserName, ULONG * pchEaten, LPMONIKER * ppmk);
- HRESULT WINAPI MonikerCommonPrefixWith(IMoniker* pmkThis,IMoniker* pmkOther,IMoniker** ppmkCommon);
- HRESULT WINAPI MonikerRelativePathTo(LPMONIKER pmkSrc, LPMONIKER pmkDest, LPMONIKER * ppmkRelPath, BOOL dwReserved);
- /*****************************************************************************
- * Storage API
- */
- #define STGM_DIRECT 0x00000000
- #define STGM_TRANSACTED 0x00010000
- #define STGM_SIMPLE 0x08000000
- #define STGM_READ 0x00000000
- #define STGM_WRITE 0x00000001
- #define STGM_READWRITE 0x00000002
- #define STGM_SHARE_DENY_NONE 0x00000040
- #define STGM_SHARE_DENY_READ 0x00000030
- #define STGM_SHARE_DENY_WRITE 0x00000020
- #define STGM_SHARE_EXCLUSIVE 0x00000010
- #define STGM_PRIORITY 0x00040000
- #define STGM_DELETEONRELEASE 0x04000000
- #define STGM_CREATE 0x00001000
- #define STGM_CONVERT 0x00020000
- #define STGM_FAILIFTHERE 0x00000000
- #define STGM_NOSCRATCH 0x00100000
- #define STGM_NOSNAPSHOT 0x00200000
- typedef struct tagSTGOPTIONS
- {
- USHORT usVersion;
- USHORT reserved;
- ULONG ulSectorSize;
- const WCHAR* pwcsTemplateFile;
- } STGOPTIONS;
- HRESULT WINAPI StgCreateDocfile(LPCOLESTR pwcsName,DWORD grfMode,DWORD reserved,IStorage **ppstgOpen);
- HRESULT WINAPI StgCreateStorageEx(const WCHAR*,DWORD,DWORD,DWORD,STGOPTIONS*,void*,REFIID,void**);
- HRESULT WINAPI StgIsStorageFile(LPCOLESTR fn);
- HRESULT WINAPI StgIsStorageILockBytes(ILockBytes *plkbyt);
- HRESULT WINAPI StgOpenStorage(const OLECHAR* pwcsName,IStorage* pstgPriority,DWORD grfMode,SNB snbExclude,DWORD reserved,IStorage**ppstgOpen);
- HRESULT WINAPI WriteClassStg(IStorage* pStg, REFCLSID rclsid);
- HRESULT WINAPI ReadClassStg(IStorage *pstg,CLSID *pclsid);
- HRESULT WINAPI StgCreateDocfileOnILockBytes(ILockBytes *plkbyt,DWORD grfMode, DWORD reserved, IStorage** ppstgOpen);
- HRESULT WINAPI StgOpenStorageOnILockBytes(ILockBytes *plkbyt, IStorage *pstgPriority, DWORD grfMode, SNB snbExclude, DWORD reserved, IStorage **ppstgOpen);
- #ifdef __cplusplus
- }
- #endif
- /* FIXME: #include <urlmon.h> */
- #include <propidl.h>
- #ifndef __WINESRC__
- #define FARSTRUCT
- #define HUGEP
- #define WINOLEAPI STDAPI
- #define WINOLEAPI_(type) STDAPI_(type)
- #endif /* __WINESRC__ */
- #endif /* _OBJBASE_H_ */
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