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- /*
- * Server-side window handling
- *
- * Copyright (C) 2001 Alexandre Julliard
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- #include "config.h"
- #include "wine/port.h"
- #include <assert.h>
- #include <stdarg.h>
- #include "ntstatus.h"
- #define WIN32_NO_STATUS
- #include "windef.h"
- #include "winbase.h"
- #include "wingdi.h"
- #include "winuser.h"
- #include "winternl.h"
- #include "object.h"
- #include "request.h"
- #include "thread.h"
- #include "process.h"
- #include "user.h"
- #include "unicode.h"
- /* a window property */
- struct property
- {
- unsigned short type; /* property type (see below) */
- atom_t atom; /* property atom */
- lparam_t data; /* property data (user-defined storage) */
- };
- enum property_type
- {
- PROP_TYPE_FREE, /* free entry */
- PROP_TYPE_STRING, /* atom that was originally a string */
- PROP_TYPE_ATOM /* plain atom */
- };
- struct window
- {
- struct window *parent; /* parent window */
- user_handle_t owner; /* owner of this window */
- struct list children; /* list of children in Z-order */
- struct list unlinked; /* list of children not linked in the Z-order list */
- struct list entry; /* entry in parent's children list */
- user_handle_t handle; /* full handle for this window */
- struct thread *thread; /* thread owning the window */
- struct desktop *desktop; /* desktop that the window belongs to */
- struct window_class *class; /* window class */
- atom_t atom; /* class atom */
- user_handle_t last_active; /* last active popup */
- rectangle_t window_rect; /* window rectangle (relative to parent client area) */
- rectangle_t visible_rect; /* visible part of window rect (relative to parent client area) */
- rectangle_t surface_rect; /* window surface rectangle (relative to parent client area) */
- rectangle_t client_rect; /* client rectangle (relative to parent client area) */
- struct region *win_region; /* region for shaped windows (relative to window rect) */
- struct region *update_region; /* update region (relative to window rect) */
- unsigned int style; /* window style */
- unsigned int ex_style; /* window extended style */
- unsigned int id; /* window id */
- mod_handle_t instance; /* creator instance */
- unsigned int is_unicode : 1; /* ANSI or unicode */
- unsigned int is_linked : 1; /* is it linked into the parent z-order list? */
- unsigned int is_layered : 1; /* has layered info been set? */
- unsigned int color_key; /* color key for a layered window */
- unsigned int alpha; /* alpha value for a layered window */
- unsigned int layered_flags; /* flags for a layered window */
- unsigned int dpi; /* window DPI or 0 if per-monitor aware */
- DPI_AWARENESS dpi_awareness; /* DPI awareness mode */
- lparam_t user_data; /* user-specific data */
- WCHAR *text; /* window caption text */
- data_size_t text_len; /* length of window caption */
- unsigned int paint_flags; /* various painting flags */
- int prop_inuse; /* number of in-use window properties */
- int prop_alloc; /* number of allocated window properties */
- struct property *properties; /* window properties array */
- int nb_extra_bytes; /* number of extra bytes */
- char extra_bytes[1]; /* extra bytes storage */
- };
- /* flags that can be set by the client */
- #define PAINT_HAS_SURFACE SET_WINPOS_PAINT_SURFACE
- #define PAINT_HAS_PIXEL_FORMAT SET_WINPOS_PIXEL_FORMAT
- #define PAINT_CLIENT_FLAGS (PAINT_HAS_SURFACE | PAINT_HAS_PIXEL_FORMAT)
- /* flags only manipulated by the server */
- #define PAINT_INTERNAL 0x0010 /* internal WM_PAINT pending */
- #define PAINT_ERASE 0x0020 /* needs WM_ERASEBKGND */
- #define PAINT_NONCLIENT 0x0040 /* needs WM_NCPAINT */
- #define PAINT_DELAYED_ERASE 0x0080 /* still needs erase after WM_ERASEBKGND */
- #define PAINT_PIXEL_FORMAT_CHILD 0x0100 /* at least one child has a custom pixel format */
- /* growable array of user handles */
- struct user_handle_array
- {
- user_handle_t *handles;
- int count;
- int total;
- };
- static const rectangle_t empty_rect;
- /* global window pointers */
- static struct window *shell_window;
- static struct window *shell_listview;
- static struct window *progman_window;
- static struct window *taskman_window;
- /* magic HWND_TOP etc. pointers */
- #define WINPTR_TOP ((struct window *)1L)
- #define WINPTR_BOTTOM ((struct window *)2L)
- #define WINPTR_TOPMOST ((struct window *)3L)
- #define WINPTR_NOTOPMOST ((struct window *)4L)
- /* retrieve a pointer to a window from its handle */
- static inline struct window *get_window( user_handle_t handle )
- {
- struct window *ret = get_user_object( handle, USER_WINDOW );
- if (!ret) set_win32_error( ERROR_INVALID_WINDOW_HANDLE );
- return ret;
- }
- /* check if window is the desktop */
- static inline int is_desktop_window( const struct window *win )
- {
- return !win->parent; /* only desktop windows have no parent */
- }
- /* get next window in Z-order list */
- static inline struct window *get_next_window( struct window *win )
- {
- struct list *ptr = list_next( &win->parent->children, &win->entry );
- return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
- }
- /* get previous window in Z-order list */
- static inline struct window *get_prev_window( struct window *win )
- {
- struct list *ptr = list_prev( &win->parent->children, &win->entry );
- return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
- }
- /* get first child in Z-order list */
- static inline struct window *get_first_child( struct window *win )
- {
- struct list *ptr = list_head( &win->children );
- return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
- }
- /* get last child in Z-order list */
- static inline struct window *get_last_child( struct window *win )
- {
- struct list *ptr = list_tail( &win->children );
- return ptr ? LIST_ENTRY( ptr, struct window, entry ) : NULL;
- }
- /* set the PAINT_PIXEL_FORMAT_CHILD flag on all the parents */
- /* note: we never reset the flag, it's just a heuristic */
- static inline void update_pixel_format_flags( struct window *win )
- {
- for (win = win->parent; win && win->parent; win = win->parent)
- win->paint_flags |= PAINT_PIXEL_FORMAT_CHILD;
- }
- /* get the per-monitor DPI for a window */
- static unsigned int get_monitor_dpi( struct window *win )
- {
- /* FIXME: we return the desktop window DPI for now */
- while (!is_desktop_window( win )) win = win->parent;
- return win->dpi ? win->dpi : USER_DEFAULT_SCREEN_DPI;
- }
- /* link a window at the right place in the siblings list */
- static void link_window( struct window *win, struct window *previous )
- {
- if (previous == WINPTR_NOTOPMOST)
- {
- if (!(win->ex_style & WS_EX_TOPMOST) && win->is_linked) return; /* nothing to do */
- win->ex_style &= ~WS_EX_TOPMOST;
- previous = WINPTR_TOP; /* fallback to the HWND_TOP case */
- }
- list_remove( &win->entry ); /* unlink it from the previous location */
- if (previous == WINPTR_BOTTOM)
- {
- list_add_tail( &win->parent->children, &win->entry );
- win->ex_style &= ~WS_EX_TOPMOST;
- }
- else if (previous == WINPTR_TOPMOST)
- {
- list_add_head( &win->parent->children, &win->entry );
- win->ex_style |= WS_EX_TOPMOST;
- }
- else if (previous == WINPTR_TOP)
- {
- struct list *entry = win->parent->children.next;
- if (!(win->ex_style & WS_EX_TOPMOST)) /* put it above the first non-topmost window */
- {
- while (entry != &win->parent->children)
- {
- struct window *next = LIST_ENTRY( entry, struct window, entry );
- if (!(next->ex_style & WS_EX_TOPMOST)) break;
- if (next->handle == win->owner) /* keep it above owner */
- {
- win->ex_style |= WS_EX_TOPMOST;
- break;
- }
- entry = entry->next;
- }
- }
- list_add_before( entry, &win->entry );
- }
- else
- {
- list_add_after( &previous->entry, &win->entry );
- if (!(previous->ex_style & WS_EX_TOPMOST)) win->ex_style &= ~WS_EX_TOPMOST;
- else
- {
- struct window *next = get_next_window( win );
- if (next && (next->ex_style & WS_EX_TOPMOST)) win->ex_style |= WS_EX_TOPMOST;
- }
- }
- win->is_linked = 1;
- }
- /* change the parent of a window (or unlink the window if the new parent is NULL) */
- static int set_parent_window( struct window *win, struct window *parent )
- {
- struct window *ptr;
- /* make sure parent is not a child of window */
- for (ptr = parent; ptr; ptr = ptr->parent)
- {
- if (ptr == win)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return 0;
- }
- }
- if (parent)
- {
- win->parent = parent;
- link_window( win, WINPTR_TOP );
- if (!is_desktop_window( parent ))
- {
- win->dpi = parent->dpi;
- win->dpi_awareness = parent->dpi_awareness;
- }
- /* if parent belongs to a different thread and the window isn't */
- /* top-level, attach the two threads */
- if (parent->thread && parent->thread != win->thread && !is_desktop_window(parent))
- attach_thread_input( win->thread, parent->thread );
- if (win->paint_flags & (PAINT_HAS_PIXEL_FORMAT | PAINT_PIXEL_FORMAT_CHILD))
- update_pixel_format_flags( win );
- }
- else /* move it to parent unlinked list */
- {
- list_remove( &win->entry ); /* unlink it from the previous location */
- list_add_head( &win->parent->unlinked, &win->entry );
- win->is_linked = 0;
- }
- return 1;
- }
- /* append a user handle to a handle array */
- static int add_handle_to_array( struct user_handle_array *array, user_handle_t handle )
- {
- if (array->count >= array->total)
- {
- int new_total = max( array->total * 2, 32 );
- user_handle_t *new_array = realloc( array->handles, new_total * sizeof(*new_array) );
- if (!new_array)
- {
- free( array->handles );
- set_error( STATUS_NO_MEMORY );
- return 0;
- }
- array->handles = new_array;
- array->total = new_total;
- }
- array->handles[array->count++] = handle;
- return 1;
- }
- /* set a window property */
- static void set_property( struct window *win, atom_t atom, lparam_t data, enum property_type type )
- {
- int i, free = -1;
- struct property *new_props;
- /* check if it exists already */
- for (i = 0; i < win->prop_inuse; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE)
- {
- free = i;
- continue;
- }
- if (win->properties[i].atom == atom)
- {
- win->properties[i].type = type;
- win->properties[i].data = data;
- return;
- }
- }
- /* need to add an entry */
- if (!grab_global_atom( NULL, atom )) return;
- if (free == -1)
- {
- /* no free entry */
- if (win->prop_inuse >= win->prop_alloc)
- {
- /* need to grow the array */
- if (!(new_props = realloc( win->properties,
- sizeof(*new_props) * (win->prop_alloc + 16) )))
- {
- set_error( STATUS_NO_MEMORY );
- release_global_atom( NULL, atom );
- return;
- }
- win->prop_alloc += 16;
- win->properties = new_props;
- }
- free = win->prop_inuse++;
- }
- win->properties[free].atom = atom;
- win->properties[free].type = type;
- win->properties[free].data = data;
- }
- /* remove a window property */
- static lparam_t remove_property( struct window *win, atom_t atom )
- {
- int i;
- for (i = 0; i < win->prop_inuse; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE) continue;
- if (win->properties[i].atom == atom)
- {
- release_global_atom( NULL, atom );
- win->properties[i].type = PROP_TYPE_FREE;
- return win->properties[i].data;
- }
- }
- /* FIXME: last error? */
- return 0;
- }
- /* find a window property */
- static lparam_t get_property( struct window *win, atom_t atom )
- {
- int i;
- for (i = 0; i < win->prop_inuse; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE) continue;
- if (win->properties[i].atom == atom) return win->properties[i].data;
- }
- /* FIXME: last error? */
- return 0;
- }
- /* destroy all properties of a window */
- static inline void destroy_properties( struct window *win )
- {
- int i;
- if (!win->properties) return;
- for (i = 0; i < win->prop_inuse; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE) continue;
- release_global_atom( NULL, win->properties[i].atom );
- }
- free( win->properties );
- }
- /* detach a window from its owner thread but keep the window around */
- static void detach_window_thread( struct window *win )
- {
- struct thread *thread = win->thread;
- if (!thread) return;
- if (thread->queue)
- {
- if (win->update_region) inc_queue_paint_count( thread, -1 );
- if (win->paint_flags & PAINT_INTERNAL) inc_queue_paint_count( thread, -1 );
- queue_cleanup_window( thread, win->handle );
- }
- assert( thread->desktop_users > 0 );
- thread->desktop_users--;
- release_class( win->class );
- win->class = NULL;
- /* don't hold a reference to the desktop so that the desktop window can be */
- /* destroyed when the desktop ref count reaches zero */
- release_object( win->desktop );
- win->thread = NULL;
- }
- /* get the process owning the top window of a given desktop */
- struct process *get_top_window_owner( struct desktop *desktop )
- {
- struct window *win = desktop->top_window;
- if (!win || !win->thread) return NULL;
- return win->thread->process;
- }
- /* get the top window size of a given desktop */
- void get_top_window_rectangle( struct desktop *desktop, rectangle_t *rect )
- {
- struct window *win = desktop->top_window;
- *rect = win ? win->window_rect : empty_rect;
- }
- /* post a message to the desktop window */
- void post_desktop_message( struct desktop *desktop, unsigned int message,
- lparam_t wparam, lparam_t lparam )
- {
- struct window *win = desktop->top_window;
- if (win && win->thread) post_message( win->handle, message, wparam, lparam );
- }
- /* create a new window structure (note: the window is not linked in the window tree) */
- static struct window *create_window( struct window *parent, struct window *owner,
- atom_t atom, mod_handle_t instance )
- {
- int extra_bytes;
- struct window *win = NULL;
- struct desktop *desktop;
- struct window_class *class;
- if (!(desktop = get_thread_desktop( current, DESKTOP_CREATEWINDOW ))) return NULL;
- if (!(class = grab_class( current->process, atom, instance, &extra_bytes )))
- {
- release_object( desktop );
- return NULL;
- }
- if (!parent) /* null parent is only allowed for desktop or HWND_MESSAGE top window */
- {
- if (is_desktop_class( class ))
- parent = desktop->top_window; /* use existing desktop if any */
- else if (is_hwnd_message_class( class ))
- /* use desktop window if message window is already created */
- parent = desktop->msg_window ? desktop->top_window : NULL;
- else if (!(parent = desktop->top_window)) /* must already have a desktop then */
- {
- set_error( STATUS_ACCESS_DENIED );
- goto failed;
- }
- }
- /* parent must be on the same desktop */
- if (parent && parent->desktop != desktop)
- {
- set_error( STATUS_ACCESS_DENIED );
- goto failed;
- }
- if (!(win = mem_alloc( sizeof(*win) + extra_bytes - 1 ))) goto failed;
- if (!(win->handle = alloc_user_handle( win, USER_WINDOW ))) goto failed;
- win->parent = parent;
- win->owner = owner ? owner->handle : 0;
- win->thread = current;
- win->desktop = desktop;
- win->class = class;
- win->atom = atom;
- win->last_active = win->handle;
- win->win_region = NULL;
- win->update_region = NULL;
- win->style = 0;
- win->ex_style = 0;
- win->id = 0;
- win->instance = 0;
- win->is_unicode = 1;
- win->is_linked = 0;
- win->is_layered = 0;
- win->dpi_awareness = DPI_AWARENESS_PER_MONITOR_AWARE;
- win->dpi = 0;
- win->user_data = 0;
- win->text = NULL;
- win->text_len = 0;
- win->paint_flags = 0;
- win->prop_inuse = 0;
- win->prop_alloc = 0;
- win->properties = NULL;
- win->nb_extra_bytes = extra_bytes;
- win->window_rect = win->visible_rect = win->surface_rect = win->client_rect = empty_rect;
- memset( win->extra_bytes, 0, extra_bytes );
- list_init( &win->children );
- list_init( &win->unlinked );
- /* if parent belongs to a different thread and the window isn't */
- /* top-level, attach the two threads */
- if (parent && parent->thread && parent->thread != current && !is_desktop_window(parent))
- {
- if (!attach_thread_input( current, parent->thread )) goto failed;
- }
- else /* otherwise just make sure that the thread has a message queue */
- {
- if (!current->queue && !init_thread_queue( current )) goto failed;
- }
- /* put it on parent unlinked list */
- if (parent) list_add_head( &parent->unlinked, &win->entry );
- else
- {
- list_init( &win->entry );
- if (is_desktop_class( class ))
- {
- assert( !desktop->top_window );
- desktop->top_window = win;
- set_process_default_desktop( current->process, desktop, current->desktop );
- }
- else
- {
- assert( !desktop->msg_window );
- desktop->msg_window = win;
- }
- }
- current->desktop_users++;
- return win;
- failed:
- if (win)
- {
- if (win->handle) free_user_handle( win->handle );
- free( win );
- }
- release_object( desktop );
- release_class( class );
- return NULL;
- }
- /* destroy all windows belonging to a given thread */
- void destroy_thread_windows( struct thread *thread )
- {
- user_handle_t handle = 0;
- struct window *win;
- while ((win = next_user_handle( &handle, USER_WINDOW )))
- {
- if (win->thread != thread) continue;
- if (is_desktop_window( win )) detach_window_thread( win );
- else destroy_window( win );
- }
- }
- /* get the desktop window */
- static struct window *get_desktop_window( struct thread *thread )
- {
- struct window *top_window;
- struct desktop *desktop = get_thread_desktop( thread, 0 );
- if (!desktop) return NULL;
- top_window = desktop->top_window;
- release_object( desktop );
- return top_window;
- }
- /* check whether child is a descendant of parent */
- int is_child_window( user_handle_t parent, user_handle_t child )
- {
- struct window *child_ptr = get_user_object( child, USER_WINDOW );
- struct window *parent_ptr = get_user_object( parent, USER_WINDOW );
- if (!child_ptr || !parent_ptr) return 0;
- while (child_ptr->parent)
- {
- if (child_ptr->parent == parent_ptr) return 1;
- child_ptr = child_ptr->parent;
- }
- return 0;
- }
- /* check if window can be set as foreground window */
- int is_valid_foreground_window( user_handle_t window )
- {
- struct window *win = get_user_object( window, USER_WINDOW );
- return win && (win->style & (WS_POPUP|WS_CHILD)) != WS_CHILD;
- }
- /* make a window active if possible */
- int make_window_active( user_handle_t window )
- {
- struct window *owner, *win = get_window( window );
- if (!win) return 0;
- /* set last active for window and its owners */
- owner = win;
- while (owner)
- {
- owner->last_active = win->handle;
- owner = get_user_object( owner->owner, USER_WINDOW );
- }
- return 1;
- }
- /* increment (or decrement) the window paint count */
- static inline void inc_window_paint_count( struct window *win, int incr )
- {
- if (win->thread) inc_queue_paint_count( win->thread, incr );
- }
- /* map a point between different DPI scaling levels */
- static void map_dpi_point( struct window *win, int *x, int *y, unsigned int from, unsigned int to )
- {
- if (!from) from = get_monitor_dpi( win );
- if (!to) to = get_monitor_dpi( win );
- if (from == to) return;
- *x = scale_dpi( *x, from, to );
- *y = scale_dpi( *y, from, to );
- }
- /* map a window rectangle between different DPI scaling levels */
- static void map_dpi_rect( struct window *win, rectangle_t *rect, unsigned int from, unsigned int to )
- {
- if (!from) from = get_monitor_dpi( win );
- if (!to) to = get_monitor_dpi( win );
- if (from == to) return;
- scale_dpi_rect( rect, from, to );
- }
- /* map a region between different DPI scaling levels */
- static void map_dpi_region( struct window *win, struct region *region, unsigned int from, unsigned int to )
- {
- if (!from) from = get_monitor_dpi( win );
- if (!to) to = get_monitor_dpi( win );
- if (from == to) return;
- scale_region( region, from, to );
- }
- /* convert coordinates from client to screen coords */
- static inline void client_to_screen( struct window *win, int *x, int *y )
- {
- for ( ; win && !is_desktop_window(win); win = win->parent)
- {
- *x += win->client_rect.left;
- *y += win->client_rect.top;
- }
- }
- /* convert coordinates from screen to client coords and dpi */
- static void screen_to_client( struct window *win, int *x, int *y, unsigned int dpi )
- {
- int offset_x = 0, offset_y = 0;
- if (is_desktop_window( win )) return;
- client_to_screen( win, &offset_x, &offset_y );
- map_dpi_point( win, x, y, dpi, win->dpi );
- *x -= offset_x;
- *y -= offset_y;
- }
- /* check if window and all its ancestors are visible */
- static int is_visible( const struct window *win )
- {
- while (win)
- {
- if (!(win->style & WS_VISIBLE)) return 0;
- win = win->parent;
- /* if parent is minimized children are not visible */
- if (win && (win->style & WS_MINIMIZE)) return 0;
- }
- return 1;
- }
- /* same as is_visible but takes a window handle */
- int is_window_visible( user_handle_t window )
- {
- struct window *win = get_user_object( window, USER_WINDOW );
- if (!win) return 0;
- return is_visible( win );
- }
- int is_window_transparent( user_handle_t window )
- {
- struct window *win = get_user_object( window, USER_WINDOW );
- if (!win) return 0;
- return (win->ex_style & (WS_EX_LAYERED|WS_EX_TRANSPARENT)) == (WS_EX_LAYERED|WS_EX_TRANSPARENT);
- }
- /* check if point is inside the window, and map to window dpi */
- static int is_point_in_window( struct window *win, int *x, int *y, unsigned int dpi )
- {
- if (!(win->style & WS_VISIBLE)) return 0; /* not visible */
- if ((win->style & (WS_POPUP|WS_CHILD|WS_DISABLED)) == (WS_CHILD|WS_DISABLED))
- return 0; /* disabled child */
- if ((win->ex_style & (WS_EX_LAYERED|WS_EX_TRANSPARENT)) == (WS_EX_LAYERED|WS_EX_TRANSPARENT))
- return 0; /* transparent */
- map_dpi_point( win, x, y, dpi, win->dpi );
- if (!point_in_rect( &win->visible_rect, *x, *y ))
- return 0; /* not in window */
- if (win->win_region &&
- !point_in_region( win->win_region, *x - win->window_rect.left, *y - win->window_rect.top ))
- return 0; /* not in window region */
- return 1;
- }
- /* fill an array with the handles of the children of a specified window */
- static unsigned int get_children_windows( struct window *parent, atom_t atom, thread_id_t tid,
- user_handle_t *handles, unsigned int max_count )
- {
- struct window *ptr;
- unsigned int count = 0;
- if (!parent) return 0;
- LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
- {
- if (atom && get_class_atom(ptr->class) != atom) continue;
- if (tid && get_thread_id(ptr->thread) != tid) continue;
- if (handles)
- {
- if (count >= max_count) break;
- handles[count] = ptr->handle;
- }
- count++;
- }
- return count;
- }
- /* find child of 'parent' that contains the given point (in parent-relative coords) */
- static struct window *child_window_from_point( struct window *parent, int x, int y )
- {
- struct window *ptr;
- LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
- {
- int x_child = x, y_child = y;
- if (!is_point_in_window( ptr, &x_child, &y_child, parent->dpi )) continue; /* skip it */
- /* if window is minimized or disabled, return at once */
- if (ptr->style & (WS_MINIMIZE|WS_DISABLED)) return ptr;
- /* if point is not in client area, return at once */
- if (!point_in_rect( &ptr->client_rect, x_child, y_child )) return ptr;
- return child_window_from_point( ptr, x_child - ptr->client_rect.left,
- y_child - ptr->client_rect.top );
- }
- return parent; /* not found any child */
- }
- /* find all children of 'parent' that contain the given point */
- static int get_window_children_from_point( struct window *parent, int x, int y,
- struct user_handle_array *array )
- {
- struct window *ptr;
- LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
- {
- int x_child = x, y_child = y;
- if (!is_point_in_window( ptr, &x_child, &y_child, parent->dpi )) continue; /* skip it */
- /* if point is in client area, and window is not minimized or disabled, check children */
- if (!(ptr->style & (WS_MINIMIZE|WS_DISABLED)) && point_in_rect( &ptr->client_rect, x_child, y_child ))
- {
- if (!get_window_children_from_point( ptr, x_child - ptr->client_rect.left,
- y_child - ptr->client_rect.top, array ))
- return 0;
- }
- /* now add window to the array */
- if (!add_handle_to_array( array, ptr->handle )) return 0;
- }
- return 1;
- }
- /* get handle of root of top-most window containing point */
- user_handle_t shallow_window_from_point( struct desktop *desktop, int x, int y )
- {
- struct window *ptr;
- if (!desktop->top_window) return 0;
- LIST_FOR_EACH_ENTRY( ptr, &desktop->top_window->children, struct window, entry )
- {
- int x_child = x, y_child = y;
- if (!is_point_in_window( ptr, &x_child, &y_child, 0 )) continue; /* skip it */
- return ptr->handle;
- }
- return desktop->top_window->handle;
- }
- /* return thread of top-most window containing point (in absolute coords) */
- struct thread *window_thread_from_point( user_handle_t scope, int x, int y )
- {
- struct window *win = get_user_object( scope, USER_WINDOW );
- if (!win) return NULL;
- screen_to_client( win, &x, &y, 0 );
- win = child_window_from_point( win, x, y );
- if (!win->thread) return NULL;
- return (struct thread *)grab_object( win->thread );
- }
- /* return list of all windows containing point (in absolute coords) */
- static int all_windows_from_point( struct window *top, int x, int y, unsigned int dpi,
- struct user_handle_array *array )
- {
- if (!is_desktop_window( top ) && !is_desktop_window( top->parent ))
- {
- screen_to_client( top->parent, &x, &y, dpi );
- dpi = top->parent->dpi;
- }
- if (!is_point_in_window( top, &x, &y, dpi )) return 1;
- /* if point is in client area, and window is not minimized or disabled, check children */
- if (!(top->style & (WS_MINIMIZE|WS_DISABLED)) && point_in_rect( &top->client_rect, x, y ))
- {
- if (!is_desktop_window(top))
- {
- x -= top->client_rect.left;
- y -= top->client_rect.top;
- }
- if (!get_window_children_from_point( top, x, y, array )) return 0;
- }
- /* now add window to the array */
- if (!add_handle_to_array( array, top->handle )) return 0;
- return 1;
- }
- /* return the thread owning a window */
- struct thread *get_window_thread( user_handle_t handle )
- {
- struct window *win = get_user_object( handle, USER_WINDOW );
- if (!win || !win->thread) return NULL;
- return (struct thread *)grab_object( win->thread );
- }
- /* check if any area of a window needs repainting */
- static inline int win_needs_repaint( struct window *win )
- {
- return win->update_region || (win->paint_flags & PAINT_INTERNAL);
- }
- /* find a child of the specified window that needs repainting */
- static struct window *find_child_to_repaint( struct window *parent, struct thread *thread )
- {
- struct window *ptr, *ret = NULL;
- LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
- {
- if (!(ptr->style & WS_VISIBLE)) continue;
- if (ptr->thread == thread && win_needs_repaint( ptr ))
- ret = ptr;
- else if (!(ptr->style & WS_MINIMIZE)) /* explore its children */
- ret = find_child_to_repaint( ptr, thread );
- if (ret) break;
- }
- if (ret && (ret->ex_style & WS_EX_TRANSPARENT))
- {
- /* transparent window, check for non-transparent sibling to paint first */
- for (ptr = get_next_window(ret); ptr; ptr = get_next_window(ptr))
- {
- if (!(ptr->style & WS_VISIBLE)) continue;
- if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
- if (ptr->thread != thread) continue;
- if (win_needs_repaint( ptr )) return ptr;
- }
- }
- return ret;
- }
- /* find a window that needs to receive a WM_PAINT; also clear its internal paint flag */
- user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread )
- {
- struct window *ptr, *win, *top_window = get_desktop_window( thread );
- if (!top_window) return 0;
- if (top_window->thread == thread && win_needs_repaint( top_window )) win = top_window;
- else win = find_child_to_repaint( top_window, thread );
- if (win && parent)
- {
- /* check that it is a child of the specified parent */
- for (ptr = win; ptr; ptr = ptr->parent)
- if (ptr->handle == parent) break;
- /* otherwise don't return any window, we don't repaint a child before its parent */
- if (!ptr) win = NULL;
- }
- if (!win) return 0;
- win->paint_flags &= ~PAINT_INTERNAL;
- return win->handle;
- }
- /* intersect the window region with the specified region, relative to the window parent */
- static struct region *intersect_window_region( struct region *region, struct window *win )
- {
- /* make region relative to window rect */
- offset_region( region, -win->window_rect.left, -win->window_rect.top );
- if (!intersect_region( region, region, win->win_region )) return NULL;
- /* make region relative to parent again */
- offset_region( region, win->window_rect.left, win->window_rect.top );
- return region;
- }
- /* convert coordinates from client to screen coords */
- static inline void client_to_screen_rect( struct window *win, rectangle_t *rect )
- {
- for ( ; win && !is_desktop_window(win); win = win->parent)
- offset_rect( rect, win->client_rect.left, win->client_rect.top );
- }
- /* map the region from window to screen coordinates */
- static inline void map_win_region_to_screen( struct window *win, struct region *region )
- {
- if (!is_desktop_window(win))
- {
- int x = win->window_rect.left;
- int y = win->window_rect.top;
- client_to_screen( win->parent, &x, &y );
- offset_region( region, x, y );
- }
- }
- /* clip all children of a given window out of the visible region */
- static struct region *clip_children( struct window *parent, struct window *last,
- struct region *region, int offset_x, int offset_y )
- {
- struct window *ptr;
- struct region *tmp = create_empty_region();
- if (!tmp) return NULL;
- LIST_FOR_EACH_ENTRY( ptr, &parent->children, struct window, entry )
- {
- if (ptr == last) break;
- if (!(ptr->style & WS_VISIBLE)) continue;
- if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
- set_region_rect( tmp, &ptr->visible_rect );
- if (ptr->win_region && !intersect_window_region( tmp, ptr ))
- {
- free_region( tmp );
- return NULL;
- }
- offset_region( tmp, offset_x, offset_y );
- if (!(region = subtract_region( region, region, tmp ))) break;
- if (is_region_empty( region )) break;
- }
- free_region( tmp );
- return region;
- }
- /* set the region to the client rect clipped by the window rect, in parent-relative coordinates */
- static void set_region_client_rect( struct region *region, struct window *win )
- {
- rectangle_t rect;
- intersect_rect( &rect, &win->window_rect, &win->client_rect );
- intersect_rect( &rect, &rect, &win->surface_rect );
- set_region_rect( region, &rect );
- }
- /* set the region to the visible rect clipped by the window surface, in parent-relative coordinates */
- static void set_region_visible_rect( struct region *region, struct window *win )
- {
- rectangle_t rect;
- intersect_rect( &rect, &win->visible_rect, &win->surface_rect );
- set_region_rect( region, &rect );
- }
- /* get the top-level window to clip against for a given window */
- static inline struct window *get_top_clipping_window( struct window *win )
- {
- while (!(win->paint_flags & PAINT_HAS_SURFACE) && win->parent && !is_desktop_window(win->parent))
- win = win->parent;
- return win;
- }
- /* compute the visible region of a window, in window coordinates */
- static struct region *get_visible_region( struct window *win, unsigned int flags )
- {
- struct region *tmp = NULL, *region;
- int offset_x, offset_y;
- if (!(region = create_empty_region())) return NULL;
- /* first check if all ancestors are visible */
- if (!is_visible( win )) return region; /* empty region */
- if (is_desktop_window( win ))
- {
- set_region_rect( region, &win->window_rect );
- return region;
- }
- /* create a region relative to the window itself */
- if ((flags & DCX_PARENTCLIP) && !is_desktop_window( win->parent ))
- {
- set_region_client_rect( region, win->parent );
- offset_region( region, -win->parent->client_rect.left, -win->parent->client_rect.top );
- }
- else if (flags & DCX_WINDOW)
- {
- set_region_visible_rect( region, win );
- if (win->win_region && !intersect_window_region( region, win )) goto error;
- }
- else
- {
- set_region_client_rect( region, win );
- if (win->win_region && !intersect_window_region( region, win )) goto error;
- }
- /* clip children */
- if (flags & DCX_CLIPCHILDREN)
- {
- if (!clip_children( win, NULL, region, win->client_rect.left, win->client_rect.top )) goto error;
- }
- /* clip siblings of ancestors */
- offset_x = win->window_rect.left;
- offset_y = win->window_rect.top;
- if ((tmp = create_empty_region()) != NULL)
- {
- while (!is_desktop_window( win->parent ))
- {
- /* we don't clip out top-level siblings as that's up to the native windowing system */
- if (win->style & WS_CLIPSIBLINGS)
- {
- if (!clip_children( win->parent, win, region, 0, 0 )) goto error;
- if (is_region_empty( region )) break;
- }
- /* clip to parent client area */
- win = win->parent;
- offset_x += win->client_rect.left;
- offset_y += win->client_rect.top;
- offset_region( region, win->client_rect.left, win->client_rect.top );
- set_region_client_rect( tmp, win );
- if (win->win_region && !intersect_window_region( tmp, win )) goto error;
- if (!intersect_region( region, region, tmp )) goto error;
- if (is_region_empty( region )) break;
- }
- free_region( tmp );
- }
- offset_region( region, -offset_x, -offset_y ); /* make it relative to target window */
- return region;
- error:
- if (tmp) free_region( tmp );
- free_region( region );
- return NULL;
- }
- /* clip all children with a custom pixel format out of the visible region */
- static struct region *clip_pixel_format_children( struct window *parent, struct region *parent_clip,
- struct region *region, int offset_x, int offset_y )
- {
- struct window *ptr;
- struct region *clip = create_empty_region();
- if (!clip) return NULL;
- LIST_FOR_EACH_ENTRY_REV( ptr, &parent->children, struct window, entry )
- {
- if (!(ptr->style & WS_VISIBLE)) continue;
- if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
- /* add the visible rect */
- set_region_rect( clip, &ptr->visible_rect );
- if (ptr->win_region && !intersect_window_region( clip, ptr )) break;
- offset_region( clip, offset_x, offset_y );
- if (!intersect_region( clip, clip, parent_clip )) break;
- if (!union_region( region, region, clip )) break;
- if (!(ptr->paint_flags & (PAINT_HAS_PIXEL_FORMAT | PAINT_PIXEL_FORMAT_CHILD))) continue;
- /* subtract the client rect if it uses a custom pixel format */
- set_region_rect( clip, &ptr->client_rect );
- if (ptr->win_region && !intersect_window_region( clip, ptr )) break;
- offset_region( clip, offset_x, offset_y );
- if (!intersect_region( clip, clip, parent_clip )) break;
- if ((ptr->paint_flags & PAINT_HAS_PIXEL_FORMAT) && !subtract_region( region, region, clip ))
- break;
- if (!clip_pixel_format_children( ptr, clip, region, offset_x + ptr->client_rect.left,
- offset_y + ptr->client_rect.top ))
- break;
- }
- free_region( clip );
- return region;
- }
- /* compute the visible surface region of a window, in parent coordinates */
- static struct region *get_surface_region( struct window *win )
- {
- struct region *region, *clip;
- int offset_x, offset_y;
- /* create a region relative to the window itself */
- if (!(region = create_empty_region())) return NULL;
- if (!(clip = create_empty_region())) goto error;
- set_region_rect( region, &win->visible_rect );
- if (win->win_region && !intersect_window_region( region, win )) goto error;
- set_region_rect( clip, &win->client_rect );
- if (win->win_region && !intersect_window_region( clip, win )) goto error;
- if ((win->paint_flags & PAINT_HAS_PIXEL_FORMAT) && !subtract_region( region, region, clip ))
- goto error;
- /* clip children */
- if (!is_desktop_window(win))
- {
- offset_x = win->client_rect.left;
- offset_y = win->client_rect.top;
- }
- else offset_x = offset_y = 0;
- if (!clip_pixel_format_children( win, clip, region, offset_x, offset_y )) goto error;
- free_region( clip );
- return region;
- error:
- if (clip) free_region( clip );
- free_region( region );
- return NULL;
- }
- /* get the window class of a window */
- struct window_class* get_window_class( user_handle_t window )
- {
- struct window *win;
- if (!(win = get_window( window ))) return NULL;
- if (!win->class) set_error( STATUS_ACCESS_DENIED );
- return win->class;
- }
- /* determine the window visible rectangle, i.e. window or client rect cropped by parent rects */
- /* the returned rectangle is in window coordinates; return 0 if rectangle is empty */
- static int get_window_visible_rect( struct window *win, rectangle_t *rect, int frame )
- {
- int offset_x = win->window_rect.left, offset_y = win->window_rect.top;
- *rect = frame ? win->window_rect : win->client_rect;
- if (!(win->style & WS_VISIBLE)) return 0;
- if (is_desktop_window( win )) return 1;
- while (!is_desktop_window( win->parent ))
- {
- win = win->parent;
- if (!(win->style & WS_VISIBLE) || win->style & WS_MINIMIZE) return 0;
- offset_x += win->client_rect.left;
- offset_y += win->client_rect.top;
- offset_rect( rect, win->client_rect.left, win->client_rect.top );
- if (!intersect_rect( rect, rect, &win->client_rect )) return 0;
- if (!intersect_rect( rect, rect, &win->window_rect )) return 0;
- }
- offset_rect( rect, -offset_x, -offset_y );
- return 1;
- }
- /* return a copy of the specified region cropped to the window client or frame rectangle, */
- /* and converted from client to window coordinates. Helper for (in)validate_window. */
- static struct region *crop_region_to_win_rect( struct window *win, struct region *region, int frame )
- {
- rectangle_t rect;
- struct region *tmp;
- if (!get_window_visible_rect( win, &rect, frame )) return NULL;
- if (!(tmp = create_empty_region())) return NULL;
- set_region_rect( tmp, &rect );
- if (region)
- {
- /* map it to client coords */
- offset_region( tmp, win->window_rect.left - win->client_rect.left,
- win->window_rect.top - win->client_rect.top );
- /* intersect specified region with bounding rect */
- if (!intersect_region( tmp, region, tmp )) goto done;
- if (is_region_empty( tmp )) goto done;
- /* map it back to window coords */
- offset_region( tmp, win->client_rect.left - win->window_rect.left,
- win->client_rect.top - win->window_rect.top );
- }
- return tmp;
- done:
- free_region( tmp );
- return NULL;
- }
- /* set a region as new update region for the window */
- static void set_update_region( struct window *win, struct region *region )
- {
- if (region && !is_region_empty( region ))
- {
- if (!win->update_region) inc_window_paint_count( win, 1 );
- else free_region( win->update_region );
- win->update_region = region;
- }
- else
- {
- if (win->update_region)
- {
- inc_window_paint_count( win, -1 );
- free_region( win->update_region );
- }
- win->paint_flags &= ~(PAINT_ERASE | PAINT_DELAYED_ERASE | PAINT_NONCLIENT);
- win->update_region = NULL;
- if (region) free_region( region );
- }
- }
- /* add a region to the update region; the passed region is freed or reused */
- static int add_update_region( struct window *win, struct region *region )
- {
- if (win->update_region && !union_region( region, win->update_region, region ))
- {
- free_region( region );
- return 0;
- }
- set_update_region( win, region );
- return 1;
- }
- /* crop the update region of children to the specified rectangle, in client coords */
- static void crop_children_update_region( struct window *win, rectangle_t *rect )
- {
- struct window *child;
- struct region *tmp;
- rectangle_t child_rect;
- LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
- {
- if (!(child->style & WS_VISIBLE)) continue;
- if (!rect) /* crop everything out */
- {
- crop_children_update_region( child, NULL );
- set_update_region( child, NULL );
- continue;
- }
- /* nothing to do if child is completely inside rect */
- if (child->window_rect.left >= rect->left &&
- child->window_rect.top >= rect->top &&
- child->window_rect.right <= rect->right &&
- child->window_rect.bottom <= rect->bottom) continue;
- /* map to child client coords and crop grand-children */
- child_rect = *rect;
- offset_rect( &child_rect, -child->client_rect.left, -child->client_rect.top );
- crop_children_update_region( child, &child_rect );
- /* now crop the child itself */
- if (!child->update_region) continue;
- if (!(tmp = create_empty_region())) continue;
- set_region_rect( tmp, rect );
- offset_region( tmp, -child->window_rect.left, -child->window_rect.top );
- if (intersect_region( tmp, child->update_region, tmp )) set_update_region( child, tmp );
- else free_region( tmp );
- }
- }
- /* validate the non client area of a window */
- static void validate_non_client( struct window *win )
- {
- struct region *tmp;
- rectangle_t rect;
- if (!win->update_region) return; /* nothing to do */
- /* get client rect in window coords */
- rect.left = win->client_rect.left - win->window_rect.left;
- rect.top = win->client_rect.top - win->window_rect.top;
- rect.right = win->client_rect.right - win->window_rect.left;
- rect.bottom = win->client_rect.bottom - win->window_rect.top;
- if ((tmp = create_empty_region()))
- {
- set_region_rect( tmp, &rect );
- if (intersect_region( tmp, win->update_region, tmp ))
- set_update_region( win, tmp );
- else
- free_region( tmp );
- }
- win->paint_flags &= ~PAINT_NONCLIENT;
- }
- /* validate a window completely so that we don't get any further paint messages for it */
- static void validate_whole_window( struct window *win )
- {
- set_update_region( win, NULL );
- if (win->paint_flags & PAINT_INTERNAL)
- {
- win->paint_flags &= ~PAINT_INTERNAL;
- inc_window_paint_count( win, -1 );
- }
- }
- /* validate a window's children so that we don't get any further paint messages for it */
- static void validate_children( struct window *win )
- {
- struct window *child;
- LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
- {
- if (!(child->style & WS_VISIBLE)) continue;
- validate_children(child);
- validate_whole_window(child);
- }
- }
- /* validate the update region of a window on all parents; helper for get_update_region */
- static void validate_parents( struct window *child )
- {
- int offset_x = 0, offset_y = 0;
- struct window *win = child;
- struct region *tmp = NULL;
- if (!child->update_region) return;
- while (win->parent)
- {
- /* map to parent client coords */
- offset_x += win->window_rect.left;
- offset_y += win->window_rect.top;
- win = win->parent;
- /* and now map to window coords */
- offset_x += win->client_rect.left - win->window_rect.left;
- offset_y += win->client_rect.top - win->window_rect.top;
- if (win->update_region && !(win->style & WS_CLIPCHILDREN))
- {
- if (!tmp && !(tmp = create_empty_region())) return;
- offset_region( child->update_region, offset_x, offset_y );
- if (subtract_region( tmp, win->update_region, child->update_region ))
- {
- set_update_region( win, tmp );
- tmp = NULL;
- }
- /* restore child coords */
- offset_region( child->update_region, -offset_x, -offset_y );
- }
- }
- if (tmp) free_region( tmp );
- }
- /* add/subtract a region (in client coordinates) to the update region of the window */
- static void redraw_window( struct window *win, struct region *region, int frame, unsigned int flags )
- {
- struct region *child_rgn, *tmp;
- struct window *child;
- if (flags & RDW_INVALIDATE)
- {
- if (!(tmp = crop_region_to_win_rect( win, region, frame ))) return;
- if (!add_update_region( win, tmp )) return;
- if (flags & RDW_FRAME) win->paint_flags |= PAINT_NONCLIENT;
- if (flags & RDW_ERASE) win->paint_flags |= PAINT_ERASE;
- }
- else if (flags & RDW_VALIDATE)
- {
- if (!region && (flags & RDW_NOFRAME)) /* shortcut: validate everything */
- {
- set_update_region( win, NULL );
- }
- else if (win->update_region)
- {
- if ((tmp = crop_region_to_win_rect( win, region, frame )))
- {
- if (!subtract_region( tmp, win->update_region, tmp ))
- {
- free_region( tmp );
- return;
- }
- set_update_region( win, tmp );
- }
- if (flags & RDW_NOFRAME) validate_non_client( win );
- if (flags & RDW_NOERASE) win->paint_flags &= ~(PAINT_ERASE | PAINT_DELAYED_ERASE);
- }
- }
- if ((flags & RDW_INTERNALPAINT) && !(win->paint_flags & PAINT_INTERNAL))
- {
- win->paint_flags |= PAINT_INTERNAL;
- inc_window_paint_count( win, 1 );
- }
- else if ((flags & RDW_NOINTERNALPAINT) && (win->paint_flags & PAINT_INTERNAL))
- {
- win->paint_flags &= ~PAINT_INTERNAL;
- inc_window_paint_count( win, -1 );
- }
- /* now process children recursively */
- if (flags & RDW_NOCHILDREN) return;
- if (win->style & WS_MINIMIZE) return;
- if ((win->style & WS_CLIPCHILDREN) && !(flags & RDW_ALLCHILDREN)) return;
- if (!(tmp = crop_region_to_win_rect( win, region, 0 ))) return;
- /* map to client coordinates */
- offset_region( tmp, win->window_rect.left - win->client_rect.left,
- win->window_rect.top - win->client_rect.top );
- if (flags & RDW_INVALIDATE) flags |= RDW_FRAME | RDW_ERASE;
- LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
- {
- if (!(child->style & WS_VISIBLE)) continue;
- if (!(child_rgn = create_empty_region())) continue;
- if (copy_region( child_rgn, tmp ))
- {
- map_dpi_region( child, child_rgn, win->dpi, child->dpi );
- if (rect_in_region( child_rgn, &child->window_rect ))
- {
- offset_region( child_rgn, -child->client_rect.left, -child->client_rect.top );
- redraw_window( child, child_rgn, 1, flags );
- }
- }
- free_region( child_rgn );
- }
- free_region( tmp );
- }
- /* retrieve the update flags for a window depending on the state of the update region */
- static unsigned int get_update_flags( struct window *win, unsigned int flags )
- {
- unsigned int ret = 0;
- if (flags & UPDATE_NONCLIENT)
- {
- if ((win->paint_flags & PAINT_NONCLIENT) && win->update_region) ret |= UPDATE_NONCLIENT;
- }
- if (flags & UPDATE_ERASE)
- {
- if ((win->paint_flags & PAINT_ERASE) && win->update_region) ret |= UPDATE_ERASE;
- }
- if (flags & UPDATE_PAINT)
- {
- if (win->update_region)
- {
- if (win->paint_flags & PAINT_DELAYED_ERASE) ret |= UPDATE_DELAYED_ERASE;
- ret |= UPDATE_PAINT;
- }
- }
- if (flags & UPDATE_INTERNALPAINT)
- {
- if (win->paint_flags & PAINT_INTERNAL)
- {
- ret |= UPDATE_INTERNALPAINT;
- if (win->paint_flags & PAINT_DELAYED_ERASE) ret |= UPDATE_DELAYED_ERASE;
- }
- }
- return ret;
- }
- /* iterate through the children of the given window until we find one with some update flags */
- static unsigned int get_child_update_flags( struct window *win, struct window *from_child,
- unsigned int flags, struct window **child )
- {
- struct window *ptr;
- unsigned int ret = 0;
- /* first make sure we want to iterate children at all */
- if (win->style & WS_MINIMIZE) return 0;
- /* note: the WS_CLIPCHILDREN test is the opposite of the invalidation case,
- * here we only want to repaint children of windows that clip them, others
- * need to wait for WM_PAINT to be done in the parent first.
- */
- if (!(flags & UPDATE_ALLCHILDREN) && !(win->style & WS_CLIPCHILDREN)) return 0;
- LIST_FOR_EACH_ENTRY( ptr, &win->children, struct window, entry )
- {
- if (from_child) /* skip all children until from_child is found */
- {
- if (ptr == from_child) from_child = NULL;
- continue;
- }
- if (!(ptr->style & WS_VISIBLE)) continue;
- if ((ret = get_update_flags( ptr, flags )) != 0)
- {
- *child = ptr;
- break;
- }
- if ((ret = get_child_update_flags( ptr, NULL, flags, child ))) break;
- }
- return ret;
- }
- /* iterate through children and siblings of the given window until we find one with some update flags */
- static unsigned int get_window_update_flags( struct window *win, struct window *from_child,
- unsigned int flags, struct window **child )
- {
- unsigned int ret;
- struct window *ptr, *from_sibling = NULL;
- /* if some parent is not visible start from the next sibling */
- if (!is_visible( win )) return 0;
- for (ptr = from_child; ptr; ptr = ptr->parent)
- {
- if (!(ptr->style & WS_VISIBLE) || (ptr->style & WS_MINIMIZE)) from_sibling = ptr;
- if (ptr == win) break;
- }
- /* non-client painting must be delayed if one of the parents is going to
- * be repainted and doesn't clip children */
- if ((flags & UPDATE_NONCLIENT) && !(flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)))
- {
- for (ptr = win->parent; ptr; ptr = ptr->parent)
- {
- if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr ))
- return 0;
- }
- if (from_child && !(flags & UPDATE_ALLCHILDREN))
- {
- for (ptr = from_sibling ? from_sibling : from_child; ptr; ptr = ptr->parent)
- {
- if (!(ptr->style & WS_CLIPCHILDREN) && win_needs_repaint( ptr )) from_sibling = ptr;
- if (ptr == win) break;
- }
- }
- }
- /* check window itself (only if not restarting from a child) */
- if (!from_child)
- {
- if ((ret = get_update_flags( win, flags )))
- {
- *child = win;
- return ret;
- }
- from_child = win;
- }
- /* now check children */
- if (flags & UPDATE_NOCHILDREN) return 0;
- if (!from_sibling)
- {
- if ((ret = get_child_update_flags( from_child, NULL, flags, child ))) return ret;
- from_sibling = from_child;
- }
- /* then check siblings and parent siblings */
- while (from_sibling->parent && from_sibling != win)
- {
- if ((ret = get_child_update_flags( from_sibling->parent, from_sibling, flags, child )))
- return ret;
- from_sibling = from_sibling->parent;
- }
- return 0;
- }
- /* expose the areas revealed by a vis region change on the window parent */
- /* returns the region exposed on the window itself (in client coordinates) */
- static struct region *expose_window( struct window *win, const rectangle_t *old_window_rect,
- struct region *old_vis_rgn )
- {
- struct region *new_vis_rgn, *exposed_rgn;
- if (!(new_vis_rgn = get_visible_region( win, DCX_WINDOW ))) return NULL;
- if ((exposed_rgn = create_empty_region()))
- {
- if (subtract_region( exposed_rgn, new_vis_rgn, old_vis_rgn ) && !is_region_empty( exposed_rgn ))
- {
- /* make it relative to the new client area */
- offset_region( exposed_rgn, win->window_rect.left - win->client_rect.left,
- win->window_rect.top - win->client_rect.top );
- }
- else
- {
- free_region( exposed_rgn );
- exposed_rgn = NULL;
- }
- }
- if (win->parent && !is_desktop_window( win->parent ))
- {
- /* make it relative to the old window pos for subtracting */
- offset_region( new_vis_rgn, win->window_rect.left - old_window_rect->left,
- win->window_rect.top - old_window_rect->top );
- if ((win->parent->style & WS_CLIPCHILDREN) ?
- subtract_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ) :
- xor_region( new_vis_rgn, old_vis_rgn, new_vis_rgn ))
- {
- if (!is_region_empty( new_vis_rgn ))
- {
- /* make it relative to parent */
- offset_region( new_vis_rgn, old_window_rect->left, old_window_rect->top );
- redraw_window( win->parent, new_vis_rgn, 0, RDW_INVALIDATE | RDW_ERASE | RDW_ALLCHILDREN );
- }
- }
- }
- free_region( new_vis_rgn );
- return exposed_rgn;
- }
- /* set the window and client rectangles, updating the update region if necessary */
- static void set_window_pos( struct window *win, struct window *previous,
- unsigned int swp_flags, const rectangle_t *window_rect,
- const rectangle_t *client_rect, const rectangle_t *visible_rect,
- const rectangle_t *surface_rect, const rectangle_t *valid_rect )
- {
- struct region *old_vis_rgn = NULL, *exposed_rgn = NULL;
- const rectangle_t old_window_rect = win->window_rect;
- const rectangle_t old_visible_rect = win->visible_rect;
- const rectangle_t old_client_rect = win->client_rect;
- rectangle_t rect;
- int client_changed, frame_changed;
- int visible = (win->style & WS_VISIBLE) || (swp_flags & SWP_SHOWWINDOW);
- if (win->parent && !is_visible( win->parent )) visible = 0;
- if (visible && !(old_vis_rgn = get_visible_region( win, DCX_WINDOW ))) return;
- /* set the new window info before invalidating anything */
- win->window_rect = *window_rect;
- win->visible_rect = *visible_rect;
- win->surface_rect = *surface_rect;
- win->client_rect = *client_rect;
- if (!(swp_flags & SWP_NOZORDER) && win->parent) link_window( win, previous );
- if (swp_flags & SWP_SHOWWINDOW) win->style |= WS_VISIBLE;
- else if (swp_flags & SWP_HIDEWINDOW) win->style &= ~WS_VISIBLE;
- /* keep children at the same position relative to top right corner when the parent is mirrored */
- if (win->ex_style & WS_EX_LAYOUTRTL)
- {
- struct window *child;
- int old_size = old_client_rect.right - old_client_rect.left;
- int new_size = win->client_rect.right - win->client_rect.left;
- if (old_size != new_size) LIST_FOR_EACH_ENTRY( child, &win->children, struct window, entry )
- {
- offset_rect( &child->window_rect, new_size - old_size, 0 );
- offset_rect( &child->visible_rect, new_size - old_size, 0 );
- offset_rect( &child->surface_rect, new_size - old_size, 0 );
- offset_rect( &child->client_rect, new_size - old_size, 0 );
- }
- }
- /* reset cursor clip rectangle when the desktop changes size */
- if (win == win->desktop->top_window) win->desktop->cursor.clip = *window_rect;
- /* if the window is not visible, everything is easy */
- if (!visible) return;
- /* expose anything revealed by the change */
- if (!(swp_flags & SWP_NOREDRAW))
- exposed_rgn = expose_window( win, &old_window_rect, old_vis_rgn );
- if (!(win->style & WS_VISIBLE))
- {
- /* clear the update region since the window is no longer visible */
- validate_whole_window( win );
- validate_children( win );
- goto done;
- }
- /* crop update region to the new window rect */
- if (win->update_region)
- {
- if (get_window_visible_rect( win, &rect, 1 ))
- {
- struct region *tmp = create_empty_region();
- if (tmp)
- {
- set_region_rect( tmp, &rect );
- if (intersect_region( tmp, win->update_region, tmp ))
- set_update_region( win, tmp );
- else
- free_region( tmp );
- }
- }
- else set_update_region( win, NULL ); /* visible rect is empty */
- }
- /* crop children regions to the new window rect */
- if (get_window_visible_rect( win, &rect, 0 ))
- {
- /* map to client coords */
- offset_rect( &rect, win->window_rect.left - win->client_rect.left,
- win->window_rect.top - win->client_rect.top );
- crop_children_update_region( win, &rect );
- }
- else crop_children_update_region( win, NULL );
- if (swp_flags & SWP_NOREDRAW) goto done; /* do not repaint anything */
- /* expose the whole non-client area if it changed in any way */
- if (swp_flags & SWP_NOCOPYBITS)
- {
- frame_changed = ((swp_flags & SWP_FRAMECHANGED) ||
- memcmp( window_rect, &old_window_rect, sizeof(old_window_rect) ) ||
- memcmp( visible_rect, &old_visible_rect, sizeof(old_visible_rect) ));
- client_changed = memcmp( client_rect, &old_client_rect, sizeof(old_client_rect) );
- }
- else
- {
- /* assume the bits have been moved to follow the window rect */
- int x_offset = window_rect->left - old_window_rect.left;
- int y_offset = window_rect->top - old_window_rect.top;
- frame_changed = ((swp_flags & SWP_FRAMECHANGED) ||
- window_rect->right - old_window_rect.right != x_offset ||
- window_rect->bottom - old_window_rect.bottom != y_offset ||
- visible_rect->left - old_visible_rect.left != x_offset ||
- visible_rect->right - old_visible_rect.right != x_offset ||
- visible_rect->top - old_visible_rect.top != y_offset ||
- visible_rect->bottom - old_visible_rect.bottom != y_offset);
- client_changed = (client_rect->left - old_client_rect.left != x_offset ||
- client_rect->right - old_client_rect.right != x_offset ||
- client_rect->top - old_client_rect.top != y_offset ||
- client_rect->bottom - old_client_rect.bottom != y_offset ||
- memcmp( valid_rect, client_rect, sizeof(*client_rect) ));
- }
- if (frame_changed || client_changed)
- {
- struct region *win_rgn = old_vis_rgn; /* reuse previous region */
- set_region_rect( win_rgn, window_rect );
- if (!is_rect_empty( valid_rect ))
- {
- /* subtract the valid portion of client rect from the total region */
- struct region *tmp = create_empty_region();
- if (tmp)
- {
- set_region_rect( tmp, valid_rect );
- /* subtract update region since invalid parts of the valid rect won't be copied */
- if (win->update_region)
- {
- offset_region( tmp, -window_rect->left, -window_rect->top );
- subtract_region( tmp, tmp, win->update_region );
- offset_region( tmp, window_rect->left, window_rect->top );
- }
- if (subtract_region( tmp, win_rgn, tmp )) win_rgn = tmp;
- else free_region( tmp );
- }
- }
- if (!is_desktop_window(win))
- offset_region( win_rgn, -client_rect->left, -client_rect->top );
- if (exposed_rgn)
- {
- union_region( exposed_rgn, exposed_rgn, win_rgn );
- if (win_rgn != old_vis_rgn) free_region( win_rgn );
- }
- else
- {
- exposed_rgn = win_rgn;
- if (win_rgn == old_vis_rgn) old_vis_rgn = NULL;
- }
- }
- if (exposed_rgn)
- redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
- done:
- if (old_vis_rgn) free_region( old_vis_rgn );
- if (exposed_rgn) free_region( exposed_rgn );
- clear_error(); /* we ignore out of memory errors once the new rects have been set */
- }
- /* set the window region, updating the update region if necessary */
- static void set_window_region( struct window *win, struct region *region, int redraw )
- {
- struct region *old_vis_rgn = NULL, *exposed_rgn;
- /* no need to redraw if window is not visible */
- if (redraw && !is_visible( win )) redraw = 0;
- if (redraw) old_vis_rgn = get_visible_region( win, DCX_WINDOW );
- if (win->win_region) free_region( win->win_region );
- win->win_region = region;
- /* expose anything revealed by the change */
- if (old_vis_rgn && ((exposed_rgn = expose_window( win, &win->window_rect, old_vis_rgn ))))
- {
- redraw_window( win, exposed_rgn, 1, RDW_INVALIDATE | RDW_ERASE | RDW_FRAME | RDW_ALLCHILDREN );
- free_region( exposed_rgn );
- }
- if (old_vis_rgn) free_region( old_vis_rgn );
- clear_error(); /* we ignore out of memory errors since the region has been set */
- }
- /* destroy a window */
- void destroy_window( struct window *win )
- {
- /* hide the window */
- if (is_visible(win))
- {
- struct region *vis_rgn = get_visible_region( win, DCX_WINDOW );
- win->style &= ~WS_VISIBLE;
- if (vis_rgn)
- {
- struct region *exposed_rgn = expose_window( win, &win->window_rect, vis_rgn );
- if (exposed_rgn) free_region( exposed_rgn );
- free_region( vis_rgn );
- }
- validate_whole_window( win );
- validate_children( win );
- }
- /* destroy all children */
- while (!list_empty(&win->children))
- destroy_window( LIST_ENTRY( list_head(&win->children), struct window, entry ));
- while (!list_empty(&win->unlinked))
- destroy_window( LIST_ENTRY( list_head(&win->unlinked), struct window, entry ));
- /* reset global window pointers, if the corresponding window is destroyed */
- if (win == shell_window) shell_window = NULL;
- if (win == shell_listview) shell_listview = NULL;
- if (win == progman_window) progman_window = NULL;
- if (win == taskman_window) taskman_window = NULL;
- free_hotkeys( win->desktop, win->handle );
- cleanup_clipboard_window( win->desktop, win->handle );
- free_user_handle( win->handle );
- destroy_properties( win );
- list_remove( &win->entry );
- if (is_desktop_window(win))
- {
- struct desktop *desktop = win->desktop;
- assert( desktop->top_window == win || desktop->msg_window == win );
- if (desktop->top_window == win) desktop->top_window = NULL;
- else desktop->msg_window = NULL;
- }
- else if (is_desktop_window( win->parent ))
- {
- post_message( win->parent->handle, WM_PARENTNOTIFY, WM_DESTROY, win->handle );
- }
- detach_window_thread( win );
- if (win->win_region) free_region( win->win_region );
- if (win->update_region) free_region( win->update_region );
- if (win->class) release_class( win->class );
- free( win->text );
- memset( win, 0x55, sizeof(*win) + win->nb_extra_bytes - 1 );
- free( win );
- }
- /* create a window */
- DECL_HANDLER(create_window)
- {
- struct window *win, *parent = NULL, *owner = NULL;
- struct unicode_str cls_name = get_req_unicode_str();
- atom_t atom;
- reply->handle = 0;
- if (req->parent && !(parent = get_window( req->parent ))) return;
- if (req->owner)
- {
- if (!(owner = get_window( req->owner ))) return;
- if (is_desktop_window(owner)) owner = NULL;
- else if (parent && !is_desktop_window(parent))
- {
- /* an owned window must be created as top-level */
- set_error( STATUS_ACCESS_DENIED );
- return;
- }
- else /* owner must be a top-level window */
- while ((owner->style & (WS_POPUP|WS_CHILD)) == WS_CHILD && !is_desktop_window(owner->parent))
- owner = owner->parent;
- }
- atom = cls_name.len ? find_global_atom( NULL, &cls_name ) : req->atom;
- if (!(win = create_window( parent, owner, atom, req->instance ))) return;
- if (parent && !is_desktop_window( parent ))
- {
- win->dpi_awareness = parent->dpi_awareness;
- win->dpi = parent->dpi;
- }
- else if (!parent || req->awareness != DPI_AWARENESS_PER_MONITOR_AWARE)
- {
- win->dpi_awareness = req->awareness;
- win->dpi = req->dpi;
- }
- reply->handle = win->handle;
- reply->parent = win->parent ? win->parent->handle : 0;
- reply->owner = win->owner;
- reply->extra = win->nb_extra_bytes;
- reply->dpi = win->dpi;
- reply->awareness = win->dpi_awareness;
- reply->class_ptr = get_class_client_ptr( win->class );
- }
- /* set the parent of a window */
- DECL_HANDLER(set_parent)
- {
- struct window *win, *parent = NULL;
- if (!(win = get_window( req->handle ))) return;
- if (req->parent && !(parent = get_window( req->parent ))) return;
- if (is_desktop_window(win))
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- reply->old_parent = win->parent->handle;
- reply->full_parent = parent ? parent->handle : 0;
- set_parent_window( win, parent );
- reply->dpi = win->dpi;
- reply->awareness = win->dpi_awareness;
- }
- /* destroy a window */
- DECL_HANDLER(destroy_window)
- {
- struct window *win = get_window( req->handle );
- if (win)
- {
- if (!is_desktop_window(win)) destroy_window( win );
- else if (win->thread == current) detach_window_thread( win );
- else set_error( STATUS_ACCESS_DENIED );
- }
- }
- /* retrieve the desktop window for the current thread */
- DECL_HANDLER(get_desktop_window)
- {
- struct desktop *desktop = get_thread_desktop( current, 0 );
- int force;
- if (!desktop) return;
- /* if winstation is invisible, then avoid roundtrip */
- force = req->force || !(desktop->winstation->flags & WSF_VISIBLE);
- if (!desktop->top_window && force) /* create it */
- {
- if ((desktop->top_window = create_window( NULL, NULL, DESKTOP_ATOM, 0 )))
- {
- detach_window_thread( desktop->top_window );
- desktop->top_window->style = WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
- }
- }
- if (!desktop->msg_window && force) /* create it */
- {
- static const WCHAR messageW[] = {'M','e','s','s','a','g','e'};
- static const struct unicode_str name = { messageW, sizeof(messageW) };
- atom_t atom = add_global_atom( NULL, &name );
- if (atom && (desktop->msg_window = create_window( NULL, NULL, atom, 0 )))
- {
- detach_window_thread( desktop->msg_window );
- desktop->msg_window->style = WS_POPUP | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
- }
- }
- reply->top_window = desktop->top_window ? desktop->top_window->handle : 0;
- reply->msg_window = desktop->msg_window ? desktop->msg_window->handle : 0;
- release_object( desktop );
- }
- /* set a window owner */
- DECL_HANDLER(set_window_owner)
- {
- struct window *win = get_window( req->handle );
- struct window *owner = NULL, *ptr;
- if (!win) return;
- if (req->owner && !(owner = get_window( req->owner ))) return;
- if (is_desktop_window(win))
- {
- set_error( STATUS_ACCESS_DENIED );
- return;
- }
- /* make sure owner is not a successor of window */
- for (ptr = owner; ptr; ptr = ptr->owner ? get_window( ptr->owner ) : NULL)
- {
- if (ptr == win)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- }
- reply->prev_owner = win->owner;
- reply->full_owner = win->owner = owner ? owner->handle : 0;
- }
- /* get information from a window handle */
- DECL_HANDLER(get_window_info)
- {
- struct window *win = get_window( req->handle );
- if (!win) return;
- reply->full_handle = win->handle;
- reply->last_active = win->handle;
- reply->is_unicode = win->is_unicode;
- reply->awareness = win->dpi_awareness;
- reply->dpi = win->dpi ? win->dpi : get_monitor_dpi( win );
- if (get_user_object( win->last_active, USER_WINDOW )) reply->last_active = win->last_active;
- if (win->thread)
- {
- reply->tid = get_thread_id( win->thread );
- reply->pid = get_process_id( win->thread->process );
- reply->atom = win->class ? get_class_atom( win->class ) : DESKTOP_ATOM;
- }
- }
- /* set some information in a window */
- DECL_HANDLER(set_window_info)
- {
- struct window *win = get_window( req->handle );
- if (!win) return;
- if (req->flags && is_desktop_window(win) && win->thread != current)
- {
- set_error( STATUS_ACCESS_DENIED );
- return;
- }
- if (req->extra_size > sizeof(req->extra_value) ||
- req->extra_offset < -1 ||
- req->extra_offset > win->nb_extra_bytes - (int)req->extra_size)
- {
- set_win32_error( ERROR_INVALID_INDEX );
- return;
- }
- if (req->extra_offset != -1)
- {
- memcpy( &reply->old_extra_value, win->extra_bytes + req->extra_offset, req->extra_size );
- }
- else if (req->flags & SET_WIN_EXTRA)
- {
- set_win32_error( ERROR_INVALID_INDEX );
- return;
- }
- reply->old_style = win->style;
- reply->old_ex_style = win->ex_style;
- reply->old_id = win->id;
- reply->old_instance = win->instance;
- reply->old_user_data = win->user_data;
- if (req->flags & SET_WIN_STYLE) win->style = req->style;
- if (req->flags & SET_WIN_EXSTYLE)
- {
- /* WS_EX_TOPMOST can only be changed for unlinked windows */
- if (!win->is_linked) win->ex_style = req->ex_style;
- else win->ex_style = (req->ex_style & ~WS_EX_TOPMOST) | (win->ex_style & WS_EX_TOPMOST);
- if (!(win->ex_style & WS_EX_LAYERED)) win->is_layered = 0;
- }
- if (req->flags & SET_WIN_ID) win->id = req->id;
- if (req->flags & SET_WIN_INSTANCE) win->instance = req->instance;
- if (req->flags & SET_WIN_UNICODE) win->is_unicode = req->is_unicode;
- if (req->flags & SET_WIN_USERDATA) win->user_data = req->user_data;
- if (req->flags & SET_WIN_EXTRA) memcpy( win->extra_bytes + req->extra_offset,
- &req->extra_value, req->extra_size );
- /* changing window style triggers a non-client paint */
- if (req->flags & SET_WIN_STYLE) win->paint_flags |= PAINT_NONCLIENT;
- }
- /* get a list of the window parents, up to the root of the tree */
- DECL_HANDLER(get_window_parents)
- {
- struct window *ptr, *win = get_window( req->handle );
- int total = 0;
- user_handle_t *data;
- data_size_t len;
- if (win) for (ptr = win->parent; ptr; ptr = ptr->parent) total++;
- reply->count = total;
- len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
- if (len && ((data = set_reply_data_size( len ))))
- {
- for (ptr = win->parent; ptr && len; ptr = ptr->parent, len -= sizeof(*data))
- *data++ = ptr->handle;
- }
- }
- /* get a list of the window children */
- DECL_HANDLER(get_window_children)
- {
- struct window *parent = NULL;
- unsigned int total;
- user_handle_t *data;
- data_size_t len;
- struct unicode_str cls_name = get_req_unicode_str();
- atom_t atom = req->atom;
- struct desktop *desktop = NULL;
- if (cls_name.len && !(atom = find_global_atom( NULL, &cls_name ))) return;
- if (req->desktop)
- {
- if (!(desktop = get_desktop_obj( current->process, req->desktop, DESKTOP_ENUMERATE ))) return;
- parent = desktop->top_window;
- }
- else
- {
- if (req->parent && !(parent = get_window( req->parent ))) return;
- if (!parent && !(desktop = get_thread_desktop( current, 0 ))) return;
- }
- if (parent)
- total = get_children_windows( parent, atom, req->tid, NULL, 0 );
- else
- total = get_children_windows( desktop->top_window, atom, req->tid, NULL, 0 ) +
- get_children_windows( desktop->msg_window, atom, req->tid, NULL, 0 );
- reply->count = total;
- len = min( get_reply_max_size(), total * sizeof(user_handle_t) );
- if (len && ((data = set_reply_data_size( len ))))
- {
- if (parent) get_children_windows( parent, atom, req->tid, data, len / sizeof(user_handle_t) );
- else
- {
- total = get_children_windows( desktop->top_window, atom, req->tid,
- data, len / sizeof(user_handle_t) );
- data += total;
- len -= total * sizeof(user_handle_t);
- if (len >= sizeof(user_handle_t))
- get_children_windows( desktop->msg_window, atom, req->tid,
- data, len / sizeof(user_handle_t) );
- }
- }
- if (desktop) release_object( desktop );
- }
- /* get a list of the window children that contain a given point */
- DECL_HANDLER(get_window_children_from_point)
- {
- struct user_handle_array array;
- struct window *parent = get_window( req->parent );
- data_size_t len;
- if (!parent) return;
- array.handles = NULL;
- array.count = 0;
- array.total = 0;
- if (!all_windows_from_point( parent, req->x, req->y, req->dpi, &array )) return;
- reply->count = array.count;
- len = min( get_reply_max_size(), array.count * sizeof(user_handle_t) );
- if (len) set_reply_data_ptr( array.handles, len );
- else free( array.handles );
- }
- /* get window tree information from a window handle */
- DECL_HANDLER(get_window_tree)
- {
- struct window *ptr, *win = get_window( req->handle );
- if (!win) return;
- reply->parent = 0;
- reply->owner = 0;
- reply->next_sibling = 0;
- reply->prev_sibling = 0;
- reply->first_sibling = 0;
- reply->last_sibling = 0;
- reply->first_child = 0;
- reply->last_child = 0;
- if (win->parent)
- {
- struct window *parent = win->parent;
- reply->parent = parent->handle;
- reply->owner = win->owner;
- if (win->is_linked)
- {
- if ((ptr = get_next_window( win ))) reply->next_sibling = ptr->handle;
- if ((ptr = get_prev_window( win ))) reply->prev_sibling = ptr->handle;
- }
- if ((ptr = get_first_child( parent ))) reply->first_sibling = ptr->handle;
- if ((ptr = get_last_child( parent ))) reply->last_sibling = ptr->handle;
- }
- if ((ptr = get_first_child( win ))) reply->first_child = ptr->handle;
- if ((ptr = get_last_child( win ))) reply->last_child = ptr->handle;
- }
- /* set the position and Z order of a window */
- DECL_HANDLER(set_window_pos)
- {
- rectangle_t window_rect, client_rect, visible_rect, surface_rect, valid_rect;
- const rectangle_t *extra_rects = get_req_data();
- struct window *previous = NULL;
- struct window *top, *win = get_window( req->handle );
- unsigned int flags = req->swp_flags;
- if (!win) return;
- if (!win->parent) flags |= SWP_NOZORDER; /* no Z order for the desktop */
- if (!(flags & SWP_NOZORDER))
- {
- switch ((int)req->previous)
- {
- case 0: /* HWND_TOP */
- previous = WINPTR_TOP;
- break;
- case 1: /* HWND_BOTTOM */
- previous = WINPTR_BOTTOM;
- break;
- case -1: /* HWND_TOPMOST */
- previous = WINPTR_TOPMOST;
- break;
- case -2: /* HWND_NOTOPMOST */
- previous = WINPTR_NOTOPMOST;
- break;
- default:
- if (!(previous = get_window( req->previous ))) return;
- /* previous must be a sibling */
- if (previous->parent != win->parent)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- break;
- }
- if (previous == win) flags |= SWP_NOZORDER; /* nothing to do */
- }
- /* windows that use UpdateLayeredWindow don't trigger repaints */
- if ((win->ex_style & WS_EX_LAYERED) && !win->is_layered) flags |= SWP_NOREDRAW;
- /* window rectangle must be ordered properly */
- if (req->window.right < req->window.left || req->window.bottom < req->window.top)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- window_rect = req->window;
- client_rect = req->client;
- if (get_req_data_size() >= sizeof(rectangle_t)) visible_rect = extra_rects[0];
- else visible_rect = window_rect;
- if (get_req_data_size() >= 2 * sizeof(rectangle_t)) surface_rect = extra_rects[1];
- else surface_rect = visible_rect;
- if (get_req_data_size() >= 3 * sizeof(rectangle_t)) valid_rect = extra_rects[2];
- else valid_rect = empty_rect;
- if (win->parent && win->parent->ex_style & WS_EX_LAYOUTRTL)
- {
- mirror_rect( &win->parent->client_rect, &window_rect );
- mirror_rect( &win->parent->client_rect, &visible_rect );
- mirror_rect( &win->parent->client_rect, &client_rect );
- mirror_rect( &win->parent->client_rect, &surface_rect );
- mirror_rect( &win->parent->client_rect, &valid_rect );
- }
- win->paint_flags = (win->paint_flags & ~PAINT_CLIENT_FLAGS) | (req->paint_flags & PAINT_CLIENT_FLAGS);
- if (win->paint_flags & PAINT_HAS_PIXEL_FORMAT) update_pixel_format_flags( win );
- set_window_pos( win, previous, flags, &window_rect, &client_rect,
- &visible_rect, &surface_rect, &valid_rect );
- reply->new_style = win->style;
- reply->new_ex_style = win->ex_style;
- top = get_top_clipping_window( win );
- if (is_visible( top ) && (top->paint_flags & PAINT_HAS_SURFACE))
- {
- reply->surface_win = top->handle;
- reply->needs_update = !!(top->paint_flags & (PAINT_HAS_PIXEL_FORMAT | PAINT_PIXEL_FORMAT_CHILD));
- }
- }
- /* get the window and client rectangles of a window */
- DECL_HANDLER(get_window_rectangles)
- {
- struct window *win = get_window( req->handle );
- if (!win) return;
- reply->window = win->window_rect;
- reply->client = win->client_rect;
- switch (req->relative)
- {
- case COORDS_CLIENT:
- offset_rect( &reply->window, -win->client_rect.left, -win->client_rect.top );
- offset_rect( &reply->client, -win->client_rect.left, -win->client_rect.top );
- if (win->ex_style & WS_EX_LAYOUTRTL) mirror_rect( &win->client_rect, &reply->window );
- break;
- case COORDS_WINDOW:
- offset_rect( &reply->window, -win->window_rect.left, -win->window_rect.top );
- offset_rect( &reply->client, -win->window_rect.left, -win->window_rect.top );
- if (win->ex_style & WS_EX_LAYOUTRTL) mirror_rect( &win->window_rect, &reply->client );
- break;
- case COORDS_PARENT:
- if (win->parent && win->parent->ex_style & WS_EX_LAYOUTRTL)
- {
- mirror_rect( &win->parent->client_rect, &reply->window );
- mirror_rect( &win->parent->client_rect, &reply->client );
- }
- break;
- case COORDS_SCREEN:
- client_to_screen_rect( win->parent, &reply->window );
- client_to_screen_rect( win->parent, &reply->client );
- break;
- default:
- set_error( STATUS_INVALID_PARAMETER );
- break;
- }
- map_dpi_rect( win, &reply->window, win->dpi, req->dpi );
- map_dpi_rect( win, &reply->client, win->dpi, req->dpi );
- }
- /* get the window text */
- DECL_HANDLER(get_window_text)
- {
- struct window *win = get_window( req->handle );
- if (win && win->text_len)
- {
- reply->length = win->text_len / sizeof(WCHAR);
- set_reply_data( win->text, min( win->text_len, get_reply_max_size() ));
- }
- }
- /* set the window text */
- DECL_HANDLER(set_window_text)
- {
- data_size_t len;
- WCHAR *text = NULL;
- struct window *win = get_window( req->handle );
- if (!win) return;
- len = (get_req_data_size() / sizeof(WCHAR)) * sizeof(WCHAR);
- if (len && !(text = memdup( get_req_data(), len ))) return;
- free( win->text );
- win->text = text;
- win->text_len = len;
- }
- /* get the coordinates offset between two windows */
- DECL_HANDLER(get_windows_offset)
- {
- struct window *win;
- int x, y, mirror_from = 0, mirror_to = 0;
- reply->x = reply->y = 0;
- if (req->from)
- {
- if (!(win = get_window( req->from ))) return;
- if (win->ex_style & WS_EX_LAYOUTRTL) mirror_from = 1;
- x = mirror_from ? win->client_rect.right - win->client_rect.left : 0;
- y = 0;
- client_to_screen( win, &x, &y );
- map_dpi_point( win, &x, &y, win->dpi, req->dpi );
- reply->x += x;
- reply->y += y;
- }
- if (req->to)
- {
- if (!(win = get_window( req->to ))) return;
- if (win->ex_style & WS_EX_LAYOUTRTL) mirror_to = 1;
- x = mirror_to ? win->client_rect.right - win->client_rect.left : 0;
- y = 0;
- client_to_screen( win, &x, &y );
- map_dpi_point( win, &x, &y, win->dpi, req->dpi );
- reply->x -= x;
- reply->y -= y;
- }
- if (mirror_from) reply->x = -reply->x;
- reply->mirror = mirror_from ^ mirror_to;
- }
- /* get the visible region of a window */
- DECL_HANDLER(get_visible_region)
- {
- struct region *region;
- struct window *top, *win = get_window( req->window );
- if (!win) return;
- top = get_top_clipping_window( win );
- if ((region = get_visible_region( win, req->flags )))
- {
- rectangle_t *data;
- map_win_region_to_screen( win, region );
- data = get_region_data_and_free( region, get_reply_max_size(), &reply->total_size );
- if (data) set_reply_data_ptr( data, reply->total_size );
- }
- reply->top_win = top->handle;
- reply->top_rect = top->surface_rect;
- if (!is_desktop_window(win))
- {
- reply->win_rect = (req->flags & DCX_WINDOW) ? win->window_rect : win->client_rect;
- client_to_screen_rect( top->parent, &reply->top_rect );
- client_to_screen_rect( win->parent, &reply->win_rect );
- }
- else
- {
- reply->win_rect.left = 0;
- reply->win_rect.top = 0;
- reply->win_rect.right = win->client_rect.right - win->client_rect.left;
- reply->win_rect.bottom = win->client_rect.bottom - win->client_rect.top;
- }
- reply->paint_flags = win->paint_flags & PAINT_CLIENT_FLAGS;
- }
- /* get the surface visible region of a window */
- DECL_HANDLER(get_surface_region)
- {
- struct region *region;
- struct window *win = get_window( req->window );
- if (!win || !is_visible( win )) return;
- if ((region = get_surface_region( win )))
- {
- rectangle_t *data = get_region_data_and_free( region, get_reply_max_size(), &reply->total_size );
- if (data) set_reply_data_ptr( data, reply->total_size );
- }
- reply->visible_rect = win->visible_rect;
- }
- /* get the window region */
- DECL_HANDLER(get_window_region)
- {
- rectangle_t *data;
- struct window *win = get_window( req->window );
- if (!win) return;
- if (!win->win_region) return;
- if (win->ex_style & WS_EX_LAYOUTRTL)
- {
- struct region *region = create_empty_region();
- if (!region) return;
- if (!copy_region( region, win->win_region ))
- {
- free_region( region );
- return;
- }
- mirror_region( &win->window_rect, region );
- data = get_region_data_and_free( region, get_reply_max_size(), &reply->total_size );
- }
- else data = get_region_data( win->win_region, get_reply_max_size(), &reply->total_size );
- if (data) set_reply_data_ptr( data, reply->total_size );
- }
- /* set the window region */
- DECL_HANDLER(set_window_region)
- {
- struct region *region = NULL;
- struct window *win = get_window( req->window );
- if (!win) return;
- if (get_req_data_size()) /* no data means remove the region completely */
- {
- if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() )))
- return;
- if (win->ex_style & WS_EX_LAYOUTRTL) mirror_region( &win->window_rect, region );
- }
- set_window_region( win, region, req->redraw );
- }
- /* get a window update region */
- DECL_HANDLER(get_update_region)
- {
- rectangle_t *data;
- unsigned int flags = req->flags;
- struct window *from_child = NULL;
- struct window *win = get_window( req->window );
- reply->flags = 0;
- if (!win) return;
- if (req->from_child)
- {
- struct window *ptr;
- if (!(from_child = get_window( req->from_child ))) return;
- /* make sure from_child is a child of win */
- ptr = from_child;
- while (ptr && ptr != win) ptr = ptr->parent;
- if (!ptr)
- {
- set_error( STATUS_INVALID_PARAMETER );
- return;
- }
- }
- if (flags & UPDATE_DELAYED_ERASE) /* this means that the previous call didn't erase */
- {
- if (from_child) from_child->paint_flags |= PAINT_DELAYED_ERASE;
- else win->paint_flags |= PAINT_DELAYED_ERASE;
- }
- reply->flags = get_window_update_flags( win, from_child, flags, &win );
- reply->child = win->handle;
- if (flags & UPDATE_NOREGION) return;
- if (win->update_region)
- {
- /* convert update region to screen coordinates */
- struct region *region = create_empty_region();
- if (!region) return;
- if (!copy_region( region, win->update_region ))
- {
- free_region( region );
- return;
- }
- if ((flags & UPDATE_CLIPCHILDREN) && (win->style & WS_CLIPCHILDREN))
- clip_children( win, NULL, region, win->client_rect.left - win->window_rect.left,
- win->client_rect.top - win->window_rect.top );
- map_win_region_to_screen( win, region );
- if (!(data = get_region_data_and_free( region, get_reply_max_size(),
- &reply->total_size ))) return;
- set_reply_data_ptr( data, reply->total_size );
- }
- if (reply->flags & (UPDATE_PAINT|UPDATE_INTERNALPAINT)) /* validate everything */
- {
- validate_parents( win );
- validate_whole_window( win );
- }
- else
- {
- if (reply->flags & UPDATE_NONCLIENT) validate_non_client( win );
- if (reply->flags & UPDATE_ERASE)
- {
- win->paint_flags &= ~(PAINT_ERASE | PAINT_DELAYED_ERASE);
- /* desktop window only gets erased, not repainted */
- if (is_desktop_window(win)) validate_whole_window( win );
- }
- }
- }
- /* update the z order of a window so that a given rectangle is fully visible */
- DECL_HANDLER(update_window_zorder)
- {
- rectangle_t tmp, rect = req->rect;
- struct window *ptr, *win = get_window( req->window );
- if (!win || !win->parent || !is_visible( win )) return; /* nothing to do */
- LIST_FOR_EACH_ENTRY( ptr, &win->parent->children, struct window, entry )
- {
- if (ptr == win) break;
- if (!(ptr->style & WS_VISIBLE)) continue;
- if (ptr->ex_style & WS_EX_TRANSPARENT) continue;
- if (ptr->is_layered && (ptr->layered_flags & LWA_COLORKEY)) continue;
- tmp = rect;
- map_dpi_rect( win, &tmp, win->parent->dpi, win->dpi );
- if (!intersect_rect( &tmp, &tmp, &ptr->visible_rect )) continue;
- if (ptr->win_region)
- {
- offset_rect( &tmp, -ptr->window_rect.left, -ptr->window_rect.top );
- if (!rect_in_region( ptr->win_region, &tmp )) continue;
- }
- /* found a window obscuring the rectangle, now move win above this one */
- /* making sure to not violate the topmost rule */
- if (!(ptr->ex_style & WS_EX_TOPMOST) || (win->ex_style & WS_EX_TOPMOST))
- {
- list_remove( &win->entry );
- list_add_before( &ptr->entry, &win->entry );
- }
- break;
- }
- }
- /* mark parts of a window as needing a redraw */
- DECL_HANDLER(redraw_window)
- {
- unsigned int flags = req->flags;
- struct region *region = NULL;
- struct window *win;
- if (!req->window)
- {
- if (!(win = get_desktop_window( current ))) return;
- }
- else
- {
- if (!(win = get_window( req->window ))) return;
- if (is_desktop_window( win )) flags &= ~RDW_ALLCHILDREN;
- }
- if (!is_visible( win )) return; /* nothing to do */
- if (flags & (RDW_VALIDATE|RDW_INVALIDATE))
- {
- if (get_req_data_size()) /* no data means whole rectangle */
- {
- if (!(region = create_region_from_req_data( get_req_data(), get_req_data_size() )))
- return;
- if (win->ex_style & WS_EX_LAYOUTRTL) mirror_region( &win->client_rect, region );
- }
- }
- redraw_window( win, region, (flags & RDW_INVALIDATE) && (flags & RDW_FRAME), flags );
- if (region) free_region( region );
- }
- /* set a window property */
- DECL_HANDLER(set_window_property)
- {
- struct unicode_str name = get_req_unicode_str();
- struct window *win = get_window( req->window );
- if (!win) return;
- if (name.len)
- {
- atom_t atom = add_global_atom( NULL, &name );
- if (atom)
- {
- set_property( win, atom, req->data, PROP_TYPE_STRING );
- release_global_atom( NULL, atom );
- }
- }
- else set_property( win, req->atom, req->data, PROP_TYPE_ATOM );
- }
- /* remove a window property */
- DECL_HANDLER(remove_window_property)
- {
- struct unicode_str name = get_req_unicode_str();
- struct window *win = get_window( req->window );
- if (win)
- {
- atom_t atom = name.len ? find_global_atom( NULL, &name ) : req->atom;
- if (atom) reply->data = remove_property( win, atom );
- }
- }
- /* get a window property */
- DECL_HANDLER(get_window_property)
- {
- struct unicode_str name = get_req_unicode_str();
- struct window *win = get_window( req->window );
- if (win)
- {
- atom_t atom = name.len ? find_global_atom( NULL, &name ) : req->atom;
- if (atom) reply->data = get_property( win, atom );
- }
- }
- /* get the list of properties of a window */
- DECL_HANDLER(get_window_properties)
- {
- property_data_t *data;
- int i, count, max = get_reply_max_size() / sizeof(*data);
- struct window *win = get_window( req->window );
- reply->total = 0;
- if (!win) return;
- for (i = count = 0; i < win->prop_inuse; i++)
- if (win->properties[i].type != PROP_TYPE_FREE) count++;
- reply->total = count;
- if (count > max) count = max;
- if (!count || !(data = set_reply_data_size( count * sizeof(*data) ))) return;
- for (i = 0; i < win->prop_inuse && count; i++)
- {
- if (win->properties[i].type == PROP_TYPE_FREE) continue;
- data->atom = win->properties[i].atom;
- data->string = (win->properties[i].type == PROP_TYPE_STRING);
- data->data = win->properties[i].data;
- data++;
- count--;
- }
- }
- /* get the new window pointer for a global window, checking permissions */
- /* helper for set_global_windows request */
- static int get_new_global_window( struct window **win, user_handle_t handle )
- {
- if (!handle)
- {
- *win = NULL;
- return 1;
- }
- else if (*win)
- {
- set_error( STATUS_ACCESS_DENIED );
- return 0;
- }
- *win = get_window( handle );
- return (*win != NULL);
- }
- /* Set/get the global windows */
- DECL_HANDLER(set_global_windows)
- {
- struct window *new_shell_window = shell_window;
- struct window *new_shell_listview = shell_listview;
- struct window *new_progman_window = progman_window;
- struct window *new_taskman_window = taskman_window;
- reply->old_shell_window = shell_window ? shell_window->handle : 0;
- reply->old_shell_listview = shell_listview ? shell_listview->handle : 0;
- reply->old_progman_window = progman_window ? progman_window->handle : 0;
- reply->old_taskman_window = taskman_window ? taskman_window->handle : 0;
- if (req->flags & SET_GLOBAL_SHELL_WINDOWS)
- {
- if (!get_new_global_window( &new_shell_window, req->shell_window )) return;
- if (!get_new_global_window( &new_shell_listview, req->shell_listview )) return;
- }
- if (req->flags & SET_GLOBAL_PROGMAN_WINDOW)
- {
- if (!get_new_global_window( &new_progman_window, req->progman_window )) return;
- }
- if (req->flags & SET_GLOBAL_TASKMAN_WINDOW)
- {
- if (!get_new_global_window( &new_taskman_window, req->taskman_window )) return;
- }
- shell_window = new_shell_window;
- shell_listview = new_shell_listview;
- progman_window = new_progman_window;
- taskman_window = new_taskman_window;
- }
- /* retrieve layered info for a window */
- DECL_HANDLER(get_window_layered_info)
- {
- struct window *win = get_window( req->handle );
- if (!win) return;
- if (win->is_layered)
- {
- reply->color_key = win->color_key;
- reply->alpha = win->alpha;
- reply->flags = win->layered_flags;
- }
- else set_win32_error( ERROR_INVALID_WINDOW_HANDLE );
- }
- /* set layered info for a window */
- DECL_HANDLER(set_window_layered_info)
- {
- struct window *win = get_window( req->handle );
- if (!win) return;
- if (win->ex_style & WS_EX_LAYERED)
- {
- int was_layered = win->is_layered;
- if (req->flags & LWA_ALPHA) win->alpha = req->alpha;
- else if (!win->is_layered) win->alpha = 0; /* alpha init value is 0 */
- win->color_key = req->color_key;
- win->layered_flags = req->flags;
- win->is_layered = 1;
- /* repaint since we know now it's not going to use UpdateLayeredWindow */
- if (!was_layered) redraw_window( win, 0, 1, RDW_ALLCHILDREN | RDW_INVALIDATE | RDW_ERASE | RDW_FRAME );
- }
- else set_win32_error( ERROR_INVALID_WINDOW_HANDLE );
- }
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