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- // Copyright 2016 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package trie
- import (
- "bytes"
- "hash"
- "sync"
- "github.com/ethereum/go-ethereum/common"
- "github.com/ethereum/go-ethereum/crypto/sha3"
- "github.com/ethereum/go-ethereum/rlp"
- )
- type hasher struct {
- tmp *bytes.Buffer
- sha hash.Hash
- cachegen uint16
- cachelimit uint16
- onleaf LeafCallback
- }
- // hashers live in a global db.
- var hasherPool = sync.Pool{
- New: func() interface{} {
- return &hasher{tmp: new(bytes.Buffer), sha: sha3.NewKeccak256()}
- },
- }
- func newHasher(cachegen, cachelimit uint16, onleaf LeafCallback) *hasher {
- h := hasherPool.Get().(*hasher)
- h.cachegen, h.cachelimit, h.onleaf = cachegen, cachelimit, onleaf
- return h
- }
- func returnHasherToPool(h *hasher) {
- hasherPool.Put(h)
- }
- // hash collapses a node down into a hash node, also returning a copy of the
- // original node initialized with the computed hash to replace the original one.
- func (h *hasher) hash(n node, db *Database, force bool) (node, node, error) {
- // If we're not storing the node, just hashing, use available cached data
- if hash, dirty := n.cache(); hash != nil {
- if db == nil {
- return hash, n, nil
- }
- if n.canUnload(h.cachegen, h.cachelimit) {
- // Unload the node from cache. All of its subnodes will have a lower or equal
- // cache generation number.
- cacheUnloadCounter.Inc(1)
- return hash, hash, nil
- }
- if !dirty {
- return hash, n, nil
- }
- }
- // Trie not processed yet or needs storage, walk the children
- collapsed, cached, err := h.hashChildren(n, db)
- if err != nil {
- return hashNode{}, n, err
- }
- hashed, err := h.store(collapsed, db, force)
- if err != nil {
- return hashNode{}, n, err
- }
- // Cache the hash of the node for later reuse and remove
- // the dirty flag in commit mode. It's fine to assign these values directly
- // without copying the node first because hashChildren copies it.
- cachedHash, _ := hashed.(hashNode)
- switch cn := cached.(type) {
- case *shortNode:
- cn.flags.hash = cachedHash
- if db != nil {
- cn.flags.dirty = false
- }
- case *fullNode:
- cn.flags.hash = cachedHash
- if db != nil {
- cn.flags.dirty = false
- }
- }
- return hashed, cached, nil
- }
- // hashChildren replaces the children of a node with their hashes if the encoded
- // size of the child is larger than a hash, returning the collapsed node as well
- // as a replacement for the original node with the child hashes cached in.
- func (h *hasher) hashChildren(original node, db *Database) (node, node, error) {
- var err error
- switch n := original.(type) {
- case *shortNode:
- // Hash the short node's child, caching the newly hashed subtree
- collapsed, cached := n.copy(), n.copy()
- collapsed.Key = hexToCompact(n.Key)
- cached.Key = common.CopyBytes(n.Key)
- if _, ok := n.Val.(valueNode); !ok {
- collapsed.Val, cached.Val, err = h.hash(n.Val, db, false)
- if err != nil {
- return original, original, err
- }
- }
- if collapsed.Val == nil {
- collapsed.Val = valueNode(nil) // Ensure that nil children are encoded as empty strings.
- }
- return collapsed, cached, nil
- case *fullNode:
- // Hash the full node's children, caching the newly hashed subtrees
- collapsed, cached := n.copy(), n.copy()
- for i := 0; i < 16; i++ {
- if n.Children[i] != nil {
- collapsed.Children[i], cached.Children[i], err = h.hash(n.Children[i], db, false)
- if err != nil {
- return original, original, err
- }
- } else {
- collapsed.Children[i] = valueNode(nil) // Ensure that nil children are encoded as empty strings.
- }
- }
- cached.Children[16] = n.Children[16]
- if collapsed.Children[16] == nil {
- collapsed.Children[16] = valueNode(nil)
- }
- return collapsed, cached, nil
- default:
- // Value and hash nodes don't have children so they're left as were
- return n, original, nil
- }
- }
- // store hashes the node n and if we have a storage layer specified, it writes
- // the key/value pair to it and tracks any node->child references as well as any
- // node->external trie references.
- func (h *hasher) store(n node, db *Database, force bool) (node, error) {
- // Don't store hashes or empty nodes.
- if _, isHash := n.(hashNode); n == nil || isHash {
- return n, nil
- }
- // Generate the RLP encoding of the node
- h.tmp.Reset()
- if err := rlp.Encode(h.tmp, n); err != nil {
- panic("encode error: " + err.Error())
- }
- if h.tmp.Len() < 32 && !force {
- return n, nil // Nodes smaller than 32 bytes are stored inside their parent
- }
- // Larger nodes are replaced by their hash and stored in the database.
- hash, _ := n.cache()
- if hash == nil {
- h.sha.Reset()
- h.sha.Write(h.tmp.Bytes())
- hash = hashNode(h.sha.Sum(nil))
- }
- if db != nil {
- // We are pooling the trie nodes into an intermediate memory cache
- db.lock.Lock()
- hash := common.BytesToHash(hash)
- db.insert(hash, h.tmp.Bytes())
- // Track all direct parent->child node references
- switch n := n.(type) {
- case *shortNode:
- if child, ok := n.Val.(hashNode); ok {
- db.reference(common.BytesToHash(child), hash)
- }
- case *fullNode:
- for i := 0; i < 16; i++ {
- if child, ok := n.Children[i].(hashNode); ok {
- db.reference(common.BytesToHash(child), hash)
- }
- }
- }
- db.lock.Unlock()
- // Track external references from account->storage trie
- if h.onleaf != nil {
- switch n := n.(type) {
- case *shortNode:
- if child, ok := n.Val.(valueNode); ok && child != nil {
- h.onleaf(child, hash)
- }
- case *fullNode:
- for i := 0; i < 16; i++ {
- if child, ok := n.Children[i].(valueNode); ok && child != nil {
- h.onleaf(child, hash)
- }
- }
- }
- }
- }
- return hash, nil
- }
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