fun.Client.csproj 4.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4. <PropertyGroup>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  7. <ProjectGuid>{63C0E4AC-8032-4690-936C-CE11A10F27EC}</ProjectGuid>
  8. <OutputType>WinExe</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>fun.Client</RootNamespace>
  11. <AssemblyName>fun.Client</AssemblyName>
  12. <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
  13. <FileAlignment>512</FileAlignment>
  14. </PropertyGroup>
  15. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  16. <PlatformTarget>AnyCPU</PlatformTarget>
  17. <DebugSymbols>true</DebugSymbols>
  18. <DebugType>full</DebugType>
  19. <Optimize>false</Optimize>
  20. <OutputPath>..\bin\</OutputPath>
  21. <DefineConstants>DEBUG;TRACE</DefineConstants>
  22. <ErrorReport>prompt</ErrorReport>
  23. <WarningLevel>4</WarningLevel>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  26. <PlatformTarget>AnyCPU</PlatformTarget>
  27. <DebugType>pdbonly</DebugType>
  28. <Optimize>true</Optimize>
  29. <OutputPath>bin\Release\</OutputPath>
  30. <DefineConstants>TRACE</DefineConstants>
  31. <ErrorReport>prompt</ErrorReport>
  32. <WarningLevel>4</WarningLevel>
  33. </PropertyGroup>
  34. <ItemGroup>
  35. <Reference Include="CjClutter.ObjLoader.Loader">
  36. <HintPath>..\Libs\CjClutter.ObjLoader.Loader.dll</HintPath>
  37. </Reference>
  38. <Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
  39. <SpecificVersion>False</SpecificVersion>
  40. <HintPath>..\Libs\OpenTK.dll</HintPath>
  41. </Reference>
  42. <Reference Include="System" />
  43. <Reference Include="System.Drawing" />
  44. </ItemGroup>
  45. <ItemGroup>
  46. <Compile Include="Components\GameComponent.cs" />
  47. <Compile Include="FunGame.cs" />
  48. <Compile Include="Components\CameraComponent.cs" />
  49. <Compile Include="Components\InputComponent.cs" />
  50. <Compile Include="Components\SceneComponent.cs" />
  51. <Compile Include="Components\SimulationComponent.cs" />
  52. <Compile Include="Program.cs" />
  53. <Compile Include="Properties\AssemblyInfo.cs" />
  54. <EmbeddedResource Include="Properties\Resources.resx">
  55. <Generator>ResXFileCodeGenerator</Generator>
  56. <LastGenOutput>Resources.Designer.cs</LastGenOutput>
  57. <SubType>Designer</SubType>
  58. </EmbeddedResource>
  59. <Compile Include="Properties\Resources.Designer.cs">
  60. <AutoGen>True</AutoGen>
  61. <DependentUpon>Resources.resx</DependentUpon>
  62. </Compile>
  63. <None Include="assets\models\block.mtl">
  64. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  65. </None>
  66. <None Include="assets\models\block.obj">
  67. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  68. </None>
  69. <None Include="Properties\Settings.settings">
  70. <Generator>SettingsSingleFileGenerator</Generator>
  71. <LastGenOutput>Settings.Designer.cs</LastGenOutput>
  72. </None>
  73. <Compile Include="Properties\Settings.Designer.cs">
  74. <AutoGen>True</AutoGen>
  75. <DependentUpon>Settings.settings</DependentUpon>
  76. <DesignTimeSharedInput>True</DesignTimeSharedInput>
  77. </Compile>
  78. </ItemGroup>
  79. <ItemGroup>
  80. <None Include="App.config" />
  81. </ItemGroup>
  82. <ItemGroup>
  83. <ProjectReference Include="..\fun.Communication\fun.Communication.csproj">
  84. <Project>{ee80df96-ac24-4204-842b-5e11e10aafe2}</Project>
  85. <Name>fun.Communication</Name>
  86. </ProjectReference>
  87. <ProjectReference Include="..\fun.Core\fun.Core.csproj">
  88. <Project>{80175f3b-2c0d-4a9e-9944-b69abf3e8006}</Project>
  89. <Name>fun.Core</Name>
  90. </ProjectReference>
  91. <ProjectReference Include="..\fun.IO\fun.IO.csproj">
  92. <Project>{9b61bb6a-a8fc-4795-a9fa-3b3c60f28b15}</Project>
  93. <Name>fun.IO</Name>
  94. </ProjectReference>
  95. </ItemGroup>
  96. <ItemGroup>
  97. <Content Include="environment.xml">
  98. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  99. <SubType>Designer</SubType>
  100. </Content>
  101. </ItemGroup>
  102. <ItemGroup>
  103. <Folder Include="assets\textures\" />
  104. </ItemGroup>
  105. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  106. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  107. Other similar extension points exist, see Microsoft.Common.targets.
  108. <Target Name="BeforeBuild">
  109. </Target>
  110. <Target Name="AfterBuild">
  111. </Target>
  112. -->
  113. </Project>