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jthread
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c57637b4c3
Temporary commit; lots of test code and stuff
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14 years ago |
sqlite
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99de37ff94
Update to SQLite 3.7.7.1
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13 years ago |
CMakeLists.txt
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4846846a2d
Initially add small and tight logging facility
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13 years ago |
MyBillboardSceneNode.cpp
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43a28f04fa
mobv2
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13 years ago |
MyBillboardSceneNode.h
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43a28f04fa
mobv2
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13 years ago |
activeobject.h
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91cfbe2891
reorganized a lot of stuff and modified mapgen and objects slightly while doing it
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13 years ago |
auth.cpp
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5784c14ab7
added ipban support
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13 years ago |
auth.h
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5784c14ab7
added ipban support
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13 years ago |
ban.cpp
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e40da2341c
Fixed/extended/modified ban stuff to be good for inclusion
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13 years ago |
ban.h
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e40da2341c
Fixed/extended/modified ban stuff to be good for inclusion
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13 years ago |
base64.cpp
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30cbdb0981
Check password hash validity
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12 years ago |
base64.h
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30cbdb0981
Check password hash validity
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12 years ago |
camera.cpp
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9b907dd65a
Try to tune fog to work well on high-end machines also
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13 years ago |
camera.h
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
client.cpp
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1c98ec94da
Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance.
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13 years ago |
client.h
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4b6138e69b
Improve Connection with threading and some kind of congestion control
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13 years ago |
clientobject.cpp
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43a28f04fa
mobv2
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13 years ago |
clientobject.h
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5341bf59c2
Improve mobv2
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13 years ago |
clientserver.h
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94dfececf6
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
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13 years ago |
clouds.cpp
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0c20973c17
Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds to enable_3d_clouds)
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13 years ago |
clouds.h
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9c72d44fe7
random comment updates
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14 years ago |
cmake_config.h.in
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3715e39e5d
Actually make USE_GETTEXT available in the source
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13 years ago |
collision.cpp
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90d793f8f3
extended content-type range
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13 years ago |
collision.h
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91cfbe2891
reorganized a lot of stuff and modified mapgen and objects slightly while doing it
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13 years ago |
common_irrlicht.h
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
config.h
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e034f8a2a3
Sanitize GETTEXT usage macros
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13 years ago |
connection.cpp
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1c98ec94da
Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance.
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13 years ago |
connection.h
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1c98ec94da
Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance.
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13 years ago |
constants.h
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baf7da9d4a
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
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13 years ago |
content_cao.cpp
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28f2fdb6de
Fix possible NULL dereference in MobV2CAO::step
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13 years ago |
content_cao.h
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3f58028d31
Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason)
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13 years ago |
content_craft.cpp
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d7442aecbe
Add wooden planks to creative inventory (...finally 8D)
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12 years ago |
content_craft.h
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da692355e8
Created and moved stuff to content_nodemeta.{h,cpp}
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13 years ago |
content_inventory.cpp
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ed870a7237
Fix apple inventory texture
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13 years ago |
content_inventory.h
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d62ae0e18b
Rats are now eatable. Also made their selection box move smoothly.
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13 years ago |
content_mapblock.cpp
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045e32b6ec
Fix water-glass and water-lava surfaces
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13 years ago |
content_mapblock.h
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682c9d8e7d
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp}
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13 years ago |
content_mapnode.cpp
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045e32b6ec
Fix water-glass and water-lava surfaces
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13 years ago |
content_mapnode.h
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a7833cca22
Merge remote-tracking branch 'marktraceur/master'
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13 years ago |
content_nodemeta.cpp
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0bf533f753
Switch more stuff to use the logging thing and fix segfault on player leave from server as introduced in a previous switch-to-logging commit
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13 years ago |
content_nodemeta.h
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8b875d71d1
remove content_* things from map.cpp
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13 years ago |
content_object.h
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43a28f04fa
mobv2
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13 years ago |
content_sao.cpp
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3daaff3a42
Remove very floody log message of MobV2SAO
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13 years ago |
content_sao.h
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cfd19dcdb5
Fix punching of oerkkis
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13 years ago |
debug.cpp
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43b6ca0d14
Prevent threadid_t from losing precision when casted on 64bit systems
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13 years ago |
debug.h
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b65a5aceb0
Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap.
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13 years ago |
defaultsettings.cpp
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d0fdfd44c5
Add option to set water opaque (mainly for stylistic choice)
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13 years ago |
defaultsettings.h
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
environment.cpp
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22b07bdb30
Fix object duplication bug
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13 years ago |
environment.h
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78f4142f4f
Add /clearobjects
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13 years ago |
exceptions.h
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123e8fdf53
framework for modifying textures
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14 years ago |
farmesh.cpp
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5f8809e425
Fixed farmesh to such that it was a long time ago.
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13 years ago |
farmesh.h
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5f8809e425
Fixed farmesh to such that it was a long time ago.
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13 years ago |
filesys.cpp
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1596628850
Add #include <unistd.h> to filesys.cpp (needed by some linux distros now)
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12 years ago |
filesys.h
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67a6bc4ab5
Fix map delete on windows (concatenate paths correctly with / or \ depending on OS)
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13 years ago |
game.cpp
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1726b82a16
occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size
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13 years ago |
game.h
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7e610aece5
Overhaul the input system
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13 years ago |
gettext.h
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7361f29527
fixed some error :/
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13 years ago |
gettime.h
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3f5bad938a
organizing stuff.
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14 years ago |
guiDeathScreen.cpp
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74febd5c31
Handle death and respawn better
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13 years ago |
guiDeathScreen.h
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74febd5c31
Handle death and respawn better
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13 years ago |
guiInventoryMenu.cpp
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5f39885975
Improve inventory debug output
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13 years ago |
guiInventoryMenu.h
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931474658d
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
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13 years ago |
guiKeyChangeMenu.cpp
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
guiKeyChangeMenu.h
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53eedd3ba4
Introduce hotkey for calling up a command window
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13 years ago |
guiMainMenu.cpp
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d0fdfd44c5
Add option to set water opaque (mainly for stylistic choice)
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13 years ago |
guiMainMenu.h
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d0fdfd44c5
Add option to set water opaque (mainly for stylistic choice)
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13 years ago |
guiMessageMenu.cpp
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
guiMessageMenu.h
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c914cbb0a0
OMG! Main Menu!
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14 years ago |
guiPasswordChange.cpp
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
guiPasswordChange.h
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7740425085
Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp
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13 years ago |
guiPauseMenu.cpp
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
guiPauseMenu.h
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a8a3271470
Added the ability to change your password (via pause menu)
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13 years ago |
guiTextInputMenu.cpp
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
guiTextInputMenu.h
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c914cbb0a0
OMG! Main Menu!
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14 years ago |
inventory.cpp
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5f39885975
Improve inventory debug output
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13 years ago |
inventory.h
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43a28f04fa
mobv2
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13 years ago |
keycode.cpp
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
keycode.h
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7e610aece5
Overhaul the input system
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13 years ago |
light.cpp
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ffb1128951
tested out and commented out some new stuff for the terrain generator, to be used in the future.
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14 years ago |
light.h
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102c5e31fe
all kinds of tweaking and fixing
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14 years ago |
log.cpp
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4846846a2d
Initially add small and tight logging facility
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13 years ago |
log.h
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4846846a2d
Initially add small and tight logging facility
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13 years ago |
main.cpp
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d0fdfd44c5
Add option to set water opaque (mainly for stylistic choice)
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13 years ago |
main.h
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
mainmenumanager.h
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9e46cbf7ea
Header file tweaking; mainly for speed
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13 years ago |
map.cpp
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763da10c7b
Reset block usage timer on client only if it is very probably drawn
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13 years ago |
map.h
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78f4142f4f
Add /clearobjects
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13 years ago |
mapblock.cpp
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43a28f04fa
mobv2
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13 years ago |
mapblock.h
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43a28f04fa
mobv2
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13 years ago |
mapblock_mesh.cpp
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045e32b6ec
Fix water-glass and water-lava surfaces
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13 years ago |
mapblock_mesh.h
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d67cef0eb7
Made dark places tint slightly in blue
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13 years ago |
mapblock_nodemod.h
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a23f6a1548
forgot to add mapblock_nodemod.h
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13 years ago |
mapchunk.h
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bb940a946d
even more code refactoring
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13 years ago |
mapgen.cpp
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43a28f04fa
mobv2
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13 years ago |
mapgen.h
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85f119e1e6
Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
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13 years ago |
mapnode.cpp
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045e32b6ec
Fix water-glass and water-lava surfaces
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13 years ago |
mapnode.h
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045e32b6ec
Fix water-glass and water-lava surfaces
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13 years ago |
mapsector.cpp
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2915bd5518
more reorganizing of map code
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13 years ago |
mapsector.h
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2915bd5518
more reorganizing of map code
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13 years ago |
materials.cpp
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90d793f8f3
extended content-type range
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13 years ago |
materials.h
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90d793f8f3
extended content-type range
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13 years ago |
mineral.cpp
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969fbb189d
All textures are are now searched first from the directory specified by the texture_path setting.
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13 years ago |
mineral.h
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d3d369a63b
reorganized stuff
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13 years ago |
modalMenu.h
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389fe31ace
changed node metadata format to better accomodate future needs and problems
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14 years ago |
nodemetadata.cpp
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0bf533f753
Switch more stuff to use the logging thing and fix segfault on player leave from server as introduced in a previous switch-to-logging commit
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13 years ago |
nodemetadata.h
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8b875d71d1
remove content_* things from map.cpp
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13 years ago |
noise.cpp
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2bd2bdff08
updated noise stuff
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13 years ago |
noise.h
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2bd2bdff08
updated noise stuff
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13 years ago |
player.cpp
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369177aa80
Better player damage prevention when falling on unloaded blocks, not involving getting stuck in there.
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13 years ago |
player.h
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369177aa80
Better player damage prevention when falling on unloaded blocks, not involving getting stuck in there.
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13 years ago |
porting.cpp
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61f2cc45c2
Command-line signal handling for Windows
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13 years ago |
porting.h
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94b42a79d7
fixed not finding data dir if installed
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13 years ago |
profiler.h
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2419d0029a
Some more profiler stuff to get the hang on what really uses CPU
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13 years ago |
serialization.cpp
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9017c51e7f
the zlib error print function now prints to dstream (debug.txt)
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13 years ago |
serialization.h
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90d793f8f3
extended content-type range
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13 years ago |
server.cpp
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30cbdb0981
Check password hash validity
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12 years ago |
server.h
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4b6138e69b
Improve Connection with threading and some kind of congestion control
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13 years ago |
servercommand.cpp
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4b6138e69b
Improve Connection with threading and some kind of congestion control
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13 years ago |
servercommand.h
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da19aee307
Server now supports replies without prefix
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13 years ago |
servermain.cpp
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30c21b4abd
Fix partly double printed debug.txt
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13 years ago |
serverobject.cpp
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afa2b8714f
Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in
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13 years ago |
serverobject.h
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414c614893
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs setting
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13 years ago |
settings.h
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b65a5aceb0
Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap.
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13 years ago |
sha1.cpp
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52d857cf15
Passwords - a few corrections to the previous commit
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13 years ago |
sha1.h
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52d857cf15
Passwords - a few corrections to the previous commit
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13 years ago |
socket.cpp
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85002883bd
Better handling of SendFailedException in Connection
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13 years ago |
socket.h
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85002883bd
Better handling of SendFailedException in Connection
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13 years ago |
staticobject.h
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89eaaa3e6e
added missing file
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14 years ago |
strfnd.h
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9b294ffa7a
Added message of the day and made it properly configurable using /#setting (not saved to config file yet)
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13 years ago |
test.cpp
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1c98ec94da
Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance.
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13 years ago |
test.h
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fc26dcdb19
license stuff
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14 years ago |
threads.h
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d5a78c1253
added some missing files
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14 years ago |
tile.cpp
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05ab58cd14
Automate texture listing for texture atlas making
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13 years ago |
tile.h
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554f7f120c
Improve rendering and fix tiling in mesh generation
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13 years ago |
utility.cpp
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1726b82a16
occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size
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13 years ago |
utility.h
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28660b4c1a
utility.h: Change Buffer's interface to be more compatible with SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues
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13 years ago |
voxel.cpp
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90d793f8f3
extended content-type range
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13 years ago |
voxel.h
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163c38e175
Always return from non-void functions
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13 years ago |
winresource.rc
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05d0eaf5fc
added windows icon
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13 years ago |