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- cmake_minimum_required(VERSION 2.6)
- if(${CMAKE_VERSION} STREQUAL "2.8.2")
- # bug http://vtk.org/Bug/view.php?id=11020
- message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
- endif(${CMAKE_VERSION} STREQUAL "2.8.2")
- # This can be read from ${PROJECT_NAME} after project() is called
- project(minetest)
- # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
- set(VERSION_MAJOR 0)
- set(VERSION_MINOR 3)
- set(VERSION_PATCH 3)
- set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
- MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
- # Configuration options
- if(WIN32)
- set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure")
- else()
- set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
- endif()
- set(BUILD_CLIENT 1 CACHE BOOL "Build client")
- if(WIN32)
- set(BUILD_SERVER 0 CACHE BOOL "Build server")
- else()
- set(BUILD_SERVER 1 CACHE BOOL "Build server")
- endif()
- set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build")
- if(NOT CMAKE_BUILD_TYPE)
- # Default to release
- set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
- endif()
- # Included stuff
- set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
- include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake)
- # This is done here so that relative search paths are more reasnable
- find_package(Irrlicht)
- #
- # Installation
- #
- if(WIN32)
- set(DATADIR "data")
- set(BINDIR "bin")
- set(DOCDIR "doc")
- set(EXAMPLE_CONF_DIR ".")
- elseif(APPLE)
- # random placeholders
- set(DATADIR "share/${PROJECT_NAME}")
- set(BINDIR "bin")
- set(DOCDIR "share/doc/${PROJECT_NAME}")
- set(EXAMPLE_CONF_DIR ".")
- elseif(UNIX) # Linux, BSD etc
- set(DATADIR "share/${PROJECT_NAME}")
- set(BINDIR "bin")
- set(DOCDIR "share/doc/${PROJECT_NAME}")
- set(EXAMPLE_CONF_DIR "share/doc/${PROJECT_NAME}")
- endif()
- install(FILES "README.txt" DESTINATION "${DOCDIR}")
- install(FILES "doc/changelog.txt" DESTINATION "${DOCDIR}")
- install(FILES "minetest.conf.example" DESTINATION "${DOCDIR}")
- #
- # Subdirectories
- # Be sure to add all relevant definitions above this
- #
- add_subdirectory(src)
- # CPack
- set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
- set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
- set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
- set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
- set(CPACK_PACKAGE_VENDOR "celeron55")
- set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
- if(WIN32)
- # For some reason these aren't copied otherwise
- # NOTE: For some reason now it seems to work without these
- #if(BUILD_CLIENT)
- # install(FILES bin/minetest.exe DESTINATION bin)
- #endif()
- #if(BUILD_SERVER)
- # install(FILES bin/minetestserver.exe DESTINATION bin)
- #endif()
- set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
- set(CPACK_GENERATOR ZIP)
- # This might be needed for some installer
- #set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server")
- elseif(APPLE)
- # TODO
- # see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29
- #
- set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
- set(CPACK_PACKAGE_ICON "")
- set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
- set(CPACK_BUNDLE_ICON "")
- set(CPACK_BUNDLE_PLIST "")
- set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/${PROJECT_NAME}")
- set(CPACK_GENERATOR "Bundle")
- else()
- set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
- set(CPACK_GENERATOR TGZ)
- set(CPACK_SOURCE_GENERATOR TGZ)
- endif()
- include(CPack)
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