Lars Müller 319e270664 Clean up Irrlicht matrices a bit more (#15733) 1 deň pred
..
KHR 3c5f05b284 Don't expose irrlicht internal headers as public 4 mesiacov pred
CIndexBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 2 mesiacov pred
CMeshBuffer.h f2b1cc3e61 Fix situation around aabbox3d default constructor (#15586) 1 mesiac pred
CVertexBuffer.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 2 mesiacov pred
EAttributes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
ECullingTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EDebugSceneTypes.h 4e2ca05f08 Add debug mode that shows mesh buffer bounding boxes 1 mesiac pred
EDeviceTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EDriverFeatures.h 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 3 mesiacov pred
EDriverTypes.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
EFocusFlags.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EGUIAlignment.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EGUIElementTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EHardwareBufferFlags.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EMaterialProps.h 70e169f165 Drop fixed pipeline lighting stuff (#15165) 5 mesiacov pred
EMaterialTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EPrimitiveTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EReadFileType.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
ESceneNodeTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EVertexAttributes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
EVideoTypes.h efd7792add Debloat IVideoDriver and IrrlichtDevice includes (#15080) 5 mesiacov pred
IAnimatedMesh.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IAnimatedMeshSceneNode.h 06907aa99b Support floating-point animation frame numbers 4 mesiacov pred
IAttributes.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IBillboardSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IBoneSceneNode.h 3e10d9ccf5 Refactor: Merge `[IC]SkinnedMesh` into `SkinnedMesh` (#15511) 2 mesiacov pred
ICameraSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IContextManager.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
ICursorControl.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IDummyTransformationSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IEventReceiver.h 5c5538685e Don't memset SEvent directly (#15359) 3 mesiacov pred
IFileArchive.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IFileList.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IFileSystem.h 5d226268df Irrlicht cleanups (mostly getting rid of `core::array`) 6 mesiacov pred
IGPUProgrammingServices.h 1ea8763259 Clean up Irrlicht shader API 1 mesiac pred
IGUIButton.h e8f6127779 Reduce irrlicht_extrabloated.h includes in header files 1 mesiac pred
IGUICheckBox.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IGUIComboBox.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IGUIEditBox.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IGUIElement.h e8f6127779 Reduce irrlicht_extrabloated.h includes in header files 1 mesiac pred
IGUIEnvironment.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IGUIFileOpenDialog.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IGUIFont.h c49ff76955 IGUIFont / CGUITTFont code cleanups (#15581) 1 mesiac pred
IGUIFontBitmap.h c49ff76955 IGUIFont / CGUITTFont code cleanups (#15581) 1 mesiac pred
IGUIImage.h e8f6127779 Reduce irrlicht_extrabloated.h includes in header files 1 mesiac pred
IGUIImageList.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IGUIListBox.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IGUIScrollBar.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IGUISkin.h 2208fc0632 Move Minetest GUISkin -> Irrlicht CGUISkin 5 mesiacov pred
IGUISpriteBank.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IGUIStaticText.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IGUITabControl.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IGUIToolbar.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IImage.h 36edc3f161 Add 10-bit texture format and setting to chose PP color depth 2 mesiacov pred
IImageLoader.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IImageWriter.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IIndexBuffer.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
ILogger.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IMaterialRenderer.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IMaterialRendererServices.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IMemoryReadFile.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IMesh.h ac11a14509 Add static glTF support (#14557) 5 mesiacov pred
IMeshBuffer.h 62131fe295 Put all pieces together and clean up leftover code 5 mesiacov pred
IMeshCache.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IMeshLoader.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IMeshManipulator.h f2b1cc3e61 Fix situation around aabbox3d default constructor (#15586) 1 mesiac pred
IMeshSceneNode.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IOSOperator.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IReadFile.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IReferenceCounted.h fef28aced9 Irrlicht: Get rid of obsolete `setDebugName` (#15541) 2 mesiacov pred
IRenderTarget.h 1fb7202028 GL: fix and clean up some code 2 mesiacov pred
ISceneCollisionManager.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
ISceneManager.h 4e2ca05f08 Add debug mode that shows mesh buffer bounding boxes 1 mesiac pred
ISceneNode.h 4e2ca05f08 Add debug mode that shows mesh buffer bounding boxes 1 mesiac pred
IShaderConstantSetCallBack.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
ITexture.h 9b6a399011 Implement support for FSAA in combination with post-processing (#15392) 3 mesiacov pred
ITimer.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IVertexBuffer.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
IVideoDriver.h d884a1624f Show active HW buffers in profiler 1 mesiac pred
IWriteFile.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
IrrCompileConfig.h b9adf244e5 Simplify Irrlicht CMake for static linking 10 mesiacov pred
IrrlichtDevice.h 45c5ef8798 Restrict relative mouse mode to Wayland users (#15697) 2 týždňov pred
Keycodes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
S3DVertex.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
SAnimatedMesh.h f2b1cc3e61 Fix situation around aabbox3d default constructor (#15586) 1 mesiac pred
SColor.h 36edc3f161 Add 10-bit texture format and setting to chose PP color depth 2 mesiacov pred
SExposedVideoData.h aa273119f2 Irrlicht: Use EGL over GLX (#15286) 3 mesiacov pred
SIrrCreationParameters.h 7a6ca85081 Expose OpenGL debugging as a normal setting 10 mesiacov pred
SMaterial.h 2cdf3af1b8 Reduce size of SMaterial struct 1 mesiac pred
SMaterialLayer.h 2cdf3af1b8 Reduce size of SMaterial struct 1 mesiac pred
SMesh.h f2b1cc3e61 Fix situation around aabbox3d default constructor (#15586) 1 mesiac pred
SMeshBuffer.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
SOverrideMaterial.h 70e169f165 Drop fixed pipeline lighting stuff (#15165) 5 mesiacov pred
SSkinMeshBuffer.h f2b1cc3e61 Fix situation around aabbox3d default constructor (#15586) 1 mesiac pred
SVertexIndex.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
SVertexManipulator.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
SViewFrustum.h f2b1cc3e61 Fix situation around aabbox3d default constructor (#15586) 1 mesiac pred
SceneParameters.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
SkinnedMesh.h f2b1cc3e61 Fix situation around aabbox3d default constructor (#15586) 1 mesiac pred
aabbox3d.h f2b1cc3e61 Fix situation around aabbox3d default constructor (#15586) 1 mesiac pred
coreutil.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
dimension2d.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
exampleHelper.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
fast_atof.h e5d321d286 Cleanup headers in irr/include/ (#15181) 4 mesiacov pred
irrArray.h 7354cbe463 Fix core::array::reallocate when shrinking 1 mesiac pred
irrMath.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
irrString.h 05cbd84ae0 Fix irrString use-after-free with char-like assignment (operator=) 4 mesiacov pred
irrTypes.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
irr_ptr.h e3efaa1733 Move irr_ptr.h too irr/include/ 5 mesiacov pred
irrlicht.h 11837d4623 Remove BMP image support (#15434) 3 mesiacov pred
irrpack.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
irrunpack.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
line2d.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
line3d.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
matrix4.h 319e270664 Clean up Irrlicht matrices a bit more (#15733) 1 deň pred
mt_opengl.h a799a54894 Fix some issues with mt_opengl 2 mesiacov pred
path.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
plane3d.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
position2d.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
quaternion.h d068f34753 Get rid of `definitelyIdentityMatrix` (#15480) 2 mesiacov pred
rect.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred
vector2d.h 06907aa99b Support floating-point animation frame numbers 4 mesiacov pred
vector3d.h f638482fba Copy irrlichtmt to <root>/irr/ 10 mesiacov pred