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- Formspec toolkit api 0.0.3
- ==========================
- Formspec toolkit is a set of functions to create basic ui elements.
- File: fst/ui.lua
- ----------------
- ui.lua adds base ui interface to add additional components to.
- ui.add(component) -> returns name of added component
- ^ add component to ui
- ^ component: component to add
- ui.delete(component) -> true/false if a component was deleted or not
- ^ remove a component from ui
- ^ component: component to delete
- ui.set_default(name)
- ^ set component to show if not a single component is set visible
- ^ name: name of component to set as default
- ui.find_by_name(name) --> returns component or nil
- ^ find a component within ui
- ^ name: name of component to look for
- File: fst/tabview.lua
- ---------------------
- tabview_create(name, size, tabheaderpos) --> returns tabview component
- ^ create a new tabview component
- ^ name: name of tabview (has to be unique per ui)
- ^ size: size of tabview
- {
- x,
- y
- }
- ^ tabheaderpos: upper left position of tabheader (relative to upper left fs corner)
- {
- x,
- y
- }
- Class reference tabview:
- methods:
- - add_tab(tab)
- ^ add a tab to this tabview
- ^ tab:
- {
- name = "tabname", -- name of tab to create
- caption = "tab caption", -- text to show for tab header. Either a string or a function: (tabview) -> string
- cbf_button_handler = function(tabview, fields, tabname, tabdata), -- callback for button events
- --TODO cbf_events = function(tabview, event, tabname), -- callback for events
- cbf_formspec = function(tabview, name, tabdata), -- get formspec
- tabsize =
- {
- x, -- x width
- y -- y height
- }, -- special size for this tab (only relevant if no parent for tabview set)
- on_change = function(type,old_tab,new_tab) -- called on tab change, type is "ENTER" or "LEAVE"
- }
- - set_autosave_tab(value)
- ^ tell tabview to automatically save current tabname as "tabview_name"_LAST
- ^ value: true/false
- - set_tab(name)
- ^ set's tab to tab named "name", returns true/false on success
- ^ name: name of tab to set
- - set_global_event_handler(handler)
- ^ set a handler to be called prior calling tab specific event handler
- ^ handler: function(tabview,event) --> returns true to finish event processing false to continue
- - set_global_button_handler(handler)
- ^ set a handler to be called prior calling tab specific button handler
- ^ handler: function(tabview,fields) --> returns true to finish button processing false to continue
- - set_parent(parent)
- ^ set parent to attach tabview to. TV's with parent are hidden if their parent
- is hidden and they don't set their specified size.
- ^ parent: component to attach to
- - show()
- ^ show tabview
- - hide()
- ^ hide tabview
- - delete()
- ^ delete tabview
- - set_fixed_size(state)
- ^ true/false set to fixed size, variable size
- - set_end_button(info)
- ^ info is a table with:
- * name: button name
- * label: tooltip text
- * icon: path to icon
- * on_click(tabview): callback function
- File: fst/dialog.lua
- ---------------------
- Only one dialog can be shown at a time. If a dialog is closed it's parent is
- gonna be activated and shown again.
- dialog_create(name, cbf_formspec, cbf_button_handler, cbf_events)
- ^ create a dialog component
- ^ name: name of component (unique per ui)
- ^ cbf_formspec: function to be called to get formspec
- function(dialogdata)
- ^ cbf_button_handler: function to handle buttons
- function(dialog, fields)
- ^ cbf_events: function to handle events
- function(dialog, event)
- messagebox(name, message)
- ^ creates a message dialog
- Class reference dialog:
- methods:
- - set_parent(parent)
- ^ set parent to attach a dialog to
- ^ parent: component to attach to
- - show()
- ^ show dialog
- - hide()
- ^ hide dialog
- - delete()
- ^ delete dialog from ui
- members:
- - data
- ^ variable data attached to this dialog
- - parent
- ^ parent component to return to on exit
- File: fst/buttonbar.lua
- -----------------------
- buttonbar_create(name, pos, size, bgcolor, cbf_buttonhandler)
- ^ create a buttonbar
- ^ name: name of component (unique per ui)
- ^ pos: position relative to upper left of current shown formspec
- {
- x,
- y
- }
- ^ size: size of bar
- {
- x,
- y
- }
- ^ bgcolor: background color as `ColorString`
- ^ cbf_buttonhandler: function to be called on button pressed
- function(fields)
- Class reference buttonbar:
- methods:
- - add_button(name, caption, image, tooltip)
- - show()
- ^ show buttonbar
- - hide()
- ^ hide buttonbar
- - delete()
- ^ delete buttonbar from ui
- Developer doc:
- ==============
- Skeleton for any component:
- {
- name = "some id", -- unique id
- type = "toplevel", -- type of component
- -- toplevel: component can be show without additional components
- -- addon: component is an addon to be shown along toplevel component
- hide = function(this) end, -- called to hide the component
- show = function(this) end, -- called to show the component
- delete = function(this) end, -- called to delete component from ui
- handle_buttons = function(this,fields) -- called upon button press
- handle_events = function(this,event) -- called upon event reception
- get_formspec = function(this) -- has to return formspec to be displayed
- }
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