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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #pragma once
- namespace irr
- {
- namespace scene
- {
- enum E_HARDWARE_MAPPING
- {
- //! Don't store on the hardware
- EHM_NEVER = 0,
- //! Rarely changed, usually stored completely on the hardware
- EHM_STATIC,
- //! Sometimes changed, driver optimized placement
- EHM_DYNAMIC,
- //! Always changed, cache optimizing on the GPU
- EHM_STREAM
- };
- enum E_BUFFER_TYPE
- {
- //! Does not change anything
- EBT_NONE = 0,
- //! Change the vertex mapping
- EBT_VERTEX,
- //! Change the index mapping
- EBT_INDEX,
- //! Change both vertex and index mapping to the same value
- EBT_VERTEX_AND_INDEX
- };
- } // end namespace scene
- } // end namespace irr
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