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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
- config_version=4
- _global_script_classes=[ {
- "base": "MapAction",
- "class": "DialogueAction",
- "language": "GDScript",
- "path": "res://src/actors/DialogueAction.gd"
- }, {
- "base": "Control",
- "class": "DialogueBox",
- "language": "GDScript",
- "path": "res://src/interface/gui/DialogueBox.gd"
- }, {
- "base": "Node",
- "class": "DialoguePlayer",
- "language": "GDScript",
- "path": "res://src/dialogue/DialoguePlayer.gd"
- }, {
- "base": "Node",
- "class": "Equipment_Component",
- "language": "GDScript",
- "path": "res://src/inventory/EquipmentComponent.gd"
- }, {
- "base": "Node",
- "class": "Game",
- "language": "GDScript",
- "path": "res://src/Game.gd"
- }, {
- "base": "Node",
- "class": "GameData",
- "language": "GDScript",
- "path": "res://src/utils/GameData.gd"
- }, {
- "base": "Node2D",
- "class": "HookableLifebar",
- "language": "GDScript",
- "path": "res://src/interface/HookableLifebar.gd"
- }, {
- "base": "Node",
- "class": "IItem",
- "language": "GDScript",
- "path": "res://src/inventory/Items/IItem.gd"
- }, {
- "base": "Node",
- "class": "Inventory_Component",
- "language": "GDScript",
- "path": "res://src/inventory/InventoryComponent.gd"
- }, {
- "base": "Node",
- "class": "MapAction",
- "language": "GDScript",
- "path": "res://src/actors/MapAction.gd"
- }, {
- "base": "Position2D",
- "class": "PlayerSpawn",
- "language": "GDScript",
- "path": "res://src/entities/PlayerSpawn.gd"
- } ]
- _global_script_class_icons={
- "DialogueAction": "",
- "DialogueBox": "",
- "DialoguePlayer": "",
- "Equipment_Component": "",
- "Game": "",
- "GameData": "",
- "HookableLifebar": "",
- "IItem": "",
- "Inventory_Component": "",
- "MapAction": "",
- "PlayerSpawn": ""
- }
- [application]
- config/name="AGOR"
- config/description="AGOR - another godot open rpg"
- run/main_scene="res://src/interface/menus/TitleScreen.tscn"
- config/icon="res://icon.png"
- [autoload]
- utils="*res://src/utils/Utils.gd"
- JSonData="*res://src/utils/JSONData.gd"
- legacyPlayerData="*res://src/utils/LegacyPlayerData.gd"
- [display]
- window/size/width=1280
- window/size/height=720
- [importer_defaults]
- texture={
- "compress/bptc_ldr": 0,
- "compress/hdr_mode": 0,
- "compress/lossy_quality": 0.7,
- "compress/mode": 0,
- "compress/normal_map": 0,
- "detect_3d": false,
- "flags/anisotropic": false,
- "flags/filter": true,
- "flags/mipmaps": false,
- "flags/repeat": 0,
- "flags/srgb": 2,
- "process/HDR_as_SRGB": false,
- "process/fix_alpha_border": true,
- "process/invert_color": false,
- "process/premult_alpha": false,
- "size_limit": 0,
- "stream": false,
- "svg/scale": 1.0
- }
- [input]
- attack={
- "deadzone": 0.5,
- "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
- ]
- }
- mouse_right={
- "deadzone": 0.5,
- "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null)
- ]
- }
- move_left={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
- ]
- }
- move_up={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
- ]
- }
- move_right={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
- ]
- }
- move_down={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
- ]
- }
- pause={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"unicode":0,"echo":false,"script":null)
- , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
- ]
- }
- simulate_player_damage={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777347,"unicode":0,"echo":false,"script":null)
- ]
- }
- simulate_player_heal={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777349,"unicode":0,"echo":false,"script":null)
- ]
- }
- inventory={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":73,"unicode":0,"echo":false,"script":null)
- ]
- }
- test_1={
- "deadzone": 0.5,
- "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777244,"unicode":0,"echo":false,"script":null)
- ]
- }
- [layer_names]
- 2d_physics/layer_1="World"
- 2d_physics/layer_2="Player"
- 2d_physics/layer_3="PlayerHurtbox"
- 2d_physics/layer_4="EnemyHurtbox"
- 2d_physics/layer_5="Enemy"
- [rendering]
- environment/default_clear_color=Color( 0.368627, 0.537255, 0.65098, 1 )
- environment/default_environment="res://default_env.tres"
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