.. |
biomeGenerator.h
|
0423031c4b
Rename humidity map to ground water map
|
9 years ago |
button.h
|
b6c0b13ca1
Implement copy and paste in the gui for POSIX
|
9 years ago |
diamondsquare.h
|
361b2c960a
Add pragma once directive to diamondsquare.h
|
9 years ago |
fractalNoise.h
|
0f23c4b7a0
Add option to vary roughness of fractal noise map
|
9 years ago |
groundWaterMap.h
|
7dca28e67a
Update groundWaterMap.h with new name
|
9 years ago |
guiFrontend.h
|
0423031c4b
Rename humidity map to ground water map
|
9 years ago |
heatMap.h
|
987aa55589
Use FractalNoiseGenerator in heatmap
|
9 years ago |
islandHeightmapGenerator.h
|
5aa695613e
Add height modifier function to island generator
|
9 years ago |
landMap.h
|
fbc68456bd
Add comment in landMap.h to reflect its purpose
|
9 years ago |
lightingGenerator.h
|
6f9d9a46a9
Fix typo in lightingGenerator
|
9 years ago |
mapDisplay.h
|
3b8144d6e0
Color water by height in simple map
|
9 years ago |
markovNames.h
|
b6320683b8
Add length restriction to markov names
|
9 years ago |
normalizer.h
|
038e931ade
Replace normalization with Normalizer::normalize
|
9 years ago |
perlinNoise.h
|
c4efd9ecaa
Add and implement the PerlinNoiseGenerator class
|
9 years ago |
progressWindow.h
|
70d619d40f
Add progress window to GUI frontend
|
9 years ago |
renderedMap.h
|
94f74f0b6d
Implement rendered map class
|
9 years ago |
river.h
|
233dec08e4
Add license
|
9 years ago |
sfmlFrontend.h
|
d061d325b8
Add biomemap to guiFrontend
|
9 years ago |
textBox.h
|
d3c1c59388
Add TextBox class
|
9 years ago |
waterGenerator.h
|
d061d325b8
Add biomemap to guiFrontend
|
9 years ago |
windMap.h
|
489b9e90f0
Make wind map more nuanced
|
9 years ago |