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- #include "SimpleFilter.h"
- namespace cheat::game
- {
- SimpleFilter::SimpleFilter(std::initializer_list<SimpleFilter> names)
- : m_Type(names.begin()->m_Type)
- {
- std::for_each(names.begin(), names.end(), [this](const SimpleFilter& other) {
- m_Names.insert(m_Names.begin(), other.m_Names.begin(), other.m_Names.end());
- });
- }
- bool SimpleFilter::IsValid(Entity* entity) const
- {
- if (entity == nullptr)
- return false;
- if (entity->type() != m_Type)
- return false;
- if (m_Names.size() == 0)
- return true;
- auto& name = entity->name();
- for (auto& pattern : m_Names)
- {
- if (name.find(pattern) != std::string::npos or name.find("~") != std::string::npos)
- return true;
- }
- return false;
- }
- }
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