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- #include "InfiniteEnergy.h"
- namespace cheat {
- static bool LCAvatarCombat_IsEnergyMax(void* __this);
- InfiniteEnergy::InfiniteEnergy() {
- f_Enabled = config::getValue("functions:InfiniteEnergy", "enabled", false);
- f_Hotkey = Hotkey("functions:InfiniteEnergy");
- HookManager::install(app::MoleMole_LCAvatarCombat_IsEnergyMax, LCAvatarCombat_IsEnergyMax);
- }
- InfiniteEnergy& InfiniteEnergy::getInstance() {
- static InfiniteEnergy instance;
- return instance;
- }
- void InfiniteEnergy::GUI() {
- ConfigCheckbox(_("INFINITE_ENERGY_TITLE"), f_Enabled, _("INFINITE_ENERGY_DESCRIPTION"));
- if (f_Enabled.getValue()) {
- ImGui::Indent();
- f_Hotkey.Draw();
- ImGui::Unindent();
- }
- }
- void InfiniteEnergy::Outer() {
- if (f_Hotkey.IsPressed())
- f_Enabled.setValue(!f_Enabled.getValue());
- }
- void InfiniteEnergy::Status() {
- if (f_Enabled.getValue())
- ImGui::Text(_("INFINITE_ENERGY_TITLE"));
- }
- std::string InfiniteEnergy::getModule() {
- return _("MODULE_PLAYER");
- }
- bool LCAvatarCombat_IsEnergyMax(void* __this) {
- auto& infiniteEnergy = InfiniteEnergy::getInstance();
- if (infiniteEnergy.f_Enabled.getValue())
- return true;
- return CALL_ORIGIN(LCAvatarCombat_IsEnergyMax, __this);
- }
- }
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