1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768 |
- #include "InitGui.h"
- float alpha = 0;
- void MergeIconsWithLatestFont(float font_size, bool FontDataOwnedByAtlas) {
- static const ImWchar icons_ranges[] = {ICON_MIN_FA, ICON_MAX_FA, 0};
- ImFontConfig icons_config;
- //icons_config.MergeMode = true;
- icons_config.PixelSnapH = true;
- icons_config.FontDataOwnedByAtlas = FontDataOwnedByAtlas;
- ImGui::GetIO().Fonts->AddFontFromMemoryTTF((void*)fa_solid_900, sizeof(fa_solid_900), font_size, &icons_config, icons_ranges);
- }
- void gui::InitImGui(HWND window, ID3D11Device* pDevice, ID3D11DeviceContext* pContext) {
- ImGui::CreateContext();
- ImGuiIO& io = ImGui::GetIO();
- io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
- ImGui_ImplWin32_Init(window);
- ImGui_ImplDX11_Init(pDevice, pContext);
- ImGui::GetIO().ImeWindowHandle = window;
- ImFontConfig font_cfg;
- font_cfg.FontDataOwnedByAtlas = false;
- ImGui::GetIO().Fonts->AddFontFromMemoryTTF((void*)tahoma, sizeof(tahoma), 17.f, &font_cfg);
- // init notify
- //MergeIconsWithLatestFont(16.f, false);
- LoadThemes();
- //LoadFonts();
- LoadFontFromResources(font_cfg, MAKEINTRESOURCEW(R_FONT_CN), 20.f);
- Init();
- }
- void gui::Render() {
- ImGui_ImplWin32_NewFrame();
- ImGui_ImplDX11_NewFrame();
- ImGui::NewFrame();
- Outer();
- Status();
- auto& settings = cheat::Settings::getInstance();
- static double startTime = ImGui::GetTime();
- static bool prevShowMenu = settings.f_ShowMenu.getValue();
- const float animDuration = settings.f_AnimationDuration.getValue();
- if (settings.f_ShowMenu.getValue() != prevShowMenu) {
- startTime = ImGui::GetTime();
- prevShowMenu = settings.f_ShowMenu.getValue();
- }
- float alpha = settings.f_ShowMenu.getValue() ? min(1.0f, (ImGui::GetTime() - startTime) / animDuration) : max(0.0f, 1.0f - (ImGui::GetTime() - startTime) / animDuration);
- ImGui::PushStyleVar(ImGuiStyleVar_Alpha, alpha);
- if (settings.f_ShowMenu.getValue() || alpha > 0.0f)
- gui::FrameLoadGui();
- ImGui::PopStyleVar();
- //ImGui::GetIO().MouseDrawCursor = settings.f_ShowMenu.getValue();
-
- ImGui::Render();
- }
|