ESPRender.h 207 B

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  1. #pragma once
  2. #include "../FunctionIncludes.h"
  3. #include "ESP.h"
  4. namespace cheat
  5. {
  6. bool DrawEntity(const std::string& name, game::Entity* entity, const ImColor& contrastColor);
  7. void PrepareFrame();
  8. }